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Kris Jernih Puspita Ziliwu; Sapnia Wahyu Ramadani Damanik; Novi Wulandari; Lerin Doloksaribu

Jurnal Ilmu Pendidikan, Bahasa, Sastra dan Budaya 2024 Asosiasi Periset Bahasa Sastra Indonesia

Elementary school students' interest in reading is an important aspect in the ongoing learning process. However, students' low interest in reading is a challenge for educators. This article aims to examine various creative learning strategies that can be applied to increase elementary school students' interest in reading. Using the literature review method, this article identifies and analyzes effective learning strategies in the context of basic education.

Iis Siti Salamah Azzahra

Prosiding Seminar Nasional Ilmu Pendidikan 2024 Asosiasi Riset Ilmu Pendidikan Indonesia

The development of Information Technology, Industrial Revolution 4.0, and the impact of the Covid-19 Pandemic have changed students' behavior and learning styles, making them more accustomed to using technological devices. However, their interaction with the physical environment is reduced, hindering their ability to predict and observe. Therefore, media is needed that encourages students' viewing abilities while maintaining interaction with the objects being studied. This research aims to provide an overview of an alternative microsite-based QRcode interactive digital learning media designed with procedures for its application in the language learning process, especially in audience language skills. The research method used in this paper is literature study and also uses quantitative descriptive methods. The research results show that currently an alternative media is needed to help improve language skills, especially viewers. In response to this need, this paper was written to provide an overview of the design of an interactive application to help increase viewing of elementary school students using QRcode and microsites. With this interactive media, it is hoped that students will become more interested and improve their viewing abilities.

Andriana Andriana

Prosiding Seminar Nasional Ilmu Pendidikan 2024 Asosiasi Riset Ilmu Pendidikan Indonesia

This research aims to explain the role of the use of technology in the world of education, especially for the performance of an elementary school educator. The expertise and skills of a teaching staff or teacher in operating technological systems at this time are very important in facing challenges in the era of the industrial revolution 4.0. However, in reality there are still many teaching staff who still lack knowledge in operating technology. In fact, with the use of technology, someone can provide a more concrete picture when presenting material in the learning process. Therefore, it is necessary to implement applications for increasing skills (up-skilling) or updating skills (reskilling) of human resources in order to form competent and competent people. able to innovate optimally in their field. The method used in this research is the literature method which is based on relevant references and then interpreted using the analytical description method, which starts with collecting data systematically and consistently, which is then analyzed, selected and combined to then draw conclusions. using deductive analysis of general problems and then drawing specific conclusions. Then combined with the direct observation method, the results of observations in several elementary schools in Takalar Regency.

Arini Hidayati; Alfi Alufiana Sari

Bilangan : Jurnal Ilmiah Matematika, Kebumian dan Angkasa 2024 Asosiasi Riset Ilmu Matematika dan Sains Indonesia

One of the causes of low student learning outcomes is the use of learning models that are monotonous and tend to be boring, so innovation in learning is needed. The integration of technology into the education and learning process reflects an innovative effort. One model that can make it easier for students to understand and can support technological developments is the blended learning model. Quipper School is an online learning platform that can be used in the blended learning model. This research aims to determine whether or not there is an influence of the blended learning model using Quipper School on the mathematics learning outcomes of class XI MA Nurul Jadid students. This research is quantitative research with a quasi experimental type. The subjects in this research were class XI MIPA 2, totaling 23 people as the experimental class and class XI MIPA 4, totaling 23 people as the control class. Based on the results of the Mann-Whitney U Test, it was found that Asymp. Sig. (2-tailed) of 0.000 is smaller than 0.05, meaning that  is rejected and  is accepted. Thus, it can be concluded that there is a significant influence from the blended learning model using Quipper School on the mathematics learning outcomes of class XI MA Nurul Jadid students.

Andi Setiawan

Jurnal Manajemen dan Pendidikan Agama Islam 2024 Asosiasi Riset Pendidikan Agama dan Filsafat Indonesia

This research aims to analyse the impact of modifications to the education system at Vocational School Darussalam Banyuwangi through empowering digital media and information skills in the Merdeka Curriculum. The main aim of this research is to analyse how digital media integration affects teaching methods, curriculum, and educational outcomes, as well as assess students' readiness to face future challenges. The research method used is a qualitative approach with a case study design. Data was collected through in-depth interviews with school principals, teachers, and students, classroom observations to observe the implementation of digital media in the learning process, and analysis of curriculum documents and teaching materials. Data analysis was carried out using thematic analysis techniques to identify main patterns and themes from interviews, observations, and documents. The research results show that integrating digital media into the Merdeka Curriculum has improved teaching methods by increasing interactivity and student involvement. In addition, empowering information skills helps students manage and utilize information sources effectively. Although there are challenges to implementation, such as the need for additional training for teachers and technical issues, this research identifies strategies that can overcome these obstacles and increase the effectiveness of the curriculum. This research provides valuable insight into the adaptation of the education system in the digital era and offers recommendations for improving the implementation of the Merdeka Curriculum in secondary schools.

Rovik Rovik; Asnar Asnar; Wingkolatin Wingkolatin; Jawatir Pardosi; Suryaningsih Suryaningsih +1 more

Student Scientific Creativity Journal 2024 Pusat Riset dan Inovasi Nasional

The purpose of this research is to find out how the Application of Children Learning In Science (CLIS) Learning Model in Civic Education Learning on the Material of Encouraging and Inhibiting Factors of National Unity and Unity for Students of Class XI IPS at MA Darul Ihsan Samarinda. This research uses descriptive qualitative research. The research subjects were the Principal, Civics Teacher, homeroom teacher, and students of MA Darul Ihsan Samarinda. Data collection techniques using observation, interviews, and documentation. The data analysis technique uses the Miles and Huberman model. Data validity using data triangulation. The results showed that the application of the learning model (CLIS) in learning civic education was well received by teachers and students, with a percentage of 61.22% agreeing from 20 respondents as reinforcement, besides that it made students able to argue and made learning less boring. In learning civic education, there are supporting factors including the availability of facilities and infrastructure and also adequate teaching staff, besides that, there are inhibiting factors including the unavailability of facilities and infrastructure such as LCDs that are not yet available in several classes so that it takes time to prepare for learning. This can make learning hours wasted. Efforts that must be made by the school to overcome problems in the learning process are to improve skills and complete school facilities.

Novita Alya Ananti; Ahmad Fauzan Al Ghifari; Lucky Purwantini

Jurnal Ilmu Kesehatan Umum, Psikolog, Keperawatan dan Kebidanan 2024 Asosiasi Riset Ilmu Kesehatan Indonesia

Stuttering is a disorder in language or speech in which a person is difficult or difficult to speak clearly and smoothly and someone who experiences stuttering or stuttering tends to extend or repeat a syllable. This research aims to explore more deeply the case of stuttering in early childhood. In addition, this study aims to find out the causes or factors that cause stuttering in the subject and find out what treatments have been done to cure the subject from stuttering. In this study, researchers used a qualitative research design with a case study method. The subject in this study is a boy with the initials ABA where the subject is 8 years old and the sampling technique in this study uses non-probability using purposive sampling. From the results of the research conducted, it was found that the subject often lengthened the consonant and vowel sounds. The subject also does not speak fluently or intermittently on several consonant letters, namely “B, G, and M”. The cause of stuttering in the subject is due to the neglect of the subject's parents since birth who are rarely involved in the subject's learning process.

Alvina Agustin; Ibnu Muthi

Jurnal Ilmu Sosial, Bahasa dan Pendidikan 2024 Pusat Riset dan Inovasi Nasional

This study have a purpose analyze the implementation of project-based learning in increased resilience elementary school students' reading skills, particularly in Indonesian language learning for third-grade students. The method used is a literature review, which collects and examines various relevant studies and sources. The results of the review show that project-based learning can provide more interactive and contextual learning experiences for students, leading to increased motivation and interest in reading. Additionally, this method promotes the development of critical thinking skills, creativity, and collaboration among students. By integrating projects into the learning process, students become more actively engaged and have the opportunity to apply their knowledge in real-world situations. Overall, the implementation of project-based learning has proven effective in enhancing third-grade students' reading skills in Indonesian language learning. This study offers practical implications for educators in designing and implementing innovative and effective teaching strategies, and underscores the importance of more active and participatory learning approaches in elementary education.

Liya Indriyani; Ibnu Muthi

Jurnal Pendidikan, Bahasa dan Budaya 2024 Pusat Riset dan Inovasi Nasional

This Research Is Motivated By Students' Low Understanding Of Mathematical Concepts Which Is Caused By The Learning Process Not Optimizing The Use Of Media When Learning Takes Place In Understanding The Concepts Of Learning Material And Not Giving Students Opportunities To Participate In Learning. This Research Aims To Improve Students' Understanding Of Mathematical Concepts Multiplication Pocket Media Is Able To Provide Details In The Form Of Existing Images, So That Students Are Able To Remember Them Better. Understanding The Concept Of Multiplication Calculation Operations. First, Restate The Concepts That Have Been Studied With The Following Example Questions. 5 X 4 = 4 + 4 + 4 + 4 + 4= 20. Most Students' Work Process Is Not Appropriate Because Students Do Not Re-Express Their Spelling Concepts Directly In The Results. Second, Classifying Objects Based On Mathematical Concepts.

Wulan Cahyaningrum; Sri Widiyanti; Lilik Sugiarto

Neptunus: Jurnal Ilmu Komputer Dan Teknologi Informasi 2024 Asosiasi Riset Teknik Elektro dan Informatika Indonesia

Javanese language is local content for levels from elementary to high school, the aim of learning Javanese is an effort to preserve Javanese culture. Therefore, to achieve these learning objectives, interactive learning media is needed according to students' needs. The researcher developed material introducing Javanese script, using animation media which was created with the aim of achieving the expected goals in the learning process. The results of this research are audio and video based which students can use in learning media. With this media, students can easily learn about the Javanese script presented by the teacher, this speeds up understanding of the material presented by the teacher.  

Khalimatus Sya’diah; Mukhammad Hendry Ansyah; Naila Adinda Habibah; Nafisa Putri Aji; Siti Masfuah

Algoritma : Jurnal Matematika, Ilmu pengetahuan Alam, Kebumian dan Angkasa 2024 Asosiasi Riset Ilmu Matematika dan Sains Indonesia

The aim of this research is to find out the results of the development of interactive media diorama metamorfosis against the learning results of IPAS. This research uses quantitative methods with the research method is quantitatively descriptive. The data gathering techniques used in this study include observations, interviews, and lifting. Subjects in this study are 2 teachers and 5 students of SD 2 Jurang. The analysis technique is quantitative descriptive analysis with the help of Ms. Excle data processing software. The research data obtained was carried out V Aiken test. Based on the above data, it can be known that the results of the validation test of teaching materials and media Diorama Metamorfosis carried out by the teacher as a validator obtained an average score of ≤ 0,82, which means that the data received can be said to be very valid, effective, and worthy to be a support for learning. Meanwhile, the results of the validation test conducted by 5 students obtained the same score that is about ≤ 0.88 so that it can be concluded that the results show very valid and effective data, so that can be used in the student learning process.

Shafa Yasinta Agustina; Riyan Abdul Aziz

Repeater : Publikasi Teknik Informatika dan Jaringan 2024 Asosiasi Riset Teknik Elektro dan Informatika Indonesia

Technology is currently developing at a very fast pace. The teaching and learning process in the field of education is greatly impacted by the ever-improving technology advancements. In order to spark students' interest in studying, a lot of schools and teachers are currently utilizing technology tools like interactive learning media. In order to increase students' enthusiasm in learning, teachers' inventiveness is equally crucial. Learning media is a crucial component that may draw students in and aid in their pursuit of the best possible learning outcomes. Engaging media helps pupils comprehend the lessons that are being taught. Therefore, the goal of creating interactive learning materials to present the solar system to pupils is to enable them to view the actual things rather than only envision them.

Latifah Nur Fitriana; Riyan Abdul Aziz

Repeater : Publikasi Teknik Informatika dan Jaringan 2024 Asosiasi Riset Teknik Elektro dan Informatika Indonesia

Technology is developing so quickly that it may have a significant impact on the way teaching and learning are done. Interactive multimedia-based learning materials play an important role in the teaching and learning process. The availability of educational media can make teaching easier for teachers and increase students' learning motivation. This research focuses on designing multimedia-based interactive learning media for introducing marine animals. Researchers found the problem that the learning process at TK BA Aisyiyah Grogol 2 still uses the lecture method and does not use technology. This causes students' interest in learning to decrease. The method applied in designing this learning media is the ADDIE method. The result of this research is an interactive learning media design that uses multimedia. It is hoped that this learning media can increase students' interest in learning and the learning process will become easier and more effective.

Fredirikus Timo; Rikhardus Bria Seran; Emilia Khristina Kiha; Anggelina Delviana Klau

Jurnal Pengabdian dan Keberlanjutan Masyarakat 2024 Lembaga Pengembangan Kinerja Dosen

Higher education is said to be of quality if the learning process takes place effectively and students gain experiences that are meaningful to themselves and beneficial to society and national development. The educational units that provide higher education are universities, one of which is the University of Timor. Every year, the University of Timor always searches for students through new student admissions which are carried out with socialization and promotional activities. This activity was carried out as a form of effort by the University of Timor to be able to provide information regarding new student admissions and to socialize a positive image to attract students' attention about the University of Timor. Socialization and promotional activities are carried out in the form of lectures, discussions and questions and answers. This activity was carried out at SMAN 1 East Tasifeto. The results of this activity went well and were able to increase students' interest in continuing higher education at the University of Timor as seen from their enthusiasm in asking further questions about how to register.

Nabilah Syadza Mahdiyyah

Bilangan : Jurnal Ilmiah Matematika, Kebumian dan Angkasa 2024 Asosiasi Riset Ilmu Matematika dan Sains Indonesia

Some students feel that mathematics is unnecessary, resulting in their interest in learning being low and learning outcomes also being low. To overcome this, one approach that can be taken is experiential learning. This approach is based on four phases, namely real experience, reflective observation, abstract conceptual, and active experimentation. The four phases involve students in the learning process through acting, reflecting, thinking and applying. The aim of this research is to describe the learning process carried out using an experiential learning approach to trigonometry material to improve student learning outcomes. The research was conducted on 35 class X students. The data collection methods used were tests and field notes. The research results show an increase in student learning outcomes in three aspects, namely student learning completeness which reaches a score of more than or equal to 75, students' activeness in asking questions, arguing and working together in groups, and students' enthusiasm in taking tests given by the teacher. In conclusion, the application of experiential learning in class X trigonometry material can improve student learning outcomes.  

Ndaru Hendrayana; Jati Sasongko Wibowo

Jurnal Elektronika dan Komputer 2024 STEKOM PRESS

Well-organized and methodical libraries can, either directly or indirectly, facilitate the teaching and learning process in the community in which they are housed. Manual searching takes a long time because libraries typically have a large number of reading books. Without a book search system, libraries will make it harder and take longer for patrons to find books since they will have to look through each book individually on the shelf. It is quite feasible to create an information retrieval system for libraries to make book searches easier. Based on the parameters or keywords entered, the content-based filtering approach of the library book search information retrieval system can present ten recommendations. The Complete Guide to Islam in Kafah has the highest similarity of 0.775 when it comes to the process of looking for books with religious categories and keywords related to Islam.

Ahmad Izzul Ito; Arina Manasikana

GARUDA : Jurnal Pendidikan Kewarganegaraan dan Filsafat 2024 International Forum of Researchers and Lecturers

Education is a process of developing all aspects of human life including knowledge, skills and character values. Western paradigms that enter Indonesia need to be sorted out, especially cultural deviations and Pancasila values. Strengthening character education seeks to shape student character to integrate Pancasila values, in order to create a generation with character, nationalist spirit, and global competence. The independent curriculum aims to realize Pancasila students through the implementation of the Pancasila Student Profile which is divided into six dimensions, namely faith, devotion to God Almighty and noble character, critical thinking, global diversity, independence, creativity, and mutual cooperation. This research used a descriptive qualitative approach. Data collection was done through observation, interviews, and documentation. Data analysis includes data reduction, data presentation, and conclusion drawing. The results showed that the implementation of student character education at SDN 2 Balerejo was carried out through learning activities, extracurricular activities, habituation, and the Student Character Education Strengthening Project. Supporting factors include school commitment, parental support and active student participation. However, there are some obstacles such as the lack of literacy, students' interest and willingness, and the low role of parents. This study suggests increasing school program innovation, improving parental support, and optimizing the learning process. Thus, it is expected that the Pancasila Student Profile can effectively shape students' character in accordance with the values of Pancasila and can be actualized in daily activities.

Sopiah Sopiah; Handri Dian Wahyudi; Fitriana Fitriana; Etta Mamang Sangadji

Jurnal Pengabdian Masyarakat Terapan 2024 Lembaga Pengembangan Kinerja Dosen

21st century teachers are required to be professional, required to have a combination of 4 main skills, namely: academic, professional and social skills to educate and teach students effectively and efficiently. Increasing teacher academic competence is very important in supporting students' preparation for the 21st century generation, in addition to other competencies. Academic competency includes mastery of material and how to convey that material effectively and efficiently. This Community Service Activity (PKM) aims to improve teacher academic competence through training and mentoring activities with Project Based Learning (PJBL) and Problem Based Learning (PBL) learning models. The PKM method used is a service learning process. Participants in PKM activities are teachers from SMAN 1 Purwosari, Pasuruan Regency. Data was collected using techniques: observation, interviews, tests and questionnaires. The results of PKM activities show an increase in teacher academic competence regarding 2 learning models (PJBL and PBL). The teacher's response after participating in PKM activities was very good and positive and they even recommended similar activities in 2025.

Muhammad Husnu; Ahmad Yusri; Muhamad Ridwan; Suhaeli Robbi Awaludin

Publikasi Para ahli Bahasa dan Sastra Inggris 2024 Asosiasi Periset Bahasa Sastra Indonesia

This paper aims to show the Simple project-based learning in Teaching speaking, success. English and student attention using techniques during the learning process. quantitative data Experimentally conducted and collected using pre-study, treatment, and post-study techniques Offer multiple-choice tests before and after applying the technique. Although the data are qualitative, Utilize surveys by distributing surveys to students and teacher also conducting multiple related interviews to simple project-based learning. Only test results before applying the technique 65% of the students are proficient in speaking English, but after demonstrating The technique, it improved the student's English speaking ability to 89%. On the other hand, student analysis Studies have also shown the Simple project-based learning in Teaching Speaking techniques are effective to Improve the students' English skills. Application of Simple project-based learning Techniques in Learning For this reason, improving your English, especially your speaking skills, is the right strategy to improve your students' skills. Techniques can turn abstract concepts into reality in the classroom.  

Balya Fauzia Sya’roni

Modem : Jurnal Informatika dan Sains Teknologi 2024 Asosiasi Profesi Telekomunikasi Dan Informatika Indonesia

This research aims to analyze the influence of AI Chat GPT in completing practicum reports by students of the Informatics Engineering Study Program at Muhammadiyah University of Ponorogo. The background to this research is based on the increasingly rapid development of AI technology, offering various conveniences in various fields, including education. The aim of the research is to analyze the extent to which Chat GPT influences students' ability to prepare practical reports effectively and efficiently. The research method used is a quantitative method by collecting data through a questionnaire using a Google form which was distributed to active students of the Informatics Engineering study program at Muhammadiyah University of Ponorogo. The results of this research show that Chat GPT significantly increases students' understanding of practical material, helps students solve problems encountered in preparing reports, and reduces the time needed to complete reports. The implication of this research is the importance of integrating AI technology in the learning process to increase student academic effectiveness and efficiency. However, appropriate policies are needed to avoid excessive dependence on this technology.