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Menampilkan 1–3 dari 3 artikel
Bilingual Story Apps for Heritage Language Maintenance: Breaking Language Loss Barriers
Nurasia Natsir
; Yuliyanah Sain
Proceeding of the International Conference on Global Education and Learning
Vol 2
, No 2
(2025)
Heritage language loss among immigrant and diaspora communities represents a critical challenge to cultural identity, intergenerational communication, and cognitive diversity. Traditional heritage language maintenance approaches face significant barriers including limited resources, lack of qualified instructors, geographic dispersion, and competing demands of dominant language acquisition. This study investigates the effectiveness of bilingual digital story applications as innovative tools for...
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Improving Student’s Vocabulary Mastery Through Crossword Games
Yuliyanah Sain
; Eka Setyowati
Jurnal Ilmu Sosial, Bahasa dan Pendidikan
Vol 4
, No 2
(2024)
This research aims to improve English learning outcomes through the application of the Crossword puzzle strategy. Type of classroom action research (CAR). The sequence of research activities includes: (1) planning, (2) Implementation, (3) observation, (4) documentation. This classroom action research was conducted at SMP N 5 KENDARI. of class VIII, which consisted of 35 students, they were 16 male and 19 female students. And in collecting data, the researcher used observation technique, tests me...
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Meningkatkan Kemampuan Sosial Anak TK Kelompok B Melalui Permainan Tradisional Kabadi-Kabadi
Tri Indah Rusli
; Nur Cahaya
; Nurul Idhayani
; Wa Ode Sari Amalia
; Yuliyanah Sain
Jurnal Riset Ilmu Pendidikan, Bahasa dan Budaya
Vol 2
, No 2
(2024)
This research aims to improve children's social skills through implementing the Kabadi-kabadi Traditional game in Group B TK Ar-Rahman Tobengeano, North Kolaka Regency. The research uses a classroom action research (PTK) design with two cycles. The research subjects consisted of 16 children in Group B TK Ar-Rahman Tobengeano. Data is collected through observation and documentation of the learning process. The results showed that the implementation of the ball maze game significantly improved chi...
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