Publication Search

58,296 articles from 461 journals · 1,579 citations tracked

Showing 1-20 of 189

Analytics

Novitasari, Dwi; Endah Tri Wahyuningtyas; Dina Anggraeni Susesti

Jurnal Suara Pengabdian 45 2026 LPPM Universitas 17 Agustus 1945 Semarang

Artikel pengabdian ini menyajikan program partisipatif yang mengintegrasikan pengelolaan sampah rumah tangga dan kebun hidroponik untuk meningkatkan kesadaran lingkungan di Desa Betro. Program dirancang berdasarkan kondisi awal berupa kebiasaan membuang sampah campur, belum optimalnya pemanfaatan sampah organik, serta masih terbatasnya pemanfaatan pekarangan rumah. Kegiatan dilaksanakan melalui analisis situasi, sosialisasi 3R, pelatihan pemilahan sampah dan pengomposan sederhana, pembuatan demplot hidroponik, serta pendampingan kader. Pendekatan yang digunakan ialah participatory action dan edukasi berbasis komunitas dengan melibatkan unsur PKK, karang taruna, dan perangkat desa. Hasil program menunjukkan peningkatan pemahaman warga tentang pengelolaan sampah, munculnya kebiasaan memilah sampah dari rumah, terbentuknya titik kumpul sampah anorganik yang bernilai jual, serta pemanfaatan kebun hidroponik sebagai media belajar lingkungan dan sumber sayur rumah tangga. Integrasi kedua program mendorong perubahan perilaku yang lebih nyata, terukur, dan berkelanjutan.

Hermansyah Hermansyah; Mukamat Suyatno

Jurnal Pengabdian Bersama Masyarakat Indonesia 2026 CV. Aksara Global Akademia

Kemampuan baca tulis Al-Qur’an (BTQ) merupakan kompetensi dasar dalam pendidikan Islam yang perlu dikembangkan secara sistematis sejak usia dini. Namun, dalam praktik pembelajaran di Taman Pendidikan Al-Qur’an (TPQ), masih ditemukan permasalahan berupa rendahnya kemampuan membaca, menulis huruf hijaiyah, serta ketidakseimbangan antara aspek tajwid, makhraj, dan kefasihan bacaan santri. Kondisi ini menunjukkan perlunya inovasi metode pembelajaran yang lebih efektif dan terstruktur. Kegiatan pengabdian ini bertujuan untuk meningkatkan kemampuan BTQ santri melalui pendampingan berbasis integrasi metode imla’ dan talaqqi di TPQ Nurul Huda Sentani Jayapura. Metode yang digunakan adalah pendekatan kualitatif dengan desain library research yang didukung oleh data lapangan kegiatan pengabdian. Proses pelaksanaan dilakukan secara partisipatif dan aplikatif melalui tahapan pembelajaran membaca (talaqqi), menulis (imla’), serta penguatan melalui muroja’ah terjadwal. Hasil kegiatan menunjukkan adanya peningkatan kemampuan santri pada berbagai aspek. Pada aspek kelancaran membaca dan hafalan, lima santri memperoleh nilai 5, empat santri nilai 4, dan enam santri nilai 3. Pada aspek tajwid, empat santri mencapai nilai 5, enam santri nilai 4, dan lima santri nilai 3. Sementara itu, pada aspek kefasihan bacaan, sembilan santri mencapai nilai 5. Secara umum, penerapan metode imla’ dan talaqqi memberikan dampak signifikan terhadap peningkatan kemampuan membaca, menulis huruf hijaiyah, serta ketepatan makhraj dan tajwid santri. Kesimpulan dari kegiatan ini menunjukkan bahwa integrasi metode imla’ dan talaqqi efektif dalam meningkatkan kemampuan BTQ santri, serta berdampak positif terhadap motivasi, kedisiplinan, dan keterlibatan aktif dalam pembelajaran. Model ini dapat menjadi alternatif strategi pembelajaran BTQ di TPQ, khususnya di wilayah dengan keterbatasan sumber belajar.  

Wening Nur Habibah Alif; Arif Fitra Setyawan; Chandra Yogatama; Dyah Ratna Kusuma Mayang Sari; Muhammad Bhayu Bramantyo +2 more

Jurnal Pengabdian Bersama Masyarakat Indonesia 2026 CV. Aksara Global Akademia

Transformasi digital menuntut tenaga pendidik menjadi fasilitator yang adaptif terhadap teknologi. Menghadapi tuntutan tersebut, guru di SMPIP Nihadul Qulub mengalami hambatan kompetensi dalam menciptakan media pembelajaran berbasis digital. Selain itu, kurangnya sumber referensi praktis yang dapat diakses secara mandiri membuat guru kesulitan untuk meningkatkan kompetensi digitalnya di tengah padatnya aktivitas mengajar. Pengabdian ini bertujuan untuk meningkatkan kompetensi digital melalui pelatihan Canva guna merancang media interaktif berbasis web. Diikuti sebanyak 20 guru, kegiatan pengabdian berupa pelatihan ini dilaksanakan secara langsung dan luar jaringan (luring) di SMPIP Nihadul Qulub, Ungaran. Metode pelaksanaan pengabdian meliputi perencanaan, analisis kebutuhan mitra, implementasi workshop praktik langsung, serta evaluasi. Hasil pengabdian menunjukkan peningkatan signifikan, di mana 90% guru berhasil mempublikasikan modul ajar interaktif dalam format situs web tanpa keahlian pemrograman. Pelatihan ini terbukti efektif meningkatkan peran guru menjadi desainer pengalaman belajar yang kreatif, sejalan dengan tuntutan pendidikan abad ke-21.

Lisa Aprisilia Mauru; Harol Reflie Lumapow; Deysti Trifena Tarusu

Jurnal Riset Rumpun Ilmu Pendidikan 2026 Lembaga Pengembangan Kinerja Dosen

This study aims to improve student learning outcomes in Natural and Social Sciences (IPAS), specifically on the topic of changes in the state of matter, by implementing the Project Based Learning (PjBL) model in Grade IV of SD GP Berea Tondano. The research followed a cyclical procedure consisting of planning, implementation, observation, and reflection. This study employed a classroom action research design and was conducted during the odd semester of the 2025/2026 academic year. Data were collected through observation, testing, and documentation techniques, with 15 fourth-grade students serving as the research subjects. The findings revealed significant improvements across teacher activity, student activity, and learning completeness. Teacher performance in managing instruction improved notably, with an average observation score of 73 (good) in Cycle I, rising to 93 (excellent) in Cycle II. Student engagement in the learning process likewise increased, from an average of 68.26 (good) in Cycle I to 86.53 (excellent) in Cycle II. Student learning completeness also showed marked progress, with the average score reaching 46.77 (satisfactory) in Cycle I and advancing to 100 (excellent) in Cycle II. These results demonstrate that the implementation of the Project Based Learning (PjBL) model is effective in enhancing both student creativity and learning outcomes on the topic of changes in the state of matter.

Satria Chandra; Andres M. Ginting; Asnewastri Asnewastri; Ahmad Fakhri Hutauruk; Jalatua H. Hasugian +4 more

Populer: Jurnal Penelitian Mahasiswa 2026 Universitas Maritim AMNI Semarang

This study aims to analyze the use of digital media in the form of infographics to improve student learning outcomes in history lessons, specifically regarding the events of the national movement in the 11th grade students of SMA Muhammadiyah 07 Serbelawan in the 2024/2025 academic year. Along with technological advancements, the use of digital media is becoming increasingly popular in education as an alternative to improve student understanding and learning interest. One form of digital media used is infographics, which can simplify complex information into easier-to-understand information through engaging visual elements. The research method used was classroom action research (CAR), implemented in two cycles, with the stages of planning, implementation, observation, and reflection. The subjects of this study were 30 11th grade students of SMA Muhammadiyah 07 Serbelawan. Data collection techniques were conducted through tests, observations, and interviews. Data analysis was conducted using quantitative and qualitative descriptive analysis. The results showed that the use of infographics in history lessons can improve student understanding and learning interest. Improved student learning outcomes were evident in improved test scores after the use of infographics, as well as increased student active participation in class discussions. Furthermore, students also responded positively to the use of this digital media because infographics presented information in a more engaging and easy-to-understand manner. Based on the results of this study, it can be concluded that the use of digital media in the form of infographics can be effective in improving students' history learning outcomes, particularly in understanding the material on the national movement. Therefore, it is recommended that history teachers consider using infographics in their lessons to improve the quality of teaching and student learning outcomes.

Melda Agnes; Sherly Gaspersz; Lulu Jola Uktolseja; Adika Adika; Gio Gio +3 more

Jurnal Pengabdian dan Keberlanjutan Masyarakat 2026 Lembaga Pengembangan Kinerja Dosen

Perkembangan teknologi digital membawa inovasi signifikan dalam dunia pendidikan, salah satunya melalui pemanfaatan Augmented Reality (AR) dan Virtual Reality (VR) untuk menciptakan pengalaman belajar yang interaktif dan imersif. Program Kemitraan Masyarakat (PKM) ini dilaksanakan di SMA Negeri 2 Kota Sorong dengan tujuan memperkenalkan serta melatih siswa dalam penggunaan aplikasi Assembler Studio untuk membuat media pembelajaran berbasis AR. Metode kegiatan mengadopsi pendekatan partisipatif melalui tahapan persiapan, sosialisasi, pelatihan, pendampingan intensif, dan evaluasi, sehingga siswa terlibat secara aktif dan mampu mengembangkan keterampilan digital secara mandiri. Hasil kegiatan menunjukkan bahwa siswa mampu membuat konten AR sederhana yang relevan dengan materi pelajaran, meningkatkan motivasi, keterlibatan, dan kreativitas belajar. Penerapan media AR terbukti efektif dalam memvisualisasikan konsep-konsep yang kompleks, memberikan pengalaman belajar yang menyenangkan, dan mendukung kompetensi abad ke-21. Kegiatan ini membuktikan bahwa teknologi digital dapat menjadi strategi inovatif untuk meningkatkan kualitas pembelajaran di sekolah menengah.

Zahrah Ghufrani

Jurnal Riset Rumpun Ilmu Pendidikan 2026 Lembaga Pengembangan Kinerja Dosen

The purpose of this classroom action research project is to find out how well seventh-grade female students at Mutiara Qur'an Islamic Boarding School in Wonogiri learn Arabic with the use of the audiolingual approach. By emphasizing active listening and pronunciation, the audiolingual approach makes it easier for students to comprehend and communicate in Arabic. Twelve female seventh-graders at Mutiara Qur'an Islamic Boarding School participated in the researcher's qualitative study in order to gather the research findings. The study was conducted in two cycles to enhance Arabic language learning. Planning, action, observation, and reflection are the four components of each cycle in the Kurt Lewin model. Tests, observations, and interviews were the methods utilized to get the data. The proportion of learning mastery and descriptive analysis were used to examine the collected data. The study's findings show that the audiolingual approach is successful in raising female students' Arabic language learning outcomes.

Imel Ahmarita Meliana; Darma Rika Swaramarinda; Rizki Firdausi Rachmadania

Jurnal Riset Rumpun Ilmu Pendidikan 2026 Lembaga Pengembangan Kinerja Dosen

This study aims to determine the influence of the Deep Learning learning approach and school facilities on the learning outcomes of MPLB students at SMK Negeri 14 Jakarta. The research method used is a survey with a quantitative approach. The research population consisted of 180 MPLB vocational students, with a sample of 125 students determined through proportional stratified sampling techniques. Data collection was carried out using questionnaire instruments, while data analysis used multiple linear regression with the help of SPSS version 26 application. The analysis includes research instrument tests, classical assumption tests, and hypothesis tests. The results of the study show that there is a positive and significant relationship between the Deep Learning learning approach to student learning outcomes. In addition, school facilities have also been proven to have a positive and significant effect on learning outcomes. Simultaneously, the Deep Learning approach and school facilities together have a positive influence on the learning outcomes of MPLB students. These findings confirm that the success of learning is not only determined by the methods used, but also by the support of school facilities and infrastructure. Thus, the application of a Deep Learning approach supported by adequate school facilities can improve the quality of student learning outcomes at SMK Negeri 14 Jakarta.

Dzikruliliam Dzikruliliam; Putri Yanuarita Sutikno

Jurnal Riset Rumpun Ilmu Pendidikan 2026 Lembaga Pengembangan Kinerja Dosen

Social Studies instruction at the elementary school level plays a strategic role in instilling civic values in students, thereby preparing them to behave as good citizens within the social environment. This study employed a Research and Development (R&D) method conducted in Grade IV at SDN Kebumen 02 using the ADDIE development model, which includes the stages of analysis, design, development, implementation, and evaluation. The findings indicate that the Senada song–based learning media developed using Articulate Storyline 3, which contains material on the diversity of ethnic groups and nations in Indonesia, was designed in accordance with instructional needs, received a “very feasible” rating from both content and media experts, and was proven effective as a supporting medium for Social Studies learning in improving the learning outcomes of Grade IV students, as evidenced by the results of paired t-tests and N-Gain analyses conducted in both small and large groups. This media has also proven effective in improving student learning outcomes, as tested using paired t-tests and N-Gain tests in small and large groups. These results indicate that song-based media can improve student motivation and learning outcomes in social studies.

Randa, Trigarcia Maleachi; Loria Amisah Lubis; Esther Ria Matulessy; Chrisaria Palungan; Dahlia Gladiola Rurina Menufandu +1 more

Jurnal Suara Pengabdian 45 2025 LPPM Universitas 17 Agustus 1945 Semarang

Penelitian ini bertujuan untuk mengetahui efektivitas pendekatan kreatif dalam meningkatkan kemampuan numerasi, membaca, dan menulis anak di Pondok Baca Senja Papua Cerdas, Manokwari. Sasaran kegiatan adalah anak-anak usia sekolah dasar dan prasekolah yang aktif mengikuti kegiatan belajar di pondok baca tersebut. Metode yang digunakan adalah pendekatan kreatif melalui aktivitas bermain sambil belajar, media visual interaktif, serta kegiatan membaca dan menulis bersama yang menyenangkan. Data dikumpulkan melalui observasi langsung, catatan kegiatan, dan dokumentasi aktivitas belajar. Hasil pengabdian menunjukkan peningkatan kemampuan numerasi, membaca, dan menulis anak serta antusiasme yang lebih tinggi dalam mengikuti kegiatan. Temuan ini menunjukkan bahwa pendekatan kreatif efektif mendukung perkembangan numerasi dan literasi anak secara simultan.

Zahiya Zahiya

Inspirasi Dunia: Jurnal Riset Pendidikan dan Bahasa 2025 Universitas Maritim AMNI Semarang

Penelitian ini bertujuan untuk mendeskripsikan implementasi pendekatan Culturally Responsive Teaching (CRT) berbasis audio-visual menggunakan kesenian Madihin dalam pembelajaran Bahasa Indonesia materi teks tanggapan, serta menganalisis efektivitas pendekatan tersebut. Penelitian dilaksanakan di SMP Negeri 14 Banjarmasin dengan pendekatan kualitatif deskriptif. Subjek penelitian adalah pengajar Bahasa Indonesia kelas 7 yang menerapkan inovasi pembelajaran CRT berbasis budaya lokal. Teknik pengumpulan data dilakukan melalui kuesioner daring yang disebarkan menggunakan Google Formulir, kemudian dianalisis melalui tahap reduksi data, penyajian data, dan penarikan kesimpulan. Hasil penelitian menunjukkan bahwa penerapan CRT dengan media Madihin mampu meningkatkan hasil belajar siswa, membangun keterlibatan aktif, serta menumbuhkan sikap positif terhadap pembelajaran. Inovasi ini juga mampu menghubungkan materi pelajaran dengan latar belakang budaya siswa sehingga menciptakan pembelajaran yang lebih bermakna. Kendala teknis terkait keterbatasan akses teknologi berhasil diatasi melalui strategi kolaboratif dalam kelas. Secara keseluruhan, pendekatan CRT berbasis audio-visual Madihin terbukti efektif dan layak dikembangkan sebagai model pembelajaran yang adaptif terhadap keberagaman budaya di Indonesia.

Erwin, Moh. Erwin Budiana

Inspirasi Dunia: Jurnal Riset Pendidikan dan Bahasa 2025 Universitas Maritim AMNI Semarang

Based on observation data, it can be seen that science learning in elementary schools still does not improve student learning outcomes. This is because the learning is still teacher-centered or learning that is centered on the teacher (the teacher is active while the students are passive) and the use of learning media is still lacking. This can cause the impression of boring learning and can result in low student motivation which has an impact on student learning outcomes in learning. Therefore, a study was conducted on the use of role-playing tools in improving science learning outcomes about the motion of objects and energy. The purpose of this study was to improve science learning outcomes about the motion of objects and energy by using teaching aids. This study used classroom action research (CAR). The research subjects were grade III students of SD Negeri 06 Dobo, Aru Islands Regency, Maluku. The results of the study showed that the use of role-playing tools can increase (1) student activity in learning, (2) increase teacher activity, (3) Improve student learning outcomes in science learning about the motion of objects and energy. Based on the results of the study, it can be concluded that the use of teaching aids can improve student learning outcomes in science learning about the motion of objects and energy. Suggestions that can be given in this study are that student learning outcomes can be improved through other learning methods and media.

Fadila Rizki Anisa Rahman; Melizubaida Mahmud; Maya Novrita Dama; Frahmawati Bumulo; Fatmawaty Damiti

Jurnal Ilmu Pendidikan 2025 Lembaga Pengembangan Kinerja Dosen

This study aims to determine whether there is an influence of teacher competence on students’ learning outcomes in Integrated Social Studies at SMP Negeri 9 Limboto, Gorontalo Regency. Teacher competence is a crucial factor in achieving successful learning, as competent teachers are able to manage the learning process effectively, attractively, and meaningfully for students. This research employed a quantitative approach with a total sample of 55 students selected proportionally. The instruments used were questionnaires designed to measure both teacher competence and students’ learning outcomes. Data were analyzed using a simple linear regression technique to examine the extent of the relationship between the two variables. The results of the analysis showed that teacher competence has a significant influence on students’ learning outcomes. The magnitude of the influence of teacher competence on learning outcomes was found to be 70.6%, while the remaining 29.4% was affected by other variables not examined in this study. These findings indicate that the higher the level of teacher competence, the better the students’ learning outcomes in Integrated Social Studies at SMP Negeri 9 Limboto. Therefore, improving teacher competence is essential in enhancing the quality of student learning outcomes.

Siti Fatimah; Jesi Alexander Alim; Zakiah Ulya

Jurnal Ilmu Pendidikan 2025 Lembaga Pengembangan Kinerja Dosen

Stres akademik merupakan kondisi tekanan yang dialami mahasiswa akibat tuntutan akademik. Kondisi ini penting untuk diteliti karena dapat memengaruhi motivasi belajar, prestasi akademik, dan kesehatan mental mahasiswa. Penelitian ini bertujuan untuk menganalisis tingkat stres akademik yang dialami  mahasiswa PGSD semester V dalam menyelesaikan tugas kuliah dengan meninjau  aspek stres terkait ekspektasi akademik, stres terkait tugas dan ujian, serta stres terkait persepsi diri akademis. Metode  penelitian menggunakan pendekatan kuantitatif deskriptif. Data dikumpulkan melalui  angket berbasis skala Likert yang disebarkan kepada 31 mahasiswa PGSD semester V. Analisis data dilakukan secara statistik deskriptif untuk melihat rata-rata,  presentase dan kategori stres akademik. Hasil penelitian menunjukkan bahwa beban  tugas kuliah menjadi aspek dominan penyebab stres dengan kategori tinggi (mean 20, 19, 85,34%), diikuti ekspektasi akademik dalam kategori sedang (mean 16,10, 72, 58%), dan persepsi diri akademis dalam kategori sedang (mean 14, 32, 69,17%). Temuan  ini menegaskan bahwa mahasiswa PGSD semester V mengalami stres akademik pada level sedang hingga tinggi, yang dapat berdampak pada motivasi belajar, prestasi  akademik, dan kesehatan mental.

Ana Tasya Afani; Mohamad Arief Rafsanjani

Jurnal Riset Rumpun Ilmu Pendidikan 2025 Lembaga Pengembangan Kinerja Dosen

The low learning outcomes of students in Economics subjects are often influenced by the use of traditional teaching methods that are less engaging and lack interaction. This study aims to examine the effectiveness of utilizing game-based learning media in improving students' academic performance. The game used in this study is the Wordwall game with the Airplane type. A quantitative approach was employed, using a quasi-experimental design with the nonequivalent control group model. The research subjects consisted of two tenth-grade classes at SMA Labschool Unesa 1, with the experimental class receiving treatment using the Airplane game media, while the control class was taught using conventional teaching methods. Data collection was conducted through pre-tests and post-tests. The data were analyzed using normality tests, homogeneity tests, independent t-tests, and N-Gain calculations. The results showed that the implementation of the Airplane game-based learning media significantly improved students' learning outcomes, as indicated by higher average post-test scores and N-Gain values in the experimental group compared to the control group. These findings suggest that game-based media can serve as an innovative alternative in the learning process, as it is capable of enhancing student motivation, active participation, and understanding of economic concepts.

Lily Lily; Widya Nisa

Jurnal Riset Rumpun Ilmu Pendidikan 2025 Lembaga Pengembangan Kinerja Dosen

This study aimed to improve the English learning outcomes of 9B grade students at UPT SMP Negeri 28 Medan in the 2024/2025 academic year through the implementation of the Student Teams Achievement Division (STAD) method. This research applied a Classroom Action Research (CAR) approach conducted in two cycles. Data were collected through learning outcome tests administered in the pre-cycle, Cycle I, and Cycle II. The results showed that the STAD method improved students’ average scores from 67.125 in the pre-cycle to 73.75 in Cycle I, and further to 78.81 in Cycle II. The percentage of students achieving the Minimum Mastery Criteria (KKM) increased from 25% to 78.1%. The Wilcoxon test indicated a statistically significant difference in learning outcomes before and after the intervention. The findings suggest that the STAD method is an effective cooperative learning strategy to enhance students’ English performance and foster collaborative classroom skills. Nevertheless, teachers must consider individual differences within teams to ensure equitable learning experiences for all students.

Reka Hamid; Roy Hasiru; Abdulrahim Maruwae; Frahmawati Bumulo; Imam Prawiranegara Gani

Jurnal Ilmu Pendidikan 2025 Lembaga Pengembangan Kinerja Dosen

This research aims to identify the influence of utilizing interactive learning multimedia on the learning outcomes of class XI students in the economics subject at SMA Negeri 4 Gorontalo. This research employs a quantitative approach with a quasi-experimental design. The total sample consists of 60 students.The findings indicate that there is an influence of utilizing interactive learning multimedia on the learning outcomes of class XI students in the economics subject This is shown through data analysis using a paired sample t-test, which resulted in a significance value (Sig. 2-tailed) of 0 000. This value is far below the predetermined significance level of 005, indicating a significant difference between students' learning outcomes before and after utilizing interactive multimedia, as well as a significant difference between the experimental class (utilizing multimedia) and the control class (not utilizing multimedia). Therefore, the utilization of interactive learning multimedia not only provides variety in the teaching and learning process but also contributes meaningfully to improving students' conceptual understanding, material retention, and learning motivation.

Rekha Widiawati; Citra Oktavina Eka Lidyawati; She Fira Azka Arifin

Jurnal Riset Rumpun Ilmu Pendidikan 2025 Lembaga Pengembangan Kinerja Dosen

This study aims to determine the effect of using the "Let's Get to Know Capital Letters" Board media on the learning outcomes of grade V MINU Waru I students in the Indonesian Language subject. This study uses a quantitative approach with a one-group pretest-posttest design on 28 students. The instrument used was a written test given before and after the treatment. The pretest results showed an average value of 64.5, while the posttest increased to 83.2. Statistical tests showed significant results with a p value = 0.000 (<0.05), which indicates that there is a meaningful difference between before and after using the media. This board media is designed to facilitate students' visual and interactive understanding of capital letter material. The results of the study indicate that this media is effective in improving student learning outcomes. The use of concrete and fun media has been proven to increase student involvement and motivation in the Indonesian Language learning process. Thus, the application of innovative media like this can be an effective strategy to improve the quality of education in elementary schools.  

Aisyah Putri Siregar; Melva Zainil

Jurnal Ilmu Pendidikan 2025 Lembaga Pengembangan Kinerja Dosen

The improvement of primary education quality has become a major focus in modern education. This study employs a literature review method to explore the application of the Project-Based Learning (PJBL) model in enhancing creativity and learning outcomes among elementary school students. The findings from various studies indicate that PJBL fosters critical and creative thinking, engages students actively, and promotes effective collaboration and communication. Furthermore, PJBL has proven to significantly improve learning outcomes by integrating real-world problem-solving with academic knowledge. This research concludes that PJBL is an effective, interactive, and innovative approach to create meaningful learning experiences. Recommendations include equipping teachers with proper training and resources to implement PJBL successfully in elementary.

Marcelinus Tuadon Sirait; Samelino Aritonang; Layninsius Trosky Syukran B. Manalu

Jurnal Ilmu Pendidikan 2025 Lembaga Pengembangan Kinerja Dosen

The development of information technology has had a major impact on the world of education, especially for prospective teachers and students interacting in the teaching and learning process. However, in many educational units, the utilization of educational learning technology is not fully optimal. This study serves to analyze the effect of technology-based learning media utilization on student learning outcomes at SMKN 4 Medan. This research uses a descriptive qualitative approach with data collection methods through interviews with the principal, one teacher, and three students. The interview instrument consisted of ten questions designed to explore the use, constraints, and impact of technology in the learning process. The results show that the school has provided technological facilities and encouraged teachers to utilize them, although not all teachers are able to integrate technological media to the fullest. Teachers acknowledge that digital media helps solve educational problems that occur at SMKN 4 Medan. From the students' side, technology-based learning is interesting and helps understanding, but there are still obstacles in the availability of devices and distraction of learning focus.