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Rodiah Rodiah; Romadlon Khusnul Kiro; Riskiyah Riskiyah

Jurnal Pendidikan Dirgantara 2024 Asosiasi Riset Ilmu Pendidikan Indonesia

Learning Islamic Cultural History (SKI) at Madrasah Aliyah presents unique challenges, particularly in increasing students' interest and learning outcomes. Conventional methods such as lectures and memorization often result in low student engagement, leading to suboptimal understanding and poor learning outcomes. To address this issue, this study implements project-based learning (PjBL) as an alternative approach to enhance student learning outcomes. This study examines the effectiveness of project-based learning in improving student achievement in SKI subjects at Madrasah Aliyah 1 Kampar, specifically in class XI Science. Using the Kemmis and McTaggart classroom action research (CAR) model, the research was conducted in two cycles, involving planning, implementation, observation, and reflection stages. Data were collected through learning outcome tests, observation sheets, interviews, and student and teacher questionnaires. Both quantitative and qualitative analyses were performed to comprehensively assess the effectiveness of this method. The findings indicate that implementing project-based learning positively impacts student learning outcomes. The average student score increased significantly from the first to the second cycle. Moreover, student engagement in learning activities improved, as seen in their active participation in discussions, material exploration, and teamwork on assigned projects. Additionally, this method helped students develop critical thinking, problem-solving, and collaboration skills essential in modern education. The study confirms that project-based learning is an effective strategy for enhancing SKI education in Madrasah Aliyah. These findings suggest that educators should adopt more innovative and interactive teaching methods to foster student engagement and deeper understanding in learning.

Merlyn Marsalina Ndaong; Augusta De Jesus Magalhaes; Antonius Bere; Yuditha Sofiana Kofi

SOSIAL: Jurnal Ilmiah Pendidikan IPS 2024 Asosiasi Peneliti Dan Pengajar Ilmu Sosial Indonesia

This study aims to increase the interest in learning history among ninth-grade students at SMP Sinar Pancasila Betun through the application of the role-playing method. The research problem addressed in this study is how effective the role-playing method is in increasing students' interest in learning history and what factors influence the success of this method. The study uses a classroom action research (CAR) method, consisting of four cycles. Each cycle includes stages of planning, implementation, observation, and reflection. Data collection instruments used include observation sheets and learning interest questionnaires. The results of the study show a significant increase in students' interest in learning after the application of the role-playing method. In the second cycle, the average student learning interest was at 66%, and it gradually increased to 81% by the fourth cycle. The discussion of these results indicates that the role-playing method not only increases students' interest in learning but also facilitates collaboration, active participation, and student creativity in the history learning process. Therefore, it can be concluded that the role-playing method is effective in increasing the interest in learning history among ninth-grade students at SMP Sinar Pancasila Betun.

Eva Mulida Hazana

Bhinneka: Jurnal Bintang Pendidikan dan Bahasa 2024 Universitas Palan

This study aims to analyze the effect of integrating the STEM (Science, Technology, Engineering, Mathematics) approach in science education on students' creativity and problem-solving abilities at SMPN 1 Cigombong. The STEM approach was implemented to provide an integrated learning experience, allowing students to connect science concepts with technology, engineering, and mathematics. The research method used is classroom action research (CAR), conducted in two cycles, with observation, tests, and interviews as instruments for data collection. The results showed that the implementation of the STEM approach improved students' creativity and problem-solving skills, as well as facilitated students in applying science concepts in daily life. Furthermore, students also demonstrated an increase in collaboration and communication skills. These findings contribute to the development of more relevant learning methods that meet the demands of 21st-century education in secondary schools.

Jejen Tabriji

Bhinneka: Jurnal Bintang Pendidikan dan Bahasa 2024 Universitas Palan

This study aims to create a fun learning environment to increase student activity in the third grade at SDN Gempol Kolot 2. The study used a classroom action research method with two cycles. Each cycle consists of planning, implementation, observation, and reflection stages. The results showed a significant increase in student activity after the implementation of more fun and interactive learning. In the first cycle, student participation in class discussions was only 60%, while in the second cycle it increased to 85%. Involvement in group activities also increased from 65% to 90%, and responses to learning materials increased from 55% to 80%. Additionally, students showed an increase in the desire to ask questions, rising from 50% to 75%. This study concludes that a fun learning environment can enhance student activity, positively influencing the quality of learning.

Bambang Mokhamad Akbar

Jurnal Arjuna : Publikasi Ilmu Pendidikan, Bahasa dan Matematika 2024 Asosiasi Riset Ilmu Pendidikan Indonesia

This study aims to improve the literacy skills of fifth-grade students at SDN Citarik III through the implementation of thematic learning. The method used in this research is Classroom Action Research (CAR), which was conducted in two cycles. Each cycle consisted of planning, action, observation, and reflection. The results of the study showed significant improvement in the students' literacy skills, reflected in the increased literacy test scores and active student involvement in group discussions. The thematic learning approach successfully enhanced students' reading, writing, and critical thinking skills. This improvement was more evident in the second cycle, where the majority of students showed significant progress in their literacy abilities.

Kartini Kartini; Nurmiati Nurmiati; Nisa Nisa

Reflection : Islamic Education Journal 2024 Asosiasi Riset Ilmu Pendidikan Agama dan Filsafat Indonesia

This thesis discusses the application of direct methods using flashcard media to improve Arabic vocabulary mastery of class VII MTsN Palopo. This research aims (1) to determine the ability to master Arabic vocabulary in class VII students at Madrasah Tsanawiyah Negeri Palopo before and after applying the direct method using flashcard media. (2) to determine the effectiveness of the direct method using flashcard media in improving Arabic vocabulary mastery for class VII Madrasah Tsanawiyah Negeri Palopo. This type of research is classroom action research, the data collection method is action observation, field notes, test sheets and documentation. The results of this research are (1) classroom action research conducted by researchers. It can be concluded that the direct method using flashcard media is effective for application to class VII students (Research Class) by seeing the increase in the results of students' mastery of Arabic vocabulary which increases through the application of the direct method using flashcard media. (2) The percentage increase in cycle I can be seen that of the 40 students, 18 students completed the percentage (45%), while 22 students completed the percentage (55%). As for cycle II, it can be seen that of the 40 students, 32 students completed the percentage (80%), while 8 students did not complete the percentage (20%). From cycle I to cycle II there was an increase in learning outcomes by (25%). Thus, in cycle II the learning outcomes are said to be complete.

Nisa Galuh Tiara; Anung Priambodo; Marsudianto Marsudianto

This study aims to improve students' speed skills through the implementation of the cone relay game method in Physical Education and Health (PJOK) for sixth-grade students at SDN Pakis 1. This research employs the Classroom Action Research (CAR) method, consisting of two cycles, where each cycle involves planning, action, observation, and reflection. The research subjects are 26 sixth-grade students. Data collection was carried out through speed skill tests and student activity observations. The results of the study show a significant improvement in students' speed skills following the application of the cone relay game method. In the second cycle, most students reached good and excellent categories in speed skills. Additionally, this method positively impacted students' motivation to participate in PJOK learning. Thus, the cone relay game can serve as an effective alternative method to enhance students' speed skills.

Qoidul Khair

Jurnal Inovasi Pendidikan 2024 Lembaga Pengembangan Kinerja Dosen

Social Studies (IPS) is a program in a lesson that has a scientific field so it is also called a scientific discipline. Social studies also has its own perspective that is integrated from all other subjects and also has a very broad discussion of human behavior that can be studied in detail and studied in depth. Basically social studies has a combination of a number of other subjects, for that social studies is a new field of study, which is then introduced to students. Of all social studies also has basic concepts that must know. For this reason, the purpose of this study is to describe the learning planning, and implementation of learning through cooperative learning model type NHT (Numbered Head Together) that can improve the basic skills of social studies and learning outcomes of classroom students. The method used in this research is Action Research. The results of this study showed an increase in each cycle 1- 3 namely; The value of learning planning becomes very good. The value of teacher performance in learning becomes very good. The achievement of basic social studies skills in students, namely, skillful reached 87%, which means that of the 8 indicators has been achieved as a whole. Increased student learning outcomes, for cycle 1 students who completed reached 20 of the total students, for cycle 2 students who completed reached 26 of the total students and cycle 3 students who completed reached 34.

Putri Indah Meilansari; Nurul Kusuma Dewi; Tri Susi Artina Wati

This research aims to measure the learning outcomes of class IV students at SDN Kertobanyon regarding plant body parts and their functions using a problem based learning model. This research involved 13 class IV students at SDN Kertobanyon using the Classroom Action Research (PTK) method. Data was collected through the pre-cycle, cycle I and cycle II stages. The research results show a significant increase in student learning outcomes. At the pre-cycle stage, the percentage of students whose learning outcomes reached the KKM was 38.5%. In the first cycle stage, the percentage of students whose learning outcomes reached the KKM was 46.1%. In cycle II stage, the percentage of students whose learning outcomes reached the KKM was 76.9%. The PBL model has proven to be effective not only in increasing understanding of science and science concepts, but also in developing students' social skills and learning motivation. Therefore, PBL is recommended as an effective learning model for science and science learning in elementary schools.

Gia Widi Ayuni; Syeilendra Syeilendra

Abstrak : Jurnal Kajian Ilmu seni, Media dan Desain 2024 Asosiasi Seni Desain dan Komunikasi Visual Indonesia

The purpose of this study is to find out students' dance skills after using a video platform in learning Galombang dance in class VII (A) SMP Negeri 22 Padang. This type of research is classroom action research. This research uses 2 cycles which include planning, implementation, observation and reflection. Data collection methods include observations, interviews and documents. The data was analyzed using a percentage formula. The results of the study prove that the use of visual media in dance education can increase learning outcomes and facilitate learning. It is said that students' abilities have increased from cycle I to cycle II, namely in cycle I the average score is 81.72, the percentage (44%) of students have achieved compliance, but (56%) of students. In the second cycle, students increased and reached KKM > 78, with an average score of 96.33 and the percentage (100%). Therefore, all students should achieve KKM > 78. It is known that practice in the classroom using props adds to the learning results of Galombang dance cultural arts students. In this way, video and audio platforms should be used to transform the teaching and learning environment to be more efficient, effective and engaging

Dinda Anggi Winarta; Faridha Nurhayati; Indra Bagus Lesmana

Student Research Journal 2024 Sekolah Tinggi Ilmu Administrasi (STIA) Yappi Makassar

Volleyball was still employed in the learning materials at the time of the handball material. Students became less engaged in their PJOK studies as a result, particularly with the content related to the handball invasion game. The aim of this study was to enhance the learning outcomes of 26 students in class V-A at SDN Lidah Wetan II Surabaya using classroom action research. The experimental research method was the research strategy employed in this investigation. The significant value of the pretest and posttest is 0.000, or less than 0.05, as can be seen from the paired simple t test results in the above table. The homogeneity and normality test indicates that the data is homogeneous and normally distributed. The paired simple t test on social skills yields a significant influence from the student's social skills test results, with a significance value of less than 0.05. The study's findings suggest that, in addition to producing a fun learning environment, handball invasion learning with rubber ball media can enhance student learning outcomes, focus and activity levels, and social skills development. In the end, learning results for students can be raised.

Apridilla Limadi Putri; Susmiarti Susmiarti

Imajinasi : Jurnal Ilmu Pengetahuan, Seni, dan Teknologi 2024 Asosiasi Seni Desain dan Komunikasi Visual Indonesia

2024 Efforts to Improve Student Learning Outcomes Using the PeerThis research aims to explain and describe efforts to improve student learning outcomes using the peer tutoring method in class X1 dance learning at SMA Negeri 5 PadangTutor Method in Class X1 Dance Learning at SMA  Negeri 5 Padang. The type of research carried out was classroom action research (PTK) which was carried out in 2 cycles. The research subjects were 36 students of class XI.F1 SMAN 5 Padang. The data collection techniques used were observation, documentation and data analysis. The results of this research show that learning dance using the peer tutoring method was successful in improving the learning outcomes of class XI students at SMAN 5 Padang. It can be proven that before using the peer tutoring method, the average student score in cycle I was below the KKM, namely 70.5 with a KKM of 80. Meanwhile, in cycle II, student learning outcomes using the peer tutoring method increased by an average of 80.5. So it can be concluded that the application of learning through the peer tutoring method can improve student learning outcomes at SMAN 5 Padang.

Kasih Septin Pangestu; Heny Kusuma Widyaningrum; Siti Khuzaimah

This research is motivated by the low level of student activity and learning outcomes in science and science learning. This research aims to increase student activity and learning outcomes in class IV SDN 02 Josenan by applying the creative problem solving (CPS) learning model. The research method used by researchers is classroom action research in collaboration with class IV teachers at SDN 02 Josenan, with a total of 29 class IV students. This research took place in 2 cycles. The techniques used in data collection are observation, tests, interviews, documentation. The research results show that implementing the Creative Problem Solving (CPS) learning model can increase student activity and learning outcomes in science and technology learning in class IV SDN 02 Josenan. Learning outcome data proves this. From cycle I to cycle II, student activity increased in cycle I by 67.42% to 83.14% in cycle II. The average score for student learning outcomes is 74.5, with the lowest score being 52 and the highest score being 97, while the percentage of completion of classical learning outcomes is 69.96%. In cycle II, the average score for student learning outcomes was 84.5, with the lowest score being 69, and the highest score being 100, and the percentage of completeness of classical learning outcomes was 89.65%.

Putri Regina Aprillia; Olan Yogha Pratama

Filosofi : Publikasi Ilmu Komunikasi, Desain, Seni Budaya 2024 Asosiasi Seni Desain dan Komunikasi Visual Indonesia

The problems in this research are inappropriate sound production techniques, such as still using chest breathing when singing, inappropriate intonation, unclear articulation, and inappropriate phrasing or sentence breaks in songs. This research aims to determine and describe efforts to improve choir abilities in class VII2 of SMP Negeri 42 Padang using the drill method. This research is classroom action research using the Kemmis and Mc Taggart model which was carried out in two cycles, each cycle consisting of four stages, namely: a) planning, b) implementation, c) observation and d) reflection. The results of this research indicate that the use of the drill method in the choir learning process in the choir team in class VII2 of SMP Negeri 42 Padang can improve students' ability to sing in a choir. This can be proven by obtaining an average score from the singing evaluation results. The average value obtained was pre-cycle 65%, cycle I 70.23%, and cycle II 75.71%.

Winarsih Winarsih

Mutiara : Jurnal Penelitian dan Karya Ilmiah 2024 STAI YPIQ BAUBAU, SULAWESI TENGGARA

This study is motivated by the low learning outcomes of students in Islamic Religious Education at SD Negeri 058101 Sumber Jaya, attributed to less varied teaching methods that fail to engage students effectively. The aim of this research is to explore and analyze the implementation of the Discovery Learning model in enhancing students' learning outcomes. The research method used is Classroom Action Research (CAR) conducted in two cycles, with 26 students as subjects. Data collection was carried out through tests and observations. The results showed a significant improvement in students' learning outcomes, with the completion percentage rising from 45.83% in the pre-cycle to 79.16% in Cycle I, and reaching 91.66% in Cycle II. The application of the Discovery Learning model proved effective in increasing student engagement and understanding of the material, as well as helping them develop critical and reflective thinking skills. This study concludes that the implementation of this learning model can serve as an effective strategy for enhancing the quality of education in elementary schools.

Raudah Raudah

Mutiara : Jurnal Penelitian dan Karya Ilmiah 2024 STAI YPIQ BAUBAU, SULAWESI TENGGARA

This study is motivated by the low learning outcomes of students in Islamic Religious Education at SD Negeri 056006 Pematang Buluh, which is attributed to the less varied teaching methods that fail to engage students effectively. The aim of this research is to explore and analyze the implementation of the Probing Prompting learning model in enhancing students' learning outcomes. The research method used is Classroom Action Research (CAR) conducted in two cycles, with 26 students as the subjects. Data collection was carried out through tests and observations. The results showed a significant improvement in students' learning outcomes, with the completion percentage rising from 65.38% in the pre-cycle to 80.76% in Cycle I, and reaching 96.15% in Cycle II. The application of the Probing Prompting model proved effective in increasing student engagement and understanding of the material, as well as helping them develop critical and reflective thinking skills. This study concludes that the implementation of the Probing Prompting learning model can serve as an effective strategy for enhancing the quality of education in elementary schools.

Diah Hairani Fajar; Kasianto Kasianto; Nurrachmat Nurrachmat

Akhlak : Jurnal Pendidikan Agama Islam dan Filsafat 2024 Asosiasi Riset Ilmu Pendidikan Agama dan Filsafat Indonesia

This study aims to improve students' learning outcomes in zakat learning through the Problem Based Learning (PBL) model. The method used is Classroom Action Research (CAR) with two cycles that include planning, implementation, observation, and reflection. The results of the study showed that the implementation of PBL improved students' understanding and participation. In cycle 1, learning motivation increased, but there were still students who were less active. Improvements in cycle 2, such as more intensive guidance and relevant case studies, showed a significant increase in students' understanding and involvement. In conclusion, PBL is effective in improving zakat learning outcomes, encouraging students to think critically, and understanding the concept of zakat in theory and practice.    

Sarni Sarni; Juliati Juliati; Ermawita Ermawita

Akhlak : Jurnal Pendidikan Agama Islam dan Filsafat 2024 Asosiasi Riset Ilmu Pendidikan Agama dan Filsafat Indonesia

This study aims to determine efforts to improve student learning outcomes about funeral prayers through demonstration methods in Islamic religious education learning. The subjects in this study were students who participated in teaching and learning activities in funeral prayers. The method used in this study was classroom action research. Data were collected using observation sheets and interviews. Data analysis was carried out using qualitative descriptive techniques. The results of the analysis in cycle I showed that as many as 85% of students got a complete score in the ability to understand the material about funeral prayers. While in cycle II as many as 99% of students got a complete score in the ability to demonstrate funeral prayers. The results of the study showed that the application of the demonstration method can increase student learning motivation in the material of funeral prayers. Therefore, it is recommended that the demonstration method be applied more in learning in schools so that it can increase student learning motivation and the overall quality of learning.    

Ade Brilliant Pratama; Faridha Nurhayati; Indra Bagus Lesmana

Inovasi Pendidikan dan Anak Usia Dini 2024 Asosiasi Riset Ilmu Pendidikan Indonesia

The passing ability of class 5 B students at SDN Lidah Wetan II/462 can be improved by learning football passing material using the learning together method in PJOK learning, based on the findings of two cycles of classroom action research. The increase in football passing ability from pre-cycle, cycle I to cycle II shows this. Football passing has an average value of 62.20 in the pre-cycle. The average score increased to 67.62 in the first cycle of student assessment results, and to 77.24 in the second cycle, a quite good change. It can be seen that this increase illustrates that students' soccer passing abilities have experienced quite good changes in each process.

Dimas Adi Nugroho; Faridha Nurhayati; Indra Bagus Lesmana

Dinamika Pembelajaran : Jurnal Pendidikan dan bahasa 2024 Lembaga Pengembangan Kinerja Dosen

This The aim of this research is to find out whether the drill training approach can improve the volleyball passing skills of class VI-D students at SDN Lidah Wetan II/462 Surabaya. The aim of this classroom action research is to improve basic passing technique skills in volleyball. The research population was 30 students, and each student was sampled using the Total Sampling method. Data was collected using the lower passing skills research rubric. The results of the analysis show an increase in volleyball underpassing skills with an average score of 57, so the pre-cycle completion score is 43%. Completeness increased to 60% with an average score of 78 in cycle I. In cycle II, there were 25 students who completed, and the students' completeness score again increased to 83% with an average score of 84.5. These results show the effectiveness of the drill method approach in improving volleyball bottom passing skills