Publication Search

70,516 articles from 611 journals · 1,760 citations tracked

Showing 921-940 of 1,394

Analytics

Aufa Aufa; Ardina Khoirunnisa; Buti Sarma Sitompul; Iga Nailah Aulia Br lubis; Nur Adila +1 more

Perspektif: Jurnal Pendidikan dan Ilmu Bahasa 2024 STAI YPIQ BAUBAU, SULAWESI TENGGARA

Education is a very important factor for the development of a country. Education helps develop and improve skills and improves the quality of life and human dignity. To date, changes have been made to the curriculum. The curriculum is considered a plan developed to facilitate the teaching and learning process which is the responsibility of the school or educational institution and its teaching staff. (Yulia, 2023). Education in Indonesia has undergone curriculum changes 11 times. Starting from after independence until the latest in 2021-2022. This research aims to compare the implementation of the 2013 Curriculum and the Merdeka Curriculum at State Elementary School 064037 and understand the differences between the two in improving the quality of education. The method used is qualitative research with a content analysis and narrative analysis approach. In-depth content analysis is carried out on written and printed information from mass media to identify message characteristics objectively and systematically. Data was collected through interviews and reviewing controversial mass media news. The research results show that the Merdeka Curriculum, which has only been implemented in grades 1 and 4, gives students greater freedom in the use of knowledge, both inside and outside school, and encourages teacher and student creativity. In contrast, the 2013 Curriculum balances soft skills and hard skills in an integrative manner but still places educators as the main assessors of student abilities. Observations show that the Merdeka Curriculum encourages students to play an active role in learning, with educators acting as facilitators. This change in curriculum leads to a more student-centric approach, where students receive active feedback regarding their self-evaluation. These findings confirm that the Merdeka Curriculum promotes more independent and participatory learning compared to the 2013 Curriculum.  

Ranti Karmila; Dina Fitria Handayani

Jurnal Ilmu Sosial, Bahasa dan Pendidikan 2024 Pusat Riset dan Inovasi Nasional

Cognitive domain assessment is an important component in the learning process which aims to measure students' mastery of knowledge and thinking abilities. This research presents the concepts, principles and implementation of cognitive assessment in education through literature studies. Bloom's Taxonomy revised by Anderson and Krathwohl divides the cognitive domain into six levels: remembering, understanding, applying, analyzing, analyzing, and creating. Developing an effective cognitive assessment instrument requires systematic planning, starting from determining objectives to analyzing question items. Various assessment techniques such as multiple choice tests, short content, descriptions, and true and false can be used according to learning objectives. Challenges in implementing cognitive assessments include difficulties in designing instruments that measure higher-order thinking abilities. A deep understanding of the principles and techniques of cognitive assessment is essential for educators to improve the quality of learning and assessment.  

Putri Wulandari

Assessment seeks to determine whether educational goals are achieved or not, so that evaluation has a very large role in the world of education. Effective and efficient evaluations are carried out continuously and comprehensively, it is hoped that educators can get a complete picture of the achievements and progress of the process and learning outcomes achieved by students. Each subject emphasizes continuous evaluation, referring to comprehensive goals and results. Among the domains of differentiation in education is the cognitive domain. Cognitive assessment is an activity carried out to measure students' mastery of knowledge. The assessment of cognitive aspects is carried out through stages: preparing an assessment plan, developing an assessment instrument, carrying out the assessment, utilizing the assessment results, and reporting the assessment results in the form of numbers on a scale of 0-100 and description.

Mclean HY; Ramli Ramli; Sukmawati Sukmawati; Iin Wahyudi; M.Fadli

Jurnal Pengabdian Masyarakat dan Transformasi Kesejahteraan 2024 Lembaga Pengembangan Kinerja Dosen

The aim of Community Service activities is to provide outreach and education about the use of the Kahoot application at SMP N 1 Konawe. The participants in this activity were 12 teachers. From the results of the activity, it can be concluded that by conducting training on the use of digital game-based learning media using the Kahoot platform, educators or teachers can provide skills in learning innovation, resulting in enthusiastic and interactive learning in the classroom. So that it can optimize and facilitate the process of evaluating or assessing student learning. Based on the feedback, information was obtained that this activity was very relevant to the needs of PKM participants. Kahoot is effective as a learning medium in supporting classroom learning

Siti Irna Fadillah; Ahmad Mukhlasin; Najah Athirah; Miftahul Jannah; Tara Arini

Jurnal Motivasi Pendidikan dan Bahasa 2024 International Forum of Researchers and Lecturers

This article conducts a literature review to discuss the role of technology in optimizing school organizational management. The study looks at how technology can improve administration, communication and decision-making in schools. Furthermore, the article discusses the different types of technology that can be used, including school management information systems, e-learning platforms and digital collaboration tools. Challenges and barriers to technology implementation are also discussed, such as infrastructure limitations and lack of technical expertise among school personnel. Then, the article suggests appropriate strategies to overcome such barriers, such as continuous training and integrated system development, in order to improve the overall management of school organizations. This study offers valuable insights for educators and school administrators who want to improve efficiency and effectiveness through the use of technology.

Raudatul Janna; Kasful Anwar; Sya’roni Sya’roni

Al-Tarbiyah: Jurnal Ilmu Pendidikan Islam 2024 STAI YPIQ BAUBAU, SULAWESI TENGGARA

This paper discusses democracy in Islamic education, this paper aims to understand in depth the nature of educational democracy, namely educational democracy is a view that prioritizes obligations and rights, feelings and treatment by educational staff towards students in the educational process which includes 3 things, namely: respect for the dignity of fellow human beings, every human being has a change towards a healthy mind, and is related to common interests and welfare. Islamic educational democracy is the principle of implementing Islamic democracy in Islamic education. The democratic form of Islamic education is as follows: freedom for educators and students. Freedom here includes: (1) freedom to work; (2) freedom to develop potential; (3) freedom of opinion, equality for students in Islamic education, and respect for individual dignity in Islamic education. Next, to find out the democratic implementation of Islamic education through Integralistic education, Humanistic education, Pragmatic education, education that is abolished in Culture. The problem of democracy in Islamic education. The fundamental problem of Islamic education is the lack of clarity in the Islamic education paradigm. The ideological paradigm and the scientific paradigm are mixed in such a complex way that the scientific ideological paradigm develops. As a result, the tradition of creative, dynamic and open scientific thinking in the Islamic tradition, as well as the essence of revelation, is really difficult to develop. Democratic solutions in Islamic education: Changes that need to be made in Islamic education, namely emphasizing that Islamic educational institutions must design alternative, more democratic educational models that are in line with current development needs. The research method used is a basic theory method that uses data from materials that are library research, where the author reads and studies books or literature related to the problem being studied.      

Yunita Ningsih; Delfia Herwanis

Digital technology has completely changed how students access and interact with instructional information in today's schools. Digital tools are becoming more commonplace in the learning environment, which calls for a critical analysis of how students view and use these resources. This article seeks to explore how learners view the application of digital technologies to learning. Investigate the advantages that students feel they receive from using digital devices in the classroom and Determine the issues and worries students have with the inclusion of digital tools. A mixed-methods strategy was used to complete the study's goals, using quantitative and qualitative research techniques, there are survey, interview and literature review. The following are some of the major findings: Learners appreciate the advantages of digital technologies, including improved engagement, easy access to a plethora of knowledge, and individualized learning experiences. Effective educational practices have a favourable effect on students' experiences, and educators play a crucial role in influencing students' attitudes towards technology. The significance of a balanced strategy that takes advantage of technology's benefits while tackling its downsides is emphasised by learners. This study emphasises how important it is to take learners' opinions into account when creating digital learning environments. To maintain the relevance, engagement, and inclusivity of educational experiences, learner voices should be actively considered when making decisions on technology integration. Collaboration between academics, organisations, and politicians is required to strike this balance between utilising digital technologies' advantages and solving the problems they present. In the end, the study's findings provide insightful information for those involved in education, emphasising the necessity for a learner-centric strategy for integrating digital technology.

Adib Rozan; Sri Hastuti Rhomawati; Melati br Pasaribu

Konstanta : Jurnal Matematika dan Ilmu Pengetahuan Alam 2024 International Forum of Researchers and Lecturers

The shift from face-to-face learning to online and blended learning due to the Covid-19 pandemic presents challenges for educators and prospective teachers in designing effective instruction. One of the commonly used instructional media in online and blended learning is video. However, using video as a material delivery tool has its drawbacks, such as difficulties in monitoring student activities and assessing their understanding. This issue is also experienced by students of the Mathematics Study Program at Universitas PGRI Mahadewa Indonesia when using video as learning material. To address this problem, training was conducted for prospective teachers on designing instruction using videos integrated with the Edpuzzle platform. In this training, prospective teachers were taught to create notes and quizzes within videos, provide feedback and assessments, and monitor learning activities. Through this training, it is expected that prospective teachers can design interactive online and blended learning using video.

Vriska Friyanti; Lasmauli Gurning

Anugerah : Jurnal Pendidikan Kristiani dan Kateketik Katolik 2024 Asosiasi Riset Ilmu Pendidikan Agama dan Filsafat Indonesia

This paper discusses the teachings of the Lord Jesus through a values ​​and love-based approach. Based on my understanding, the teachings of the Lord Jesus have a very important role in the methods that will be used by teaching staff or teaching staff. This paper analyzes the teachings of the Lord Jesus, recorded in the Gospels, not only as spiritual teachings, but also as a moral and pedagogical guide for educators. At the discussion stage, the New Testament shows Jesus as an extraordinary teacher, providing an important example in his life in the world. He not only demonstrated effectiveness and efficiency in his teaching model, but also had specific goals and strategies. His way of teaching is very unique and creative, using practical illustrations from everyday life so that it is easy for everyone to understand. The conclusion of this paper is that the Lord Jesus' teaching model provides a solid foundation for educational practice centered on values ​​and love. The principles he taught are not only relevant in a spiritual context, but also have powerful applications in modern education.

Dwi Nadia Putri; Budi Sasomo; Pratiwi Novitasari

Mandub: Jurnal Politik, Sosial, Hukum dan Humaniora 2024 STAI YPIQ BAUBAU, SULAWESI TENGGARA

The learning model is very important and has many benefits in the teaching and learning process, with the help of the learning model educators can also motivate students to be actively involved in learning and totality so as to affect student learning outcomes. Through a cooperative learning model of the team games tournament type with a scientific approach, it is hoped that it will be able to improve student learning outcomes. This study aims to determine the effect of the application of the cooperative learning model of the team games tournament type with a scientific approach on the mathematics learning outcomes of grade VII MTs Fie Sabilil Muttaqien Tempurejo students for the 2023/2024 school year. The method in this study is a quantitative Quasi Experiment with a posttets only control group design research design. This study consists of independent variables and bound variables. The independent variable is the learning model used, namely a cooperative model of the team games tournament type with a scientific approach while the bound variable is the learning outcome. The subject of this study is grade VII students of MTs FSM Tempurejo with 23 students in the experimental class and 23 students in the control class. Data collection is carried out by means of a posttest given at the end of learning which is used to determine student learning outcomes. The results showed a significant difference with the value of t calculated = 2.134 and t table = 1.080 with a significance level of 0.05. The average score of students after being taught using a cooperative model of teamgames tournament type with a scientific approach was 80.04, while the average score of students with a direct learning model was 68.65. Thus, the application of a cooperative learning model of the team games tournament type with a scientific approach is more effective on the mathematics learning outcomes of grade VII MTs students Fie Sabilil Muttaqien Tempurejo for the 2023/2024 school year.

Safriyandi Barus; Jamaluddin Sufri Situmorang; Muhammad Rido; Hasrian Rudi

Al-Tarbiyah: Jurnal Ilmu Pendidikan Islam 2024 STAI YPIQ BAUBAU, SULAWESI TENGGARA

The development of TikTok social media is in line with the current digital era. This gives rise to social media which can be a learning medium because social media really attracts attention and is close to the millennial generation who are attached to the digital world. One of the social media that is currently popular is the TikTok application. TikTok can be an interesting and fun learning medium. The use of the TikTok application as a learning medium is expected to help students and educators in learning. Therefore, this research aims to show that TikTok social media can be an alternative and interactive learning media in pai learning. The method used is a qualitative case study approach and literature study by analyzing several articles that are relevant to the development of TikTok as a learning medium. The results of the study show that the use of TikTok social media as a learning medium can increase students' activeness and creativity in the learning process. Students can freely express their creativity through TikTok with a variety of features, thus making TikTok an effective learning medium in creating interactive pie learning. This research has the effect of making TikTok social media an interactive learning medium for educators and students in pai learning.  

Laila Laila; Alawiyah Nabila; Eka Widyanti

Jurnal Manajemen dan Pendidikan Agama Islam 2024 Asosiasi Riset Pendidikan Agama dan Filsafat Indonesia

The learning process of students can be assessed through evaluation methods. The purpose of this evaluation is to assess learning outcomes as well as to evaluate the learning process. The concept of learning evaluation involves the control, assurance, and establishment of learning quality for all components at various levels and pathways of education, which is the responsibility of educational management. Assessment is the process of using various methods and tools to collect information about specific learning outcomes. Measurement, in English, refers to an action taken to adjust something. The basic way of measuring is by comparing something to a certain standard. Educators provide a series of tasks or questions to students to gauge their understanding and reach an agreement between students and teachers regarding the taught material, in line with current learning objectives, commonly referred to as tests. Therefore, it can be concluded from the table that tests are a benchmark for success in delivering education through educational assessment.

Fajar Setyadinawan; Faridi Faridi

Jurnal Budi Pekerti Agama Islam 2024 Asosiasi Riset Ilmu Pendidikan Agama dan Filsafat Indonesia

The purpose of this research is to find out how the application of IT-based learning media in the Muhammadiyah Digital Islamic Boarding School At-Tanwir, this is motivated by the rapid development of the digital era, and we are all required to play an active role in it so as not to be left behind. With a qualitative research approach and case study research type, researchers want to know in depth about the application of IT-based learning media in this 2-year-old pesantren. The results showed that the application of IT-based learning media was applied to some lessons, because there were some lessons that were practical and memorised. There are also several obstacles ranging from facilities, readiness of students and educators in this learning media.  

Fahri Fajrul Falah; Zain Ahmad Fauzi; Annisa Hasanah; Norma Paulina; Asyfa Nabila +1 more

International Journal of Multilingual Education and Applied Linguistics 2024 Asosiasi Periset Bahasa Sastra Indonesia

The problem of this research is that there is still a lack of student activity in participatory learning as well as interaction and collaboration between students in group learning activities. In this research, Classroom Action Research (PTK) was carried out in three meetings. The subjects of this research were 25 class V students of SDN Antasan Besar 7 Banjarmasin. The measure of research success with learning completeness is that 80% of students achieved a KKM score above 80. The results of this research show that at Meeting I to Meeting III there was an increase in the acquisition of learning activities in the application of the learning model, resulting in the "Very Active" criteria at Meeting I, II and III. At Meetings II and III, learning activities increased to almost all very active. Students' critical thinking skills increased to almost all highly skilled at Meetings II and III. At Meetings II and III, students' collaboration skills increased to Almost All Skilled. Meanwhile, completeness of learning outcomes increased again to 100% at Meeting III. From the results of this research, it can be concluded that educators' activities experienced a very significant increase when implementing the PBL model supported by DNGM using Wordwall media and the Dragon Snake game, as well as student activities, critical thinking skills, collaboration skills, and learning outcomes.      

Syahlaa Salsabiil Putri; Fitri Rohimah; Muslihah Muslihah; Mukhlishotul Jannah; Wahyu Hidayat +1 more

Jurnal Ilmu Pendidikan, Bahasa, Sastra dan Budaya 2024 Asosiasi Periset Bahasa Sastra Indonesia

Education is a process in which educators and students work together to create benefits, skilled attitudes, and personalities. In the midst of the pandemic, the government is encouraging educational institutions to change students from face-to-face learning to virtual, or distance, learning. Virtual learning remains another option when teachers cannot be in class. This research aims to understand how the learning environment influences the desire to learn. This study uses a quantitative approach. A sample of 30 sharia economics study program students at UIN Sultan Maulana Hasanuddin Banten received a questionnaire via Google form. Data were then collected using the SPSS Version 25 program. This research found that the online learning environment influenced students' desire to study sharia economics at UIN Sultan Maulana Hasanuddin Banten. The findings show that some students experience difficulties in learning the lessons given by their teachers during online learning, which results in a decrease in their desire to learn. Therefore, to increase student motivation and learning outcomes, the quality of learning on campus must be improved.

Shelvia Amanda; Syahira Nabila Zulkim; Adrias Adrias; Nur Azmi Alwi

Jurnal Ilmu Pendidikan, Bahasa, Sastra dan Budaya 2024 Asosiasi Periset Bahasa Sastra Indonesia

This study aims to see the development of student learning outcomes using Wordwall-based science and technology learning media in grade IV SDN 01 Muara Panas, Solok Regency. This type of research uses a qualitative descriptive research method. Qualitative descriptive research is a series of activities carried out to obtain data that is as it is in accordance with the data in the field. The stages of data collection in this study are observation and interviews. The data collection analysis technique is to provide media, present data, and receive conclusions. The results of the study used Wordwall teaching media in improving the learning outcomes of grade IV students of SDN 01 Muara Panas, Solok Regency. Researchers use Wordwall media because this teaching media can be accessed easily and free of charge by teachers. Wordwall media also presents a variety of diverse alternative media such as Open the Box, True or False, Random Wheel, Missing Word, Find the Match, and many other types. With the presentation of various alternative media, educators can be creative in presenting fun teaching media for students. Fun teaching media will make students more active in participating in learning.

Syahlaa Salsabiil Putri; Fitri Rohimah; Muslihah Muslihah; Mukhlishotul Jannah; Wahyu Hidayat +1 more

Jurnal Ilmu Pendidikan, Bahasa, Sastra dan Budaya 2024 Asosiasi Periset Bahasa Sastra Indonesia

Education is a process in which educators and students work together to create benefits, skilled attitudes, and personalities. In the midst of the pandemic, the government is encouraging educational institutions to change students from face-to-face learning to virtual, or distance, learning. Virtual learning remains another option when teachers cannot be in class. This research aims to understand how the learning environment influences the desire to learn. This study uses a quantitative approach. A sample of 30 sharia economics study program students at UIN Sultan Maulana Hasanuddin Banten received a questionnaire via Google form. Data were then collected using the SPSS Version 25 program. This research found that the online learning environment influenced students' desire to study sharia economics at UIN Sultan Maulana Hasanuddin Banten. The findings show that some students experience difficulties in learning the lessons given by their teachers during online learning, which results in a decrease in their desire to learn. Therefore, to increase student motivation and learning outcomes, the quality of learning on campus must be improved.

Shelvia Amanda; Syahira Nabila Zulkim; Adrias Adrias; Nur Azmi Alwi

Jurnal Ilmu Pendidikan, Bahasa, Sastra dan Budaya 2024 Asosiasi Periset Bahasa Sastra Indonesia

This study aims to see the development of student learning outcomes using Wordwall-based science and technology learning media in grade IV SDN 01 Muara Panas, Solok Regency. This type of research uses a qualitative descriptive research method. Qualitative descriptive research is a series of activities carried out to obtain data that is as it is in accordance with the data in the field. The stages of data collection in this study are observation and interviews. The data collection analysis technique is to provide media, present data, and receive conclusions. The results of the study used Wordwall teaching media in improving the learning outcomes of grade IV students of SDN 01 Muara Panas, Solok Regency. Researchers use Wordwall media because this teaching media can be accessed easily and free of charge by teachers. Wordwall media also presents a variety of diverse alternative media such as Open the Box, True or False, Random Wheel, Missing Word, Find the Match, and many other types. With the presentation of various alternative media, educators can be creative in presenting fun teaching media for students. Fun teaching media will make students more active in participating in learning.

Melor Masdoki

Proceeding of the International Conference on Social Sciences and Humanities Innovation 2024 Asosiasi Peneliti dan Pengajar Ilmu Sosial Indonesia

Teacher 4.0 is a concept of future educators created to explain the characteristics of educators who can handle various technologies with effective teaching in parallel with the transformation of Education 4.0. Readiness and acceptance of the use of various smart technologies, better known as Technology 4.0 experienced a large-scale shift in the national education system, especially in teaching and learning methods. This includes all levels from primer to higher education institutions. The transformation of 4.0 requires improvement in teachers' competency to enhance teaching and to ensure it is in line with the country’s objective in producing highly competitive, innovative educators and students in the era of 4.0. The need for a measurement tool is important due to the lack of research conducted to test the competence of Teacher 4.0. Thus, this study was conducted to measure the competence of Teacher 4.0 by creating a new instrument adapted from the DigCompEdu model. Appropriate constructs were validated and hypotheses were tested using PLS-SEM approach to evaluate the contribution of each construct towards Teacher 4.0 competency. The sample used in this study involves 274 among MARA teachers’ pre-university institutions across Malaysia. A total of three formative constructs were identified, namely teaching and learning, assessment and facilitating students' Technology 4.0 competence. Questionnaires were distributed to respondents using purposive sampling and the data obtained was analyzed using SEM-PLS software. The results of the analysis show that all constructs have passed sufficient convergent validity. Hypothesis verification analysis shows that all constructs have a positive contribution towards Teacher 4.0 competency. Overall, this study has created a new measurement instrument that can measure the competence of Teacher 4.0 and improvised the DigCompEdu model. Findings can be a reflection indicator for teachers to improve teaching methods and strategies in addition to developing existing competencies. The problems arising from this study can be indicators for educational institutions to ensure that the facilities and infrastructure required for Technology 4.0 can be expanded in line with their needs as an educational support tool.

Gusni Cahaya Putri; Evandito Raihan Prayoga; Prio Agus Santoso

Proceeding of the International Conference on Global Education and Learning 2024 Asosiasi Riset Ilmu Pendidikan Indonesia

The decline in the quality of education in Indonesia is caused by unplanned curriculum changes, a shortage of competent educators, and a lack of good manners and behavior among students and educators, which hinders the achievement of educational goals to create a smart, qualified, and competitive generation at the global level. The purpose of writing this essay is to explore and develop thoughts on how the "KARTINI" Approach is to improve the quality of education in Indonesia by emphasizing six key values: Culture, Artificial Intelligence (AI), Taqwa, Integrity, Nationalism, and Independence. Culture-based education aims to cultivate students' character rooted in the nation's cultural values and the ability to adapt to changing times. The application of AI in education allows for more personalized and effective learning, while the value of piety teaches morality and spiritual awareness. Integrity forms an honest and responsible character, nationalism builds a sense of love for the homeland, and independence teaches independence. By integrating these values, Indonesian education is expected to produce a generation that excels academically and has a strong character to contribute to the progress of the nation.