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Alamsyah Alamsyah; Apriliano Chandra Diva; Irwan Syah; Alif Kautsar; Mustofa Abi Hamid

Jurnal Sadewa : Publikasi Ilmu Pendidikan, Pembelajaran dan Ilmu Sosial 2023 Asosiasi Riset Ilmu Pendidikan Indonesia

The author provides training and guidance aimed at improving student competence in terms of communication, creative thinking, collaboration and creativity at the 2023 national level Ki Hajar STEM activities. This research uses quantitative research methods with a quasi-experimental type. There are two stages in this research, the preparation stage, namely the preparation stage before the competition and the implementation stage, namely the stage of participating in the Kihajar STEM competition activities. The innovation they created, namely a cellphone device or automatic sprinkler based on solar cells, increased their abilities in terms of creativity and were able to work together in making this cellphone device which was used as a tool to compete in the Kihajar STEM competition. 4C competencies consist of critical thinking competencies, creativity competencies, communication competencies and collaborative competencies.

Alamsyah Alamsyah; Apriliano Chandra Diva; Irwan Syah; Alif Kautsar; Mustofa Abi Hamid

Jurnal Sadewa : Publikasi Ilmu Pendidikan, Pembelajaran dan Ilmu Sosial 2023 Asosiasi Riset Ilmu Pendidikan Indonesia

The author provides training and guidance aimed at improving student competence in terms of communication, creative thinking, collaboration and creativity at the 2023 national level Ki Hajar STEM activities. This research uses quantitative research methods with a quasi-experimental type. There are two stages in this research, the preparation stage, namely the preparation stage before the competition and the implementation stage, namely the stage of participating in the Kihajar STEM competition activities. The innovation they created, namely a cellphone device or automatic sprinkler based on solar cells, increased their abilities in terms of creativity and were able to work together in making this cellphone device which was used as a tool to compete in the Kihajar STEM competition. 4C competencies consist of critical thinking competencies, creativity competencies, communication competencies and collaborative competencies.

Emira Hayatina Ramadhan; Hindun Hindun

Jurnal Bahasa, Sastra, Budaya, dan Pengajarannya 2023 Pusat Riset dan Inovasi Nasional

The development of the times is so fast that the role of education becomes very important in helping students to have a high skilled side.  The use of project-based learning models is one way to help students think creatively. This learning model is often called project-based learning which is included in the independent curriculum. The project-based learning model is designed to facilitate the development of students' creativity skills through the application of real projects that are relevant to the learning material.  This research uses a qualitative method based on literature study. The data contained in this study comes from previous studies that have been documented in the form of journals and books.  The results showed that the application of project-based learning model was significantly able to improve students' creative thinking ability. Students showed improvement in the ability to formulate new ideas, solve complex problems, and collaborate effectively. In addition, they developed positive attitudes towards learning, increased motivation, and experienced improvements in the understanding of learning concepts. This research contributes to understanding the use of project-based learning model, as an effective strategy to enhance students' creativity in educational contexts. The application of the findings in this study can help educators and policy makers    

Alfadilla Khunaini; Alfina Sri Rahayu DNS; Dewi Sri Woenlandari; Beny Benyamin Situmorang

Jurnal Riset dan Inovasi Manajemen 2023 International Forum of Researchers and Lecturers

This research investigates the impact of training and development on employee performance in the digital era. The initial focus was on the positive effects of training, which has been shown to improve employee performance through improving technological skills, facilitating adaptation to technological change, and stimulating creativity and innovation. On the other hand, the important role of employee development in the digital era is also manifested by continuing to improve skills, empowering personal and professional aspects, and increasing employee engagement and satisfaction. Finally, the integration of training and development creates synergies between skills, addresses skills gaps, and drives increased productivity and innovation. The results of this research provide insight into the urgency of investing in development and training as the main strategy for capturing worker energy amidst the dynamics of the ever-growing digital era.  

Chusnul Rofiah; Sapto Roedy Widijanto

Jurnal Pelayanan dan Pengabdian Masyarakat Indonesia (JPPMI) 2023 Sekolah Tinggi Ilmu Administrasi Yappi Makassar

This community service activity shows that the Puskad business incubator as part of the community can remain closely connected with the community that gave birth to it. For example, the problem of poverty which continues to haunt social life must continue to be eradicated. This can be alleviated, for example, by entrepreneurship or business development. Meanwhile, business development continued to develop over time, resulting in the rise of social media. With this service, we can see that people must share knowledge and experience with each other so that we can develop together. Therefore, answers from academics to problems and society can be displayed here. Using the participatory action research method, it was found that the way to increase the younger generation's understanding and knowledge of social media is to start with interaction. The differences that arise from social media training can be seen through the accuracy of conveying information to the appropriate target audience, equipment and communication facilities between creative actors, and budget conditions to meet the training and creativity needs of the community. The results of content creator training for entrepreneurs are: 1) Improved Communication Skills; 2) Increased Brand Awareness; 3) Increase interaction with customers; 4) Increase Conversions and Sales; 5) Marketing Cost Savings

Rosi Silawati; Susmiarti Susmiarti

Student Scientific Creativity Journal 2023 Pusat Riset dan Inovasi Nasional

The aim of this study is to provide a detailed account of the exhaustive methodology employed in the XI IPS 1 SMA Negeri 1 Ulakan Tapakis course to enhance the learning experience and cultivate students' enthusiasm for the study of dance culture. This investigation is classified as descriptive qualitative research, and its data collection methods include documentation, interviews, and observation. According to the results, the holistic approach utilized in class XI IPS 1 at SMA Negeri 1 Ulakan Tapakis comprised several interdependent elements, such as learning objectives, method selection, and learning media selection, all of which were in accordance with the content or learning material, teachers, and students. These components are intended to foster increased student participation and creativity in the educational process. By promoting students' ability to identify, understand, value, and implement the information presented by the instructor, this methodology guarantees the successful achievement of the Dance Culture educational goals. Class XI IPS 1 SM A N 1 Ulakan Tapakis demonstrates the implementation of a comprehensive approach to dance culture education by employing learning videos, PowerPoint presentation applications, and jigsaw method-based group discussions. Students are not only emotionally stimulated, but also intellectually, sensually, and physically enriched through the implementation of this methodology.

Ferawati Artauli Hasibuan; Tetti Hasibuan

Concept: Journal of Social Humanities and Education 2023 Sekolah Tinggi Ilmu Administrasi Yappi Makassar

The development of increasingly sophisticated technology requires every individual to be able to understand and apply this technology in everyday life. For this reason, higher creativity is needed in order to be able to think creatively in discovering new things, be it new methods or works and especially being able to solve the problems at hand. Thus, in lectures every student is required to be able to understand lecture material well so that it can be practiced in his life later. One of the methods used to solve this problem, in this study, will be learning using the STEAM method through Project Based Learning (PjBL) for students in semester II (two) of the civil engineering study program. PjBL-based STEAM learning is expected to foster student creativity, especially in creating new works through a project being worked on. The purpose of this study was to find out how effective the use of the PjBL-based STEAM learning method was at the student level, and to find out how student creativity was after the action, whether it increased or not. The research method used is the class action method. Based on the results of the study, it was concluded that the application of the PjBL-based STEAM learning method was feasible for use in the learning process and it was suggested that it could be implemented for further learning. Student creativity has increased through the application of STEAM. This can be seen from the increase in the percentage of student skills for each component observed, namely 12.38% from cycle I in the fairly good category to cycle II in the good category.

Fadli Agus Triansyah; Ilham Muhammad

Jurnal Insan Pendidikan dan Sosial Humaniora 2023 International Forum of Researchers and Lecturers

Project-based learning encourages students to develop collaboration, communication, problem solving, critical, and creativity skills. This model is widely used at the level of educational units such as junior secondary education and upper secondary education and even higher education. The aim of this research is to capture the research landscape related to Project-Based Learning in high school. The method used is bibliometric analysis. The data is obtained from the enhanced Scopus database. The results showed that the number of publications related to Project-Based Learning in high school increased every year from 2017 to 2022. The highest number of documents were in Indonesia and the United States, the highest number of documents were in institutions or universities in Indonesia. The research focuses are 1) Problem-Based Learning and Student; 2) Project-Based Learning, e-learning and STEM; 3) high school and inquiry based discovery learning.

hilmi ana utami; Wardhani, Novia Wahyu

Jurnal Global Citizen : Jurnal Ilmiah Kajian Pendidikan Kewarganegaraan 2023 Prodi PPKn Universitas Slamet Riyadi

Along with the development of increasingly advanced technology, the sense of nationalism of the millennial generation is decreasing because it is influenced by western culture. To overcome this, it is necessary to have a solution. To overcome this, Indonesian citizens, especially the millennial generation, need to be given more understanding of the archipelago's insight by means of Citizenship Education at every level of education, even up to universities in which they learn about the archipelago. The role of insight into the archipelago is as a guide, motivation, encouragement, and signs in finding all policies, decisions, actions, and actions for state administrators at the central and regional levels as well as for all Indonesian people in the life of society, nation and state. In addition, it can shape the nation's mental attitude which includes creativity, taste and initiative in an integrated manner. The insight of the archipelago as a unifying tool for the nation is proven in its function of fostering a sense of nationalism based on socio-cultural diversity and the geographical location of the Unitary State of the Republic of Indonesia. With an increased understanding of the archipelago's insight, millennials are more tolerant and appreciate the services of the heroes.

Nike Ferolin Gebze; Diah Harmawati; Hariani Fitrianti

Ta'rim: Jurnal Pendidikan dan Anak Usia Dini 2023 Sekolah Tinggi Agama Islam Yayasan Pendidikan Ilmu Qur'an Baubau

The purpose of this study aims to find out the improvement with the application of coloring activities based on Papuan local wisdom for the 2022/2023 academic year. This research is a classroom action research and was carried out for 2 cycles. Each cycle consisted of 4 stages, namely planning, implementation, observation, and reflection. The research subjects were group B children of TK Melati Sanggar Merauke Learning Activities for the 2022-2023 school year, a total of 12 children consisting of of 6 boys and 6 girls. Data collection techniques used observation and documentation. The instruments used were observation sheets of children's creativity abilities and observation sheets of student and teacher activities. Data analysis used descriptive statistical data analysis. The results showed that through coloring activities based on Papuan local wisdom it could improve children's creative abilities. This could be shown from the success of learning in the minimal category of developing according to expectations or three stars increasing from 16.67% in pre-cycle to 83.33% in cycle I and 83 .33% in cycle II. In addition, there was also an increase in student activity with an active category of 50% in cycle I, an increase of 83.33% in cycle II, and teacher activity in the learning process increased with a good category of 85.71% in cycle I to 100% in cycle II. So it can be concluded that coloring activities based on Papuan local wisdom can improve creativity abilities in children aged 5-6 years at Melati Kindergarten, Merauke Learning Activity Center.

Delia Maharani

Jurnal Inovasi Ilmu Pendidikan 2023 Pusat Riset dan Inovasi Nasional

Writing skills are a skill on which the text is carried on. Writing also has the advantage of being an indirect means of communication but only one - way communication between the writer and his reader. The flap book's lift leads to a teaching based on the creation of interactive illustrated books, and it has pictures and texts in it by means of a paper technique that can close or can be referred to by a windowless book. The purpose of this study is to know the increasing skill of writing the story from the flap book of the class iii students in the teachers' swing. The approach used in this study is a quantitative approach using a type of experimental design quasi with a non-invasive control group design. The design has two randomly selected groups, each given the same treatment in pretests, treatment and posttests. The study subject is a class iii student of 52 children with details of 26 children as an experiment group and 26 children as a control group. The validity of the instrument using brivate Pearson. The data collection technique used is the tests and observations used to measure the students' storywriting skills. The normality and homogenity tests Shared colmogorov snov and the levene test for equality. Hypothetical testing USES the independent formula of t-test samples with help SPSS 15 for Windows with value value < 0.05. Hypothetical testing identified the value of sig. (2-tailed) by 0.004 < 0.05, the basis for decision-making in the independent test of t-tests can be concluded that there is a significant and correct difference between the experimental group and the control group. Experimental groups get a much higher value increase compared with the control group. The experimental group with a 10/15 27 pretest while its posttest scores rose to 14.08. The control group pretest scores 10.12 while its posttest scores are 12.23. This proves that the flap book's elevator teaching materials can provide an increased listening skill for class iii students. With the use of the flap book's lift, students are able to re-foster students' attention, interest, and creativity in learning, sharpening and getting used to storywriting skills.

Sadariani Zebua; Mortan Sibarani

Sinar Kasih: Jurnal Pendidikan Agama dan Filsafat 2023 Sekolah Tinggi Teologi Injili Arastamar (SETIA) Ngabang

Increasing the creativity of Christian religious education teachers through the development of digital learning materials is urgently needed because without developing digital learning materials, PAK teachers will experience a lag in digital information. This study aims to investigate the development of digital learning materials that can increase the creativity of Christian religious education teachers. In the digital era that continues to grow, the use of technology in Christian religious education has great potential to create a more interesting and effective learning experience. This study uses a type of qualitative research and involves literature studies to gain an in-depth understanding of the integration of Christian religious values in digital learning. The results of the study show that the development of digital learning materials can provide significant benefits in increasing the creativity of Christian religious education teachers. By integrating Christian religious values, teachers can create more innovative and creative teaching methods. The use of technological resources such as multimedia, video, and interactive software allows teachers to extend learning materials and create more engaging learning experiences for students.