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Eva Mulida Hazana

Bhinneka: Jurnal Bintang Pendidikan dan Bahasa 2024 Universitas Palan

This study aims to analyze the effect of integrating the STEM (Science, Technology, Engineering, Mathematics) approach in science education on students' creativity and problem-solving abilities at SMPN 1 Cigombong. The STEM approach was implemented to provide an integrated learning experience, allowing students to connect science concepts with technology, engineering, and mathematics. The research method used is classroom action research (CAR), conducted in two cycles, with observation, tests, and interviews as instruments for data collection. The results showed that the implementation of the STEM approach improved students' creativity and problem-solving skills, as well as facilitated students in applying science concepts in daily life. Furthermore, students also demonstrated an increase in collaboration and communication skills. These findings contribute to the development of more relevant learning methods that meet the demands of 21st-century education in secondary schools.

Zulfah Adiatmah Nauap; I Wayan Widana

International Journal of Educational Technology and Society 2024 Asosiasi Periset Bahasa Sastra Indonesia

This study aims to develop and implement Problem-Based Learning (PBL) and Project-Based Learning (PJBL) learning models in mathematics learning at SD Negeri No. 18 Bababulo, Majene Regency. The main objective of implementing these two models is to increase student involvement, as well as critical, analytical, and creative thinking skills in solving mathematical problems. The implementation procedure began with an introduction to the theme of the impact of plastic waste on the environment. Students were divided into six groups to discuss problems, develop project plans, and conduct observations. The results showed that students were actively involved, with significant increases in motivation and critical thinking skills. Enthusiasm was seen during discussions and presentations, although there were challenges related to self-confidence during presentations, which were overcome through practice from the teacher. The conclusion of this study states that the implementation of PBL and PJBL is effective in improving students' understanding of mathematical concepts and social skills. Suggested follow-ups include consistent implementation of both models and periodic evaluation to improve the quality of learning.

Khairunisa Khairunisa; Wahyu Zikria Utami; Nisa Lestari; Djuita Hidayati

Populer: Jurnal Penelitian Mahasiswa 2024 Universitas Maritim AMNI Semarang

This research is based on the importance of learning realistic mathematics in mathematics. The purpose of this study is to determine the implementation of learning by using realistic mathematics learning models in improving the mathematical understanding of students of class VI MIN 2 Mataram City. PMR is a learning approach to mathematics that involves the reality and experience of students. In mathematics learning students are required to be more active in finding and finding solutions to a problem, so that learning that occurs will be centered on students. The research method used is a qualiative method for collecting data through observation, interviews and documents. The results showed that the application of realistic mathematics learning was effective in increasing students' mathematical understanding in the discovery of mathematical concepts through contextual learning and relevant to daily life. Thus, this research provides a significant involvement in understanding the role of PMR in increasing the mathematical understanding of students as well as part of an effective mathematical learning approach.

Amalia Soleha; Deswita Khofipah Saputri; Lena Saputri; Djuita Hidayati

Jurnal Arjuna : Publikasi Ilmu Pendidikan, Bahasa dan Matematika 2024 Asosiasi Riset Ilmu Pendidikan Indonesia

Realistic Mathematics Education (RME) is an approach to teaching mathematics that emphasizes the use of real-world contexts to enhance students' understanding and problem-solving abilities. This study explores the implementation of Realistic Mathematics Education (RME) at SDN 2 Mataram to enhance students' problem-solving skills in mathematics related to real-life contexts. Observations and interviews with teachers indicate that this approach effectively improves students' understanding and motivation. Through steps such as understanding the contextual problem, explaining, solving, comparing answers, and drawing conclusions, students become more active in learning. RME has proven to help students solve mathematical problems using real-world contexts, such as shopping or measuring objects. This approach positively impacts mathematics instruction at the elementary school level.

Amdika Styadi; Lucia Sri Istiyowti

Jurnal Inovasi Pendidikan 2024 Lembaga Pengembangan Kinerja Dosen

Many students find traditional learning methods to be uninteresting, which can lead to a lackluster classroom environment. This is often due to teachers delivering material that fails to engage students and a lack of interaction between teachers and students. As a result, students may struggle to understand the material presented to them, leading to suboptimal learning outcomes. However, advancements in technology offer solutions to this issue. The use of Virtual Reality (VR) is an effective way to support learning and make it more engaging. Studies show that incorporating VR in elementary school mathematics education can be particularly helpful. VR allows for a more realistic and contextual learning experience, making topics that are often considered difficult or boring more interesting and interactive. In addition, research has shown that technology such as Wolfram's Mathematica can improve students' understanding of mathematical concepts and computational skills. This research aims to explore teachers' understanding of the potential of VR as a learning medium and how it can be used to visualize abstract concepts that are challenging to grasp. By implementing this technology, we can improve learning outcomes for elementary school students.

Ni Kadek Lespita Devi

Pentagon : Jurnal Matematika dan Ilmu Pengetahuan Alam 2024 Asosiasi Riset Ilmu Matematika dan Sains Indonesia

This research aims to analyze the implementation of the numeracy learning method using the Gasing Mathematics approach which is associated with traditional games for grade 4 students at SD N 1 Demulih. This research uses a qualitative descriptive method to describe the application of Gasing Mathematics in the numeracy learning process. Data was obtained through observation, interviews and documentation. The research results showed that the combination of Gasing Mathematics and traditional games such as poh-pohan, gowak-gowakan, and meyong-meyongan succeeded in creating an interactive, fun, and effective learning environment in improving mathematical understanding. The integration of traditional games with Gasing Mathematics makes it easier for students to overcome numeracy difficulties, increases participation, and motivates them in the learning process. This article plays a role in providing new insights into innovative and contextual mathematics learning strategies, especially in supporting the improvement of numeracy skills in elementary schools.

Ni’am Nur Wafa’; Ibadullah Malawi; Sukarmi Sukarmi

RISOMA : Jurnal Riset Sosial Humaniora dan Pendidikan 2024 Asosiasi Ilmuwan Pendidikan, Sosial, dan Humaniora Indonesia

An action that results in the existence of several planned activities and actions taken to accomplish a goal is called implementation. A set or system of plans and arrangements relating to educational resources that can direct teaching and learning activities is called a curriculum. With a variety of intracurricular learning opportunities, the independent curriculum allows students to freely study all the material and facilitates the development of deeper concepts. The purpose of this study is to: (1) Determine how differentiated learning is implemented in SDN Bacem's grade IV mathematics classes, (2) To determine the elements that facilitate and hinder the use of differentiated instruction in the autonomous curriculum for SDN Bacem's grade IV mathematics courses. This researcher does field research using a descriptive qualitative methodology. The study's findings demonstrate that: (1) Three crucial learning components of differentiated learning the content/content element, the process aspect, and the product aspect are applied in this autonomous curriculum. (2) Learning materials such as books and learning media are available to promote differentiated learning. Additionally, there are other constraints that hinder varied learning, such as a lack of infrastructure and resources and instructors' limited time to execute it.

Nur Maghfiroh; Bekti Wirawati; Nunuk Suliyastuti

Jurnal Arjuna : Publikasi Ilmu Pendidikan, Bahasa dan Matematika 2024 Asosiasi Riset Ilmu Pendidikan Indonesia

This Classroom Action Research aimed to enhance the mathematics learning outcomes of fourth-grade students at SDN Pakis 01 Surabaya in understanding the multiplication of whole numbers up to 100. The study involved 27 students. Data was collected through observation, tests, and documentation. The cooperative learning model, Teams Games Tournament (TGT), was implemented. Results indicated a significant improvement in students' mathematics achievement, particularly in multiplication, following the implementation of TGT. The percentage of students achieving mastery increased from 37.04% in the pre-cycle to 85.19% in Cycle II. This substantial improvement suggests that TGT effectively created an active, collaborative, and engaging learning environment, motivating students to participate more actively in the learning process. Furthermore, there was a notable increase in the class average across cycles. The implementation of TGT successfully achieved the research objective of enhancing students' understanding of the multiplication concept. Therefore, it is recommended that the TGT model be considered as an alternative to improve the quality of mathematics education in elementary schools.    

Oktaviana Dwi Ardianingtyas; Vivi Rulviana; Rakini Rakini

Jurnal Ilmu Pendidikan 2024 Lembaga Pengembangan Kinerja Dosen

The goal of this study is to improve the mathematics learning outcomes of fifth-grade students in inclusive schools by applying the Jarimamatics approach of multiplying numbers from 6 to 9. This research was carried out at SDN 02 Taman Kota Madiun. The study method employed is Classroom Action study (PTK), which is conducted in two cycles. Each cycle includes planning, implementation, observation, and reflection. The subjects of this study were all eight class V pupils.Tests, observations, and documentation are some data collection approaches. The Jarimatika technique was used in this research to improve learning outcomes in mathematical multiplication. According to research data, the use of the Jarimatika technique can improve the multiplication skills of class V students. This is proven by an increase in student learning completion by 37.5% from cycle I to 75% in cycle II. Thus, using the Jarimatika approach can increase the accuracy of multiplication calculations for class V inclusive children. It is hoped that teachers can use the Jarimatika technique to improve mathematics learning in subsequent learning materials.

Wanda Eka Pratiwi; Suhartono Suhartono

Pentagon : Jurnal Matematika dan Ilmu Pengetahuan Alam 2024 Asosiasi Riset Ilmu Matematika dan Sains Indonesia

This research aims to increase interest in learning and critical thinking of class The background to this research is because students' low interest in learning, especially in learning mathematics. In the learning process, a student's interest in learning plays an important role in the teaching and learning process, because if students have low interest in learning, it will be difficult for them to receive knowledge from the teacher, so that learning outcomes will be less effective. This research uses the Classroom Action research method (PTK) which consists of two cycles. The techniques used for data collection are: planning, implementing actions, observing and evaluating and reflecting. Before that, initial observations were carried out in order to find out information or characteristics of students. The results of the research show that the PBL type cooperative learning model was applied to matrix material for class XI students at SMA Negeri 21 Surabaya. This can be seen from the increase in implementation results, observation and reflection.  Students' learning activities experienced a significant increase in cycle two compared to cycle one. By learning using the PBL method, it is possible for students to more easily understand the material because it relates to problems around them and with discussions students can work together and help each other if they experience problems. Apart from that, this method can also help develop their critical thinking and communication skills.  

Avelia Putri Syaharani; Anik Kirana; Fitria Indahwati

Pentagon : Jurnal Matematika dan Ilmu Pengetahuan Alam 2024 Asosiasi Riset Ilmu Matematika dan Sains Indonesia

The success of the learning process is highly desired in school education. One of the key factors in achieving success is the teacher's selection of appropriate methods for delivering the lesson material in class, which contributes to students' learning outcomes. In mathematics instruction, particularly on the topic of Statistics in class X-7 at SMA Negeri 9 Surabaya, the results have been unsatisfactory, with an average score of 59 for the 2023/2024 academic year. Therefore, improvement is needed through the implementation of the Team Assisted Individualization (TAI) cooperative learning model. The subjects of this study are students of class X-7 at SMA Negeri 9 Surabaya for the 2023/2024 academic year, consisting of 36 students. This study involves a mathematics teacher and an observer. The data collection tools used include formative tests, observation sheets for the teacher, students, and group discussion activities, as well as reflection questionnaires on the learning process. Based on the research findings, it can be concluded that the application of the TAI cooperative learning model can improve the learning outcomes of class X-7 students at SMA Negeri 9 Surabaya on the topic of Statistics. This study is expected to encourage teachers to implement the TAI cooperative learning model in Statistics to enhance students' learning outcomes in Mathematics.

Aulia Yusrika Qurrotu’ain; Anik Kirana; Fitria Indahwati

Pentagon : Jurnal Matematika dan Ilmu Pengetahuan Alam 2024 Asosiasi Riset Ilmu Matematika dan Sains Indonesia

This study was conducted by looking at the low learning outcomes of class X-2 students at SMA Negeri 9 Surabaya in the previous material, namely SPLTV. This study was conducted with the aim of improving students' mathematics learning outcomes in the quadratic equation material by implementing a cooperative learning model of the team games tournament (TGT) type using the help of wordwall. This study is included in classroom action research which is carried out in two cycles. The subjects of the study used were 36 class X-2 students at SMA Negeri 9 Surabaya. The research data were obtained through pretest, observation, and posttest. The analysis data from the pretest and posttest results were in the form of quantitative data which would be used to determine the increase in student learning outcomes. While the analysis data from the observation results in the form of qualitative data were used as a guideline to improve and perfect learning activities from cycle I to cycle II. Based on the results of the study that has been carried out, it shows that implementing a cooperative learning model of the team games tournament (TGT) type using the help of wordwall on the quadratic equation material can improve the learning outcomes of class X-2 students at SMA Negeri 9 Surabaya. The classical completeness of the pretest cycle I was 44.4%. After the implementation of the TGT type cooperative learning model, there was an increase to 77.8% in the posttest of cycle I. In cycle II, it increased again to 94.6% with a classical completion target of 85%.

Nanda Nur Rahmawati; Suhartono Suhartono

Jurnal Riset Ilmu Pendidikan, Bahasa dan Budaya 2024 Asosiasi Periset Bahasa Sastra Indonesia

This study aimed to enhance the mathematics learning interest of 10th-grade students at SMA Negeri 21 Surabaya through the implementation of peer tutoring with a Problem-Based Learning model in statistics. The background of this research is the low learning interest of students, particularly in mathematics. This study employs a Classroom Action Research (CAR) method, consisting of two cycles. Data was collected through observation, interviews, and tests. The results of the study showed that the application of peer tutoring in the Problem-Based Learning model can improve the learning interest and critical thinking skills of 10th-grade students at SMA Negeri 21 Surabaya in statistics. This can be seen from the improvement in observation results, interviews, and test scores. Students' learning activities and critical thinking skills increased with a higher average percentage in the second cycle compared to the first cycle. The peer tutoring method with the Problem-Based Learning model enables students to learn from and help each other, thus increasing their motivation and engagement in learning. Additionally, this method helps students develop their interpersonal and communication skills.

Mahdia Arafah; Rustam Pakpahan; Yani Lubis

Jurnal Yudistira : Publikasi Riset Ilmu Pendidikan dan Bahasa 2024 Asosiasi Riset Ilmu Pendidikan Indonesia

This research aims to describe the improvement in learning outcomes in spatial volume material using the TARL approach for class IV students at SDN 01 Kanigoro. This research was carried out using a type of Classroom Action Research (PTK) which was carried out in 2 cycles which aimed to determine the increase in the completeness of student learning outcomes through the TARL learning approach. The research subjects were 12 class IV students at SDN 01 Kanigoro. The research results show an increase in student learning outcomes in mathematics subjects using the TARL approach at SDN 01 Kanigoro. Based on the results of pre-cycle action activities, there were 3 students who completed and 9 students who did not complete. In the first cycle, there were 7 students who completed and 5 students who did not complete. while in the second cycle there were 11 students who completed it and 1 student who did not complete it. In conclusion, by using the TARL approach, student learning outcomes in class can improve.  

Winda Anggriyani Uno

International Journal of Education and Literature 2024 Lembaga Pengembangan Kinerja Dosen

This study aims to implement the cooperative learning model of Team Games Tournament (TGT) to improve students' understanding of mathematical concepts on fractions at SDN 07 Tilamuta. The research method used is classroom action research (CAR) with two cycles, each consisting of planning, implementation, observation, and reflection. The subjects of this study were 30 fifth-grade students. The results indicate that the application of the TGT learning model can enhance students' understanding of mathematical concepts. This is evidenced by the increase in the average test scores of concept understanding in each cycle. In the first cycle, the average student score was 65, which increased to 80 in the second cycle. Furthermore, students' learning activities also improved, marked by their active participation in group discussions and game tournaments. In conclusion, the implementation of the TGT cooperative learning model is effective in improving students' understanding of mathematical concepts on fractions at SDN 07 Tilamuta. It is recommended that teachers consider using this learning model in teaching mathematics for other topics as well.

Yuni Artika; Vika Martahayu; M.Iqbal Arrosyad

Jurnal Ilmu Pendidikan 2024 Lembaga Pengembangan Kinerja Dosen

The aim of the study is improving students learning outcomes through the use of congklak media in mathematics lessons on the topic of Least Common Multiple (LCM). The study employs a descriptive qualitative method with a sample of 21 fourth-grade students from State Elementary School 13 Merawang. The Classroom Action Research was conducted over two cycles, each consisting of two meetings. The stages of classroom action research include planning, implementation, observation, and reflection. Based on the learning process results using congklak media, there was a significant improvement in student learning outcomes, as evidenced by the number of students meeting the minimum mastery criteria and the average class score. In the first cycle, the number of students meeting the mastery criteria was 33.33 percent in the first meeting and 47.61 percent in the second meeting. In the second cycle, the number of students meeting the mastery criteria increased to 76.20 percent in the first meeting and 95 percent in the second meeting. The average class score showed a gradual improvement, reaching 80.47 in the second cycle. The implementation of learning using congklak media was able to significantly enhance students' learning outcomes, achieving a significant number of students meeting the mastery criteria in one class.

Selvina Zulpa; Sakban Sakban; Wismanto Wismanto

Jurnal Ilmu Pendidikan, Bahasa, Sastra dan Budaya 2024 Asosiasi Periset Bahasa Sastra Indonesia

The Active Learning method is active learning. Most practitioners and observers refer to it as a learning by doing strategy. The approach views learning as a process of building understanding through experience and information. With this approach, learners' unique perceptions, knowledge and feelings influence the learning process. The problems in this study are (1) How is student interest in learning in the application of the Active Learning learning model using smart wheel games multiplication material of class III mathematics lessons SDIT Baitul Ilmi (2) Whether the application of the Active Learning learning model using smart wheel games can increase student interest in learning multiplication material of class III mathematics lessons SDIT Baitul Ilmi. This research includes Classroom Action Research (PTK) conducted in two cycles using quantitative analysis and qualitative analysis methods.  Each cycle consists of four stages, namely design, implementation, observation, and reflection. The subjects of this study were third grade students of SDIT Baitul Ilmi, totalling 33 students. The research data was obtained using teacher and student observation sheets and student learning interest test results, then the data was analysed using the percentage formula. The results obtained are (1) teacher activity in cycle I using the Active Learning model from 87.50% to 93.75% in cycle II, (2) student activity in cycle I using the Active Learning model 54.64% to 85.17% and, (3) the results of student learning interest in Mathematics subjects cycle I using Active Learning 32.25% to 83.87% in cycle II. This shows that the results of students' confidence in Mathematics subjects using the Active Learning model show very positive results. Based on the results of this study, it can increase students' interest in learning to be more active and the teacher's ability to improve for the better. 

Selvina Zulpa; Sakban Sakban; Wismanto Wismanto

Jurnal Ilmu Pendidikan, Bahasa, Sastra dan Budaya 2024 Asosiasi Periset Bahasa Sastra Indonesia

The Active Learning method is active learning. Most practitioners and observers refer to it as a learning by doing strategy. The approach views learning as a process of building understanding through experience and information. With this approach, learners' unique perceptions, knowledge and feelings influence the learning process. The problems in this study are (1) How is student interest in learning in the application of the Active Learning learning model using smart wheel games multiplication material of class III mathematics lessons SDIT Baitul Ilmi (2) Whether the application of the Active Learning learning model using smart wheel games can increase student interest in learning multiplication material of class III mathematics lessons SDIT Baitul Ilmi. This research includes Classroom Action Research (PTK) conducted in two cycles using quantitative analysis and qualitative analysis methods.  Each cycle consists of four stages, namely design, implementation, observation, and reflection. The subjects of this study were third grade students of SDIT Baitul Ilmi, totalling 33 students. The research data was obtained using teacher and student observation sheets and student learning interest test results, then the data was analysed using the percentage formula. The results obtained are (1) teacher activity in cycle I using the Active Learning model from 87.50% to 93.75% in cycle II, (2) student activity in cycle I using the Active Learning model 54.64% to 85.17% and, (3) the results of student learning interest in Mathematics subjects cycle I using Active Learning 32.25% to 83.87% in cycle II. This shows that the results of students' confidence in Mathematics subjects using the Active Learning model show very positive results. Based on the results of this study, it can increase students' interest in learning to be more active and the teacher's ability to improve for the better. 

Karenina Ade Hidayah; Desi Eka Pratiwi; Herlia Nimas Ayu Hastungkoro

Jurnal Arjuna : Publikasi Ilmu Pendidikan, Bahasa dan Matematika 2024 Asosiasi Riset Ilmu Pendidikan Indonesia

This research is motivated by the low learning outcomes of first-grade students in the subject of mathematics, specifically in the topic of grouping and presenting data in the form of lists and tables. The aim of this study is to investigate the improvement of first-grade students' learning outcomes in mathematics through the implementation of the problem-based learning model using a culturally responsive teaching approach. This research is classified as a classroom action research conducted in two cycles. The subjects of this study are 27 first-grade students from SDN Putat Jaya IV-380 Surabaya. Data for this research were collected through observations and tests, and were analyzed using quantitative descriptive methods. The results indicate that implementing problem-based learning through a culturally responsive teaching approach can enhance students' learning outcomes in mathematics, specifically in the topic of grouping and presenting data in the form of lists and tables. The average pre-cycle learning outcome was 69.55, which increased to 78.51 after the first cycle of PBL implementation, and further improved to 90.88 in the second cycle. Based on these findings, it can be concluded that the problem-based learning model through culturally responsive teaching is effective in enhancing the learning outcomes of first-grade students in mathematics at SDN Putat Jaya IV-380 Surabaya..  

Fadilah Ilmi Auliya; Desi Eka Pratiwi; Herlia Nimas Ayu Hastungkoro

Jurnal Arjuna : Publikasi Ilmu Pendidikan, Bahasa dan Matematika 2024 Asosiasi Riset Ilmu Pendidikan Indonesia

The lack of student interest and motivation which has an impact on low mathematics learning outcomes is the background of this class action research. This study aims to improve the learning outcomes of grade I students on flat building materials through the application of the Project-Based Learning (PjBL) model with the Culturally Responsive Teaching (CRT) approach. The research method used is Classroom Action Research (PTK) model Kemmis and Mc. Taggart model with two cycles, each of which consists of planning, implementation, observation, and reflection stages. The results showed that the application of the PjBL model through the CRT approach can improve student learning outcomes. This was shown by an increase in the percentage of classical learning completeness from 44.44% in cycle I to 88.88% in cycle II, as well as an increase in the average N-Gain from 0.35 (medium category) in cycle I to 0.66 (medium category) in cycle II. Thus, the PjBL model with the CRT approach can effectively be used in learning mathematics to improve student learning outcomes.