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Holifah Holifah

Inovasi Pendidikan dan Anak Usia Dini 2024 Asosiasi Riset Ilmu Pendidikan Indonesia

Color recognition is one aspect that needs to be developed for young children so that children can easily recognize their surroundings. The role of teachers for young children in kindergarten education is highly expected to help develop the ability to recognize colors according to the characteristics of early childhood, such as by learning through playing, namely ball games to recognize colors. The aim of this research is to describe the results of ball games in introducing colors to children aged 4-5 years at RA As Sunniyah Lumajang. The research used classroom action research with a sample size of 22 children. This PTK is carried out in two learning cycles. Based on the results of the two cycles, it can be seen that the development of color recognition in children aged 4-5 years at RA As Sunniyah Lumajang can improve and develop well through playing ball. The suggestions that researchers can convey are as follows: for teachers when delivering material, it should be delivered in a playful manner so that learning is enjoyable; for schools to improve the quality of education by using creative and interesting learning methods; for future researchers it is hoped that they can find new methods to introduce colors to early childhood

Romauli E.G. Siallagan

VitaMedica : Jurnal Rumpun Kesehatan Umum 2024 STIKES Columbia Asia Medan

Patient safety encompasses a system of services designed to ensure that patients feel secure. This includes proper identification, learning from incidents, injury prevention due to errors, follow-up actions, risk analysis, patient incident assessment, and risk management related to reporting. Implementing solutions to minimize risks also involves preventing injuries caused by employee negligence in performing incorrect actions. The objective of this research is to determine the impact of nurses' knowledge, attitudes, and practices regarding patient safety on the risk of patient falls. The study design is quasi-experimental (Pre and Post Test Without Control). Data analysis utilized univariate and bivariate methods. In this study, 50 respondents participated in an intervention. The average pre-test and post-test scores were analyzed to evaluate the influence of nurses' knowledge, attitudes, and practices on patient safety concerning the incidence of fall risk. The results indicated that there was no significant influence of knowledge and application of patient safety on fall risk (p-Value 0.230 > 0.05). However, there was a significant influence of nurses' attitudes on fall risk events (p-Value 0.000 < 0.05).

Sriyono Fauzi; Warih Nurul Hidayati; Sholekhah Nur Afifah; Nur Ali Rahmatullah

Journal of Student Research 2024 Pusat Riset dan Inovasi Nasional

For the realization of the educational goals of Islamic education, it is necessary to consider that everything supports the success of the educational program. Because success in the learning process is one of the most important factors. For this reason, it is necessary to create a conducive atmosphere in the learning process, so that students are really interested and actively participate in the learning process.In relation to efforts to create a conducive atmosphere, the media and educational tools can Because media and educational tools are means that help the learning process, especially those related to the sense of hearing and vision. With the availability of teaching tools and media, teachers can create various classroom situations, determine teaching methods to be used in different situations and create a healthy emotional climate among their students. In fact, this teaching tool/media further helps teachers bring world into the classroom.

Roidatus Shofiyah; Siti Nurul Fatimah Tarimana

Publikasi Hasil Pengabdian dan Kegiatan Masyarakat 2024 Asosiasi Periset Bahasa Sastra Indonesia

This article discusses the English language learning development program at Madrasah Jamiyatut Tholibin, Soket Dajah Village, Bangkalan, Madura. This program was motivated by the low English language skills of students in the area, which were caused by limited educational facilities, lack of teaching resources, and ineffective teaching methods. This program aims to improve students' English skills through a more interactive and contextual approach, which is relevant to their daily lives. In addition, this program also involves training for teachers to improve their competence in teaching English, including the use of media and technology as learning aids. The results of this program showed a significant increase in students' English skills, both in terms of comprehension and communication skills. In addition, this program also succeeded in increasing students' learning motivation and developing teachers' capacity in teaching English. Thus, this program is expected to be a model for the development of English language learning in other rural areas in Indonesia.

Rudi Purwana; Mariana Mariana; Asrul Asrul; Riani Baiduri Siregar; Heri Saputra +1 more

Indonesia Bergerak : Jurnal Hasil Kegiatan Pengabdian Masyarakat 2024 Asosiasi Riset Ilmu Teknik Indonesia

This Community Service aims to introduce English to toddlers at Fina Sembiring Clinic, Medan Polonia District, through a play-based learning approach in 2024. The program utilizes interactive teaching methods that combine educational games, children's songs, and picture stories to create a fun and effective learning environment for the children. By using this strategy, it is expected that children can develop basic English skills, such as vocabulary, pronunciation, and basic comprehension through age-appropriate activities. Active parental participation is also a focus of this program, providing guidelines and brief training to help them continue practicing English at home. The effectiveness of the program is evaluated through direct observation, interviews with parents, and language development tests specifically designed for toddlers. The results of this activity show that the play-based learning approach can increase children's interest and basic English skills. Moreover, active parental involvement proves crucial in supporting the success of this program. In conclusion, this approach not only improves toddlers' English skills but also creates a positive bond between children and parents in the learning process.

Amajida Sadrina; Khansa Rania Bakhita; Tiara Belen; Umar Wiraayudha

JURNAL PENGABDIAN MASYARAKAT AKADEMISI (JPMA), 2024 CV. ALIM'SPUBLISHING

Children between the ages of four and six benefit greatly from the moral and motor skills development opportunities presented by kindergarten-level early childhood education programs. The purpose of this research was to determine whether the fine motor-based learning approach used by teachers at Nusa Indah Kindergarten in Bicak Village was successful in enhancing the students' fine motor skills. Using the number wheel and other interactive activities, youngsters may practice their fine motor skills while learning the fundamentals of mathematics. An novel learning medium was developed and evaluated using a Research & Development (R&D) approach. The study also utilized an observational method to analyze the medium's impact. The findings demonstrated that the approach considerably enhanced the fine motor skills, which encompass drawing and writing, of the children. The children's engagement and enthusiasm for learning were both boosted by the game-based activities. These results lend credence to the idea that preschool programs should take a more all-encompassing approach to teaching young children, one that prioritizes not just their cognitive but also their physical and emotional growth. This study adds to the body of knowledge on early childhood education curricula by highlighting the need of including fine motor development activities.

Emilianus Eo Kutu Goo; Novi Yanti; Elmira Haci Yusifova

International Journal of Management and Digital Sciences 2024 International Forum of Researchers and Lecturers

The rapid advancements in technology have increased the demand for more efficient and effective training programs, especially in the technology sector. This study explores the impact of Virtual Reality (VR)-based training programs on employee skill development and job satisfaction, comparing them to traditional training methods. A controlled group experiment was conducted with employees from various departments such as IT, software development, and customer service. Participants were randomly assigned to either a VR-based training program or a traditional training program. Data was collected using pre- and post-training surveys to measure changes in employee skills and job satisfaction, as well as interviews to gather qualitative insights into employee experiences. The results revealed that VR training significantly enhanced employee engagement, skill acquisition, and overall job satisfaction. VR-based training allowed employees to engage in practical, hands-on tasks in a controlled, immersive environment, leading to higher motivation and a greater sense of accomplishment. In comparison, traditional training methods did not yield the same level of improvement in engagement or skill development. The study also identified several challenges associated with implementing VR training, including high initial costs, technical limitations, and the learning curve for employees adapting to VR environments. Despite these challenges, the findings suggest that VR training offers substantial benefits in enhancing employee competencies and job satisfaction. The study concludes with recommendations for integrating VR into employee development strategies, especially in technology industries, and proposes further research to explore the long-term impacts and scalability of VR training across different industries.

Setyaning Utami

Concept: Journal of Social Humanities and Education 2024 Sekolah Tinggi Ilmu Administrasi Yappi Makassar

The purpose of this research is to determine the influence of the Think Pair Share Type Cooperative Learning Model on student learning outcomes and how much influence the Think Pair Share Type cooperative learning model has on the learning outcomes of Class 3 MI Plus Walisongo Trenggalek students. Quantitative research methods are methods where research data is in the form of numbers and analysis uses statistics.  The type of research that will be carried out in this quantitative research has an experimental design. The design form of this experimental research is quasi experimental. The population of this study was all 38 grade 3 students at MI Plus Walisongo Trenggalek consisting of class 3A and class 3B. Data collection techniques use test methods and documentation methods. The data analysis technique consists of testing the requirements that need to be calculated/tested, namely normality and homogeneity.    The technique used is the independent sample t-test technique, which is to determine the coefficient of difference between two data distributions. The use of the t-test technique is intended to see whether there are significant differences between the two samples from the control class and the experimental class. The results of the research show that based on the results of data analysis it shows that tcount is 4,684 > from ttable 1,688, which means that Ho is rejected and Ha is accepted. In conclusion, there is an influence of the Think Pair Share Type Cooperative Learning Model on the learning outcomes of Class 3 MI Plus Walisongo Trenggalek students. How much influence the Think Pair Share Type Cooperative Learning Model has on the learning outcomes of Class 3 MI Plus Walisongo Trenggalek students can be proven by the results of Sig. is 0.000. Because the Sig value. 0.000 < real level (= 0.05).

Rizqy Atthoriqoh; Tyasmiarni Citrawari; Fadlillah Fadlillah; Nilamsari Damayanti Fajrin; Ira Dyan Puspita

Jurnal Yudistira : Publikasi Riset Ilmu Pendidikan dan Bahasa 2024 Asosiasi Riset Ilmu Pendidikan Indonesia

Beginning writing is a skill that is taught to students at the initial stage, namely in class I. This research is motivated by the difficulties faced by students in the Indonesian language subject of learning to start writing in class I. This research aims to describe the difficulties of learning to start writing and identify factors -factors causing difficulties in learning to write at the beginning of class I at UPTD SDN Banyuajuh 2. This research uses descriptive qualitative methods. The subjects of this research were 4 class I students with difficulty in beginning writing. Data collection techniques used were observation, interviews and documentation. Based on research results, several writing difficulties experienced by class I students include: not being able to write their full name or nickname, not being able to write the letters of the alphabet correctly, not being able to copy words and not being able to write on the right lines. Then the factors that influence initial writing difficulties are internal factors including students' low fine motor skills, students' low visual abilities, study habits and low learning interest and motivation. Meanwhile, external factors for students include a lack of parental attention and guidance towards students.

Siti Susanti Nur Oktavia; Sueb Sueb

Publikasi Para ahli Bahasa dan Sastra Inggris 2024 Asosiasi Periset Bahasa Sastra Indonesia

Reading is Reading comprehension ability is very important to improve learning achievement, because it increases vocabulary, fluency and language proficiency in various subjects, thereby influencing all material and teaching in each subject. This research investigates the application of the PORPE strategy in comprehending descriptive reading texts and its impact on student comprehension using a mixed methods research approach. The data was collected using observation, pre-test and post-test. It can be seen in this research, that the PORPE strategy, which consists of the stages of predicting, organizing, training, practicing and evaluating, can significantly improve students' understanding and analysis of descriptive texts, develop critical thinking and reading skills, and encourage active participation. In this research found, that there was a significant increase in students' average scores after implementing the PORPE strategy, from 57.37 to 80.37, which showed a statistically significant difference in scores before and after treatment. The PORPE strategy improved students' reading comprehension and critical thinking skills by facilitating interactive learning, increasing understanding of descriptive texts and fostering students' positive contributions.

Iis Siti Salamah Azzahra

Prosiding Seminar Nasional Ilmu Pendidikan 2024 Asosiasi Riset Ilmu Pendidikan Indonesia

The development of Information Technology, Industrial Revolution 4.0, and the impact of the Covid-19 Pandemic have changed students' behavior and learning styles, making them more accustomed to using technological devices. However, their interaction with the physical environment is reduced, hindering their ability to predict and observe. Therefore, media is needed that encourages students' viewing abilities while maintaining interaction with the objects being studied. This research aims to provide an overview of an alternative microsite-based QRcode interactive digital learning media designed with procedures for its application in the language learning process, especially in audience language skills. The research method used in this paper is literature study and also uses quantitative descriptive methods. The research results show that currently an alternative media is needed to help improve language skills, especially viewers. In response to this need, this paper was written to provide an overview of the design of an interactive application to help increase viewing of elementary school students using QRcode and microsites. With this interactive media, it is hoped that students will become more interested and improve their viewing abilities.

Cindy Mitha Puspitasari; Putri Zudhah Ferryka; Isna Rahmawati

Jurnal Inovasi Pendidikan 2024 Lembaga Pengembangan Kinerja Dosen

This research aims to find out: (1) The role of Pancasila Education teachers in improving the character of grade I students at SDIT Persada (2) How teachers apply religious, disciplined, and responsible character values. This research is qualitative research through descriptive analysis methods. The primary data sources in the research are Pancasila Education teachers in class I and students of grade I SDIT Persada Bayat. Research instruments use observation, interviews, and documentation. This research uses data validity and credibility testing using triangulation. The data analysis techniques used in this study use Miles and Huberman analysis models consisting of data collection, data reduction, data presentation, and inference. The results of research conducted at SDIT Persada Bayat can show that: (1) Teachers act as educators, teachers, learning resources, supervisors, demonstrators, motivators and evaluators in improving the character of students. Where the role of the teacher is very influential on improving the character of students in the learning process and outside the learning process. (2) Religious values, discipline and responsibility are strongly emphasized in the school environment. This value must also be formed in the family environment, and in school continue what is already formed from home.

Mikael Bumbun; Silvester Silvester

Jurnal Bintang Pendidikan Indonesia 2024 Pusat Riset dan Inovasi Nasional

Learning that has so far been carried out only using conventional methods which are not in accordance with the characteristics of students. The results of the learning that has been carried out do not impress the children, therefore only the teacher is active in the class, the students are passive. So the science learning outcomes in class V at SDN 01 Bengkayang are low. This research aims to determine the science learning outcomes of fifth grade students SDN 01 Bengkayang Academic Year 2023/2024 before and after using contextual learning strategies. The type of research used in this research is classroom action research which consists of two cycles.This research uses a science learning outcomes test in the form of choices multiple materials on types of roots and their uses. The subject of this research is There are 20 fifth grade students at SDN 01 Bengkayang, consisting of 12 boys and 8 girls. The results obtained in this research were that there was an increase in science learning outcomes for class V students at SDN 01 Bengkayang. The increase in student learning outcomes was that in the pre-cycle 7 students (35%) had completed, in the first cycle there were 11 students (55%), while in the second cycle all students consisting of 20 students had fulfill the KKM or can be said to be complete (100%). This it can be concluded that the use of contextual learning strategies can improve the learning outcomes of class V students at SDN 01 Bengkayang through contextual learning strategies.

Sriwigati Wulandari Alvisha; Iswati Iswati; Anis Fitriyasari; Arief Widijatmoko

Global Leadership Organizational Research in Management 2024 STIKes Ibnu Sina Ajibarang

This research wants to find out how "The Role of Educator Performance in Learning Quality" corresponds to the main problem raised, namely the Role of Educator Performance in Learning Quality at Taman Widya I Surabaya Kindergarten. The background for this research was that residents around the school said that the school produced many quality graduates. The aim of this research is to find out how the performance of teaching staff in the teaching and learning process can produce perfect learning quality. This research uses qualitative methods, with the subjects being teaching staff and guardians of Taman Widya I Kindergarten Surabaya. Data was obtained using interviews, observation and documentation, which was then analyzed descriptively qualitatively. The results of this research are: 1) The importance of the quality of learning in the teaching and learning process, 2) Teaching staff play a crucial role in determining the quality of learning and that an effective teaching and learning process requires qualified teaching staff, 3) Differences in approaches in the way Class A teachers teach and Class B teachers are adjusted to the students' age and educational level

Andi Setiawan

Jurnal Manajemen dan Pendidikan Agama Islam 2024 Asosiasi Riset Pendidikan Agama dan Filsafat Indonesia

This research aims to analyse the impact of modifications to the education system at Vocational School Darussalam Banyuwangi through empowering digital media and information skills in the Merdeka Curriculum. The main aim of this research is to analyse how digital media integration affects teaching methods, curriculum, and educational outcomes, as well as assess students' readiness to face future challenges. The research method used is a qualitative approach with a case study design. Data was collected through in-depth interviews with school principals, teachers, and students, classroom observations to observe the implementation of digital media in the learning process, and analysis of curriculum documents and teaching materials. Data analysis was carried out using thematic analysis techniques to identify main patterns and themes from interviews, observations, and documents. The research results show that integrating digital media into the Merdeka Curriculum has improved teaching methods by increasing interactivity and student involvement. In addition, empowering information skills helps students manage and utilize information sources effectively. Although there are challenges to implementation, such as the need for additional training for teachers and technical issues, this research identifies strategies that can overcome these obstacles and increase the effectiveness of the curriculum. This research provides valuable insight into the adaptation of the education system in the digital era and offers recommendations for improving the implementation of the Merdeka Curriculum in secondary schools.

Meilisa Sajdah

Jurnal Budi Pekerti Agama Islam 2024 Asosiasi Riset Ilmu Pendidikan Agama dan Filsafat Indonesia

This research basically aims to find, describe and analyze the influence between the variable use of the Canva X1 application and the variable student learning motivation (Y). where the main problem is the lack of student motivation to learn in the era of the onslaught of gedzet. As an effort to find out the influence of usage on the learning motivation of class VII students at Ibnu Rushd Islamic Middle School. This research uses quantitative research methods with a large sample of 60 respondents. Data was collected using a closed questionnaire instrument in the form of multiple choices in which variable X1 consisted of 4 questions, and variable Y had 2 questions using a Likert scale. So, the questionnaire variable for using the Canva application has 4 questions, and the student learning motivation questionnaire has 2 questions so that the total of the questionnaires is 6 questions. In this research, it is explained that there is a significant influence between the use of the Canva application on students' learning motivation after carrying out associative analysis, in accordance with the research results of Thomas, O Bannon and Bolton, they found that 'use of the Canva application' can influence students' learning motivation. The research data collected was analyzed using descriptive analysis techniques with the average variable value for using the Canva application in the medium category being 27 students or 45%, and student learning motivation being 35 students or 58.3%. Then proceed with the Chi Square normality test on the use of Canva chi square, namely 248, 0673913 and to find the level of influence entered into the contingent coefficient formula, it was obtained 0.897 or "Very Strong". This shows that there is a very strong influence between the use of the Canva application on motivation. studying class VII students of Ibnu Rushd Islamic Middle School

Defany Fiqrotul Laely; Latif Nur Hasan

Perspektif: Jurnal Pendidikan dan Ilmu Bahasa 2024 STAI YPIQ BAUBAU, SULAWESI TENGGARA

Learning Javanese is included in learning ethics or politeness values, so it is very important to teach it in the world of education. As a tool to attract students' attention and want to learn Javanese, namely by developing learning media in the form of audio pop-up books. This research aims to explain: (1) the process of developing audio pop-up book, (2) the quality of audio pop-up book, (3) student responses to audio pop-up book learning media as a learning medium for uploading Javanese language material at SMP Negeri 2 Pare. This research uses research and development (R&D) methods with a four-D (4D) development model. The resulting data is in the form of oral and written. The data collection techniques used were observation, questionnaires and interviews. The instruments used were observation sheets, questionnaire sheets, and interview sheets. The results of this research are the product manufacturing process starting from needs analysis, product manufacturing plans, to the results of product development. to the final product. Validation from experts received a total percentage of 93.4% and total student responses received a percentage of 91.9% which was included in the "very suitable" category for use.

Paputungan , Moh. Zulkifli; N. Hula, Ibnu Rawandhy; Mariana, Ana

Jurnal Rumpun Ilmu Bahasa dan Pendidikan 2024 Asosiasi Periset Bahasa Sastra Indonesia

This study aims to decipher the results of validation tests and find out the user's response to the development of Android-based learning media using the Smart Apps Creator (SAC) application. This study uses mixed methods (quantitative and qualitative). Data collection uses questionnaires and documents. Quantitative analysis techniques were carried out on validation results using numbers, scales, or percentages, while qualitative analysis was carried out on the results of (1) individual trials, (2) small groups and (3) large groups.  The population of this study is 30 grade VII students, while the sample is determined using non-probability sampling which aims to make all populations as samples. The results of the study show that: (1) the results of the validation of media experts obtained a percentage of 95% (very feasible) and material experts 94% (very feasible).  (2) the results of user trials on the development of Android-based Arabic learning media products received an average score for individual trials of 80% with categories (good), small group trials of 85% with categories (very good) and large group trials of 95% with categories (very good).

Didit Damayanti; Dhina Widayati; Baghase Prasetyo

Jurnal Sains dan Kesehatan (JUSIKA) 2024 Universitas Muhamadiyah Manado

The high number of traffic accidents in Indonesia is caused by heavy traffic, non-compliance with regulations, and inadequate infrastructure. Quick and appropriate first aid in traffic accidents is essential to increase the victim's chances of safety and survival. However, many lay people do not have the knowledge or skills to provide first aid. The aim of this research is to determine the effect of a combination of educational games and splint bandage demonstrations on the first aid abilities of traffic accident victims (Study at SMA N 1 Gurah, Kediri Regency). The research design used was a pre-experimental design with a one group pretest-posttest design. The sampling technique used proportionate random sampling to obtain 35 respondents. The research instrument used an observation sheet, data analysis using the Wilcoxon test. The results of the study showed that the majority (60%) before being given the edugame method and splint dressing demonstration had first aid abilities for accident victims in the poor category, while almost all (94.3%) after being given the edugame method and splint dressing demonstration had first aid abilities for accident victims in the good category. The Wilcoxon test result was 0.001, indicating that there was an influence of the combination of edugames and splint dressing demonstrations on the ability to provide first aid to traffic accident victims (p value = 0.001 <α = 0.05). Providing edugames can create fun learning and increase interest in learning and understanding that is easy to understand. Apart from that, the demonstration method also influences changes in the ability category because you can see directly and practice first aid how to apply splints. It is hoped that edugame and demonstration learning methods can be used as useful learning methods in modern education, increasing student involvement and making learning objectives easier for teenagers to understand.  

Ahmad Mulyadi; Fanny Akmal Fathir; Purnama Purnama; Meilisa Sajdah

Ta'rim: Jurnal Pendidikan dan Anak Usia Dini 2024 Sekolah Tinggi Agama Islam Yayasan Pendidikan Ilmu Qur'an Baubau

This research aims to examine the influence of ethical management on the learning environment in Early Childhood Education (PIAUD). Good ethical management is thought to be able to create a positive, safe learning environment and support children's holistic development. The research method used is a quantitative method with a survey design. The population of this study were all teachers and parents of students at PIAUD Husnul Amal Kotabumi. Samples are taken randomly from the population., Data was collected using a questionnaire consisting of questions about ethical management and the learning environment. Data analysis was carried out using descriptive statistics and linear regression to test the effect of ethical management on the learning environment. The research results show that ethical management has a positive and significant influence on the learning environment in PIAUD. Teachers who consistently apply ethical values ​​in teaching and interacting with students succeed in creating a learning atmosphere that is more comfortable, safe and supports children's development. These findings indicate that good ethical management is an important factor in creating a conducive learning environment in PIAUD., This research suggests that PIAUD managers implement clear ethics policies and carry out strict supervision to ensure their implementation. Apart from that, training for teachers regarding the importance of ethics in education is also recommended to improve the quality of the learning environment.