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Ayu Novirianti; Ika Putra Viratama

Jurnal Pendidikan Kimia, Fisika dan Biologi 2026 Asosiasi Riset Ilmu Pendidikan Indonesia

The development of information technology requires innovative learning media to improve the quality of instruction in elementary schools. One technology-based learning medium that can be utilized is Kahoot as an interactive quiz. This study aims to describe the implementation of Kahoot in science learning on the topic of plant structure and functions and its effects on students’ conceptual understanding, learning activeness, and motivation in fourth-grade elementary school students. This research employed a descriptive approach with data collection techniques including observation, learning outcome tests, and documentation. The results indicate that the use of Kahoot creates a more interactive and engaging learning environment, increases students’ active participation, and enhances their understanding of plant structure and function concepts. In addition, Kahoot is effective as an evaluation tool because it provides immediate feedback and presents learning outcomes quickly and systematically. However, the use of Kahoot also has limitations, particularly its dependence on the availability of digital devices and stable internet access. Therefore, Kahoot can be used as an innovative alternative learning medium, provided that school conditions are considered and it is combined with other learning methods to optimize science learning.

Rimba Rahmawati; Ika Putra Viratama

Jurnal Insan Pendidikan dan Sosial Humaniora 2026 International Forum of Researchers and Lecturers

Technology-based learning media have now become a primary choice in supporting the learning process in elementary schools, in line with the development of the digital era and the growing demand for more innovative learning approaches. The utilization of technology in education is expected to enhance the quality of teaching and learning processes and encourage active student engagement. One technology-based learning medium considered effective and engaging is BrainPOP, a digital learning platform that presents educational content through interactive animated videos, quizzes, simulations, and various supporting activities designed to suit the characteristics of elementary school students. The selection of BrainPOP is based on its advantages in increasing students’ learning interest, facilitating the understanding of abstract concepts by making them more concrete, and enhancing students’ motivation and retention of learning materials. The visual, communicative, and interactive presentation of content enables students to learn in a more enjoyable and less monotonous manner. This medium is capable of creating an engaging, effective, and student-centered learning atmosphere, thereby fostering an active, creative, and enjoyable learning environment. Therefore, the use of BrainPOP in the learning process is expected not only to improve students’ learning outcomes but also to optimally and sustainably develop their interest, motivation, and engagement in learning.

Agussalim Agussalim; W, Muhammad Fahreza; Radjab, Andi Mulyadi

International Journal of Educational Evaluation and Policy Analysis 2026 Asosiasi Riset Ilmu Pendidikan Indonesia

This study investigates the implementation of the PAIKEM Gembrot model to enhance the literacy, numeracy, and creativity of fifth-grade students at UPT SDN Unjuruiya No. 45 in the Selayar Islands. Using a two-cycle classroom action research design—comprising planning, action, observation, and reflection—data were collected through tests, observations, and documentation to obtain comprehensive information on both learning processes and outcomes. In Cycle I, only 40% of students met the mastery criteria, largely due to their initial adjustment to the new learning approach and limited engagement in collaborative activities. After refining instructional strategies in Cycle II, including the use of more varied learning activities, concrete and contextual learning media, structured group discussions, and closer teacher guidance, student learning outcomes improved dramatically, with 100% of students achieving mastery. In addition, students showed increased participation, confidence, and motivation during classroom interactions. These results demonstrate that PAIKEM Gembrot effectively strengthens students’ abilities to comprehend information, apply numerical reasoning, and express creativity through active and meaningful learning experiences. Therefore, the PAIKEM Gembrot model serves as a promising and contextually relevant alternative for improving elementary science learning, particularly in island-based schools with limited educational resources.

Erwin, Moh. Erwin Budiana

Inspirasi Dunia: Jurnal Riset Pendidikan dan Bahasa 2025 Universitas Maritim AMNI Semarang

Based on observation data, it can be seen that science learning in elementary schools still does not improve student learning outcomes. This is because the learning is still teacher-centered or learning that is centered on the teacher (the teacher is active while the students are passive) and the use of learning media is still lacking. This can cause the impression of boring learning and can result in low student motivation which has an impact on student learning outcomes in learning. Therefore, a study was conducted on the use of role-playing tools in improving science learning outcomes about the motion of objects and energy. The purpose of this study was to improve science learning outcomes about the motion of objects and energy by using teaching aids. This study used classroom action research (CAR). The research subjects were grade III students of SD Negeri 06 Dobo, Aru Islands Regency, Maluku. The results of the study showed that the use of role-playing tools can increase (1) student activity in learning, (2) increase teacher activity, (3) Improve student learning outcomes in science learning about the motion of objects and energy. Based on the results of the study, it can be concluded that the use of teaching aids can improve student learning outcomes in science learning about the motion of objects and energy. Suggestions that can be given in this study are that student learning outcomes can be improved through other learning methods and media.

Eka Maulidia; Muhammad Suwignyo Prayogo; Tsania Nailal Ilfa; Adellia Saputri

Jurnal Cakrawala Pendidikan dan Biologi 2025 Asosiasi Riset Ilmu Pendidikan Indonesia

Science learning in elementary schools plays a vital role in fostering scientific thinking, curiosity, and critical thinking skills from an early age. However, classroom practices are still dominated by conventional methods that make students passive and less motivated, which affects their understanding of abstract concepts such as the states of matter and their changes. This study aims to describe the effectiveness of using Canva as an interactive learning medium to enhance the motivation and learning outcomes of fourth-grade elementary school students on the topic of states of matter and their changes. The research employs a qualitative descriptive method through literature review and theoretical experimentation. The study involved reviewing various scientific sources and conducting a simulated Canva-based learning activity that visualized changes in the states of matter through images, animations, and simple classroom experiments. The findings reveal that using Canva encourages active student participation, clarifies abstract science concepts, and creates an engaging learning experience. Canva has proven to be an effective and innovative medium that supports the principles of the Merdeka Curriculum, emphasizing creativity, collaboration, and independent learning.

Nurul Qolbi; Adrias Adrias; Aissy Putri Zulkarnaen

Pentagon : Jurnal Matematika dan Ilmu Pengetahuan Alam 2025 Asosiasi Riset Ilmu Matematika dan Sains Indonesia

This study aims to examine the effectiveness of the scientific approach in improving Natural Sciences (IPA) learning outcomes among Elementary School students. The method used is a literature review with a descriptive qualitative approach by analyzing various scientific sources such as journal articles, books, and relevant research reports from the past five years. The findings indicate that the scientific approach has a positive impact on students' understanding of science concepts, critical thinking skills, as well as motivation and engagement in the learning process. This approach encourages students to actively participate in scientific processes through the stages of observing, questioning, experimenting, reasoning, and communicating. These stages help make learning more meaningful, contextual, and aligned with students’ cognitive development. However, its implementation still faces several challenges, such as limited facilities and infrastructure, constrained instructional time, and the lack of teacher training in applying this approach effectively. Therefore, support from various stakeholders—including schools, government, and the community—is needed to overcome these obstacles and enhance the quality of science education. Overall, the scientific approach is considered effective in creating interactive, reflective, and student-centered science learning at the Elementary School level.

Ridha Uli Utami Margolang; Meyliana Perwita Saragih; Arin Huwaida; Syahrial Syahrial

Jurnal Inovasi Pendidikan 2025 Lembaga Pengembangan Kinerja Dosen

This study aims to identify the problems of learning methods of Natural and Social Sciences (IPAS) in grade IV students of SDN 060866. The results showed that conventional teacher-centered learning methods were still dominant, causing low student interest and learning outcomes. Most students have not reached the Minimum Completion Criteria (KKM) with a percentage of completeness of only 25%. Teachers face obstacles such as lack of student interest, a less conducive learning environment, and limitations in applying innovative learning methods. To overcome this, teachers plan to implement project-based learning methods that are more interactive and relevant to students' daily lives. This study concludes that more varied and student-centered learning strategies are needed to improve students' motivation and learning outcomes.

Diyah Andini Kusumastuti; Umi Mahmudah

Inovasi Pendidikan dan Anak Usia Dini 2025 Asosiasi Riset Ilmu Pendidikan Indonesia

The era of digitalization has a significant impact on various aspects of life, including education. However, the existence of traditional games is increasingly eliminated due to technological developments. This study examines the implementation of the traditional game of ball ball as an interactive learning medium of the earth's gravitational force for elementary / middle school students. Using  the Systematic Literature Review (SLR) method, this study identifies the benefits of the game of ball ball in improving students' understanding, motivation, and learning outcomes through a fun and interactive approach. The results of the study show that the ball game is able to integrate the concept of the earth's gravitational force in a simple but effective way. The game also facilitates the development of students' cognitive, psychomotor, affective, social, and spiritual aspects. The use of the game of ball in learning not only increases students' interest but also creates an inclusive and collaborative learning environment. The conclusion of this study confirms that the traditional game of bekel ball is an innovative and relevant learning medium in teaching physics concepts, especially the earth's gravitational force. The practical implications can be used as a guideline for educators to develop learning strategies based on local wisdom that support in-depth conceptual understanding. Further research is recommended to explore the potential of other traditional games in the learning of complex science concepts.

Dede Supriadi

Konstanta : Jurnal Matematika dan Ilmu Pengetahuan Alam 2024 International Forum of Researchers and Lecturers

This study examines the effectiveness of the experimental method in improving the learning outcomes and learning motivation of third-grade elementary school students in science subjects. The research employed a quasi-experimental design with a pretest-posttest control group design, involving an experimental group taught using the experimental method and a control group taught with conventional methods. Data were collected using tests, questionnaires, and observation sheets. The findings reveal that the experimental method significantly enhances both learning outcomes and motivation compared to conventional methods. Statistical analysis using t-tests showed a significant difference (p < 0.05) between the experimental and control groups in terms of posttest scores and motivation levels. The experimental method proved effective in promoting active student engagement, deeper conceptual understanding, and intrinsic motivation. This method is recommended as a strategy to improve science learning quality in elementary schools.

Putri Indah Meilansari; Nurul Kusuma Dewi; Tri Susi Artina Wati

This research aims to measure the learning outcomes of class IV students at SDN Kertobanyon regarding plant body parts and their functions using a problem based learning model. This research involved 13 class IV students at SDN Kertobanyon using the Classroom Action Research (PTK) method. Data was collected through the pre-cycle, cycle I and cycle II stages. The research results show a significant increase in student learning outcomes. At the pre-cycle stage, the percentage of students whose learning outcomes reached the KKM was 38.5%. In the first cycle stage, the percentage of students whose learning outcomes reached the KKM was 46.1%. In cycle II stage, the percentage of students whose learning outcomes reached the KKM was 76.9%. The PBL model has proven to be effective not only in increasing understanding of science and science concepts, but also in developing students' social skills and learning motivation. Therefore, PBL is recommended as an effective learning model for science and science learning in elementary schools.

Dhea Ramadhani; Ari Suriani; Sahrun Nisa

Jurnal Bintang Pendidikan Indonesia 2024 Pusat Riset dan Inovasi Nasional

Learning motivation has a strong relationship with academic achievement in science subjects in elementary schools. Learning motivation refers to the drive that comes from within the students or from their surrounding environment that encourages them to learn. This study employs a literature review method to examine the relationship between learning motivation and students' academic achievement in science subjects in elementary schools. The results show that high learning motivation will encourage students to be more diligent, persistent, and enthusiastic in learning science. Active involvement in the learning process, ability to manage study time, and perseverance in completing science assignments will positively impact the attainment of optimal academic achievement in science subjects in elementary schools.

Ronalia Ronalia

Jurnal Sadewa : Publikasi Ilmu Pendidikan, Pembelajaran dan Ilmu Sosial 2024 Asosiasi Riset Ilmu Pendidikan Indonesia

The aim of this research is to improve learning outcomes in science subjects by applying the PjBL learning model to students in class 4A of SD Muhammadiyah 1 Ketelan Surakarta and to increase motivation to learn science subjects by applying the PjBL learning model to students in class 4A of SD Muhammadiyah 1 Ketelan Surakarta. This type of research is classroom action research using a qualitative and quantitative approach. This class Action Research consists of 2 cycles, each cycle consists of 4 stages, namely: (1.) Planning; (2.) Implementation of Action; (3.) Observation and Evaluation; (4.) Reflection. The results of classroom action research showed an increase in student motivation, which was initially 57%, increasing by 5% to 62%. As well as increasing student cognitive learning outcomes, in cycle II the number of students who got a score > 80 increased to 25 students or as much as 96% and students who got a score < 80 decreased from the initial 4 students to 2 students or as much as 4%. it was concluded that the learning outcomes usedProject Based Learning can increasing motivation and learning outcomes for grade IV science at SD Muhammadiyah 1 Ketelan Surakarta for the 2023/2024 academic year.

Ronalia Ronalia

Jurnal Sadewa : Publikasi Ilmu Pendidikan, Pembelajaran dan Ilmu Sosial 2024 Asosiasi Riset Ilmu Pendidikan Indonesia

The aim of this research is to improve learning outcomes in science subjects by applying the PjBL learning model to students in class 4A of SD Muhammadiyah 1 Ketelan Surakarta and to increase motivation to learn science subjects by applying the PjBL learning model to students in class 4A of SD Muhammadiyah 1 Ketelan Surakarta. This type of research is classroom action research using a qualitative and quantitative approach. This class Action Research consists of 2 cycles, each cycle consists of 4 stages, namely: (1.) Planning; (2.) Implementation of Action; (3.) Observation and Evaluation; (4.) Reflection. The results of classroom action research showed an increase in student motivation, which was initially 57%, increasing by 5% to 62%. As well as increasing student cognitive learning outcomes, in cycle II the number of students who got a score > 80 increased to 25 students or as much as 96% and students who got a score < 80 decreased from the initial 4 students to 2 students or as much as 4%. it was concluded that the learning outcomes usedProject Based Learning can increasing motivation and learning outcomes for grade IV science at SD Muhammadiyah 1 Ketelan Surakarta for the 2023/2024 academic year.

Aftania Tifani; Bintang Mahrani Abdullah; Fadhilah Hilmy Nasution; Pramudia Ananda; M Falih Daffa

Al-Tarbiyah: Jurnal Ilmu Pendidikan Islam 2024 STAI YPIQ BAUBAU, SULAWESI TENGGARA

Education is considered crucial in improving the quality of human resources, especially through the process of personal formation through education. Law Number 20 of 2003 concerning the national education system emphasizes the importance of a learning atmosphere and an active learning process. Teachers, especially in science learning, face challenges such as low motivation and lack of interest in the material.This research uses a quasi-experimental method to evaluate the effect of using video-based learning media on elementary school students' knowledge, especially in classifying animals. The research results show that video media is effective in increasing students' learning interest and motivation, facilitating understanding of abstract science concepts, and optimizing cognitive learning outcomes.It was found that learning with video media creates a fun, active and motivating learning atmosphere, contributing to the success of science teaching in fourth grade elementary school. The implications of this research indicate that the use of video media can be an effective solution in improving science learning at the elementary level, building students' interest in learning, and supporting their cognitive development.