SciRepID - Analisis Penggunaan “Gadget” terhadap Prestasi Siswa Kelas X di SMK YPK Imanuel Kota Sorong


Analisis Penggunaan “Gadget” terhadap Prestasi Siswa Kelas X di SMK YPK Imanuel Kota Sorong

Router : Jurnal Teknik Informatika dan Terapan
Asosiasi Riset Teknik Elektro dan Informatika Indonesia (ARTEII)

📄 Abstract

This research aims to analyze the problem or impact of using gadgets on the achievement of student X at YPK Imanuel Vocational School, Sorong City. The research method uses a qualitative approach using case studies. Data was collected by observation, interviews and documentation. The sample was determined using the "Purposive Sampling" technique. The subjects of this research were 11 students of class X multimedia 1 and 10 multimedia students. The results of this research show that the use of gadgets does not have a completely negative impact on student achievement, but rather provides positive things that students can do, such as making it easier for students to do assignments, being interactive and making it easier for students to find information. This can be seen from the results of research conducted by researchers on class , images and animations that can increase students' interest and understanding of the subject.

🔖 Keywords

#Use; Gadget; Impact; Achievement; Qualitative

ℹ️ Informasi Publikasi

Tanggal Publikasi
07 June 2025
Volume / Nomor / Tahun
Volume 3, Nomor 2, Tahun 2025

📝 HOW TO CITE

Simson Mambraku; Muhammad Ali Kasri; Saharudin Saharudin, "Analisis Penggunaan “Gadget” terhadap Prestasi Siswa Kelas X di SMK YPK Imanuel Kota Sorong," Router : Jurnal Teknik Informatika dan Terapan, vol. 3, no. 2, Jun. 2025.

ACM
ACS
APA
ABNT
Chicago
Harvard
IEEE
MLA
Turabian
Vancouver

🔗 Artikel Terkait dari Jurnal yang Sama

📊 Statistik Sitasi Jurnal

Tren Sitasi per Tahun