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Kustiawardani , Elen; Qoiatul Mafaza, Chelindra; Surayanah

NALAR: Jurnal Pendidikan dan Kebudayaan 2026 Universitas 17 Agustus 1945 Semarang

PPKn di sekolah dasar berperan penting dalam membentuk karakter dan kesadaran kewarganegaraan peserta didik sejak dini. Namun, dalam praktiknya guru menghadapi berbagai hambatan yang memengaruhi optimalisasi pembelajaran. Penelitian ini bertujuan menganalisis hambatan dan tantangan implementasi pembelajaran PPKn di kelas IV SD Negeri Gaprang 01. Penelitian menggunakan pendekatan deskriptif kualitatif dengan teknik observasi, wawancara, dan angket. Data kemudian dianalisis menggunakan model analisis interaktif Miles dan Huberman yang meliputi pengumpulan data, reduksi data, penyajian data, dan penarikan kesimpulan. Subjek penelitian terdiri atas guru kelas IV dan 18 siswa. Hasil penelitian menunjukkan bahwa pembelajaran berjalan cukup baik dan memperoleh respons positif siswa, khususnya pada aspek sikap dan pemahaman nilai kewarganegaraan. Tantangan utama meliputi penyampaian materi abstrak, perbedaan kemampuan akademik, serta keberagaman latar belakang sosial-ekonomi. Oleh karena itu, diperlukan penggunaan media konkret, strategi diferensiasi, serta pendekatan pembelajaran yang adaptif dan inklusif.

Muhammad Nasai Dwi Saputra; Achmad Junaedi Sitika; Agus Susilo Saefullah

JURNAL ILMIAH PENDIDIKAN KEBUDAYAAN DAN AGAMA 2026 CV. ALIM'SPUBLISHING

This study examines the role of the Karawang Cerdas Scholarship in fostering students’ responsibility and learning motivation in Islamic Religious Education (PAI) among 11th-grade students at MAN 2 Karawang. The study was motivated by the importance of developing responsibility and learning motivation as essential objectives of Islamic education while exploring the scholarship’s contribution beyond financial assistance. A qualitative case study approach was employed, with data collected through interviews, observations, and documentation involving scholarship recipients, PAI teachers, and program administrators. Data were analyzed using the Miles and Huberman model through data reduction, data display, and conclusion drawing. The findings indicate that the Karawang Cerdas Scholarship strengthens students’ academic responsibility, discipline, compliance with school regulations, awareness of maintaining the school’s reputation, and accountability in utilizing scholarship funds through the Statement of Absolute Responsibility (SPTJM). The program also enhances learning motivation, reflected in increased enthusiasm, active classroom participation, sustained academic achievement, and clearer educational goals. These improvements contribute to higher attendance, better PAI learning outcomes, fewer disciplinary violations, and the development of positive character traits. The study concludes that the Karawang Cerdas Scholarship functions not only as financial assistance but also as an effective instrument for character development and learning motivation.

Wisrayani Wisrayani; Andra Bella Riandini; Wahyullah Alannasir; Riskyanti Ramadhani; Cintia Aulia Ramadhani

SIMPATI: Jurnal Penelitian Pendidikan dan Bahasa 2026 CV. Alim's Publishing

Reading ability is a fundamental skill that must be mastered by first-grade elementary school students as a foundation for understanding various subjects. However, in practice, many students still experience difficulties in early reading, such as recognizing letters, combining syllables, and understanding simple words. One alternative method that can be used to address this issue is the storytelling method in learning activities. This study aims to describe the effectiveness of the storytelling method in improving the reading ability of first-grade elementary school students. This research employs a qualitative approach using a literature study method. Data were collected from various sources, including scientific journals, books, and relevant previous studies published within the last five years. The data collection technique was carried out through documentation, while data analysis used content analysis by reviewing, comparing, and synthesizing findings from different sources. The results of the study indicate that the storytelling method is effective in improving students’ early reading skills. This method enhances students’ reading interest, enriches their vocabulary, and helps them recognize letters and words more easily in an enjoyable learning environment. In addition, storytelling creates an interactive classroom atmosphere and increases student engagement in the learning process. In conclusion, the storytelling method is an effective and relevant instructional strategy to improve the reading ability of first-grade elementary school students. Therefore, it is recommended as an innovative approach to support the development of early literacy skills.

Puspita, Ni Kadek Reka; Kertih, I Wayan; Sidaryanti, Ni Nyoman Asri; Sukadi; Budiarta, I Wayan

SIMPATI: Jurnal Penelitian Pendidikan dan Bahasa 2026 CV. Alim's Publishing

This study focuses on examining the effect of using the cooperative learning model type Teams Games Tournament (TGT) assisted by Kahoot in optimizing students’ problem-solving skills. The research method applied was Classroom Action Research (CAR), conducted through several cycles with stages including planning, action implementation, observation, and reflection. The subjects of this study were students of class X.B at SMA Negeri 2 Singaraja. The results of the study indicate a significant improvement in students’ problem-solving abilities after the implementation of the TGT model assisted by Kahoot. In cycle II, the students’ average score reached 88.15, with a learning mastery level of 84.21%. Therefore, it can be concluded that the majority of students had met the minimum learning mastery indicators. In addition, the learning process became more active, interactive, and enjoyable, which increased student engagement in the classroom. In conclusion, the cooperative learning model Teams Games Tournament (TGT) assisted by the Kahoot application has a positive impact on improving students’ problem-solving abilities. Therefore, the use of game-based digital learning models and media is recommended to enhance the quality of both the learning process and learning outcomes.

Haqi Nabila Cahyanti; I Made Yudana; Ni Nyoman Asri Sidaryanti; I Wayan Kertih; I Putu Windu Mertha Sujana

SIMPATI: Jurnal Penelitian Pendidikan dan Bahasa 2026 CV. Alim's Publishing

This study aims to improve students’ learning outcomes through the implementation of the cooperative learning model of Student Teams Achievement Division (STAD) in the Pancasila Education subject for class VIII A at SMP Muhammadiyah Singaraja. This research employed a Classroom Action Research (CAR) design conducted in two cycles. Each cycle consisted of four stages: planning, action, observation, and reflection. The research subjects were 29 students of class VIII A. Data were collected using learning achievement tests and observation sheets. The collected data were analyzed using descriptive quantitative techniques to evaluate students’ academic progress during each cycle. The findings indicate that the implementation of the STAD learning model contributed positively to improving students’ learning outcomes, participation, and engagement in classroom activities. Therefore, the STAD cooperative learning model can be considered an effective instructional strategy for enhancing learning achievement in Pancasila Education.

Tanti Yusviva Kusuma Wardani; Arissona Dia Indah Sari; Iqnatia Alfiansyah

Jurnal Inovasi Pendidikan 2026 Lembaga Pengembangan Kinerja Dosen

This study aims to develop a Puzzle Book learning media for the topic of angle measurement and to examine its validity, practicality, and effectiveness for third-grade elementary school students. The research employed a Research and Development (R&D) approach using the ADDIE model and involved 26 third-grade students as participants. Data were collected through expert validation sheets, student response questionnaires, and learning achievement tests, which were analyzed using descriptive quantitative and qualitative methods. The results showed that the Puzzle Book obtained a validity score of 98.0% from media experts and 100% from material experts, both categorized as highly valid. Student responses reached 100%, indicating that the media is highly practical and engaging. Furthermore, the analysis of learning outcomes revealed a gain score of 0.9187 in the high category, demonstrating that the Puzzle Book effectively improves students’ problem-solving abilities in angle measurement. Overall, the Puzzle Book learning media is highly feasible, practical, and effective for classroom implementation, as its interactive design and alignment with third-grade learning characteristics help students understand angle concepts more concretely, enjoyably, and meaningfully.

Syifa Nur Haliza; Syafirda Azmi Auliya; Diah Putri Rahmawati; Dian Mustika Anggraini

ARDHI : Jurnal Pengabdian Dalam Negri 2026 Asosiasi Riset Pendidikan Agama dan Filsafat Indonesia

Mathematics learning at the elementary school level plays an important role in shaping students' logical thinking. However, understanding multiplication concepts remains a challenge for some students, mainly due to the learning process which tends to be monotonous and lacks active participation. This study aims to describe the implementation of context-based educational games "Seblak Prasmanan" and to examine their impact on students' activity and understanding in multiplication material. The study uses a descriptive qualitative approach with 21 third-grade students at MI Miftahul Ulum 02 Honggosoco as subjects. Data collection techniques were conducted through direct observation and documentation with the help of observation sheets containing indicators of student involvement and understanding. The results of the study show that the implementation of educational games can encourage students to participate more actively in learning. In addition, students find it easier to understand the concept of multiplication as repeated addition through contextual learning experiences. A more enjoyable learning atmosphere also impacts the increase in students' interest and motivation to learn. Thus, the use of educational games based on everyday life contexts can be an alternative learning strategy to effectively improve the quality of mathematics learning in elementary schools.

Evi Susanti Bakri; Idris, Idris; Andi Tenris Sua; Irna Fitriana; Muh. Safar

Bhinneka: Jurnal Bintang Pendidikan dan Bahasa 2026 Universitas Palan

This study aimed to determine the effectiveness of using E-Short Story media in teaching children’s story reading skills to fifth-grade students of SD 12/79 Batu Gading, Mare District. The research employed a quasi-experimental method with a one-group pretest–posttest design. The research subjects consisted of 32 fifth-grade students. The instrument used was a reading comprehension test administered before and after the implementation of the E-Short Story media. The data were analyzed using descriptive statistics and a t-test to identify differences in students’ learning outcomes before and after the treatment. The results showed an improvement in students’ ability to read and understand children’s stories after the use of E-Short Story media. The mean posttest score was higher than the mean pretest score, indicating that the E-Short Story media was effective in improving reading skills. The use of E-Short Story media also increased students’ learning motivation, comprehension of story content, and active participation in the learning process. Therefore, E-Short Story media is recommended as an alternative learning medium for teaching reading in elementary schools.

Ruth Maya Londong Palayu; Lusia Narsia Amsad; Nazih Sadatul Kahfi

NALAR: Jurnal Pendidikan dan Kebudayaan 2026 Universitas 17 Agustus 1945 Semarang

Literasi membaca merupakan kompetensi dasar yang penting dalam mendukung perkembangan akademik murid sekolah dasar, namun kemampuan membaca pemahaman, khususnya pada tingkat kalimat sederhana, masih menjadi permasalahan di berbagai satuan pendidikan. Penelitian ini bertujuan menganalisis peningkatan gerakan literasi membaca pemahaman melalui buku cerita dalam meningkatkan keterampilan membaca kalimat sederhana pada murid kelas III SD Inpres Anduam. Penelitian ini merupakan penelitian kuantitatif dengan desain pra-eksperimen tipe one-group pretest–posttest. Subjek penelitian terdiri atas 9 murid kelas III yang dipilih menggunakan teknik total sampling. Data dikumpulkan melalui tes keterampilan membaca kalimat sederhana sebelum dan sesudah intervensi, kemudian dianalisis menggunakan statistik deskriptif dan uji paired samples t-test. Hasil penelitian menunjukkan adanya peningkatan signifikan kemampuan membaca murid, ditandai dengan kenaikan skor rata-rata dari 58,22 pada pretest menjadi 78,56 pada posttest (p < 0,05). Temuan ini menunjukkan bahwa gerakan literasi membaca pemahaman berbasis buku cerita efektif dalam membantu murid memahami struktur dan makna kalimat sederhana. Penelitian ini merekomendasikan penerapan gerakan literasi membaca pemahaman secara berkelanjutan sebagai strategi pembelajaran membaca di sekolah dasar.

Dedi Irwansah; Heny Sulistyowati

JURNAL ILMIAH PENDIDIKAN KEBUDAYAAN DAN AGAMA 2026 CV. ALIM'SPUBLISHING

Penelitian ini dilatarbelakangi oleh rendahnya minat dan keterampilan membaca interaktif peserta didik pada materi teks hikayat yang disebabkan oleh penggunaan metode pembelajaran yang masih konvensional dan kurangnya media pembelajaran yang menarik. Kondisi tersebut menuntut adanya inovasi media berbasis digital yang mampu meningkatkan keterlibatan dan motivasi belajar siswa. Penelitian ini bertujuan untuk mengembangkan media pembelajaran scrapbook digital berbasis FLIPHTML5 serta mengetahui keefektifannya dalam meningkatkan kemampuan membaca interaktif siswa kelas X SMK NJ 01 Jogororto. Metode yang digunakan adalah penelitian dan pengembangan dengan model ADDIE yang meliputi tahap analisis, perancangan, pengembangan, implementasi, dan evaluasi. Produk yang dihasilkan berupa media scrapbook digital interaktif yang memadukan teks, gambar, dan elemen visual menarik serta dilengkapi fitur latihan dan refleksi. Hasil penelitian menunjukkan bahwa media yang dikembangkan memenuhi kriteria valid, praktis, dan efektif berdasarkan hasil validasi ahli, respon guru dan siswa, serta peningkatan aktivitas dan pemahaman belajar siswa. Penggunaan media ini terbukti mampu meningkatkan minat baca, keterlibatan aktif, serta pemahaman siswa terhadap teks hikayat secara lebih optimal. Implikasi penelitian ini menunjukkan bahwa media scrapbook digital berbasis FLIPHTML5 dapat dijadikan alternatif inovatif dalam pembelajaran bahasa Indonesia, khususnya untuk meningkatkan keterampilan membaca interaktif serta menciptakan pembelajaran yang lebih menarik, kreatif, dan sesuai dengan perkembangan teknologi pendidikan.

Naila Nisyyah Fanni; Arya Setya Nugroho; Afakhrul Masub Bachtiar

Jurnal Ilmu Bahasa dan Pendidikan Guru Sekolah Dasar 2026 Asosiasi Periset Bahasa Sastra Indonesia

This research purposes to improve the critical thinking skills of fifth-grade students at UPT SDN 274 Gresik regarding local culture for the 2024/2025 academic year. The methodology used is classroom action research. Data collection techniques were conducted through tests to assess students’ critical thinking skills and observations to assess student and teacher activities. The data analysis used included calculating the average scores from the tests and the results of the observations. The sample used in this research comprised of fifth-grade students at UPT SDN 274 Gresik during the 2024/2025 academic year. The results of the research indicate that the average score on the critical thinking skills test increased from 50.36 in the pre-action phase to 67.14 in Cycle I, and reached 86.43 in Cycle II. The findings of the teacher activity observations displayed an increase from 3.89 in Cycle I to 4.00 in Cycle II. The average results of student activity observations also increased from 68.21 in Cycle I to 86.43 in Cycle II. These results lead to the conclusion that the contextual approach proved effective in improving students’ critical thinking skills regarding local cultural material.

Rostiana, Aneva; Cantika, Cherin Denis Fera; Surayanah

NALAR: Jurnal Pendidikan dan Kebudayaan 2026 Universitas 17 Agustus 1945 Semarang

Penelitian ini bertujuan memahami pelaksanaan pembelajaran Pendidikan Pancasila dan Kewarganegaraan (PPKn) sebagai upaya meningkatkan pemahaman nilai-nilai Pancasila pada siswa kelas 5A di SDN 1 Bendogerit Kota Blitar. Penelitian ini dilatarbelakangi pentingnya pendidikan karakter berlandaskan Pancasila dalam membentuk generasi berakhlak, disiplin, dan bertanggung jawab di tengah tantangan globalisasi. Pendekatan yang digunakan adalah kualitatif deskriptif dengan metode wawancara terpusat dan observasi langsung terhadap guru serta proses pembelajaran. Data dianalisis melalui tahapan reduksi, penyajian, dan penarikan kesimpulan secara sistematis. Hasil penelitian menunjukkan guru berperan aktif sebagai teladan dalam membentuk nilai disiplin, tanggung jawab, kerja sama, sopan santun, dan kejujuran siswa. Penguatan nilai Pancasila juga didukung budaya sekolah melalui program pagi rutin dan kegiatan literasi berkelanjutan. Faktor pendukung utama ialah keteladanan guru dan lingkungan yang kondusif, sedangkan tantangan meliputi kebutuhan siswa yang beragam serta keterbatasan sarana digital. This study aims to understand the implementation of Pendidikan Pancasila dan Kewarganegaraan (PPKn) as an effort to enhance students’ understanding of Pancasila values among fifth-grade students at SDN 1 Bendogerit, Blitar City. The research is motivated by the importance of character education based on Pancasila in shaping a generation that is virtuous, disciplined, and responsible amid the challenges of globalization. A descriptive qualitative approach was employed, using focused interviews and direct classroom observations involving teachers and the learning process. Data were analyzed through the stages of data reduction, presentation, and conclusion drawing systematically. The results indicate that teachers play an active role as role models in cultivating students’ values of discipline, responsibility, cooperation, politeness, and honesty. The reinforcement of Pancasila values is also supported by the school culture through regular morning programs and continuous literacy activities. The main supporting factors include teacher exemplarity and a conducive school environment, while challenges involve diverse student needs and limited digital learning facilities. 

Fikri Nabila; Juwita Raditya Ningsih

Jurnal ilmu Kesehatan Umum 2026 Asosiasi Riset Ilmu Kesehatan Indonesia

Background: Class II restoration according to the classification of Greene Vardiman Black is one of the procedures in dental conservation that often presents a challenge for operators or dentists during treatment. Class II restorations have their own level of difficulty, particularly during the placement of restorative materials into the cavity. One of the possible failures in Class II restorative treatment is marginal leakage, which can lead to microleakage at the restoration margins. Purpose: To report the success of class II restoration with composite resin using tofflmire matrix. Case report: A 23-year-old female patient came with a complaint of cavities, the complaint was felt since 1 year ago in the lower left back tooth, there was no pain and had never been treated. In the case, preparation and restoration were carried out using composite resin with isolation using tofflmire matrix, applied using an Incremental technique. Discussion: Class II posterior tooth restorations have challenges such as leakage due to the techniques and materials used. Composite resin is chosen because of its good adaptation, esthetics, and wear resistance. Incremental techniques are preferred because they reduce polymerization stress and provide optimal curing results. Tofflemire matrix is ​​used for stability and soft tissue protection.Conclusion: The selection of composite resin with an Incremental technique and the use of a Tofflemire matrix provides more optimal, aesthetic, and minimal risk of failure results for class II posterior tooth restorations.

Naazil Maharani An Nuur; Herman Budiyono

Bhinneka: Jurnal Bintang Pendidikan dan Bahasa 2026 Universitas Palan

This study was conducted with the aim of explaining the influence of the project based learning model assisted by four square on the ability to write argumentative texts of class XI students of SMA Negeri 12 Semarang and its implications in learning to write. The method used in this study is a quantitative quasi-experimental approach with the nonequivalent posttest-only control group design. This design was chosen to determine the difference in the ability to write argumentative texts between students taught using the project based learning model assisted by four square and students taught with ordinary or conventional learning models. The results of the study showed that there was an influence of the project based learning model assisted by four square on students' argumentative text writing skills through the non-parametric Mann-Whitney U test of 115.500, a Z value of -4.973, and a significance value (Asymp. Sig. 2-tailed) of <0.001. Because the significance is smaller than 0.05, the null hypothesis (H₀) is rejected. It can be said that there was a significant difference between the results of the argumentative text writing test of students in the experimental class and the control class. Based on this, the application of the project based learning model assisted by four square can be used as an alternative learning model that has a positive influence on the ability to write argumentative texts of class XI students and has implications for writing learning.

Thalita Hunafa Adianty; Rifaldini; Silvi Anugrah Wulandari; Madita Putri Utami

NALAR: Jurnal Pendidikan dan Kebudayaan 2026 Universitas 17 Agustus 1945 Semarang

Pendidikan karakter menjadi fokus penting dalam dunia pendidikan karena meningkatnya tantangan moral peserta didik di era globalisasi dan digitalisasi. Penelitian ini bertujuan untuk mendeskripsikan pelaksanaan pendidikan karakter di sekolah menengah, mengidentifikasi faktor pendukung dan penghambat implementasinya, serta menganalisis dampaknya terhadap perkembangan moral peserta didik. Penelitian ini menggunakan pendekatan kualitatif deskriptif yang dilaksanakan di SMK Plus Al-Ghifari. Subjek penelitian meliputi guru Bimbingan dan Konseling, wali kelas, dan siswa yang dipilih melalui teknik purposive sampling. Data dikumpulkan melalui wawancara mendalam semi-terstruktur, observasi, dan analisis dokumen sekolah, kemudian dianalisis secara tematik. Hasil penelitian menunjukkan bahwa pendidikan karakter telah diintegrasikan dalam proses pembelajaran dan budaya sekolah, dengan dukungan utama berupa kepedulian guru, kerja sama dengan orang tua, serta inisiatif peserta didik. Namun, implementasi masih menghadapi kendala seperti pengaruh lingkungan sosial, keterlibatan keluarga yang belum optimal, ketidakkonsistenan ketegasan pendidik, dan kesulitan adaptasi peserta didik baru. Penelitian ini merekomendasikan penguatan sinergi antara sekolah, keluarga, dan lingkungan untuk meningkatkan keberlanjutan dan efektivitas pendidikan karakter.

Dwi Rahmawati; Iqnatia Alfiansyah; Afakhrul Masub Bakhtiar

Jurnal Inovasi Pendidikan 2026 Lembaga Pengembangan Kinerja Dosen

This study aims to (1) describe the development process of the Smart Box I Obey the Rules media; (2) describe the validity of the Smart Box I Obey the Rules media; and (3) describe student responses to the Smart Box I Obey the Rules media. This study uses the ADDIE (Analyze, Design, Development, Implementation, and Evaluation) model. This research was conducted at the UPT SD Negeri 253 Gresik during the odd semester. The subjects were 25 students, 10 boys and 15 girls. Data collection techniques used included interviews, media expert validation questionnaires, material validation questionnaires, and student response questionnaires. The results of the study indicate that the Smart Box media I Obey the Rules achieved a validation result of 96,25% from media experts, categorized as very valid, a validation result of 98,75% from material experts, and a student response result of 96,8%, categorized as very good. Based on these results, the Smart Box learning media I Obey the Rules is declared valid and pravtical, making it suitable for use as a learning medium for Pancasila Rducation for first-grade elementary school students.

Aulia Azka Septyana; Lesa Paranti

Jurnal Riset Rumpun Seni, Desain dan Media 2026 Pusat Riset dan Inovasi Nasional

Dance instruction in schools still does not fully support students' ability to understand techniques and movement sequences independently. In the "Semarang Rumah Kita" dance material in grade VIII of SMP N 7 Semarang, the learning process tends to rely on classical methods guided by printed books. This condition indicates the need to develop more varied, interesting, and effective learning media. This study aims to develop and test the feasibility and effectiveness of the "Semarang Rumah Kita" dance video tutorial as a learning medium. The method used is Research and Development (R&D) which includes the stages of needs analysis, product planning, revision, and field trials. The research subjects were grade VIII students of SMP N 7 Semarang. Data were obtained through interviews, observations, validation questionnaires from material experts and media experts, and assessment of student practice. The data were analyzed using quantitative and qualitative descriptive approaches. The results of the study indicate that the developed video tutorial meets the criteria of very feasible and has been proven effective in increasing movement accuracy, cohesiveness, and student self-confidence. These findings are an innovative alternative to support dance learning and improve the quality of dance education in schools.

Rahmalia Ayu Isnaini; Ika Putra Viratama

Jurnal Insan Pendidikan dan Sosial Humaniora 2026 International Forum of Researchers and Lecturers

Science learning in elementary schools requires evaluation strategies that are able to measure conceptual understanding while enhancing students’ motivation and engagement. One of the contextual science topics in Grade VI that requires visualization is the adaptation of living organisms. However, science learning evaluation is still dominated by conventional assessment instruments that are less varied and have not optimally utilized digital technology. This study aims to examine the development of an interactive question bank based on Quizlet as an alternative assessment tool for science learning on the topic of adaptation of living organisms in Grade VI elementary schools. This study employs a qualitative approach using a literature review method by analyzing relevant scientific articles, books, and educational policy documents. The results of the review indicate that a Quizlet-based interactive question bank has the potential to improve the quality of learning evaluation through the use of varied and interactive questions accompanied by immediate feedback. The use of Quizlet also supports student-centered learning and aligns with the principles of meaningful assessment promoted in the Merdeka Curriculum.

Elya Riza Pahlevi; Arnelia Dwi Yasa; Nyamik Rahayu Sesanti

Jurnal Inovasi Pendidikan 2026 Lembaga Pengembangan Kinerja Dosen

This study was conducted to evaluate the numeracy skills of second-grade students in mathematics lessons involving addition and subtraction of currency. This research is classified as descriptive qualitative. Data collection methods included observation, document collection, and the use of student worksheets. The data analysis employed the Miles and Huberman technique. The data were collected in the form of student worksheets in mathematics lessons in second-grade students at Urek-Urek 2 Elementary School, Malang Regency, with 12 students participating. The analysis revealed three categories of student numeracy ability. These three categories represent numeracy ability groups, divided into low (0-55), medium (55-75), and high (75-100). Based on the results of the second-grade students' numeracy ability evaluation, it can be concluded that the majority of students at Urek-Urek 2 Elementary School have high numeracy ability. The results from the student worksheets indicate that three students are in the low numeracy ability category, two students are in the medium category, and seven students are in the high numeracy ability category. Referring to the questions given, students generally understood the context of the questions, which relate to everyday activities. This demonstrates their ability to think critically to solve problems.

Monalisa Noe; Perry Zakaria; Auli Irfah

Jurnal Riset Rumpun Matematika dan Ilmu Pengetahuan Alam 2026 Pusat riset dan Inovasi Nasional

This study aims to analyse the difficulties experienced by students in learning about flat-sided three-dimensional shapes. The research method employed is descriptive with a qualitative approach. The data collected in this study were obtained from students’ difficulty tests and interview results. The research subjects were Year 8 pupils at SMP Negeri 2 Ponelo Kepulauan in the 2024/2025 academic year. The interviews were conducted by selecting three questions related to difficulties in learning mathematics, with one student chosen as a respondent to be interviewed on 26 August 2025. The indicators used to assess students’ learning difficulties were: facts, principles, concepts, and operations. The research results indicate that students with the lowest marks demonstrated limitations in mastering all the indicators measured when solving mathematics problems on the topic of flat-sided three-dimensional shapes. During the interview, students with the lowest marks experienced difficulties despite the use of effective teaching methods. This was because they paid insufficient attention to what the teacher was explaining.