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Nur Nabiilah; Fathul Jannah

Jurnal Pendidikan, Bahasa dan Budaya 2023 Pusat Riset dan Inovasi Nasional

The problems found in this study are the low activity, motivation, and learning outcomes of students in mathematics content. This is because learning is one way, learning is less meaningful, and learning is less interesting. The application of the PETA model to mathematical content is a strategy used to overcome this problem. This study aims to describe the activities of educators, analyze the increase in student activity, motivation and student learning outcomes. This study used classroom action research which was carried out during three meetings. The research subjects were 30 students in class V at SDN Telaga Biru 6 Banjarmasin. The type of data taken is qualitative data obtained from observing the activities of educators, students, and motivational questionnaires. Quantitative data were obtained through group and individual written tests. The indicator of success to be achieved is ≥80% of all students. Based on the results of research that has been carried out using the MAP model, it is able to increase student activity, motivation, and learning outcomes.

Norhamidah; Ahmad Muhyani Rizalie

Jurnal Pendidikan, Bahasa dan Budaya 2023 Pusat Riset dan Inovasi Nasional

The problems that occur in this study are the low activities and learning outcomes of Civics content, because learning is one-way, students have difficulty understanding the material, lack of activities that build a sense of cooperation, confidence and responsibility, lack of activities that require students to think critically, lack of student involvement actively in learning and the lack of learning activities that can develop student creativity. Efforts to overcome these problems are by using the PBL learning model, Hands On Activity and Talking Stick. The purpose of this research is to increase student learning activities and outcomes. The subjects of this study were fifth grade students at SDN Telaga Biru 6 Banjarmasin, which consisted of 30 students consisting of 12 boys and 18 girls. The method used is a qualitative approach with the type of PTK and using qualitative data obtained through observing the activities of educators and students, while quantitative data through student learning outcomes from individual written test results. These results show that the acquisition of educator activities at meeting IV obtained a score of 31 in the "Very Good" category. Student activity reaches 97% and learning outcomes have reached an indicator of success, namely ≥81. Based on the results of this study, it can be concluded that using a combination of Problem Based Learning, Hands On Activity, and Talking Stick can increase student activity and learning outcomes.

Sohibudin Sohibudin; Desty Endrawati Subroto; Mohamad Bayi Tabrani

GARUDA : Jurnal Pendidikan Kewarganegaraan dan Filsafat 2023 International Forum of Researchers and Lecturers

This research is motivated to reduce the boredom experienced by students when participating in the teaching and learning process of Pancasila and citizenship education in class. Students no longer only sit, stay silent and listen to stories from the teacher, but students can interact directly with learning media based on Autoplay   Media Studio 8 because in this learning media in addition to learning materials, there are also animations, images, videos, sounds and flash so that they can build new interests, arouse motivation and stimulate student learning activities.

Sheila Adella Puteri; Ahmad Muhyani Rizalie

Jurnal Pendidikan, Bahasa dan Budaya 2023 Pusat Riset dan Inovasi Nasional

The problems that occur in this study are low activity and learning outcomes in Mathematics content, due to the use of limited learning media, learning is less interesting and less fun because learning models and methods are less varied, students are still hesitant in expressing opinions about the material. Efforts are made by implementing learning with a combination of PBL, TGT and Improve models. This study aims to increase the activity and student learning outcomes. This research was centered on fourth grade students at SDN Telaga Biru 6 Banjarmasin, totaling 25 students. The research method used is a qualitative approach with the type of Classroom Action Research (CAR). The data used are qualitative data obtained through observing the activities of teachers and students, while quantitative data is through student learning outcomes from individual written test results. The results showed that the combination of the PBL, TGT and Improve models at the fourth meeting showed that the teacher's activity obtained a score of 92 in the very good category. Student activities get a score of 91 in the very good category. Cognitive, affective and psychomotor completeness learning outcomes reached 88%. Based on the results showed that the combination of Problem Based Learning, Teams Games Tournament and Improve models could increase the activity of teachers, students, and student learning outcomes in Mathematics content.

Muhammad Yasir; Fibri Rakhmawati; Rora Rizky Wandini

Jurnal Manuhara : Pusat Penelitian Ilmu Manajemen dan Bisnis 2023 Asosiasi Riset Ilmu Manajemen Kewirausahaan dan Bisnis Indonesia

Media plays an important role in the learning process because it can help achieve learning objectives. The purpose of this study was to see how the effect of using smart board media on students' addition and subtraction learning outcomes. This study used a quantitative method with a quasi-experimental research design. The population in the study was entirely class II students totalling 29 students, with a sample of 14 students of class II-A as the experimental class and 15 students of class II-B as the control class. Total sampling was used for sampling. To analyse the data, the Wilcoxon test was used which was carried out with SPSS version 20. The results showed that the use of smart boards had an effect on student learning outcomes in addition and subtraction material, namely the use of smart board media increased student learning outcomes when compared to conventional models. The use of smart board media in particular improves student learning outcomes with an average achievement of 83.2 very good compared to the conventional model which reaches an average of 63.3 with a moderate category. This research can be used to determine the effect of smart board media using other variables.

Pratiwi Novitasari; Amiratih Siti Aisyah

Jurnal Pengabdian Kepada Masyarakat 2023 Pusat Riset dan Inovasi Nasional

Learning guidance assistance for students is one of the ways used to improve student learning outcomes. There are two factors that influence student learning outcomes, namely internal factors and external factors. Internal factors are factors from within the student such as the student's willingness to learn, while external factors are factors from outside the student's self such as the learning atmosphere. The purpose of carrying out tutoring assistance by STKIP Modern Ngawi students for students is that it is expected to be able to increase student motivation in learning so that student abilities increase with a maximum and enjoyable learning process. Learning guidance assistance is carried out in four stages, namely: (1) Providing practice questions to determine students' basic abilities, (2) Providing motivation to learn to students, (3) Providing material explanations to students, (4) Question and answer to find out students' abilities after the learning assistance activities have been completed. The results of the tutoring assistance had a positive impact which was marked by high student enthusiasm and increased learning outcomes.

Muh. Zahirul Haq Usman; Muhammad Hanafi; Hasanuddin Hasanuddin; Sam Hermansyah; Nurasia Natsir

International Journal of Education and Literature 2023 Lembaga Pengembangan Kinerja Dosen

This study uses a quantitative research method with a true research design an experiment with the type of posttest- only control group design which aims to test the effect of using the YouTube application on the results of learning Arts and Culture in class X UPT SMK Negeri 2 Sidrap. The population of this study is all students of class X SMK Negeri 2 Sidrap with samples taken of 18 students of class X BRT 1 SMK Negeri 2 Sidrap and using the Purposive technique sampling. There are 2 variables in this study, namely the effect of using the YouTube application (independent variable) and the learning outcomes of Class X Students' Cultural Arts (dependent variable). This research was conducted in class X UPT SMK Negeri 2 Sidrap. Data collection techniques using documentation and tests. Data from the test results that have been collected are then analyzed using the mean and t.test formulas . Based on the results of data analysis, the experimental group value = 85 and the control group value = 66.111 and the t test obtained T count 5.897 > from T table 5% (2.120) with db 16 . Based on the results of the study it can be concluded that the use of the YouTube application has an effect on the learning outcomes of Cultural Arts class X UPT SMK Negeri 2 Sidrap

Sam Hermansyah; Nurasia Natsir

International Journal of Education and Literature 2023 Lembaga Pengembangan Kinerja Dosen

Effect of Application Usage “Hello English” Smartphone Based Android Against Upgrades Student Learning Outcomes in English Subjects in Middle School (Quasi-Experiments in Language Subjects English Class VII Students at Sidrap 1 Public Middle School) The research started with a lack of student learning outcomes with a percentage below 50% for English material, especially listening skills . Research done by using the experimental method. Planning is made such as using the Hello English Application based on Android and research instruments to support learning. The implementation of learning is passed properly starting from the initial activities (giving pretest questions), core activities (introduction, and use of the application Hello English) and closing activities (giving post test questions).  This shows that the use The Hello English application has the effect of increasing student learning outcomes in English subjects in junior high schools, specifically ability listening.

Faris Salman Faza; Suwarno; Sriyanto

International Journal of Education and Literature 2023 Lembaga Pengembangan Kinerja Dosen

This study aimed to analyze the differences in the Project Based Learning (PJBL) and Problem-Based Learning (PBL) learning models at MA PPPI Miftahussalam Banyumas on disaster mitigation material. The type of research used in this study was quasi-experimental, with research subjects namely students of class XI MA PPPI Miftahussalam Banyumas, totaling 52 students. This data collection method uses the computational computation of the SPSS program. Data processing for comparison of Project Based Learning and Problem-Based Learning models uses the t-test. The results of the t-test show the value of Sig. (2-tailed) of 0.028 <0.05, it can be concluded that there is a significant difference between the average student learning outcomes with the Project Based Learning and Problem-Based Learning models. The mean difference value is -5.44 which indicates the difference between the average student learning outcomes with the Problem-Based Learning model and the Project Based Learning model or 77.56 – 83 = -5.44. It can be concluded that learning using the Project Based Learning learning model is significantly more effective than using the Problem-Based Learning model.

Ukhtiyana Ilhami Sahlan; Afifah Asriati

Jurnal Mahasiswa Kreatif 2023 International Forum of Researchers and Lecturers

This research aims to describe the use of statistics by teachers for recording and determining student learning outcomes in cultural arts (dance) lessons in Class X of State High School 2 KerinciProvinsi Jambi. The background to the research problem is on the teacher's initiative to use statistics in the measurement and assessment of student learning outcomes that are routinely carried out each semester. This type of research is qualitative research, with descriptive methods of analysis. The choice of this type and method of research is because the researcher describes all the field facts of the observed research object, especially in teachers as the main source of research. This research was conducted in the even semester of the 2020/2021 school year. Research instruments are records of observations, interview guidelines, and documents. Data collection techniques use observations, interviews, and library studies. Data analysis techniques exist in 8 stages, namely (1) collection; (2) transfer; (3) marking; (4) bending; (5) the application; (6) Explanation; (7) discussion; and (8) The level of inference. The results of research have described that statistics can be used to help teachers determine and assign the value of the process and the value of student learning outcomes in order to record student grades based on (1) attendance, Daily Replay (UH) grades, Midterm Examination (UTS) scores; Final Semester Exam (UAS) scores, and assignment scores. All records of values that have been collected, can be used for the determination of the final value of the semester validly.  

Heltiana Heltiana; Jefry Jack Mamangkey; Anatje Lihiang; Anatje Lihiang

Konstanta : Jurnal Matematika dan Ilmu Pengetahuan Alam 2023 International Forum of Researchers and Lecturers

The world of education plays a significant role in the development of students. So, to facilitate the learning process for students is the main task of a teacher. For this reason, teachers are not only required to make the learning atmosphere comfortable and exciting. However, the teacher must also be able to improve maximum learning outcomes for students. This study aims to determine whether the application of interactive PowerPoint learning media in the classroom can help improve student's learning outcomes in class VIII on the material of the human movement system as well as research. In contrast, the object used in this research is the application of learning media using interactive PowerPoint media at Arrival Junior High School Kaima. The type of research used is classroom action research by applying two cycles of data collection obtained from observations of teacher activities and observations of student activities as well as tests before and after the action and documentation. The data analysis technique used in this study is a qualitative descriptive technique. Based on the study results, the class action that the researchers had carried out found that before the action was taken, the student's learning outcomes were 0%, or the number of students who had completed was absent. At the same time, there was an increase of 83.33% in the first cycle, and in the second cycle, again experienced an increase of 100%. This means that learning using interactive PowerPoint media is proven to help teachers improve learning outcomes in Kaima Adventist Junior High School class VIII students.

Jumriati Jumriati; Andi Sugiati; Musdalifah Syahrir

GARUDA : Jurnal Pendidikan Kewarganegaraan dan Filsafat 2023 International Forum of Researchers and Lecturers

The main problem in this study is whether there is an effect of the use of Quartet Card Learning Media on PPKn Learning Outcomes of Grade V Students of SD Negeri Mangasa 1. This study aims to determine the Effect of Using Quartet Card Learning Media on PPKn Learning Outcomes of Class V SD Negeri Students Mangasa 1. This type of research is an experimental research type of pre-experimental design with the form of a one group pretest-posttest design. The research procedure includes pretest, treatment, and posttest. The sample in this study were 26 students of Class V SD Negeri Mangasa 1. The results of this study indicate that the effect of the use of quartet card learning media on PPKn learning outcomes for fifth grade students of SD Negeri Mangasa 1 (Pre-test) shows that the number of students who have not reached the KKM is 26 students (overall) or 0% while students who have achieved KKM is 26 students (overall or 100% with an average value of 54.7. Therefore, the results of the influence of the use of quartet card learning media on PPKn learning outcomes for class V SD Negeri Mangasa 1 are still classified in the low category and not meets the classical completeness criteria.Based on the results of the research above, it can be concluded that the Effect of Using Quartet Card Learning Media on PPKn Learning Outcomes of Class V SD Negeri Mangasa 1 has increased.

Nurlianna Nurlianna; Abdul Azis; Syamsuriyanti Syamsuriyanti

GARUDA : Jurnal Pendidikan Kewarganegaraan dan Filsafat 2023 International Forum of Researchers and Lecturers

The purpose of this study was to improve civics learning outcomes and student activity through the PAMER learning model for fifth grade students at SDN No. 145 Bayowa Presidential Instruction, Takalar Regency. The research conducted was classroom action research (PTK). This research was conducted in two cycles which included four meetings. The subjects of this study were 21 students of class V SDN No 145 Bayowa Presidential Instruction, Takalar Regency, consisting of 11 boys and 10 girls. Data collection techniques are observation, test (evaluation), and documentation. The data obtained were then analyzed using quantitative and qualitative descriptive analysis.The results achieved quantitatively are (1) The application of the PAMER learning model in student activity, response and learning outcomes of class V SDN No 145 Inpres Bayowa Takalar Regency, namely an increase in student activity and courage in each cycle, where student activity in cycle I with an average score - average 49.3 in the less active category increased in cycle II to 88.1 in the very active category. Student responses in cycle I with an average of 66.1 categories responded to an increase in cycle II with an average of 80.9 categories of very responsive. (2) Improving PPKn learning outcomes and student learning activities in accordance with the results of observations during the class action process. The average score obtained by students after taking the final test from cycle I to cycle II after the learning model was applied increased from 59.3 in cycle I to 87.9 in cycle II. The completeness of learning PPKn for fifth grade students at SDN No. 145 Bayowa Presidential Instruction, Takalar Regency, has also increased. In cycle I, from 9 (42.8%) students to cycle II as many as 18 (85.7%) students achieved mastery learning and classical learning mastery reached 80%.

Veny Novita

Aljabar : Jurnal Ilmuan Pendidikan, Matematika dan Kebumian 2023 Asosiasi Riset Ilmu Matematika dan Sains Indonesia

Education that is able to support development in the future is education that is able to develop the potential of students, so that those concerned are able to face and solve the problems of life they face. Education must touch the potential of conscience and potential competence of students. The concept of education is increasingly important when someone has to enter life in society and the world of work, because the person concerned must be able to apply what is learned at school to deal with problems faced in daily life now and in the future (Suhendri & Mardalena, 2015).

Danaya Leaficha Maweru; Aaltje S. Pangemanan; Anekke Pesik

Konstanta : Jurnal Matematika dan Ilmu Pengetahuan Alam 2023 International Forum of Researchers and Lecturers

Learning outcomes refer to the successful attainment of educational objectives by students who actively engage in the process of learning. Nevertheless, it is evident that student learning outcomes remain subpar, hence necessitating the implementation of a learning model aimed at enhancing student learning outcomes. The Group Investigation (GI) Learning Model is an educational approach that has been shown to enhance student learning results. The primary objective of this study was to assess the impact of implementing the Group Investigation (GI) Cooperative learning model and the direct learning model on the learning outcomes of eighth-grade students at SMP N 6 Tondano. Specifically, the study focused on the topic of straight-line equations. The research employed a Quasi-Experimental Design as its chosen methodology. The present study comprised two classes, namely class VIII B as the experimental group and class VIII A as the control group. The sampling methodology employed in this study was Cluster Random Sampling. The methodology employed in this study involves the utilization of written tests for the purpose of data collecting. Based on the findings of the study, the statistical analysis using the t-test yielded a t-value of 2.5709, while the critical t-value (t-table) was determined to be 2.0322. Consequently, the calculated t-value exceeded the critical t-value (t-count > t-table). This implies that the null hypothesis (H0) is rejected in favor of the alternative hypothesis (H1). Based on the findings, it can be inferred that students who were exposed to the Group Investigation (GI) cooperative learning model exhibited superior learning outcomes compared to students who were subjected to the direct learning model. This observation was made specifically in the context of studying straight-line equations among eighth-grade students at SMP Negeri 6 Tondano.

Agatha Harfi Christantia; FX. Sugiyana; Andarweni Astuti

Jurnal Pendidikan Agama dan Teologi 2023 International Forum of Researchers and Lecturers

Low learning results as a result of the school system's inefficiency and slowness. It seems like grade II students at SD Kanisius Tlogosari Kulon still have a low feeling of responsibility. Many of them are still tardy to class and afraid to ask questions, which causes them to not understand the lessons that are being taught.  The purpose of this study is to evaluate the impact of the jigsaw technique and module-assisted learning on students' learning outcomes for PAK learning. Experimental quantitative research is the name for this kind of study. One group pretest and posttest study design is employed. Tests and questionnaires are used as data collection strategies. In this study, descriptive statistical analysis was used for data analysis. 91.77 is the average score for student responsibility, according to data analysis. The average pre-test score was 59.23, and the average post-test score was 88.85. The N-Gain Test classifies the coefficient of determination R2 at 0.783 = 78.3% as high. Using an independent sample t test, test your hypotheses. In the statistical analysis of the responsibility questionnaire, the Sig. (2-tailed) = 0.000 = 0% <0.05%. From these data, it can be concluded that the use of the jigsaw method assisted by modules is considered effective in learning Catholic Religious Education (PAK) in class II of Kanisius Tlogosari Elementary School.

Olwadus Waspada Laia; Andarweni Astuti; Hartutik Hartutik

Jurnal Pendidikan Agama dan Teologi 2023 International Forum of Researchers and Lecturers

The research conducted at SMP Yoannes XXIII Semarang aims to determine the effectiveness of implementing interactive media, specifically Articulate Storyline 3, in PAK learning. This True Experimental Design study selected class VIII C, consisting of 28 students, as the experimental group, and class VIII B, with 27 students, as the control group at SMP Yoannes XXIII Semarang. The analyzed results of the research indicate that the posttest scores of students who participated in interactive media learning were 82.50 points, significantly higher than the control group, which scored only 70.19 points. The N-Gain test also demonstrates the increased effectiveness of interactive media, with a score of 59.09 points, categorized as fairly effective. The influence of curiosity on student learning outcomes using this learning media was found to be 66.6%. In conclusion, based on the data analysis findings, students in class VIII at SMP Yoannes XXIII Semarang benefited from the use of interactive media based on Articulate Storyline 3 in their learning process.

Bill Young Angelo; Hartutik Hartutik; FR. Wuriningsih

Jurnal Pendidikan Agama dan Teologi 2023 International Forum of Researchers and Lecturers

Education has a very important and fundamental role for the future generations of a nation and state. Critical reasoning skills are very important for students to have in learning. Based on the results of observations and interviews conducted with Yos Sudarso Indramayu Junior High School teachers, information was obtained that students were passive in participating in learning, this was evident in the low interest in asking questions, arguing, and taking initiative during learning. This research aims to offer CTL methods in order to create more interactive learning so that students can bring learning activities to life, analyze the material to see its integrity with their daily lives. This research uses a kunatitaif approach with the application of experiments. The subjects of this study were seventh grade students of SMP Yos Sudarso Indramayu. Data collection techniques using observation / observation and student learning outcomes test.

Nur Fadliah; Ma’ruf Ma’ruf; Hilmi Hambali

Konstanta : Jurnal Matematika dan Ilmu Pengetahuan Alam 2023 International Forum of Researchers and Lecturers

This study aims to determine the effect of the Project Based Learning Model on the learning outcomes of eco-system material in fifth grade students at SDN Ganrang Jawa 1, Pattalassang District, Gowa Regency. The method used in this study is quasi-experimental (Quasi Experiment). This study used two sample groups, namely the experimental group of 25 students and the control group of 24 students. The instruments used in this study were multiple choice tests and observation sheets which were then tested in a class with a non-equivalent control group design. This is shown by the results of the t test, namely at the significance level α = 0.05, the average of the experimental group was 83.52 and the control group was 82.33. Based on the hypothesis test based on the df value which is 96 with a level value of 0.05 showing the result is 91,004. because t count = 24,266 > t table = 91,004, until H0 is rejected while H1 is accepted. Thus it can be concluded that the use of the project based learning model has an effect on student learning outcomes in ecosystem material at SDN Ganrang Jawa 1, Pattalassang District, Gowa Regency.

Desy Amelia; Ibrahim Gultom

Inspirasi Dunia: Jurnal Riset Pendidikan dan Bahasa 2023 Universitas Maritim AMNI Semarang

This study aims to find out how the learning outcomes of students taught using the Teams Games Tournament (TGT) Cooperative Learning Model and the Student Team Achievement Division (STAD) Cooperative Learning Model. The type of research used is Quasy Experiment Design research. Based on the research that was conducted in class V SDN 104204 Sambirejo Timur, it showed that there were differences in student learning outcomes. It can be seen in the average learning outcomes in the experimental class 1 (TGT) obtaining an average score of 81.25, while in experimental class 2 (STAD) obtained an average value of 79. At the significance level produced in the t-test shows a result of 0.00 < than 0.05. Thus the results were obtained, namely the learning outcomes of students who were taught using the Teams Games Tournament (TGT) Cooperative Learning Model were higher than the learning outcomes of students who were taught using the Student Team Achievement Division (STAD) Cooperative Learning Model.