Publication Search

70,604 articles from 612 journals · 1,760 citations tracked

Showing 81-100 of 867

Analytics

Waldo Venalosa Harianja; Nazwa Aliya; Tiara Akta Meipia; Hartoti Sitohang; Febe Wahyuni Br. Sihombing +2 more

Outbound untuk anak usia dini adalah kegiatan pembelajaran di alam terbuka yang Kegiatan ini dilakukan dengan metode experiential learning, yaitu belajar melalui pengalaman langsung. Dalam Perkembangan kognitif anak usia dini dapat meliputi: belajar dan pemecahan masalah, berpikir logis dan berpikir simbolik. Salah satu kegiatan yang dapat menarik minat anak untuk meningkatkan kemampuan kognitif adalah kegiatan outbound karena kegiatan ini dapat menstimulasi anak untuk memecahkan masalah melalui beragam aktivitas dengan mengeksplorasi lingkungan sekitar. Penelitian ini bertujuan untuk mengetahui implementasi kegiatan outbound dalam meningkatkan kemampuan kognitif anak pada sekolah Al – Ishan yang berjumlah 20 orang anak. Jenis penelitian ini adalah penelitian tindakan kelas dengan menggunakan empat tahapan yaitu: perencanaan, pelaksanaan, pengamatan dan refleksi. Metode pengumpulan data yang digunakan saat penelitian yaitu: observasi, wawancara.  Rubrik penilaian yang dsusun sebagai acuan dalam mengukur kemampuan kognitif anak. Hasil observasi awal menunjukkan terdapat 2 orang anak mencapai kriteria ketuntasan (11,76%). Setelah diberikan kegiatan outbound yang beragam kegiatan pada Siklus I mengalami peningkatan terdapat 15 orang anak mencapai kriteria ketuntasan (70,59%), terjadi peningkatan kembali pada Siklus II sehingga ketuntasan kemampuan kognitif anak mencapai kriteria ketuntasan (88,24%) dari 15 orang anak, setelah diberikan kegiatan outbound yang beragam sehingga dapat disimpulkan, bahwa melalui kegiatan outbound menjadi salah satu kegiatan pembelajaran alternatif yang mampu meningkatkan kemampuan kognitif anak.

Ilham Ba'iyattulhusna; Meilla Dwi Nurmala; Raudah Zaimah Dalimunthe

Jurnal Inovasi Pendidikan 2024 Lembaga Pengembangan Kinerja Dosen

The purpose of this research is to produce a media in the form of a module so that students become more effective in learning about what bullying is. The module is created to assist guidance and counseling teachers in providing guidance and counseling services and to attract students' interest in learning about what bullying is so that they do not become perpetrators of bullying. This research uses the R&D (Research and Development) approach with the ADDIE development model, which consists of the steps: analyze (analysis phase), design (design phase), develop (development phase), implement (implementation phase), and evaluate. (tahap evaluasi). The data collection technique used in this study was conducted through the distribution of questionnaires to 170 students in the X grade at SMK Negeri 1 Malingping, resulting in 0% bullying in the high category, 5% bullying in the moderate category, and 95% bullying in the low category. Then, from the results of the questionnaire distribution, the findings were compiled into a product in the form of a module and the product's validity was tested by several experts, namely content experts, media experts, language experts, and practitioner experts. The product trial was conducted through a service with reference to the pretest and post-test results carried out on 8 students in the moderate bullying category. The 8 samples received scores from the test results using the Wilcoxon matched pairs test, and it was found that all 8 samples were in the negative ranks, meaning these 8 students experienced a decrease in pretest to post-test scores. This indicates that the 8 samples experienced a reduction in bullying behavior with an average score of 4.50 and a sum of ranks of 36.00. Additionally, the results from the statistical table of the Wilcoxon matched pairs test showed an Asymp. Sig. (2-tailed) value of 0.012. Referring to the hypothesis decision-making process, the value of 0.012 is lower than 0.05, indicating that the hypothesis is accepted, meaning the stop bullying module can be considered effective for implementation to students.

Budiman Budiman; Nur Alamsyah; Elia Setiana; Valencia Claudia Jennifer Kaunang; Syahira Putri Himmaniah

International Journal of Science and Mathematics Education 2024 Asosiasi Riset Ilmu Matematika dan Sains Indonesia

Cardiovascular disease is a leading cause of death globally, necessitating effective predictive systems. This research aims to analyze the effectiveness of various machine learning (ML) models—Logistic Regression (LR), Random Forest (RF), Naive Bayes (NB), Support Vector Classifier (SVC), and K-Nearest Neighbors (KNN)—in predicting heart disease using publicly available health data. The study involved pre-processing data, training models, and evaluating them using accuracy, precision, recall, F1-score, and G-Mean metrics. The results show that KNN is the most reliable model, with the highest accuracy of 92%. Significant health features were identified, such as chest pain type and maximum heart rate. The study contributes to improving clinical decision support systems by identifying optimal ML models for heart disease prediction.

Andri Andriana Syatfle; Firman Firman; Indri Anugrah Ramadhani

Modem : Jurnal Informatika dan Sains Teknologi 2024 Asosiasi Profesi Telekomunikasi Dan Informatika Indonesia

Andri Andriana Syatfle, Nim 148320719008 "DEVELOPMENT OF AN ELECTRONIC BOOK (E-BOOK) FOR EMERGENCY FIRST AID (PPGD) CLIMBING INJURY RISKS FOR UKM PA UNIMUDA SORONG EARTHQUAKE". Information Technology Education Study Program, Faculty of Exact Education, Muhammadiyah University of Education (UNIMUDA) Sorong. This research aims to develop learning media in the form of e-books which can be used as a varied learning media on Emergency First Aid (PPGD) material in the UNIMUDA Sorong Earthquake PA UKM. With this e-book learning media, Mapala Bumi members are more interested and active in learning. The research carried out by the author used the Addie model research and development (R&D) method in seven stages, namely potential and problems, data collection, product design, design validation, product design revision, product testing and product revision. Learning media in the form of e-books, the material that has been developed has been tested through a media validation questionnaire with an average assessment of 81.25% categorized as very feasible, the first material validation questionnaire with an average assessment of 97.5% categorized as very feasible, and a questionnaire second material validation with an average assessment of 75%, small group trials with an average assessment of 86.3% which were declared very feasible, and large group trials namely: large group trials which obtained an average assessment of 94 .5% is categorized as very feasible. This shows that the media is suitable for use in the learning process.

Agung Pramana; Yeremia Yeremia; Ryan Fernando; Daniel Np. Simatupang

Jurnal Teologi Injili dan Pendidikan Agama 2024 Sekolah Tinggi Pastoral Kateketik Santo Fransiskus Assisi

This research aims to increase students' interest in learning through the implementation of a project-based learning model at SD Negeri 12 Langkai. Students' low interest in learning is one of the main obstacles in achieving learning goals, so an approach is needed that is able to create interesting and relevant learning experiences. Project Based Learning is used by integrating real projects that involve students in the learning process actively, from planning to project completion. The learning process is focused on collaboration, exploration and creativity.  

Rumaisha Soumena; Dwi Rezky Aulyah; Pariati Pariati; Faradillah Usman

Jurnal Mahasiswa Ilmu Kesehatan 2024 STIKes Ibnu Sina Ajibarang

The use of augmented reality (AR) technology in educational media is expected to attract children's attention and make lessons more interesting to follow. This is because it can convey dental health content interactively and virtually in three dimensions in real time. To evaluate the effectiveness of the application of Augmented Reality (AR) technology as an educational media model in increasing the knowledge and understanding of elementary school children about dental and oral health, as well as to assess the potential of this technology as an interactive and interesting learning method for children. This research was carried out in November 2023. The population in this study is the total number of students of SD Minasa Upa. The sample was 60 people. The type of research used is a quasi-experimental design with a One Group Pretest-Poster research design. The design of this study aims to find out whether there is an influence on the use of AR technology as a dental health education medium in children. Increasing the knowledge of respondents. The results showed that 13 respondents (92.86%) experienced an increase in knowledge from bad to good, 1 respondent (7.14%) experienced an increase in bad knowledge to adequate, 14 respondents (87.5%) experienced an increase in knowledge less to good, and 2 respondents (12.5%) experienced an increase in knowledge less to adequate. Concept design activities include the selection of themes, namely the system can be used as an object of presentation or delivery of material to children so that the objects made need to pay attention to the selection of colors, shapes, sizes, arrangement of images and interesting materials.

Eko Budiono; Sulistyaning Kartikwati; Riani Riani

Learning that lacks variety makes students less enthusiastic in learning activities which results in low motivation to learn in students. Therefore, the researcher applied Kahoot learning media to increase the learning motivation of grade V students of SD Negeri Rejomulyo in the science and science subjects for the 2024/2025 school year. This research aims to increase students' learning motivation through the use of word wall media. The research method used is Classroom Action Research (CAR) which consists of 2 cycles. There are 4 stages in each cycle, namely: Planning, Implementation, Observation, Reflection. The results of the study show that the application of Kahoot media has an impact on the change in attitude that occurs in students after applying learning with Kahoot media. The results of the research obtained were that the learning motivation of students in cycle 1 was 47% in the high category, in cycle II it increased to 93.47% in the very high category. The conclusion of this study is that the use of Kahoot media can increase students' learning motivation in learning social studies in grade V of SD Negeri Rejomulyo.

Ervinatus Tri Wulansari; Roifatul Masrusoh; Muhammad Hasan Muzammil; Singgih Bektiarso

Jurnal Inovasi Pendidikan 2024 Lembaga Pengembangan Kinerja Dosen

Classroom management is one of the important skills that a teacher must have to understand, analyze, make decisions, and take action to create a dynamic and conducive classroom atmosphere. Learning model planning is one of the indicators to support the success of a learning goal by analyzing student needs. For students, physics is a complicated lesson, often they avoid or fear this lesson. The Problem Based Learning (PBL) model is the most appropriate model to apply because this learning approach by implementing an authentic problem (real experience with what students often encounter or find in life) to students. This research is based on the literature review method by collecting data from various journals and previous scientific sources. The process in this method includes searching for literature relevant to the topic. The results show that physics learning using the PBL method shows very significant results, the PBL method students are able to understand concepts in depth compared to conventional learning or lectures.

Vina Aulia; Shika Andari; Khairun Nisa

This research aims to explore the application of the Problem Based Learning (PBL) Model in an effort to improve the learning outcomes of class X IPS E students at SMA Negeri 10 Medan, especially in geographic research material. The background to this research is revealed by the low learning achievement of students, where only 40% of them achieved the Minimum Completeness Criteria (KKM). PBL was chosen as an approach because this method can encourage students to actively participate in the learning process through solving real problems, which is expected to improve their critical thinking skills and conceptual understanding. This research methodology involves systematic planning, data collection through observations and tests, and comprehensive data analysis. The research results show that the implementation of PBL significantly improves student learning outcomes. In the first cycle, there was an increase in understanding of concepts and evaluation values, which further developed in the second cycle with better results. This research concludes that PBL is effective in improving student learning outcomes in geography material and recommends teachers to apply innovative learning methods in the teaching and learning process.  

Nur Jadidah; Mukhlis Mukhlis; Riski Hidayah; Nur Fadilah

Ta'rim: Jurnal Pendidikan dan Anak Usia Dini 2024 Sekolah Tinggi Agama Islam Yayasan Pendidikan Ilmu Qur'an Baubau

Teachers have an important role iin shaping the character of early childhood through directed and loving education. At this stage, critical period of development, where basic values such as honesty, responsibility, empathy and discipline begin to form. Teachers not only act as educators, but also as role models who provide real examples of positive behavior. Through daily interactions, teachers help children understand social norms, manage emotions, and build healthy relationships with peers and the surrounding environment. Character education provided by teachers is often carried out through playing, telling stories, or fun group discussions. These activities are designed to instill moral values ​​in a way that is relevant and easy for children to understand. Teachers also create a supportive learning environment, where children feel safe to explore, learn and interact. With a warm and caring approach, teachers help children develop self-confidence and the ability to recognize and overcome challenges.

Sartika Ratnayu

Konstanta : Jurnal Matematika dan Ilmu Pengetahuan Alam 2024 International Forum of Researchers and Lecturers

This study examines the implementation of the Project-Based Learning (PjBL) model through a miniature ecosystem project to enhance the creativity of fifth-grade students at SD Negeri Winajaya III. The research employed a quasi-experimental design with a pre-test and post-test group. The results revealed a significant improvement in students' creativity after implementing the PjBL model. Students demonstrated increased abilities in designing, developing, and evaluating projects. Additionally, PjBL facilitated collaborative and independent learning. These findings highlight the relevance of PjBL to the Merdeka Curriculum, which emphasizes project-based learning to foster 21st-century skills.

Ana Kurnia Azhari; Puput Anggraini; Luluk Rosyidatul Ummah; Ainur Rofiq

Karakter : Jurnal Riset Ilmu Pendidikan Islam 2024 Asosiasi Riset Ilmu Pendidikan Agama dan Filsafat Indonesia

The main purpose of this research is to provide effective solutions in integrating Salaf education and modern innovations in the pesantren curriculum, so as to improve relevance, quality. The object of this research on Salaf education and modern innovations in the pesantren curriculum is located at Darussalam Blokagung Islamic boarding school. Darussalam Blokagung Islamic boarding school is known as one of the leading Islamic boarding schools that has long implemented Salaf education. The design of the research on Salaf Education and Modern Innovations in the Pesantren Curriculum, the method used is a qualitative technique with a case study approach. The data collection techniques in this research are observation, interview and documents. Data collection techniques in this study were observation, interviews and documents. Data analysis in this study used the Spradley model, which is known for its in-depth and systematic approach to understanding culture. This model consists of four stages, namely domain analysis, taxonomy, components, and cultural themes, each of which serves to identify and organize information in a structured way. The results of this research on Salaf Education and Modern Innovation in Pesantren Curriculum resulted in Dynamic Curriculum in Pesantren Education, Critical Learning Module Innovation in Islamic Thought Studies, and Innovation Lab Development for Exploration of Islamic Values through Technology.

Meike Irmawati Tompira; Tonny Andrian Stefanus; Maria Titik Windarti

Nubuat : Jurnal Pendidikan Agama Kristen dan Katolik 2024 Asosiasi Riset Ilmu Pendidikan Agama dan Filsafat Indonesia

Christian Religious Education (PAK) in the digital era faces great challenges as well as opportunities to develop through learning innovation. With a theological foundation such as Ephesians 2:10, this education does not only aim to develop cognitive aspects, but also to shape character oriented towards personal and spiritual transformation. PAK teachers are required to be inspirers who integrate faith values with innovative learning approaches, such as the utilisation of digital technology, the development of student-based learning models, and the application of creative methods, such as gamification and blended learning.However, this digital transformation is not without obstacles. In Palu City, geographical challenges, technological limitations, and diverse student backgrounds are important issues that need to be addressed. By implementing strategies such as teacher training, collaboration with churches, and contextualised curriculum development, PAK can adapt and be relevant to the times. This research uses a literature review to explore the concept and implementation of innovations in PAK, including improving teachers' skills in technology, learning management, and communication. The results show that a constructivism-based approach, which emphasises hands-on experience and active learning, can improve learning effectiveness. The synergy between technology, faith and local context is the key to the success of Christian education that is able to produce a generation with character and competence to face the digital era..    

Yulia Wulandari; Mohammad Turmudi; Hamam Syamsuri

Intellektika : Jurnal Ilmiah Mahasiswa 2024 STIKes Ibnu Sina Ajibarang

In general, in-depth study of women's fiqh is still limited to the introduction and has not been deeply conveyed in the family environment, as well as during fiqh lessons in class is still limited to the introduction, this is due to the limited time given by the school. Coupled with an environment that does not support the study of women's fiqh. The aim of this research is to find out: (1) What is the process learning of the book Uyunul Masa-il Lin Nisa at Al-Azhar Islamic Middle School, Kediri? (2) How is the evaluation of learning about the study of the book Uyunul Masa-il Lin Nisa in strengthening the religiosity of students at Al-Azhar Islamic Middle School Kediri? This research is research using a qualitative approach and descriptive research type. Data collection techniques use observation, interviews and documentation. Meanwhile, data analysis techniques include; data reduction, data presentation, and drawing conclusions. The results of the research are: (1) The process learning of the book Uyunul Masa-il Lin Nisa starting from the learning methods chosen include discussion, lecture and question and answer methods as well as the subject matter presented. (2) In evaluation, teachers use evaluation models in oral and written form. Teachers assess students' understanding of the concepts in the Uyunul Masa-il Lin Nisa book, practical assignments given by subject teachers and students' ability to apply these teachings in everyday life as well as students' skills in compiling and conveying thoughts. related to the book.

Sa’adah, Masrurotus; Ummah, Nur Ittihadatul

Jurnal Ekonomi, Bisnis dan Manajemen (EBISMEN) 2024 FEB Universitas Maritim Semarang

Entrepreneurship education in Islamic boarding schools (pondok pesantren) plays a strategic role in equipping students (santri) with relevant skills amidst the challenges of the global economy, particularly in addressing the persistently high unemployment rate in Indonesia, which reached 5.86% in 2023. This article explores how Pondok Pesantren Assuniyyah Kencong Jember taps into the creative potential of its students through an entrepreneurship education approach. The research employs qualitative methods to understand the dynamics of the entrepreneurship learning process. Through in-depth interviews and participatory observations, it was found that the integration of entrepreneurship education into the curriculum not only enhances technical and managerial skills but also encourages students to think creatively and innovatively in response to economic challenges. The findings indicate that a supportive environment, along with guidance from mentors and local entrepreneurs, significantly contributes to fostering an entrepreneurial spirit among the students. These findings are expected to contribute to the development of entrepreneurship education models in other Islamic boarding schools and strengthen efforts to reduce poverty through the creation of ethical and competitive new entrepreneurs.

Feby Nisha Bintang; Jelita Damai Haloho; Refi Yulina Nasution; Tabita Theresia

Konstanta : Jurnal Matematika dan Ilmu Pengetahuan Alam 2024 International Forum of Researchers and Lecturers

Activeness and Learning Results of Class IV Students at SDN 106161 Laut Dendang Assisted by the PBJL Project Based Learning Model. The aim of this research is to increase student learning activity and achievement through the use of a project-based learning model supported by mind maps as a medium. This research is PTK, and the subjects are fourth grade students. Data is collected using test scores, observation results, and activity rubrics. Quantitative and qualitative descriptive methods were used to analyze the data. The results showed that students who were inactive at the beginning of the cycle (64.70%) increased to 76.47%, 26 were quite active, and 24 students who were active increased to 82.35%. For pre-cycle learning outcomes, grade 4 students at SDN Laut Dendang showed completeness of 4.4% 14 students, increasing to 5.9% 20 students, and 85% 29 students in cycle II. Thus, implementing project-based learning with the help of mind maps can increase student activity and learning outcomes.

Rinda Dewi Afifah; Wiwin Luqna Hunaida; Abd. Muqit

Karakter : Jurnal Riset Ilmu Pendidikan Islam 2024 Asosiasi Riset Ilmu Pendidikan Agama dan Filsafat Indonesia

The social media-based Problem Based Learning (PBL) model is an innovative approach in Islamic Religious Education (PAI) learning that utilizes digital platforms to build more interesting and relevant learning interactions. This study aims to examine the extent of the effectiveness of this model in improving students' understanding of Islamic values, such as morals, ethics, and morals. By using social media, students are invited to discuss and solve problems related to current issues, making the learning process more contextual and experience-based. This research was conducted by literature study method, analyzing various literature related to the implementation of the PBL model, the use of social media in education, and its role in the formation of Islamic character. The results of the study show that this model is able to increase students' involvement in learning and deepen their appreciation of Islamic values through active interaction and critical reflection. However, the implementation of this model is inseparable from challenges such as disruption from irrelevant content, lack of digital literacy, and limited access to technology. To overcome this, good social media management, supervision of student activities, and improvement of digital infrastructure in schools are needed. With the right approach, the social media-based PBL model has the potential to be an effective strategy in building students' Islamic character in the digital era.

Begi Muhammad; Ainur Rofiq Sofa

Jurnal Budi Pekerti Agama Islam 2024 Asosiasi Riset Ilmu Pendidikan Agama dan Filsafat Indonesia

This study aims to analyze the implementation of Islamic values and human rights (HR) at SMA Syekh Abdul Qodir Al Jailani Rangkang Probolinggo, based on the perspectives of the Qur’an and Hadith. The primary focus of this research is to identify how Islamic teachings, emphasizing justice, tolerance, and respect for individual rights, are applied in the educational environment. The research method used is a qualitative approach with data collection techniques through interviews, observations, and documentation. The findings reveal that SMA Syekh Abdul Qodir Al Jailani successfully implements Islamic principles in its curriculum to instill awareness of the importance of respecting diversity, upholding justice, and protecting human rights. The school environment is designed to support inclusivity, where every student feels accepted without discrimination. These Islamic values are realized through learning programs, extracurricular activities, and student character development. Teachers play a central role as role models in teaching and practicing the values of justice and tolerance. The conclusion of this study is that SMA Syekh Abdul Qodir Al Jailani has successfully integrated Islamic teachings with human rights principles, creating a generation that is not only religious but also socially aware. This study provides significant contributions to understanding the relevance of the Qur’an and Hadith in the context of modern education and human rights.   

Adwiah, Rabiatun; Arkiang, Fajeri

Abstrak. Tujuan penelitian ini adalah meningkatkan aktivitas dan hasil belajar IPAS siswa kelas V MIs Al Anshar menggunakan Model Project Based Learning (PjBL). Penelitian ini merupakan penelitian tindakan kelas (PTK) yang dilakukan dalam 2 siklus. Subjek penelitian yaitu 23 orang siswa kelas V MIs Al-Anshar. Instrument pengumpulan data berupa lembar observasi siswa dan guru. Sedangkan Teknik pengumpulan data yaitu teknik observasi, tes hasil belajar dan dokumetasi. data dianalisis menggunakan analisis kuantitatif dan kualitatif. Hasil dari penelitian menunjukan bahwa terjadi peningkatan aktivitas dan hasil belajar siswa. Hal ini terlihat pada siklus I dari jumlah siswa sebanyak 23 orang siswa, 3 orang siswa masuk kategori kurang aktif (13,04%), 8 orang siswa kategori cukup aktif (34,78%), 11 orang siswa kategori aktif (47,83%) dan 1 orang siswa kategori sangat aktif (4,34%) meningkat pada siklus II menjadi 3 orang siswa masuk kategori cukup aktif (13,04%), 4 orang siswa kategori aktif (17,39%), 16 orang siswa kategori sangat aktif (69,56%). Sedangkan untuk hasil belajar siswa pada siklus I dari 23 orang siswa, jumlah siswa yang tuntas 15 orang siswa (65,21%). Sedangkan jumlah siswa yang belum tuntas 7 orang (34,78%). Hal ini menunjukan bahwa pada siklus I ketuntasan secara klasikal belum tercapai maka dilanjutkan pada siklus ke II. Hasil belajar siswa mengalami peningkatan pada siklus ke II sebesar 18,04 %, dari 23 orang siswa, jumlah siswa yang tuntas 21 orang siswa (91,31%). Sedangkan jumlah siswa yang belum tuntas 2 orang (8,69%). Hal ini menunjukkan persentase ketuntasan minimal secara klasikal sudah tercapai.

Tina Suryani Siregar; Anike Renti Anita Sinaga; Apri Ananta Sitio; Icha Netanya Sianturi; Rajo Hasim Lubis

Pentagon : Jurnal Matematika dan Ilmu Pengetahuan Alam 2024 Asosiasi Riset Ilmu Matematika dan Sains Indonesia

This study aims to analyze the application of collaborative learning models in the digital era based on a literature review of 15 related journals. Collaborative learning, which involves social interaction between learners and utilization of digital technology, has great potential in improving student engagement, concept understanding, and 21st century skills. The analysis shows that technology-based collaborative learning, such as the use of Learning Management Systems (LMS), online platforms and other collaborative applications, is effective in improving learning quality. However, the implementation of this model also faces challenges related to technology access, digital literacy, and online learning management. In conclusion, collaborative learning model in the digital era can enrich learners' learning experience, provided it is supported by adequate infrastructure and training for educators. Technology-based collaborative learning has the potential to be a solution to create a more inclusive, interactive and competency-based education in the future.