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Iqbal Sauqi; Nova Estu Harsiwi

Jurnal Ilmu Pendidikan, Bahasa, Sastra dan Budaya 2024 Asosiasi Periset Bahasa Sastra Indonesia

Children with special needs are children who have their own individuality in terms of types and characteristics, which distinguish them from normal children in general. Learning difficulties are more related to psychological disorders such as frustration, anxiety, adjustment barriers and emotional disorders, so learning difficulties can be related to psychological factors, especially personality, adjustment disorders and self-confidence. This study aims to determine the learning difficulties experienced by students with special needs. The method used is descriptive using qualitative data analysis so that it becomes an easy-to-understand data exposure. The selection of research subjects consisted of one classroom teacher, one GPK teacher, and one student with special needs. The results showed that there were students with special needs who were categorized as slow learners. Students experience difficulties during the learning process such as difficulty recognizing letters and numbers.    

Iqbal Sauqi; Nova Estu Harsiwi

Jurnal Ilmu Pendidikan, Bahasa, Sastra dan Budaya 2024 Asosiasi Periset Bahasa Sastra Indonesia

Children with special needs are children who have their own individuality in terms of types and characteristics, which distinguish them from normal children in general. Learning difficulties are more related to psychological disorders such as frustration, anxiety, adjustment barriers and emotional disorders, so learning difficulties can be related to psychological factors, especially personality, adjustment disorders and self-confidence. This study aims to determine the learning difficulties experienced by students with special needs. The method used is descriptive using qualitative data analysis so that it becomes an easy-to-understand data exposure. The selection of research subjects consisted of one classroom teacher, one GPK teacher, and one student with special needs. The results showed that there were students with special needs who were categorized as slow learners. Students experience difficulties during the learning process such as difficulty recognizing letters and numbers.    

Wahyu Seto Ramadhan; Lidia Zahra; Vania Al-Fitri Shafwan

Algoritma : Jurnal Matematika, Ilmu pengetahuan Alam, Kebumian dan Angkasa 2024 Asosiasi Riset Ilmu Matematika dan Sains Indonesia

The development of technology in the world at this time is very influential and has an impact on education. Therefore, interactive learning media is needed with the aim of attracting the attention of students. The purpose of this research is (1) Producing learning media in the form of board games with three-dimensional material for students 12th Grade SMA Negeri 51 Jakarta. (2) Knowing the effectiveness of learning media for students 12th Grade SMA Negeri 51 Jakarta. The research method used is the model ADDIE (Analysis, Design, Development, Implementation, Evaluate). because the research method with the ADDIE model has systematic and specific steps in each stage

Ghea Putri Melati

Prosiding Seminar Nasional Ilmu Pendidikan 2024 Asosiasi Riset Ilmu Pendidikan Indonesia

This research examines the problem of increasing the understanding and critical thinking abilities of students who use film media with students who use conventional learning methods. This research uses a quasi-experimental method with purposive sampling and the instruments used in this research are written tests and questionnaires. The population of this study was all students of class VIII SMPN 12 Tasikmalaya. The sample for this research was students in class VIII A. The instrument used in this research was a test of students' understanding and critical thinking abilities in the form of a questionnaire. Data analysis was carried out quantitatively. The results of the research show: 1) The increase in understanding of students who use film media is better than students who use conventional learning in English lessons in class. 2) The critical thinking of students who use film media is better than the critical thinking of students who use conventional learning in English lessons in class. Based on the research results, film media can improve students' understanding and critical thinking in English lessons. Film media can make modifications and adaptations according to the situation and conditions of the teaching and learning process.

Fredik Melkias Boiliu; Sara Yemima Purba; Agustus Laia

Prosiding Seminar Nasional Ilmu Pendidikan Agama dan Filsafat 2024 Asosiasi Riset Ilmu Pendidikan Agama dan Filsafat Indonesia

The development of digital technology has changed the educational landscape, including Christian religious education. In the current digital era, students are required to continue to be connected to technology so that it becomes a new approach in Christian religious education. Therefore, this is important to accommodate students' spiritual transformation. This research aims to explore the challenges and opportunities in integrating Christian religious education with digital technology, as well as presenting new approaches that can be used by educators. This research uses descriptive qualitative methods with literature studies. The results of this research will examine new approach methods in learning Christian religious education which include the use of mobile applications, online learning platforms, and the use of multimedia content that is relevant to the context of students' lives. Thus, with this approach, it is hoped that students can be more involved, connected, and inspired in the Christian religious learning experience, resulting in a deeper and more sustainable spiritual transformation in this digital era.

Suharman Suharman; Farizal Imansyah; Rury Rizhardi

Jurnal Ilmu Pendidikan 2024 Lembaga Pengembangan Kinerja Dosen

Analyze the soccer shooting skills of fifth grade students at SD Negeri 2 Betung, Betung District. The method used in this research is a quantitative descriptive method in which the researcher conducted a survey using a shooting skills test technique which refers to the assessment instrument in the Learning Implementation Plan which refers to the minimum completeness of learning that has been developed. Based on data from research on soccer shooting skills in class V students at SD Negeri 2 Betung, Betung sub-district, totaling 31 children consisting of 17 girls and 14 boys. Based on the research results, it can be analyzed that the soccer shooting skills of class V students at SD Negeri 2 Betung, Betung District are in the category "Very poor at 0%, less at 22.6% (7 people), quite at 58.0% (18 people) , good 16.1% (5 people) and very 3.20% (1 person). From the average score for soccer shooting skills for class V students at SD Negeri 2 Betung, Betung sub-district, it is 50.8 and of course this score is very far below the KKM or has not yet completed the learning achievements with the description of the score being "sufficient" and still needs guidance

Gilang Achmad Marzuki; Nova Estu Harsiwi

Jurnal Ilmu Pendidikan 2024 Lembaga Pengembangan Kinerja Dosen

The purpose of this research is to delve deeper into the issues faced by teachers in implementing inclusive schooling at UPTD SDN Gunungsekar 2 Sampang. The researcher employs a qualitative approach, gathering data through interviews, observations, and documentation, which are then analyzed using qualitative analysis methods. The findings of this study reveal several challenges encountered by teachers in inclusive education, including lack of parental knowledge, difficulty for students in grasping the material, and limited variation in the use of teaching methods and media. Efforts undertaken by the school to address these challenges include conducting enjoyable learning processes using various methods and media, involving students with special needs in all learning activities, providing additional time for these students, and offering guidance or seminars to both special education teachers and regular classroom teachers.

Fredik Melkias Boiliu; Yasrid Prayogo Kurniawan; Sari Handayani

Prosiding Seminar Nasional Ilmu Pendidikan Agama dan Filsafat 2024 Asosiasi Riset Ilmu Pendidikan Agama dan Filsafat Indonesia

Christian religious education has experienced a significant shift along with technological advances in contemporary society. This research will discuss the integration of technology in the context of Christian religious education by highlighting the challenges and opportunities that arise from this paradigm shift. This research uses descriptive qualitative methods with literature review. The results of this research will explore how technology is used to expand traditional boundaries in Christian religious learning through wider access, greater interactivity, and deeper learning experiences for students. In addition, it outlines the integration of appropriate technology, contextual, situational, relevant and dynamic Christian religious education in meeting the spirituality and morality needs of students in this digital era.

Dinatun Nasyhah; Robingun Suyud El Syam; Nur Farida

Journal of Student Research 2024 Pusat Riset dan Inovasi Nasional

This study examines the types and factors of reading difficulties in children at MIS Kertajaya II Mangunjaya, as well as evaluating the application of Problem-Based Learning Strategies (SPBM) implemented by classroom teachers. This qualitative research used observation, interview and documentation methods to collect data. The results showed that 8 students experienced reading difficulties, with various types of difficulties such as difficulty seeing long distances, low memory, difficulty spelling and pronouncing letters, and lack of letter recognition. Teachers at MIS Kertajaya II Mangunjaya implemented SPBM with the method of showing animated videos, using everyday problems, letter card media, and remedial programs to overcome students' reading difficulties. SPBM proved effective with the support of adequate infrastructure, but was hampered by unconducive classroom conditions. This study also identified the types and factors of reading difficulties at MIS Kertajaya II Mangunjaya and evaluated the effectiveness of SPBM in overcoming them. The implementation of SPBM proved to be beneficial, but needs adjustments to maximize its effectiveness.

Suhirno Suhirno; Hesti Yunitiara Rizqi

Realisasi : Ilmu Pendidikan, Seni Rupa dan Desain 2024 Asosiasi Seni Desain dan Komunikasi Visual Indonesia

Students who are intelligent and have good character start from the educational process carried out at school. Character education is very important to shape the personality of students so that they have good character in their lives. Character education is integrated in all subjects, especially in music art subjects. Students are expected to have a strong character through music art learning media. The problem in this study is how to implement character education through music art learning. The purpose of this study is to describe the implementation of character education through music art learning. The benefits of this research consist of theoretical and practical benefits, especially for art education practitioners in schools. This study uses qualitative research methods. The research objective is on the implementation of character education in music art learning. The data collection technique was carried out using observation techniques, interviews and documentation studies. The data validity technique uses data triangulation. The data analysis technique uses qualitative data analysis. The result of this study is that the instillation of the values of Cultural Education and Character of the Nation developed in the learning process of music art is not carried out separately, but these values are incorporated into the learning steps. In practice, the steps to learn music arts based on national character education are contained in certain slogans embraced by the school. The suggestion in this study is that teachers or those responsible for the selection process of regional songs and national songs in music ensemble learning should pay attention to the selection of songs so that they are easier to understand and the cultivation of character education can be achieved properly.    

Diyah Citraning Kasih; Noor Aziz; Pamungkas Stiya Mulyani

Intellektika : Jurnal Ilmiah Mahasiswa 2024 STIKes Ibnu Sina Ajibarang

This research evaluates the effectiveness of using Animaker-based animation learning media to enhance the understanding of eighth-grade students in Islamic Education at SMP Al-Madina Wonosobo. The study employs a quantitative approach with a quasi-experimental design. Findings indicate that the use of Animaker significantly improves students' understanding, as evidenced by notable improvements between pretests and posttests, supported by statistical analyses. Recommendations include school leadership support in fostering a conducive learning environment, teachers' enhanced creativity in selecting appropriate teaching models, and active student engagement in the learning process. The research aims to provide practical guidance for educators to improve Animaker-based Islamic Education teaching methods at SMP Al-Madina Wonosobo and contribute to the development of more effective teaching methodologies overall.  

Willyam Gunawan Tampubolon; Intan Hartanti Sitompul; Monica Destauli Harianja

Jurnal Riset Ilmu Pendidikan, Bahasa dan Budaya 2024 Asosiasi Periset Bahasa Sastra Indonesia

This study to explore the application of scientific methods in German language learning with the theme "Unterwegs". The research was conducted in the context of a Micro Learning course involving 34 students. By implementing 11 indicators of the scientific approach and five main steps, namely observation/observation, asking questions, gathering information, association/information gathering and communication. This research shows that the scientific method can improve learning quality and student engagement. The results confirm that the scientific approach applied flexibly and creatively is not only effective but can also deepen students' understanding of the material. The findings provide important insights for the development of more effective and engaging language teaching methods.

Hana Nurzakiah; Fitri Amelia; Khamdiallah Khamdiallah

Jurnal Inovasi Pendidikan 2024 Lembaga Pengembangan Kinerja Dosen

The implementation of positive discipline in schools plays a crucial role in shaping students' character and behavior. At MTs Ciwedus, disciplinary issues often arise due to the ineffectiveness of the methods used by educators. This study aims to identify and analyze the effectiveness of implementing positive discipline on students' behavior at MTs Ciwedus. This research employs a qualitative method with a case study approach. Data were collected through observations, in-depth interviews, and documentation. The subjects of the study were students and educators at MTs Ciwedus. The results show that the implementation of positive discipline can reduce negative student behaviors and enhance a conducive learning environment. Educators who apply positive discipline tend to be more successful in building good relationships with students, thus creating a more effective learning environment. The implementation of positive discipline at MTs Ciwedus has proven to be effective in addressing disciplinary issues and improving students' positive behavior. It is recommended that the school continues to implement and develop this method to achieve more optimal results.

Ana Juli; Marina Suci; Apriyani Esti

Jurnal Riset Ilmu Pendidikan, Bahasa dan Budaya 2024 Asosiasi Periset Bahasa Sastra Indonesia

This research aims to compare the semantic phenomena of slang used by the Millennial generation and Gen Z on social media. The main focus of this research is to identify the types of slang that are often used by both generations, as well as understanding the meaning and reasons for the use of slang by the Millennial generation. The method used in this research is descriptive qualitative, with data obtained through journal reviews and analysis of documentation from social media such as Facebook, X (formerly known as Twitter), and Instagram. This research found that there are significant differences in the types of slang used by the Millennial and Gen Z generations, which are influenced by cultural and technological developments. In addition, this research reveals that the main reason the Millennial generation uses slang on social media is to strengthen social ties, show familiarity, and follow trends. The use of slang is also considered a way to create a unique and relevant digital identity in their social environment.

Siti Sumadiyah; Sri Wahyuni

Prosiding Seminar Nasional Ilmu Pendidikan Agama dan Filsafat 2024 Asosiasi Riset Ilmu Pendidikan Agama dan Filsafat Indonesia

This study aims to develop an Islamic Religious Education (PAI) curriculum that incorporates multicultural values to foster religious moderation among students. The proposed curriculum integrates principles of cultural diversity and tolerance into PAI learning materials, allowing students to comprehend Islamic teachings while also appreciating and interacting harmoniously with adherents of other religions. Utilizing a qualitative research method with a phenomenological approach, this study addresses multicultural education as a relatively new phenomenon in PAI courses, emphasized as an essential competency for both lecturers and students. The phenomenological approach seeks to understand the daily lives and intersubjective experiences of the participants, aiming to reveal the meaning of concepts and phenomena as perceived by individuals. Conducted in a natural setting, this approach permits unrestricted interpretation of the phenomenon, granting researchers the freedom to analyze the data comprehensively. The findings indicate that a multicultural PAI curriculum effectively promotes an understanding of religious moderation among students and heightens awareness of the importance of multicultural perspectives in religion. These results are intended to guide educators and policymakers in creating a more inclusive PAI curriculum, thereby supporting the development of a peaceful and harmonious society.

Nanda Dwi Rifani; Rosmaini Rosmaini

Jurnal Riset Ilmu Pendidikan, Bahasa dan Budaya 2024 Asosiasi Periset Bahasa Sastra Indonesia

This research aims to, (1) determine the process of developing teaching materials explanatory text assisted by the Canva application, (2) describes the shape development of explanatory text teaching materials assisted by the Canva application, (3) measuring the feasibility of developing assisted explanatory text teaching materials Canva application for class VIII students. This research uses samples as many as 30 students in class VIII-3 at SMP Al-Washliyah 30 Sukoharjo Medan with the research and development (R&D) method developed by Sugiyono 2017 with stages of potential and problems, data collection, design product, product validation, product revision, and product testing. Instruments that used inthis research is the Likert scale on the material validation questionnaire, media, teacher assessment, and student responses. The research results show that Explanatory text teaching materials assisted by the Canva application for class VIII SMP students including the "very good" criteria which can be seen from the validation of the material to obtain a score 94.25% in the "very good" category, media validation received a score of 95% with the "very good" category, and the teacher's assessment of the subject area received a score 97.5% in the "very good" category. Therefore it can be concluded that Explanatory text teaching materials assisted by the Canva application are suitable for use in the learning process.

Theodora Fausta Ayu Gracia; Asri Diah Susanti

International Journal of Educational Development 2024 Asosiasi Periset Bahasa Sastra Indonesia

This research aims to examine the effect of the application of gamification learning media in accounting learning on the learning interests of students of SMKN Sukoharjo. The population of this study was the first grade students (class X) of Accounting and at SMKN Sukoharjo. The writer used random sampling technique to choose the sample. There were 36 students of X AKL B as the experimental class and 36 students of X AKL C as the control class. This study uses an experimental method with a quasi experimental approach. The technique of collecting the data was observation and questionnaire. The techniques of analyzing data were paired sample t-test, independent sample t-test, and N-Gain. The results of this study showed that there was a significant difference in students' learning interest. It was proven by the acquisition of paired sample t-test test results with a significance level of 0.000 <0.05. In the independent sample t-test test results obtained a significance value of 0.000 <0.05. In the N-Gain test results obtained in the experimental class showed a score of 0.38 or 0.38> 0.3. In addition, the average learning interest of students in the experimental class after treatment was 79.81 higher than the control class which had an average of 72.19. Thus it can be concluded that gamification media affected the students' learning interest of basic accounting learning at SMKN Sukoharjo.

Nurul Handini; Rizki Ramadhani; Tiara Ramadhani; Siti Fadilla; Annisa Ramadhani

Jurnal Ilmu Sosial, Bahasa dan Pendidikan 2024 Pusat Riset dan Inovasi Nasional

The Problem-Based Learning (PBL) method is a popular approach in education that allows students to develop critical thinking and problem-solving skills through solving real problems. PBL involves steps such as problem identification, research, and presentation of solutions, with a focus on students learning independently and in small groups. Although PBL is effective in improving student learning outcomes, there are challenges such as the need for teachers who are skilled in guiding students and longer time to solve problems. Characteristics of PBL include student-centered learning, teachers as facilitators, and problems as learning stimuli. The PBL strategy emphasizes the importance of starting learning with problems that are relevant to students' real lives and gives students great responsibility in their own learning process. The research method in this study uses qualitative research methods. The method used is library research.

Ade Andriana Salsabila; Rayyan Firdaus

Bridge : Jurnal Publikasi Sistem Informasi dan Telekomunikasi 2024 Asosiasi Profesi Telekomunikasi Dan Informatika Indonesia

The application of Management Information Systems (MIS) in the educational context has become an increasingly important topic in efforts to improve the quality of learning. MIS helps educational institutions to manage information efficiently, increase data accessibility, and improve decision-making processes. This research aims to identify how SIM can improve the quality of learning in educational institutions. The research method used is a literature study to collect information related to the application of SIM in education. The application of Management Information Systems (MIS) in the educational context has become an increasingly important topic in efforts to improve the quality of learning. MIS helps educational institutions to manage information efficiently, increase data accessibility, and improve decision-making processes. This research aims to identify how SIM can improve the quality of learning in educational institutions. The research method used is a literature study to collect information related to the application of SIM in education. Implementing MIS can provide various benefits, including increased efficiency in educational administration, monitoring student performance, and better decision making based on accurate and up-to-date data. SIM also helps in improving communication between various stakeholders in educational institutions, such as teachers, students, parents, and school management. Thus, the implementation of SIM can significantly improve the quality of learning and help educational institutions to achieve their educational goals.

Maria Ulfa

Jurnal Pengabdian Masyarakat Nusantara (Pengabmas Nusantara) 2024 Universitas Muhammadiyah Manado

Education today has increasing challenges due to the rapid development of technology and access by kindergarten children. Interest in digital media is higher than the learning process in the classroom which is monotonous or less interesting than digital media. So there is a need to reform the learning process by creating a pleasant learning atmosphere, namely teachers need to have creativity and innovation in building an active learning atmosphere. Efforts that can be made by teachers are to direct the learning process to play with the media of educational game tools by using used items such as cardboard. However, teachers at RA Darussalam have not implemented it. The purpose of this community service is to motivate and provide innovation to teachers in making APE media using used goods, namely cardboard. This research was conducted through community service research methods. The result of this service is to provide teachers with motivation and innovation and provide creative ideas in making APE media without high costs, namely through the use of used barracks around such as cardboard.