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Andy Endra Krisna; Rini Susrijani

ARDHI : Jurnal Pengabdian Dalam Negri 2023 Asosiasi Riset Pendidikan Agama dan Filsafat Indonesia

The storytelling competition, as one of the featured competitions in the 2022 Langsep Challenge at Santa Maria Langsep Catholic High School, Malang, was the main highlight of the event. This event showcases the creativity and expertise of the competition participants in telling stories in an interesting and engaging way. Participants from various junior high schools compete to win the champion title in this competition. The various stories presented include interesting themes related to folklore. The competition jury, which consists of experienced lecturers, observes and assesses each participant's presentation based on criteria such as grammar, vocabulary, pronunciation, how to tell a story, mastery of the stage, clothing, properties used, moral message, time management, and so on. This competition is not only an opportunity to show students' speaking skills, but also develop creative thinking and self-expression skills. With full support from the school and the enthusiasm of the participants, the Story Telling Competition at Langsep Challenge 2022 created an atmosphere full of enthusiasm and joy among students.

Syarifah Aulia; Siti Nur Fadhilah; Sari Annisa Siregar; Robbi Reyhan Chandra; Sahkholid Nasution

Perspektif: Jurnal Pendidikan dan Ilmu Bahasa 2023 STAI YPIQ BAUBAU, SULAWESI TENGGARA

One of the important skills for learning Arabic is the ability to write, or mahar al-kitabah. The purpose of this paper is to discuss the theories that support the scientific learning of Arabic writing skills. Methodologically, this paper is descriptive qualitative by investigating various relevant sources. The results of the study show that mastery of linguistic elements such as vocabulary, grammar, and writing rules is necessary to master writing skills. Students must also go through various steps, such as modeling, getting guidance, and independent writing, to achieve the learning objectives. By understanding this idea, it is hoped that the learning and teaching of maharah al-kitabah can be improved in educational institutions.

Nurdin Nurdin; Ismi Adinda; Al Khansa Nova Misbahillah

Nusantara: Jurnal Pengabdian kepada Masyarakat 2023 Pusat Riset dan Inovasi Nasional

Writing is one of the activities in learning English that tests students' abilities, especially in mastering Tenses and vocabulary. This PkM aims to improve students' understanding and mastery, especially in using the Simple Present Tense and Adjectives through the activity of writing a simple essay. The type of text chosen as the research media is descriptive text. This is because the Simple Present Tense and Adjective are mostly used in writing the text. This PKM activity was carried out at Sasmita Jaya Vocational School 2 for three days, from 12 to 14 April 2023. The method used in this research is quantitative, referring to the theory by Heidi Dulay Taksonomi, namely Surface Strategy Taxonomy. From the research results, it was found that descriptive text media proved successful in increasing students' mastery of Simple Present Tense and Adjective.

Nurliana Nurliana

Jurnal Pelayanan dan Pengabdian Masyarakat Indonesia (JPPMI) 2023 Sekolah Tinggi Ilmu Administrasi Yappi Makassar

Mastering English vocabulary, which is a foreign language in Indonesia, is not easy. To master English vocabulary, appropriate technique in teaching is needed. This is the basis for carrying out English vocabulary mastery training using guessing game for the children of the Al Mim Palangkaraya Orphanage. This training was attended by ten participants and accompanied by an instructor in March 2023 for one day which included preparation, implementation and evaluation. The training material consists of mastering English vocabulary using guessing game. The list of English vocabulary provided is related to the names of professions in English. The results of the training show that guessing game can be implemented well in the mastering English vocabulary. Guessing game can make the participants motivated, interested, more active, enthusiastic, and not bored. Guessing game can also help the participants to acquire new English vocabulary.

Umarul Dirgan Ramadhan; Laila Wati; Muhammad Junaidi Marzuki; Usuluddin Usuluddin; Adib Nazri

This research analyzes students’ pronunciation errors in English diphthongs in MA NW Teko. The objective was to identify commonly mispronounced errors. The research is descriptive qualitative. The subjects were twelfth grade students at MA NW Teko. Fifteen students were chosen as representatives for analysis. Data was collected from oral tests, interviews, and observations. The data source was a short story called "Sangkuriang". Based on the oral test, students fluently read the story with 14 students in paragraph 1 and 11 students in paragraph 2. In paragraphs 3 and 4, the students read the story with less fluency, with 9 and 12 students respectively. During the interview, students mentioned difficulty in identifying diphthong words due to insufficient vocabulary mastery. In paragraph 1, 8 words were pronounced incorrectly, 13 words in paragraph 2, 10 words in paragraph 3, and 12 words in paragraph 4. However, observation revealed that out of the 5 types of diphthongs given, 14 out of 15 students struggled with pronouncing the diphthong "oʊ", with only 1 student pronouncing it correctly. Therefore, the research results indicate that the errors faced by the students were not significantly different from those who could pronounce correctly.

Hidayatul Hamdiah; Taufiq Kurniawan

Jurnal Bima : Pusat Publikasi Ilmu Pendidikan Bahasa dan Sastra 2023 Asosiasi Riset Ilmu Pendidikan Indonesia

This study aims to assess the extent of vocabulary mastery following the use of flashcards in students in the first grade of the school. The study's sample consisted of seven grades in the elementary school, and the questionnaire was administered to 15 students. The data collection for this action research involved a memorization test that served as a vocabulary achievement test. The researcher designed a lesson plan, created printable flash cards containing pictures and their meanings to help students expand their vocabulary, which is especially challenging for students in grades 1-7 at SDIT Al-Ikhlas Perbutulan and Cirebon, as they struggle to grasp the meaning of new words and memorize them. The research results showed that the mean score of the vocabulary achievement score used after the test was 80 (graph line 2), which exceeded the minimum score target (70).

Khairul Adam; Al-baihaqi Anas

Al-Tarbiyah: Jurnal Ilmu Pendidikan Islam 2023 STAI YPIQ BAUBAU, SULAWESI TENGGARA

The researchers found problems in grade 5 at SD Jam'iiyatul Hujjaj Bukittinggi, namely students' difficulties in understanding Arabic vocabulary. To increase students' understanding of Arabic vocabulary, the researcher applied the question-and-answer method through picture media. The purpose of this study is to determine the effectiveness of using the question and answer method through picture media to increase Arabic vocabulary and to find out the increase in Arabic vocabulary mastery after using the question and answer method through picture media at SD Jam'iiyatul Hujjaj Bukittinggi.This study used quantitative research with a group pretest-posttest design. Researchers took samples in this research experimental class of 28 students and control class of 28 students.The tools used for collecting data were observation, examination, and documentation. and student learning outcomes using the question-and-answer method through media images of 5th grade elementary school students. Based on the acquisition of an average value of 83, This is also proven through the calculation of "T." Calculate more than the "T" Table, namely 2,463.Then H0 is rejected and Ha is accepted. So it can be concluded about the effectiveness of the use of the question and answer method through picture media for students in grade 5 at SD Jam'iiyatul Hujjaj Bukittinggi.

Ramadhanti Dian Zuniati; Tarcisia Sri Suwarti; Ajeng Setyorini

Jurnal Ilmu Sosial, Bahasa dan Pendidikan 2023 Pusat Riset dan Inovasi Nasional

The ability to master English is one of the most important things for students in junior high school. Vocabulary mastery is important for students to succeed in learning and mastering English. The main purpose of this research was to find out whether there was any significant difference between students' vocabulary mastery before and after taught using Memrise application. The researcher used quantitative research and applied a pre-experimental design with a one-group pre-test and post-test. The sample consisted of 30 students. The researcher used SPSS to analyze the t-test. From the analysis, it showed that the value of Sig. (2-tailed) is 0.000 < 0.05. Based on the analysis of the t-test and t-table value, it shows that the t-test score is 11,128, and the t-table value is 1.699. It means that the t-test value is higher than the t-table. It means that there is a significant difference between pre-test and post-test scores. Thus, it can be interpreted that the alternative hypothesis (Ha) was accepted the null hypothesis (Ho) was rejected.Thus, Teaching vocabulary using the Memrise application can improve students' vocabulary mastery. Therefore, the Memrise application is suitable to use as a media for learning and teaching English vocabulary.  

Ilham Ruser; Syamsuyurnita Syamsuyurnita; Rizal Manurung

Concept: Journal of Social Humanities and Education 2023 Sekolah Tinggi Ilmu Administrasi Yappi Makassar

This classroom action research was motivated by the low ability of students in class VII-9 at SMP Negeri 11 Medan in writing folk poetry as evidenced by the results of the task of writing rhymes, the grades achieved by students in class VII-9 were still low. Only a few reached the minimum completeness criteria. The less than optimal student scores are due to several obstacles that arise from the students themselves. These obstacles are students having difficulty determining and finding ideas, having difficulty developing ideas that have been obtained in the form of rhymes due to lack of vocabulary mastery, and students who are not used to expressing their thoughts or imagination in the form of poetry. This research was conducted to investigate whether the Culturally Responsive Teaching approach was effective in improving the skills of writing folk poetry in class VII-9 students of SMP Negeri 11 Medan. The CRT approach used in research aims to improve the skills of writing folk poetry so that students are able to understand folk poetry and are able to write folk poetry well. The results of data analysis showed an increase from cycle I to cycle II. This can be seen from the average value of students in each cycle. The average score of the students in the first cycle was 69.06 in the less category, while the average score of the students in the second cycle was 78.75 in the good category.

A.Muh.Ayyub; Subianto Basri

Jurnal Yudistira : Publikasi Riset Ilmu Pendidikan dan Bahasa 2023 Asosiasi Riset Ilmu Pendidikan Indonesia

To find out students' understanding or competence in writing argumentative essays, the right way to do this is to classify the types of student errors in essays, especially in the aspects of spelling, diction and vocabulary mastery used. It aims to make students more active in learning with adequate vocabulary mastery, so that they can compose each sentence properly and effectively. From the results of this study, it appears that, in general, class VII 2 students of SMP Muhammadiyah Mamuju still experience difficulties in mastering writing based on the General Guidelines for Indonesian Spelling (PUEBI). These errors can be seen from the number of students who experience writing errors in writing the first word at the beginning of each sentence, the placement of punctuation marks that are not appropriate, the writing of city names using lowercase letters. In addition, there are still students who have difficulty distinguishing di- as an affix and di- as a preposition and the use of conjunctions or connecting words at the beginning of sentences that are not quite right and writing conjunctions with capital letters at the beginning of words.    

Nur Asyiah; Ria Kamilah Agustina

Jurnal Motivasi Pendidikan dan Bahasa 2023 International Forum of Researchers and Lecturers

This research aims to determine the effectiveness of Hangman game in the mastery of students’ vocabulary in class VII-F of MTsN 9 Jombang. This research used a quantitative method and the research design used is a pre-experimental design. The method used by the researcher was Hangman game. The population of this research is class VII-F of MTsN 9 Jombang consisting of seven classes and the sample taken for this study is class VII-F consisting of 30 students. The researcher conducted the pretest and posttest to find out students’ vocabulary before and after using Hangman game. The result showed that the mean score of the post-test was 79,83 higher than the mean score of the pretest was 51,33. It means that there was an increase in students’ post-test scores. Therefore, the use of Hangman game in the mastery of students’ vocabulary has significant differences in class VII-F of MTsN 9 Jombang.  

Rahmawati. A; Abd. Rahman Rahim; Rarman A. Arif

Jurnal Pendidikan, Bahasa dan Budaya 2023 Pusat Riset dan Inovasi Nasional

This type of research is class action research (Class Action Research) which consists of two cycles where each cycle is held in two meetings. The research procedure includes planning, implementing actions, observing and reflecting. The subjects of this study were 28 students of grade I at SD Negeri Minasa Upa Makassar. The results of the study showed that the test results for the first cycle of the class average reached 65 with a percentage of 60.7 achieved completeness, with 11 students having achieved mastery and 17 other students not. In cycle II the average obtained was 89.2 with a completeness percentage of 89.3 with 25 students having achieved mastery and 3 people had not. Based on the results of the research above, it can be concluded that the application of the Scramble Game Learning Model can improve vocabulary mastery in Indonesian Language learning Class 1 SD Negeri Minasa Upa Makassar.    

Heni Okta Darma; Merry Prima Dewi; Loli Safitri; Widya Safitri

One of the most crucial language components that students should master is vocabulary. It is caused vocabulary is always used in everyday activities. Nevertheless, the students have difficulty when learning vocabulary and the lack of ability of students in remembering new vocabulary in English. Based on the problems, as a resulted to conduct teaching vocabulary mastery by the use of media namely word wall to help students improving their vocabulary mastery. This research was conducted to the seventh grade of SMPN 3 Kec. Pangkalan Koto Baru. In this study, researcher used quantitative method with quasi-experimental design by comparing two classes. The subject of this study was seventh grade, namely VII1 and VII2. VII1 was experimental class with 25 students and VII2 was control class with 25 students. The research instrument was vocabulary test. The data was analyzed by using Independent Sample t-test in SPSS 26. This study indicated that there was significant difference in achievement of students’ vocabulary mastery between the students who were taught by using word wall media and without using Word Wall media. It can be seen from p-value which was smaller than the alpha value (0.000<0.05). From the results of the data, teaching vocabulary mastery through word wall media gave more significant effect to increase students’ vocabulary mastery.

Novriani Rabeka Manafe; Ayu Matni Pitronela Bonat; Dewi I. N. Bili Bora; Gracia M. N. Otta

International Journal of Education and Literature 2023 Lembaga Pengembangan Kinerja Dosen

The aims of this research are: (1) to identify the types of language interference in learning English, (2) to find out the most dominant example of the mother tongue in learning English, and (3) to investigate the causes of interference in learning English. The research employed a descriptive qualitative method with selected twenty students from the seventh grade as the respondents. This research used observation, interview, recording, and note-taking, for data collection while employing document analysis to analyze the gathered data. This study was conducted in the following procedure, (1) observation (2) interview (3) documentation. From the self-introduction by the respondents, the researcher found that there were three types of language interference made by seventh-grade students namely phonological, grammatical, and lexical interference. The findings also showed that the most dominant example of the mother tongue in learning English made by seventh-grade students is phonological interference. The analysis also revealed that the causes of language interference, there were students’ background and the students’ limited mastery of the English vocabulary

Magfirah Thayyib; Masruddin Masruddin; Zainuddin S.; Muh. Ilham Nur; Ermawati Ermawati +1 more

Publikasi Hasil Pengabdian dan Kegiatan Masyarakat 2023 Asosiasi Periset Bahasa Sastra Indonesia

With its diverse tourism potentials, Rinding Allo village has passed the top 75 of Indonesian Tourism Village Award in 2023 and is developing into an international tourist destination. The English language competences of people in an international tourist destination are very important to provide good service to foreign tourists. This training aims to provide the knowledge and skills of English for tourism for the people of Rinding Allo village. The method used in this community service program is Asset Based Community-driven Development which consists of six stages. The method was applied by integrating the needs analysis stages and the English for specific purposes learning approach. At the asset mobilization stage, English for tourism training was carried out for five meetings. Each meeting discussed one unit of the English for tourism module which had been specially compiled in the previous stages. English for tourism training for the people of Rinding Allo village run well and provided useful material for the participants. During the training, the participants seemed enthusiastic in learning and practicing tourism English conversation. The participants’ mastery of English vocabulary and expressions in the tourism context as well as their confidence in using the language in communicating increased through this training.

Marnina Marnina; Angla F Sauhenda

Jurnal Suara Pengabdian 45 2023 LPPM Universitas 17 Agustus 1945 Semarang

The implementation of this community service activity was carried out in class VII SMP Negeri Gudang Arang Merauke with a total of 20 participants. It is hoped that these students can understand and know English as a foreign language and as an effort to increase interest, motivation, will, and interest. Students in learning English in the field of education. This service contributes to learning English, especially for beginners (Young Learners) as an effort to increase students’ interest in learning English. In addition, this activity contributes to realizing education in Junior High School (SMP) to foster students’ interests and talents and motivation in learning English and as an effort to provide an introduction to English for the beginner level (Young Learners). This service is carried out in the form of a workshop which includes socialization in the form of training/introduction and mentoring. The material for the service activities is divided into two, namely exposure to motivational material interest in learning English and introduction to English vocabulary and grammar to be able to read texts in English. The expected goals of this service are: 1) increasing students’ knowledge and understanding of how to learn English is easy; 2) increasing students’ skills in English and students being able to understand reading material well. From the whole series of community service activities, the main hope is an improvement. Improving conditions from not knowing, not understanding to very understanding, and from low be high in terms of interest, motivation, willingnesss and interest of sudents in learning English especially English vocabulary and grammar

Marnina Marnina; Angla F Sauhenda

Jurnal Pelayanan dan Pengabdian Masyarakat Indonesia (JPPMI) 2023 Sekolah Tinggi Ilmu Administrasi Yappi Makassar

The implementation of this community service activity was carried out in class VII SMP Negeri Gudang Arang Merauke with a total of 20 participants. It is hoped that these students can understand and know English as a foreign language and as an effort to increase interest, motivation, will, and interest. Students in learning English in the field of education. This service contributes to learning English, especially for beginners (Young Learners) as an effort to increase students’ interest in learning English. In addition, this activity contributes to realizing education in Junior High School (SMP) to foster students’ interests and talents and motivation in learning English and as an effort to provide an introduction to English for the beginner level (Young Learners). This service is carried out in the form of a workshop which includes socialization in the form of training/introduction and mentoring. The material for the service activities is divided into two, namely exposure to motivational material interest in learning English and introduction to English vocabulary and grammar to be able to read texts in English. The expected goals of this service are: 1) increasing students’ knowledge and understanding of how to learn English is easy; 2) increasing students’ skills in English and students being able to understand reading material well. From the whole series of community service activities, the main hope is an improvement. Improving conditions from not knowing, not understanding to very understanding, and from low be  high in terms of interest, motivation, willingnesss and interest of sudents in learning English especially English vocabulary and grammar

Dody Wahyudi Purnama

Jurnal Pengabdian Masyarakat Indonesia Sejahtera 2023 STAI YPIQ BAUBAU, SULAWESI TENGGARA

Assistance in learning English using the discussion method carried out by KKN Students of the English Language Education Study Program FKIP, University of Subang which was carried out at SDN Kotasari, Pusakanagara aims to foster interest and attractiveness of participants in learning English and to find out the significant effect of the discussion on students' vocabulary skills. For this study, 20 participants participated in 3 experimental groups. A total of 20 participants were tested using the direct discussion method. The data collection used in this activity was that students were asked to write down lists of words that had been determined and then discussed to measure the amount of participant vocabulary mastery and field notes, carried out by documenting the English learning process and photos of activities during the teaching and learning process both before and when the action was carried out. . Based on the mentoring activities that have been carried out, it can be concluded that there was a change in the attitude of the participants from those who were less active, not enthusiastic and less involved to become more active, enthusiastic and willing to interact collaboratively during the mentoring activities the students became more active and enthusiastic about learning English with the method discussion and have a positive impact on vocabulary skills.

Fitriya Fitriya; Maskhurin Fajarina

Journal of Student Research 2023 Pusat Riset dan Inovasi Nasional

This research aims to determine the effectiveness of using scrabble game in students’ vocabulary mastery in seventh grade of junior high school. The study was carried out at SMPN 1 Gudo Jombang. Pre-experimental research techniques and a quantitative research design were used in this study. A one-group pretest-posttest design was adopted by the researcher. Thirty students from class VII-H of SMPN 1 Gudo made up the sample for this study. Tests were utilized by the researcher to gather data. The findings of this study suggest that playing scrabble can help students learn more vocabulary. The significant value obtained from the data analysis utilizing the paired sample t-test and normality test in SPSS version 25 statistics supports this. From normality test a significance result of 0.106 > 0.05, indicating that the data are normal. The paired sample t-test additionally displays a significance value of 0.000 0.05, indicating that the alternative hypothesis (Ha) is accepted and the null hypothesis (H0) is rejected. Given that the scrabble game has a considerable impact on students' vocabulary knowledge, it is advised that it be used to help students learn vocabulary.

Suci Humairoh; Absharini Kardena; Rahmi Novianti

Jurnal Pendidikan, Bahasa dan Budaya 2023 Pusat Riset dan Inovasi Nasional

This research was conducted based on the problems found in the learning process about vocabulary. To understand language well, speak better, or good writing requires a good vocabulary to be successful in any of these areas. Teachers must be good at choosing methods or techniques in learning to be used in teaching, not all methods or techniques can be used, because learning methods are real forms in the form of steps for implementing a lesson in order to achieve learning goals. In this research to teach vocabulary, the researcher choose to use a game. Game is an activity that can help the process of learning and creating students are more active in learning because they feel happy and relaxed in learning. The purpose of this research is to find out whether the Simon Says game is effective or not for use in learning, especially vocabulary. Because what we are going to examine now is the effectiveness of the Simon Says game in increasing student vocabulary. The method used in this research is descriptive qualitative research. Which aims to describe or give an idea of how effective the Simon Says game is for students vocabulary in learning process. The researcher gave vocabulary from descriptive text material and asked students to memorize it. Then the vocabulary will be played in the Simon Says game. The results of this study indicate that the Simon Says game is very effective for teaching vocabulary. Because judging from the many changes after several meetings with students and playing this Simon Says game for learning.