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Rizaldi Khairun Nuzul; Anita Khumairoh; Faridah Hamidah Iswahyudi; Diva Putri Vania; Tri Fajar Yuliarti +1 more

Algoritma : Jurnal Matematika, Ilmu pengetahuan Alam, Kebumian dan Angkasa 2025 Asosiasi Riset Ilmu Matematika dan Sains Indonesia

Mathematics is often perceived as a subject that is difficult for students to master, a notion that has been confirmed by numerous previous studies. One of the contributing factors is the limited variety of instructional media used in classrooms, which affects students' interest and comprehension. Many teachers still lack appropriate learning media to support blended learning approaches. This study aims to develop and implement multimedia-based Educational Instructional Media (EIM) that are valid, practical, and effective. The project utilizes video-based learning to deliver algebra concepts material for Grade VII students at SMPN 252 Jakarta and SMPIT Al-Qudwah. The development process follows the ADDIE model, which includes five stages: analysis, design, development, implementation, and evaluation. During the analysis phase, both learning needs and content requirements were mapped according to SAP (System Analysis and Product). The material was then divided into seven core sections. In the design stage, the curriculum structure, system flow, and user interface were developed. The development stage involved creating instructional content based on the analysis results. The content was then uploaded to the Moodle platform and presented using the Project-Based Learning (PjBL) model.

Ernawati Br Barus; Vera Charoline Br Barus; Harry Dito Meliala

Jurnal Pengabdian dan Solidaritas Masyarakat 2025 Lembaga Pengembangan Kinerja Dosen

The use of computers in the teaching and learning process aims to improve the quality of teaching and learning. One of the competencies of teachers is applying information and communication technology in learning. Some problems that exist in society, especially in some schools, are the lack of multimedia-based learning materials in the classroom; learning using conventional methods; and the lack of use of information technology among teachers. Therefore, a workshop on how to create multimedia-based materials was proposed. The purpose of this workshop is to train teachers to build from scratch to multimedia-based teaching materials and train them to use information technology tools optimally. Some of the benefits requested are that teachers can learn new knowledge especially about multimedia; applications made by teachers can be used as initial applications to be used as one of the tools to transfer topics or subjects to their students. This workshop was held for one day from May 15, 2025 joining 20 educators from SMP Advent Kabanjahe. The result of this Socialization is the application of learning media teaching materials based on macromedia flash and can be used as one of the tools in the classroom to transfer knowledge to the class.

Najwa Kayla A; Ibnu Muthi

Jurnal Arjuna : Publikasi Ilmu Pendidikan, Bahasa dan Matematika 2025 Asosiasi Riset Ilmu Pendidikan Indonesia

This study aims to examine the application of interactive multimedia in improving students' understanding of the concept of science and natural sciences on living things in grade III of elementary school. The method used is a literature study by analyzing various scientific journals, articles, and related documents. Data analysis was carried out using the Miles and Huberman model which includes data reduction, data presentation, and drawing conclusions. The results of the study indicate that interactive multimedia makes a significant contribution in helping students understand abstract living things. This media presents information visually and verbally through images, sound, video, and animation, thereby increasing student involvement both cognitively and emotionally. The use of interactive multimedia also encourages active and scientific learning approaches such as observing, asking, and trying, which are in accordance with the cognitive development stage of elementary school students. Various studies have shown that the use of interactive multimedia improves learning outcomes by up to 25% compared to conventional methods. The main obstacle in its implementation is the limited facilities and ability of teachers to operate technology, but this can be overcome with training and support from various parties. In conclusion, interactive multimedia is effective as a learning aid to strengthen the understanding of science and natural sciences concepts, and is very relevant to the demands of 21st century learning which requires innovation, collaboration, and optimal use of technology in the classroom.

Sindhu Rakasiwi; Candra Irawan; Cahaya Jatmoko; Lalang Erawan; Suprayogi Suprayogi

Jurnal Inovasi Sosial dan Pengabdian 2025 Lembaga Pengembangan Kinerja Dosen

The COVID-19 pandemic has triggered a transformation in online learning, requiring teachers and lecturers to adapt to educational technology, including Virtual Reality (VR) Tour. However, limited understanding and motivation are the main challenges in implementing this technology. This community service aims to provide practical training in developing VR Tour as an interactive learning media for teachers and lecturers at Rumah Diklat Indonesia. The implementation method involves an online workshop using the Zoom application, which includes a tutorial on creating 360° panoramic photos via Google Street View and processing VR Tour via the Theasys.io platform. Participants also receive technical guidance and hands-on practice sessions. The results show that participants are able to produce VR Tour content for learning, as well as improve their understanding of technology integration in education. This training equips participants with basic skills to develop virtual learning media, expand students' learning access creatively and innovatively. In conclusion, the use of VR Tour has the potential to improve the quality of distance learning, while encouraging educators to continue to adapt to technological developments in the digital era.

Cahaya Jatmoko; Sindhu Rakasiwi; Feri Agustina; Daurat Sinaga; Heru Lestiawan

Jurnal Pengabdian dan Keberlanjutan Masyarakat 2025 Lembaga Pengembangan Kinerja Dosen

The utilization of Artificial Intelligence (AI) technology in education has become increasingly important with the development of information technology. This research aims to provide training for teachers and lecturers in using AI to build interactive and effective learning websites. The method used is online training via Zoom Meeting, which includes an introduction to basic AI concepts, practice creating learning websites, and evaluating training outcomes. The training was conducted over three days from October 26 to 28, 2024, with participants from various regions across Indonesia. The results showed that participants were able to understand AI concepts and apply them effectively in building learning websites more efficiently and creatively. Additionally, the use of AI helped improve the quality of learning content to be more personalized and adaptive to students' needs. Thus, the application of AI in education can serve as an innovative solution to enhance the quality of learning in the digital era.

Arif Dian Pratama; Rahmat Rahmat; Zaitun Qamariah

Perspektif: Jurnal Pendidikan dan Ilmu Bahasa 2025 STAI YPIQ BAUBAU, SULAWESI TENGGARA

This collaborative community service activity aims to improve the learning outcomes of grade IV students at MIN 2 Palangka Raya City using web-based interactive digital books developed by PGMI IAIN Palangka Raya students. This activity is carried out collaboratively, where students design learning media with the guidance of lecturers who also act as expert validators. The activity stage begins with the identification of needs through observations and interviews at partner schools, especially on the theme "Look Around You" in Indonesian language subjects. Students then developed interactive teaching materials that integrated text, images, audio, and other multimedia elements using digital platforms. Media validation was conducted by four expert lecturers with very feasible results: material experts (94%), design experts (96%), classroom teachers (71%), and field trials (91%). The t-test showed a significant increase in learning outcomes (t = 6.60) with an N-Gain score of 1.00 in the high category. This program shows that collaboration between lecturers and students in developing learning media can have a real positive impact on the quality of basic education and can be a sustainable model of academic empowerment.    

Miftakhur Rochmah; Khoirotul Idawati

Jurnal Riset Rumpun Ilmu Pendidikan 2025 Lembaga Pengembangan Kinerja Dosen

Education is a major pillar in sustainable community development. In this digital era, information and communication technology (ICT) has changed the learning paradigm, opening up new opportunities to improve the quality of education. One of the prominent innovations is the use of E-Bookmik as a learning tool in schools. The use of E-Bookmik has great potential to improve the quality of student learning. E-Bookmik allows easier access to learning materials, provides multimedia content, and facilitates interactivity in learning. However, to ensure the success of the implementation of E-Bookmik, effective curriculum management is needed. To describe this research, the author uses a qualitative approach with a case study research type and is supported by data collection techniques through observation, interviews and documentation. After conducting research based on the approaches and types of research mentioned, as well as the theories used, it emerged that the use of E-Bookmik has been implemented well, in addition EBookmik can help facilitate access to teaching materials and make learning more interesting. And students can learn anytime and anywhere. Student learning outcomes increase in understanding and active involvement. E-Bookmik also helps teachers compile and update teaching materials more efficiently, and supports effective and sustainable learning. The use of E-Bookmik in Islamic Religious Education Subjects has great potential to improve the quality of learning. Students are more enthusiastic and understand the material quickly.

Wa Erwita; Andi Abdul Hamzah

Jurnal Miftahul Ilmi: Jurnal Pendidikan Agama Islam 2025 STIKes Ibnu Sina Ajibarang

Speaking skills are one of the fundamental aspects of language competence that play a central role in interpersonal communication, learning, and individual self-development in society. In the context of language learning, speaking skills not only reflect a person's linguistic ability, but also demonstrate maturity of thinking, social skills, and the capacity to participate actively in various communicative situations. UNESCO (2023) emphasizes that strengthening oral communication skills among students is very important to prepare them to face the challenges of the increasingly complex and dialogue-based world of work and global society. This teaching material development model is also driven by the use of technology and interactive multimedia, such as animated videos, to web-based e-modules. Recent studies have shown that teaching materials like this have been proven to improve students' maharah kalam (speaking), reading comprehension, and critical thinking skills in understanding Arabic texts more comprehensively

Maesaroh Lubis; Neni Nuraeni; Lilis Lismayanti; Mujiarto Mujiarto; Elfan Fanhas Fatwa Khomaeny +2 more

International Journal of Educational Research 2025 Asosiasi Riset Ilmu Pendidikan Indonesia

Digital transformation in health education opens up innovative opportunities to improve clean and healthy living behavior skills in the adolescent population. This study aims to analyze the effectiveness of education through digital media in improving clean and healthy living behavior skills in guidance studio students in Malaysia. The research method uses a mixed-method approach with a participatory action research design that integrates cooperative learning as the main strategy. The subjects of the study involved 32 students of Sanggar Bimbingan Kampung Pandan Malaysia consisting of 18 male students and 14 female students with an age range of 12-16 years. The intervention was carried out for 12 weeks using the "PHBS Digital Learning" application platform that integrates interactive multimedia features, quizzes, virtual simulations, and group discussion forums. Data collection was carried out through validated pre-test and post-test instruments with a Cronbach's Alpha reliability of 0.847. The results showed a significant increase in the composite knowledge score of 56.0% with a very large effect size (Cohen's d = 4.22), while practical skills increased by an average of 63.2% across all indicators. The digital platform facilitated 847 discussion posts with high engagement levels, reaching an average usage duration of 47.3 minutes per session. The transformation of student attitudes experienced a substantial increase from an average score of 2.3 to 4.2 on a scale of 1-5, with behavioral sustainability maintained by up to 78.1% of students in the follow-up evaluation. This study proves that digital media has high effectiveness in improving clean and healthy living behavior skills through the integration of cooperative learning and digital technology that creates a comprehensive and sustainable learning ecosystem.

Reka Hamid; Roy Hasiru; Abdulrahim Maruwae; Frahmawati Bumulo; Imam Prawiranegara Gani

Jurnal Ilmu Pendidikan 2025 Lembaga Pengembangan Kinerja Dosen

This research aims to identify the influence of utilizing interactive learning multimedia on the learning outcomes of class XI students in the economics subject at SMA Negeri 4 Gorontalo. This research employs a quantitative approach with a quasi-experimental design. The total sample consists of 60 students.The findings indicate that there is an influence of utilizing interactive learning multimedia on the learning outcomes of class XI students in the economics subject This is shown through data analysis using a paired sample t-test, which resulted in a significance value (Sig. 2-tailed) of 0 000. This value is far below the predetermined significance level of 005, indicating a significant difference between students' learning outcomes before and after utilizing interactive multimedia, as well as a significant difference between the experimental class (utilizing multimedia) and the control class (not utilizing multimedia). Therefore, the utilization of interactive learning multimedia not only provides variety in the teaching and learning process but also contributes meaningfully to improving students' conceptual understanding, material retention, and learning motivation.

Kissti Lailatul Fajriyyah; Sofan Rizqi; Nasokhah Nasokhah

Reflection : Islamic Education Journal 2025 Asosiasi Riset Ilmu Pendidikan Agama dan Filsafat Indonesia

This study aims to identify the strategies implemented by Al-Qur'an Hadith subject teachers in developing teaching materials in the digital era at MTs Yapika Petanahan Kebumen. In addition, this study also examines the factors that support and inhibit the development of digital teaching materials by teachers. The method used in this study is qualitative with interview and observation techniques. The results show that the strategies implemented include the use of modern technology, multimedia integration, creation of digital teaching materials, use of digital learning platforms, and evaluation. Supporting factors in the development of teaching materials include a wide internet network, student habits in using digital tools, and support from school leaders. Conversely, inhibiting factors consist of inadequate facilities, limited access to electricity in some classes, and the majority of students living in Islamic boarding schools.

Nurul Atifah Suyuti; Andi Abdul Hamzah

Jurnal Riset Rumpun Ilmu Pendidikan 2025 Lembaga Pengembangan Kinerja Dosen

The digital era brings new challenges and opportunities in Arabic language learning, so the development of innovative and adaptive curriculum-based teaching materials is very important. This article discusses innovations in the development of Arabic language teaching materials that utilize digital technology, such as multimedia, mobile applications, and interactive e-learning platforms, to create a more effective, engaging, and contextual learning experience. With a qualitative approach and case studies in secondary education environments, this study shows that the integration of technology in teaching materials can increase students' interest, motivation, and understanding of Arabic. In addition, this article identifies various obstacles, such as limited infrastructure and teacher readiness, and provides recommendations for sustainable development that is inclusive and responsive to the needs of the times. These findings are expected to be the basis for the development of Arabic language teaching materials that are relevant to the curriculum and able to answer the demands of learning in the digital era.

Simson Mambraku; Muhammad Ali Kasri; Saharudin Saharudin

Router : Jurnal Teknik Informatika dan Terapan 2025 Asosiasi Profesi Telekomunikasi dan Informatika Indonesia

This research aims to analyze the problem or impact of using gadgets on the achievement of student X at YPK Imanuel Vocational School, Sorong City. The research method uses a qualitative approach using case studies. Data was collected by observation, interviews and documentation. The sample was determined using the "Purposive Sampling" technique. The subjects of this research were 11 students of class X multimedia 1 and 10 multimedia students. The results of this research show that the use of gadgets does not have a completely negative impact on student achievement, but rather provides positive things that students can do, such as making it easier for students to do assignments, being interactive and making it easier for students to find information. This can be seen from the results of research conducted by researchers on class , images and animations that can increase students' interest and understanding of the subject.

Zuyyina Ilmy Azizah; Munirul Abidin

Perspektif: Jurnal Pendidikan dan Ilmu Bahasa 2025 STAI YPIQ BAUBAU, SULAWESI TENGGARA

This research investigates how effective the use of instructional media based on PowerPoint (PPT), when integrated with mime techniques, is in improving students' mastery of vocabulary. The study is driven by the recurring problem of students having a limited range of vocabulary, which frequently becomes an obstacle in the process of acquiring language skills. A quantitative research method with a quasi-experimental framework was employed, involving two separate groups of participants: an experimental class exposed to mime-supported PPT instruction, and a control class taught using traditional methods without the aid of visual media. To measure learning outcomes, both pre-tests and post-tests were administered, and the data obtained were examined using an independent sample t-test. The experimental group was taught using the تقنيّة التقليد الحركي technique enhanced by multimedia presentation, while the control group relied solely on conventional instruction. The analysis indicated a notable he findings revealed a notable enhancement in the vocabulary skills of the experimental group, demonstrated by an increase in their average post-test scores. Scores increasing from 47.59 to 77.59. In contrast, the control group showed a more moderate gain, from 48.33 to 63.67. These results underscore the value of integrating PowerPoint into the تقنيّة التقليد الحركي approach, which appears to significantly reinforce vocabulary retention and engagement. Consequently, this study advocates for more creative and interactive strategies in Arabic language instruction, especially in addressing persistent vocabulary learning challenges.

Claudina Margarida Freitas Belo; Harun Y. Natonis

Pengharapan : Jurnal Pendidikan dan Pemuridan Kristen dan Katolik 2025 Asosiasi Riset Ilmu Pendidikan Agama dan Filsafat Indonesia

This study analyzes the influence of information technology (IT)-based learning models on the learning outcomes of Christian Religious Education (PAK) students. In the digital era, PAK is required to adapt in order to shape the character and spirituality of students. Using a qualitative literature study of the literature, it was found that models such as e-learning, blended learning, AI, interactive multimedia, and advanced LMS significantly improve learning outcomes. This improvement is driven by the flexibility of material access, motivation via interactivity and personalization, global collaboration, and the development of digital literacy and Christian ethics. Despite infrastructure and competency challenges, the strategic implementation of IT learning models has been proven to transform the PAK learning process, contributing to improving students' cognitive, affective, and psychomotor achievements.

Nurul Atifah Suyuti; Andi Abdul Hamzah

jurnal Riset Rumpun Agama dan Filsafat 2025 Pusat Riset dan Inovasi Nasional

The digital era brings new challenges and opportunities in Arabic language learning, so the development of innovative and adaptive curriculum-based teaching materials is very important. This article discusses innovations in the development of Arabic language teaching materials that utilize digital technology, such as multimedia, mobile applications, and interactive e-learning platforms, to create a more effective, engaging, and contextual learning experience. With a qualitative approach and case studies in secondary education environments, this study shows that the integration of technology in teaching materials can increase students' interest, motivation, and understanding of Arabic. In addition, this article identifies various obstacles, such as limited infrastructure and teacher readiness, and provides recommendations for sustainable development that is inclusive and responsive to the needs of the times. These findings are expected to be the basis for the development of Arabic language teaching materials that are relevant to the curriculum and able to answer the demands of learning in the digital era.

Ni Putu Mery Purnami; Ni Ketut Widhiarcani Matradewi; Ni Luh Ketut Mas Indrawati

Jurnal Riset Rumpun Ilmu Bahasa 2025 Pusat riset dan Inovasi Nasional

This study aims to examine how John G. Cawelti's classic detective formula is implemented in Holly Jackson's A Good Girl's Guide to Murder. Using a qualitative descriptive method, this research explores the narrative structure of the novel. The research focuses on how the elements of the formula constructively shape the events that are narrated. Data was collected through reading the novel and note-taking. For the findings, the novel follows the six structural stages outlined in John G. Cawelti (1976) theory: (1) introduction of the detective, (2)crime and clues, (3)investigation, (4)announcement of the solution, (5)explanation of the solution, and (6) denouement. The protagonist of the story is Pippa Fitz-Amobi, a high school student who investigates a long-closed murder case for her school project. The novel adapts classic concepts into a contemporary context through its unique role as a teenage detective. In addition, the conventional detective narrative becomes more innovative by incorporating multimedia formats such as interview transcripts, emails, and diaries. This study found that Jackson's novel successfully blends traditional genre standards with modern storytelling methods, providing a fresh detective experience while maintaining the core structure of classic mystery fiction.

Adinda Zahrah; Amalia Setya Hanifah; Adiyas Adiyas; Abdul Azis

Akhlak : Jurnal Pendidikan Agama Islam dan Filsafat 2025 Asosiasi Riset Ilmu Pendidikan Agama dan Filsafat Indonesia

This abstract discusses learning innovations in Islamic Religious Education (PAI) based on information technology as part of the digital transformation in Islamic education. This research aims to identify and analyze the application of information technology in the PAI learning process to improve the effectiveness, interactivity, and accessibility of Islamic education. A specific fact that is the focus is the rapid development of digital technology that influences traditional learning methods, as well as the urgent need to integrate technology into the PAI curriculum to suit the demands of the times. The research method uses a qualitative approach with case studies in several Islamic educational institutions that have implemented digital technology in PAI learning. The results of the research show that the use of information technology, such as digital learning applications, e-learning platforms and interactive multimedia, can increase student learning motivation, broaden the reach of education and support more personal and contextual learning. This research provides strategic recommendations for curriculum developers and educators to optimize the use of technology in PAI learning, while also emphasizing the importance of digital transformation as an effort to modernize sustainable Islamic education. Thus, PAI learning innovations based on information technology are key in facing the challenges and opportunities of the digital era.    

Dody Bakhtiar Al-Anshori; Sayidatul Maslahah; Eneng Bai Muinah; Rizki Siti Anugrah

Prosiding Seminar Nasional Ilmu Pendidikan 2025 Asosiasi Riset Ilmu Pendidikan Indonesia

This study aims to analyze the use of interactive E-Modules in the course Development of Children with Special Needs and its effect on increasing student learning motivation in inclusive classrooms. The research employed a quantitative experimental method with a paired pretest-posttest group design. The subjects consisted of 40 students from the Special Education Department at Sultan Ageng Tirtayasa University. Data were collected through a learning motivation questionnaire and analyzed using the Shapiro-Wilk normality test and the Paired Sample T-Test. The results showed a significant increase in student learning motivation after the use of the E-Module, with a p-value < 0.05. The E-Module was inclusively designed using the principles of Universal Design for Learning (UDL) and multimedia technology, enabling appropriate access and learning interaction for all students. These findings indicate that the interactive E-Module is not only effective in enhancing learning motivation but also supports adaptive and inclusive learning in higher education.

Nayla Adhwa; Nurul Faeza; Nur Azmi Alwi; Salmaini Safitri Syam

Jurnal Riset Ilmu Pendidikan, Bahasa dan Budaya 2025 Asosiasi Periset Bahasa Sastra Indonesia

This study examines how digital technology can help boost elementary school students’ interest in learning the Indonesian language. As technology continues to influence the way education is delivered, incorporating digital tools into the classroom has become increasingly important. The study examines how interactive learning techniques, including educational games, digital storytelling, and multimedia presentations, can enhance the engagement and enjoyment of language learning for elementary students. A qualitative descriptive methodology was used, with data collected through interviews with both teachers and students, classroom observations, and the review of relevant documents. The results indicate that digital technology significantly contributes to increasing students' motivation, participation, and curiosity. Interactive digital tools foster a more lively and enjoyable learning atmosphere, making it easier for students to grasp and relate to the content. Teachers also reported that students became more active during lessons and demonstrated improved comprehension and vocabulary usage.The study concludes that integrating digital technology into Indonesian language lessons can shift traditional teaching methods toward more student-centered and engaging learning. It is recommended that schools invest in proper digital infrastructure and provide training for teachers to fully benefit from interactive learning approaches