Publication Search

72,210 articles from 658 journals · 2,111 citations tracked

Showing 2941-2960 of 3,135

Analytics

Agung Maulana Irsyad; Dewi Anggraini

Jurnal Pendidikan, Bahasa dan Budaya 2023 Pusat Riset dan Inovasi Nasional

In Merdeka Curriculum on junior high school education for class VII, one of the writing skills that students must master is news writing. The study is set back by a researcher's curiosity about the influence the model of learning project based learning on the ability to write a low student news text. The purpose of this study is to know how the application of project based learning models has affected students' ability to write news texts. This type of research is quantitative with experimental methods. The population in this study is the entire class vii for the state junior year 2022/2023 which numbered 212 students represented by the sample as many as 32 students selected using purposive sampling. Data on this research is the score of text messages test before and after using the learning model project based learning. The study has shown that the use of project based learning models is supported by an increased average of students' grades from a staggering 75 with more than enough qualifications (Ldc) to an 85.02 with good qualifications (B).    

Nehemia Nome; Markus Malebo

Jurnal Pendidikan Agama dan Teologi 2023 International Forum of Researchers and Lecturers

Youth is when humans are in their twenties. During youth, humans cannot be called adults, but they cannot also be called children. However, as the next generation, some Christian youths do not understand the importance of cultivating spirituality in building a close relationship with God. There are various models that can be implemented nowadays in order to produce young people who build a close relationship with God, one of which is the spiritual cultivation of Christian youth in building a close relationship with God. This learning certainly utilizes various youth spirituality that are relevant in the world of education. The goal is to improve the outcome and quality of their Faith process. The method used in this writing is a qualitative method. Through qualitative methods the authors use library research (library research). Spiritual formation is very important for young Christians. Because youth has a very important role for the growth of the church, and youth is the backbone of the church in carrying out the functions and roles of the church it is very necessary. Therefore the church needs to foster and direct youth. In accordance with God's word in Proverbs 22:6 "Educate a young person according to the path that is proper for him, so that even when he is old he will not deviate from that path." In conclusion, youth is the next generation in the family, church and society in the future. So it is necessary to know that it is very important spiritual cultivation for young Christians to build a close relationship with God.

Qoidul Khoir; Ainur Rofiq

Ta'rim: Jurnal Pendidikan dan Anak Usia Dini 2023 Sekolah Tinggi Agama Islam Yayasan Pendidikan Ilmu Qur'an Baubau

: The 2013 Curriculum is known as a scientific approach. Scientific approach means a scientific approach that generally involves observation or observation activities needed to collect data. Considerations in choosing the appropriate learning model or method for a particular subject matter are also related to the characteristics that exist in the material. For example, when learning about funeral prayers if a teacher only relies on lecture and expository methods, it is very difficult for students to be able to understand and practice good and correct funeral prayer procedures. The purpose of this study is to describe the steps for applying the scientific assignment method in learning Islamic Religious Education to improve the emotional intelligence of grade X students at SMA Nurul Ma'rifah and the steps for applying the scientific assignment method in learning Islamic Religious Education to improve the spiritual intelligence of grade X students at SMA Nurul Ma'rifah Poncogati. The research method used is a qualitative approach that produces narrative data in the form of natural explanations. The data collection method uses observation, interviews, and documentation. While the analysis method uses interactive model analysis methods. While the presentation of the data by drawing a conclusion, and to obtain the validity of the data using data validity with triangulation techniques. Based on the results of the study, it can be found that the application of scientific assignment methods in learning Islamic Religious Education to improve the intelligence of grade X students at SMA Nurul Ma'rifah Poncogati in improving teachers' emotional intelligence uses 3 scientific assignment methods in the learning process, namely articulation, reciptrocal teaching and inquiry. Meanwhile, in improving spiritual intelligence, teachers use 2 methods, namely habit forming, and memorization

Nelly Sofi; Tri Sulistyorini; Muhammad Nazaruddin

ISAINTEK: Jurnal Informasi, Sains dan Teknologi 2023 Politeknik Negeri FakFak

The MotoGP One race in West Nusa Tenggara Lombok, Mandalika which was held on March 18 2022, received many responses or reactions from the public on social media, especially Twitter. There are those who agree and disagree about the holding of MotoGP in Mandalika, to find out the responses of the people who agree or disagree is needed that can process tweets data using the sentiment analysis method. The use of BERT (Bidirectional Encoder Representations from Transformers) for sentiment analysis produces a bidirectional language model that can understand the context of all words from a sentence. The dataset used goes through preprocessing stages such as case folding, data cleaning, tokenization, normalization, and removal of stopwords before sentiment analysis is carried out. This study uses several hyperparameters, namely a batch size of 32, the optimizer uses Adam with a learning rate of 3e-6 or 0.000003, and an epoch of 25. The evaluation results of the model obtain an accuracy of 55%. Precision for positive by 56%, neutral by 59%, and negative by 44%. Recall for positive is 74%, neutral is 29%, and negative is 54%. F1-score for positive is 64%, neutral is 38%, and negative is 48%.

Sisca Wendi Harisa; Riri Okra; Hari Antoni Musril; Sarwo Derta

JURNAL TEKNIK MESIN, INDUSTRI, ELEKTRO DAN INFORMATIKA 2023 Pusat Riset dan Inovasi Nasional

This research is based on the problems found based on the results of interviews with mathematics teachers and students at SMPN 1 Lareh Sago Halaban that the media used in the learning process only uses the blackboard with lecture and discussion methods, there is no technology-based learning media, especially educational games that are used by teachers to students related to mathematics lessons caused a lack of interest and activeness of students in mathematics subjects. Based on this, the solution given is to design a learning media. The purpose of this research is to produce learning media products in the form of educational games with the help of software Building 2 mathematics subjects at SMPN 1 Lareh Sago Halaban. The design of mathematics education games uses the construct 2 design application at SMPN 1 Lareh Sago Halaban with the Research and Development (R&D) research method using the MDLC (Multimedia Development Life Cycle) development model from Luther Sutopo the development model is explained in 6 stages, namely Concept, Design, Materials Collection, Assembly, Testing and Distribution. The product test used in the research is the validity test, practicality test, and effectiveness test. The product test results show that the educational games designed are valid, practical and effective. For the results of the validity test of three validators, the score was 0.88, the practical test by 3 practi- tators was 0.97, and the effectiveness test of twenty people was 0.92.

Putri Azizah Indrasara; Asrul Bahar; Nugrahani Astuti; Ila Huda Puspita Dewi

Jurnal Bintang Pendidikan Indonesia 2023 Pusat Riset dan Inovasi Nasional

This research aims to determine the effect of applying a problem-based learning model with the following variables: 1) teacher activity, 2) student activity, and 3) cognitive learning outcomes of grade XI students, on competency standard choux paste at SMKN 2 Mojokerto. This type of research is experimental with a pretest-posttest control group design and uses two classes that act as experimental and control classes. The instruments used were pretest-posttest questions and observation sheets of teacher and student activities. Data analysis was carried out by independent sample t-test using SPSS 25 for Windows. The results of the independent sample t-test test for the pretest showed that the pretest in the two classes was not significantly different and it could be concluded that the two classes had the same initial ability. While the results of the independent t-test test for the posttest obtained a Sig. (2-tailed) of 0.034 which means that the significance value is <0,05. The conclusions on the results of this research are: 1) teacher activity is classified in the very good category, 2) student activity is classified in the very good category, and 3) student's cognitive learning outcomes in the experimental class have increased more than the control class.

Indriani Hasibuan; Afnita Afnita

Jurnal Bintang Pendidikan Indonesia 2023 Pusat Riset dan Inovasi Nasional

This article was written to explain the influence of the CIRC (Cooperative Integrated Reading and Composition) cooperative learning model on the reading comprehension skills of persuasive texts for class VIII students of SMP Negeri 3 Pariaman. The research data is the score of the objective test results before using this type of cooperative learning model with the score after getting treatment using this learning model. Based on the results of the research, it can be concluded that there are three results that become findings, namely as follows. First, the reading comprehension skills of persuasive texts before using the cooperative learning model type CIRC (Cooperative Integrated Reading and Composition) class VIII students of SMP Negeri 3 Pariaman are in the "Enough" qualification (C) with an average of 66.19. Second, the reading comprehension skills of persuasive texts after using the cooperative learning model type CIRC (Cooperative Integrated Reading and Composition) class VIII students of SMP Negeri 3 Pariaman are in the "Good" qualification (B) with an average of 80.58. Third, there is a significant influence on the use of the CIRC type cooperative learning model on the reading comprehension skills of persuasive texts for class VIII students of SMP Negeri 3 Pariaman.

Nurul Fitri; Atmazaki Atmazaki

Jurnal Motivasi Pendidikan dan Bahasa 2023 International Forum of Researchers and Lecturers

This study aims to describe the effect of using the jigsaw cooperative learning model on the writing skills of review texts of class XI MAN 2 Padang City students. This type of research is quantitative with experimental methods. The research design used was The Posttest Only Control Group Design. The study population was class XI MAN 2 Padang City using a purposive sampling technique for sampling. The selected sample consists of two classes, namely the experimental class and the control class. The data in this study were scores of students' review text writing skills in class XI MAN 2 Padang City using the jigsaw cooperative learning model and conventional learning models. The research instrument is a performance test. Based on the results of data management, it shows that the average value of students using the jigsaw cooperative learning model is 85.42 while the average value of students using the conventional method is 73.50. The results of the hypothesis test show that tcount > ttable (6.09 > 1.68). Thus, it shows that the jigsaw type cooperative learning model is better than using conventional methods.

Eko Setiono; Zahidah Ismah Nabilah; Febriana Fitri; Aniek Indrawati; Ludi Wishnu Wardana

Research objectives 1) application of character education 2) Implementation of Entrepreneurship Learning for elementary school formal education students. Character Education, especially at the Elementary School level, in entrepreneurship learning has a big challenge to be able to provide enlightenment to students through the learning process about the need for entrepreneurial behavior that is not only self-interest oriented, but economic behavior that must also be oriented to the interests of the people, through learning. entrepreneurship. The method used in this research is Systematic Literature Review (SLR) by collecting and analyzing journals related to keywords. Based on the literature study conducted, it was found that Entrepreneurship character education at the Elementary School level applies habituation and cultivation of several entrepreneurial values, namely the value of honesty, Discipline Value, Independent Value, Leadership Value, Creative Value. several models of entrepreneurship learning, namely market day which is routinely carried out by schools. There are 2 main activities carried out by the school in one year, the first is holding a book exhibition bazaar, and a culinary exhibition bazaar by grade 6 students at the end of each semester. Marketday is in the form of a book fair, usually schools cooperate with malls or publishers.

Afdan Mutahhir Bangsu; Sukri Syamsuri; Basse Syukroni Baso

Jurnal Motivasi Pendidikan dan Bahasa 2023 International Forum of Researchers and Lecturers

The aims of the study were to improve: 1) the learning process of reading comprehension using the whole language approach, and 2) the ability to read comprehension through the whole language approach in fourth grade students at SD Negeri 6 Bontokamase, Gowa The type of research used in this research is collaborative Classroom Action Research. The subjects of this study were 35 grade IV students at SD Negeri 6 Bontokamase, Gowa. The research design used is the Kemmis and Mc.Taggart model. The data collection methods used in this study were: 1) tests, 2) observations, 3) documentation, and 4) field notes. Data analysis techniques were carried out in a quantitative and qualitative descriptive manner.The results of the study show that learning to read comprehension through the whole language approach can increase student activity and attention. Seen from the involvement of students in various learning activities.Learning to read comprehension uses a whole language approach improve students' KKM. The results of tests, observations, documentation, and field notes show that through a whole language approach can improve reading comprehension skills in fourth grade students of SD Negeri 6 Bontokamase, Gowa. The increase in reading comprehension skills in the first cycle was 8.18, the initial conditions increased from 62.28 to 70.46.    

Defia Laili Mustafik Putri; Asrul Bahar; Niken Purwidiani; Mauren Gita Miranti

Jurnal Bintang Pendidikan Indonesia 2023 Pusat Riset dan Inovasi Nasional

This study aims to determine the application of the Project Based Learning (PjBL) learning model on basic seasoning material to the knowledge and skills of grade X culinary students at SMKN 1 Cerme Gresik. This study used a type of Quasi-Experimental research using a Post-test Only Control Group Design research design. Data were obtained using Post-Test questions and assessment sheets of the results of the practice of making basic and processed seasonings. Data analysis techniques were carried out with the Independent Sample T-Test and Mann-Whitney test with the help of the SPSS 25 program. The results showed that the average value of knowledge and skills of the experimental class was higher than that of the control class. Based on the results of the Independent T-Test Asymp. Sig. (2-tailed) from the post-test value for the experimental class, which is 0.000, there is an influence of the application of the Project Based Learning (PjBL) learning model on the results of student knowledge of basic seasoning material. While the skill results are based on the Mann-Whitney Asymp test. Sig. (2-tailed) from the practice value of making basic seasoning of 0.000, there is an influence of the use of the Project Based Learning (PjBL) model on the results of psychomotor skills in basic seasoning material.

Indah Indria Sari; Supriadi Supriadi; Khairuddin Khairuddin; Riri Okra

JURNAL TEKNIK MESIN, INDUSTRI, ELEKTRO DAN INFORMATIKA 2023 Pusat Riset dan Inovasi Nasional

This research is motivated by the importance of implementing an effective and fun creative active learning model in class X SMK N 1 Ampek Angkek. Various questions are raised with learning that is still far from the criteria of being active, creative, effective, and fun. This can also be seen from the learning which is still centered on the teacher and students are still busy listening to the lesson. Then the teacher also does not optimize the potential that exists in students. The type of research used is Quasi Experimental Design. The population in this study were class X students of SMK N 1 Ampek Angkek for the 2020/2021 Academic Year. Sampling was carried out using the Nonprobability Sampling technique, namely by taking non-random samples. The first sample consisted of 25 students in the experimental class using the PAKEM model and the second sample consisted of 23 students in the control class using the conventional learning model. The research data was obtained by giving student responses as many as 22 items that have been tested. Based on the results obtained from the mean of the experimental class is 71.76 and the control class is 71.52. The results of the hypothesis using the t-test at a significance level of 0.05 obtained a Sig (2-tailed) of 0.041. So that H0 is rejected and H1 is accepted because 0.041 <0.05. This shows that there is a significant difference between the application of effective and fun creative active learning models in information technology and computer subjects with conventional learning models.

Milka Wijayanti Sunarto; Dendy Kurniawan; Edy Siswanto; Haris Ihsanil Huda

Teknik: Jurnal Ilmu Teknik dan Informatika 2023 LPPM Sekolah Tinggi Ilmu Ekonomi - Studi Ekonomi Modern

Tujuan Utama: Tujuan dari penelitian ini adalah untuk mengembangkan algoritma deteksi anomali yang lebih efektif dan akurat menggunakan Extended Isolation Forest (EIF) dan mengimplementasikannya ke dalam platform sumber terbuka Machine Learning (ML) H2O-3. Background problem: Algoritma Isolation Forest (IF) asli menghadirkan bentuk deteksi baru, meskipun algoritme mengalami bias yang berasal dari percabangan pohon. Perpanjangan algoritme menghilangkan bias dengan menyesuaikan percabangan, dan algoritme asli hanya menjadi kasus khusus. EIF diimplementasikan ke dalam platform sumber terbuka ML H2O-3. kebaharuan: Kebaruan dari penelitian ini adalah penggunaan algoritma EIF dalam deteksi anomali. Selain itu, penelitian ini juga mengimplementasikan EIF ke dalam platform sumber terbuka ML H2O-3 untuk dijalankan pada sistem komputasi terdistribusi dengan pustaka Map/Reduce. Research Method: Penelitian ini menggunakan metode deteksi anomali dengan fokus pada algoritma EIF.  temuan: Hasil pengujian menunjukkan bahwa Extended Isolation Model perlu disesuaikan. Tes kinerja deteksi anomali mengungkapkan sedikit ketidaksempurnaan dalam deteksi struktur data jika dibandingkan dengan satu-satunya implementasi algoritma Python yang tersedia. Hasil ujian untuk tahap evaluasi dinyatakan lulus dan waktu komputasi secara logaritmik lebih kecil dengan jumlah utas.  Kesimpulan: pada penelitian selanjutnya, algoritma dapat ditingkatkan lebih lanjut dengan menskalakan anomali deteksi untuk data dimensi tinggi. Ini dapat diimplementasikan dengan menambahkan parameter lain yang memungkinkan metode pemilihan fitur dalam perhitungan..

Fitrih Amaliah; Rosmini Madeamin; Basse Syukroni Baso

Inspirasi Dunia: Jurnal Riset Pendidikan dan Bahasa 2023 Universitas Maritim AMNI Semarang

This study aims to describe the effect of the snowball throwing learning model on the results of learning to read Indonesian for grade IV SD students No.198 Inpres Bontorita Takalar Regency. The subjects used in the study were 30 students. This type of research is pre-experimental research in the form of Pre Test Post Test Design, namely an experiment which in its implementation only involves one class as the experimental class without any comparison class (control class).The success of the learning process in terms of aspects, namely: the achievement of completeness of students' classical Indonesian learning outcomes, student activities in learning Indonesian. Learning is said to be successful if the above aspects are fulfilled. The data collection technique used is the score data for reading results which are collected using a reading test.The results of the descriptive statistical analysis using the Snowball Throwing Learning Model for positive reading skills, students' reading skills using the Snowball Throwing learning model show better learning outcomes than before the Snowball Throwing learning model was applied. The results of inferential statistical analysis using the t test formula, it is known that the calculated t value obtained is 11.5444 with a frequency of db = 30–1 = 29, at a significance level of 5% obtained t table = 2.04523. So, t count > t table or the null hypothesis (H0) is rejected and the alternative hypothesis (H1) is accepted. This proves that there is influence in applying the Snowball Throwing learning model to reading skills in Indonesian language class IV SD No.198 Inpres Bontorita.

Dewi Nur Inayah; Asrul Bahar; Ila Huda Puspita D; Lucia Tri Pangesthi

Jurnal Bintang Pendidikan Indonesia 2023 Pusat Riset dan Inovasi Nasional

This study aims to determine the effect of applying the problem-based learning model with the following research variables: (1) teacher activity; (2) student activities; (3) students' cognitive learning outcomes; and (4) students' responses by applying the Problem-Based learning model to the Basic Spices material and their Derivatives. This research was conducted in class X Culinary 3 SMKN 2 Mojokerto.             This type of research is quasi-experimental or quasi-experimental. This research was applied to class X Culinary 3 with a total of 33 students. The data in the study were obtained by several methods, namely: observation, written test (pre-test, post-test), and questionnaires. The data analysis technique used the Paired Sample T-Test.             The results of the study show: (1) the teacher's activities are in the very good category; (2) student activity is in very good category; (3) Resultspre-testand the student post-test with paired t test showed a significant value of 0.001 <0.005; (4) student responses are in very good category.

Ahmad Saifullah; Oktaviani Adhi Suciptaningsih

Jurnal Ilmu Sosial, Bahasa dan Pendidikan 2023 Pusat Riset dan Inovasi Nasional

   This study aimed to investigate the effect of inquiry model on students' learning outcomes in social studies at the elementary school level. The study employed an experimental research design, using a sample of 23 sixth-grade students from SDN Trawas 1. The results showed that the use of the inquiry model in social studies significantly improved students' learning outcomes compared to the conventional method. In teaching social studies, the inquiry model can be applied by choosing topics that are interesting and relevant to students' daily lives. Thus, the use of the inquiry model in teaching social studies at the elementary school level can provide significant benefits to students, such as improving their learning outcomes and motivating them to learn independently and creatively.  

Yuki Indayanti; Prihatin Ningsih Sagala

Journal of Student Research 2023 Pusat Riset dan Inovasi Nasional

This study aims to find out how to improve students' mathematical creative thinking skills after using the Problem Based Learning model assisted by Geogebra media and to find out how students' answers process in solving problems on the mathematical creative thinking ability test after applying the Problem Based Learning model assisted by Geogebra media. This type of research is Classroom Action Research (PTK) which was conducted in two cycles, the subjects in the study were class IX-3 MTs Citra Abdi Negoro, totaling 27 students. This research is said to be successful if it meets the indicators of success, namely, (1) The level of students' mathematical creative thinking ability increases with a value of ≥ 85% at least in the medium category, (2) The process of completing student answers with a value of ≥60% at least in the good category, (3) The results student and teacher observations show a good category. Based on the results of the study, the average initial ability test score of 58.10 increased to 61.34 in cycle I and 80.55 in cycle II. There was also an increase in classical completeness, in the creative thinking ability test of 8 students (29.63%) in the initial ability test increased to 12 students (44.44%) in cycle I and 25 students (92.59%) in cycle II. For the process of student answers from cycle I with an average presentation of 50 students' answer processes, 31% increased to 70.67% in cycle II. Based on the results of the study it can be concluded that the Problem Based Learning model assisted by Geogebra media can improve students' creative thinking skills.

Ni'mah, Simatun; Umi Uswatun; Silvia Yusiana Andarini; Tsamaratul Fuadiyah; Akhmad Khanafi +3 more

Learning media can be defined as an important element in a learning process. One example of learning media is teaching materials in the form of Emodules which in Emodules in this study use momentum and impulse material. One of the materials studied in physics is momentum and impulse. Momentum is a vector quantity so it has both magnitude and direction. Impulse itself is a force event that acts on an object in a short period. This type of research uses Research and Development (R&D) in the Tessmer development model which is also contained in the appendix. The stages are divided into two, including self-evaluation which is a determinant of the design features or specifications of the module. Prototyping where there are teaching modules will later be validated, evaluated, and revised. From the results of the module validation carried out by the examiners as experts, a review was carried out and a score was given to the module, namely, 91.2% consisting of image actualization of 75 points, in the aspect of modernity of the library, a score of 100 was obtained.

Gusnawan Mahendra; Syafruddin Syafruddin; Damrah Damrah; Willadi Rasyid

International Journal of Education and Literature 2023 Lembaga Pengembangan Kinerja Dosen

The purpose of the study is to produce a learning model with valid, practical, and effective criteria. This type of research is development research using the Borg And Gall model. The population is all grade V students of State Elementary School 18 West Freshwater, Padang Utara District, Padang City. The sample was 30 class V students. The sampling technique is total sampling.  The model validation design is validated by 2 experts: motor and language and model practicality by 2 sports teachers, The data collection instrument consists of tests of validity, practicality and effectiveness. As well as data analysis techniques using descriptive qualitative and quantitative techniques. The validation results of the learning model were obtained on average by 81.2.% with valid categories. In practicality, the results were obtained that this learning model was practical or good for use with learning implementation results of 91.7% The results of the effectiveness test using the Manipulative Basic Motion learning model based on play activities showed that there was a difference between obtaining manipulative motion ability results before using the model and after using the learning model. It was concluded that the model is effective and can improve the results of manipulative motion abilities (control objects) in the learning of sports and health physical education in grade V of primary school.

Jingga Jingga; Arfi Rinantari; Uli Laela Rahma; Vita Aprilia Kartikasari; Asep Purwo Yudi Utomo +1 more

Students in the digital era expect more learning using technology. This requires teachers to modify learning by applying technology in it. This study tries to apply the ASSURE learning model with the integration of Wordwall Games media which can be accessed on each student's device in class. The uses of Wordwall Games media match with the ASSURE model because it links technology. Wordwall Games is a game specially designed for learning. This game can improve motivation in students' learning, so that learning in the technological era become more effective and efficient. This research based on classroom action research on discussion text material using the ASSURE model using Wordwall media in class IX at SMP Negeri 9 Semarang which is targeted in 2 learning cycles. The results showed that there was an students enhancement motivation in 2 learning cycles of learning as evidenced by increased of student learning outcomes. This proves that the ASSURE model and Wordwall media are fit to be applied in Indonesian learning, especially in discussion text.