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Rizky Asrul Ananda; Mufidatul Inas; Agung Setyawan

Jurnal Pendidikan, Bahasa dan Budaya 2022 Pusat Riset dan Inovasi Nasional

Dalam perkembangan teknologi di era sekarang ini memiliki pengaruh terhadap karakter seorang anak. Teknologi yang ada menjadi ancaman bagi generasi penerus bangsa, karena perkembangan teknologi membuat anak memiliki karakter yang buruk. Anak menjadi kecanduan bermain handphone tanpa konsep belajar. Padahal pendidikan sangat penting untuk kelangsungan hidup. Karakter baik yang dimiliki seorang anak juga akan berubah seiring berjalannya waktu akibat pengaruh negatif perkembangan teknologi yang disalahgunakan oleh individu tertentu. Yang terjadi di jaman sekarang ini, orang tua juga dengan mudahnya memberikan handphone untuk membuat anaknya pendiam padahal hal tersebut dapat berdampak buruk bagi sang anak. dan dari permasalahan yang terjadi perlu diketahui apa itu pendidikan karakter, tujuan pendidikan karakter, prinsip-prinsip pendidikan karakter, dan juga pengaruh teknologi terhadap pendidikan karakter.

Nur Rohim; Nur Rohim; Zuliarso, Eri

JURNAL ILMIAH KOMPUTER GRAFIS 2022 UNIVERSITAS STEKOM

Covid-19 pandemic that hit almost all countries and no exception beloved our country Indonesia, has resulted in destruction and the collapse of the community’s economy. At the same time there is information about the covid-19 virus that still needs to be questioned about the validity of the source. With the development of technology in today’s era, it is easier for us to filter information that has valid sources so that there are no misunderstandings about the information obtained. So on this basis, this study aims to develop a chatbot model regarding Covid-19 in a relevant and fast manner according to the questions and statements entered. Chatbot itself is an Artificial Intelligence-based program or we can call it a digital assistant, which can simulate user conversations or chats like humans through an application either based on Android or the web. By using chatbot technology, users can get valid and relevant answers whose sources are clear so as not to cause anxiety and also make it easier for users to get information about the Covid-19 virus.   Keywords: Covid-19; Technology; Chatbot; Artifical Intelligence

Handriyanto; Adha, Muhammad Mona; Mentari, Ana

Jurnal Global Citizen : Jurnal Ilmiah Kajian Pendidikan Kewarganegaraan 2022 Prodi PPKn Universitas Slamet Riyadi

This research focuses on the effect of digital literacy on students morality. Digital literacy is the ability to use and utilise various digital devices to be more empowered, ethical and democratic in the digital era. This research aims to determine how operational skills are, search the internet, evaluate the content, communicate and is there any effect of digital literacy on students morality. This research used a quantitative approach with basic and supporting techniques in collecting data in the field. The data collected were analyzed used SPSS 26th version. The results of the research note that digital literacy effects the morality of students, but digital literacy is not fully owned by students. This can be seen though the indicators of  operational skill, internet searching,  content evaluation and communication that the researcher proposes to the respondents.

Husin Husin; Santi; Abdul Rashid bin Abdul Aziz

The International Conference on Education, Social Sciences and Technology 2022 International Forum of Researchers and Lecturers

We are currently in an era where almost everyone is familiar with technology and everything is completely connected. With the advancement of digital technology now, every parent needs to keep updating information and learning how to educate their children, especially Islamic religious knowledge in today's digital era. Children must be instilled with Islamic religious values ​​so that they can get used to doing good, taking action and making decisions in their lives based on Islamic religious values ​​which serve as guidelines until adulthood. In order to avoid the negative effects of the internet, the role of parents is very important in accompanying children to learn, especially when they are playing and learning to use gadgets. Therefore, This study aims to find out how today's parents provide Islamic education by utilizing digital technology. This research is a library research using the mass media method. Research results have found the large role of digital in helping provide Islamic education to early childhood. In early childhood education, the inculcation of religious values ​​is intended so that children can know God, imitate worship movements, say prayers, recognize good and bad behavior, and get used to good behavior. By utilizing digital tools in the learning process, parents will find it easier to provide understanding to children and can make children more enthusiastic, active and creative. This research is a library research using the mass media method. Research results have found the large role of digital in helping provide Islamic education to early childhood. In early childhood education, the inculcation of religious values ​​is intended so that children can know God, imitate worship movements, say prayers, recognize good and bad behavior, and get used to good behavior. By utilizing digital tools in the learning process, parents will find it easier to provide understanding to children and can make children more enthusiastic, active and creative. This research is a library research using the mass media method. Research results have found the large role of digital in helping provide Islamic education to early childhood. In early childhood education, the inculcation of religious values ​​is intended so that children can know God, imitate worship movements, say prayers, recognize good and bad behavior, and get used to good behavior. By utilizing digital tools in the learning process, parents will find it easier to provide understanding to children and can make children more enthusiastic, active and creative. Instilling religious values ​​is intended so that children can know God, imitate worship movements, say prayers, recognize good and bad behavior, and get used to good behavior. By utilizing digital tools in the learning process, parents will find it easier to provide understanding to children and can make children more enthusiastic, active and creative. Instilling religious values ​​is intended so that children can know God, imitate worship movements, say prayers, recognize good and bad behavior, and get used to good behavior. By utilizing digital tools in the learning process, parents will find it easier to provide understanding to children and can make children more enthusiastic, active and creative.

Sukatmo Sukatmo

Inspirasi Dunia: Jurnal Riset Pendidikan dan Bahasa 2022 Universitas Maritim AMNI Semarang

Bahasa Indonesia adalah jati diri sekaligus identitas bangsa Indonesia. Bahasa Indonesia memegang peranan penting pada semua aspek kehidupan. Saat ini adalah generasi milenial, masa adanya peningkatan penggunaan dan keakraban dengan komunikasi, media dan teknologi digital. Hal tersebut berdampak pada perkembangan bahasa Indonesia, keadaan yang ada sekarang adalah fungsi bahasa Indonesia mulai digantikan atau tergeser oleh bahasa asing dan adanya perilaku yang cenderung menyelipkan istilah bahasa asing. Padahal padanan dalam bahasa Indonesianya ada, dikarenakan sikap yang menyakini bahwa akan terlihat modern, dan terpelajar dan dengan alasan mempermudah komunikasi di era milenial. Istilah generasi Milenial dewasa ini sedang viral, khususnya di media sosial. Netizen (warganet) sering menyebutnya dengan kids jaman now. Generasi ini hadir sebagai bentuk diferensiasi antara generasi zaman dulu yang eksis di tahun 90-an dengan generasi yang sedang eksis di zaman sekarang. Dari segia usia, bisa dikatakan generasi milenial adalah mereka yang saat ini berada pada rentang umur 15-30 tahun. Bahasa meliputi ungkapan, pengucapan kata, dan kontruksi yang telah dipakai dalam jangka waktu yang lama. Ungkapan, pilihan kata, dan konstruksi itu dipilih oleh penutur dari generasi yang berbeda dengan frekuensi yang berbeda pula. Bahkan, ada ada bagian bahasa lebih-lebih pada tataran leksikal dan sintaksis, yang dirasakan berbeda oleh para penutur yang “modern” dengan yang “kuno”.

Yohanes Anton Nugroho

JURNAL TEKNIK MESIN, INDUSTRI, ELEKTRO DAN INFORMATIKA 2022 Pusat Riset dan Inovasi Nasional

Technology developments in the era of the industrial revolution 4.0 provide many opportunities to improve supply chain performance and performance. The existence of the waste processing industry as a business has prospects for development, given the large amount of waste generated by the community and the need for several processed products. PT A reduced the amount of garbage that accumulates in the final disposal site (TPA) by reprocessing the waste produced by the community. The existence of waste banks, government agencies, hotels, zoos, and Islamic boarding schools is one of the sources of waste that is processed for waste products. This paper seeks to develop the concept of a digital supply chain by adopting the supply chain model run by PT A. The initial identification presented in this paper can result in several technology identifications that need to be prioritized in implementing relevant technologies in the industry. The expected impact of this implementation is an increase in supply chain performance

Herlina Herlina; Astri Riance; Sinta Sinta

Jurnal Pengabdian Kepada Masyarakat 2022 Pusat Riset dan Inovasi Nasional

Memasuki zaman era digital, bahasa Inggris merupakan kebutuhan yang sangat penting di Indonesia. Terbukti dalam perkembangan sistem pendidikan saat ini, bahasa Inggris telah digunakan sebagai salah satu bahasa pengantar pembukaan dalam perkuliahan. Oleh karena itu, sangatlah penting bagi pengajar dan mahasiswa untuk menguasai bahasa Inggris. Penguasaan bahasa Inggris menjadi tuntutan yang harus dipenuhi oleh mahasiswa baik secara lisan maupun tertulis. Berdasarkan observasi pada perkuliahan di perguruan tinggi Universitas Bina Insan, mahasiswa belum terbiasa berkomunikasi sehari-hari pada kegiatan kampus dengan menggunakan bahasa Inggris. Kebiasaan tersebut tentunya terkendala karena mahasiswa yang belum mampu membangun sebuah kemampuan untuk mempraktikkannya. Salah satu faktor penyebab dari permasalahan mahasiswa tersebut adalah kurangnya termotivasi latihan dan praktik yang efektif sehingga belum terbiasa untuk berkomunikasi dengan berbahasa Inggris. Berdasarkan hasil kegiatan pengabdian menunjukkan bahwa mahasiswa semester satu prodi perikanan telah terinspirasi dan termotivasi tentang pentingnya belajar bahasa Inggris melalui game edukasi sebagai upaya dapat memotivasi untuk lebih meningkatkan kemampuan agar dapat membiasakan latihan sehingga dapat terbiasa dengan mudah berkomunikasi sehari-hari pada kegiatan kampus dengan menggunakan bahasa Inggris. Selain itu juga, dengan kegiatan ini mahasiswa dapat menjadi lebih berani. Dengan demikian dapat disimpulkan bahwa pada program pengabdian ini mahasiswa telah terpancing minat belajarnya untuk memiliki keterampilan dan pengalaman dalam berbahasa Inggris secara efektif dan pada akhirnya mahasiswa dapat mengembangkan kemampuan bahasa Inggris lebih lanjut lagi.

Intan Oktavia Barnasari; Lucyana Hendrika; Dyah Khairunisa Fadhillah; Nanda Ayu Lestari; Yayat Suharyat

jurnal Riset Rumpun Agama dan Filsafat 2022 Pusat Riset dan Inovasi Nasional

Jurnalisme islam  adalah suatu aktivitas dalam memberikan pesan berbentuk penyampaian untuk masyarakat lewat saluran media sosial. Platform digital atau biasa disebut media sosial diciptakan untuk memudahkan masyarakat atau publik untuk berkomunikasi dalam jarak jauh. Namun, karena penggunaan media sosial  terlalu  banyak  dan  sudah menjadi salah  satu kebutuhan masyarakat jadi menimbulkan masalah baru bagi masyarakat umum.Masyarakat sangat mudah dan cepat percaya pada suatu informasi tanpa melakukan pengecekan informasi yang diterima. Jurnalisme islam  menyampaikan beberapa objek  mengenai jurnalistik dalam era media sosial.                               

Widiya Dewi Anjaningrum; Fransiska Sisilia Mukti; Agus Purnomo Sidi

Proceeding of The International Conference on Economics and Business 2022 Universitas Kristen Indonesia Toraja

Pelanusa Group, a group of patchwork craftswomen based on social entrepreneurship, has been facing a drastic decline in market performance for its creative products since the occurrence of disruptive technology accelerated by the Covid-19 outbreak. The purpose of this study is to determine the role of digital platforms and e-commerce marketing capabilities in building marketing innovation capabilities that have an impact on marketing performance. A total of 160 Pelanusa patchwork craftsmen have been selected as respondents using purposive sampling technique. The data collected through the questionnaire was analyzed with SmartPLS 4.0.7.8 Software. The results of the study show that there is a very important role in the use of digital platforms and mastery of e-commerce marketing because these two things will be able to break the ability of innovation in marketing. Strong marketing innovation will have an impact on marketing performance as indicated by expanding market share and increasing customer satisfaction as well as total sales. It is recommended that further research be able to reveal digital marketing strategies that can be applied by craftswomen and people with disabilities so that they can remain productive at work and have income from selling their products.

Lisa Kurniasari Wibisono; Isak Pasulu

Proceeding of The International Conference on Economics and Business 2022 Universitas Kristen Indonesia Toraja

Micro, small and medium enterprises (MSMEs) play a vital role in economic development and growth, especially in Indonesia. It is widely recognized that MSMEs are very important be-cause of their main characteristics that distinguish them from large enterprises, especially because MSMEs are labour-intensive enterprises, exist in all locations, especially in rural areas, are more dependent on local raw materials, and are the main providers of goods and services. Along with the development of the mindset of the community, the majority of MSME actors have also changed their mindset in determining the marketing strategy used, from product orientation, consumer orientation, value orientation, technology orientation and to build the super smart society. Business digitalization also evolve the marketing mix from 4P (product, place, price and promotion) to 4C (co-creation, currency, communal activation, and conversation). However, there are barriers in the face of digitalization economy, including technology adoption and cyber-crime.

Bawa, I Dewa Gede Alit Rai

Jurnal Pendidikan, Bahasa dan Budaya 2022 Pusat Riset dan Inovasi Nasional

Dalam era digital ini ilmu bisa diperoleh dari mana saja tergantung bagaimana kegigihan siswa untuk belajar lebih giat lagi, dengan media blog ini kita bisa melihat berapa kali materi-materi kita ditonton penayangannya tetapi tidak dapat menganalisa informasi melalui hal tersebut sehingga diperlukan survey, dan wawancara tertulis untuk memperoleh analisa informasi yang dapat dikaji pada aspek minat belajar yang kedepannya juga sebagai masukan dalam pengembangan media blog selanjutnya. Tujuan dari penelitian ini adalah ingin mengetahui keberhasilan dari inovasi dan menambah media literatur pembelajaran IPS dalam meningkatkan minat belajar IPS dimasa pandemi Covid-19. Metode penelitian ini kualitatif deskriptif dengan teknik pengumpulan data kuesioner/survey,observasi, wawancara. Simpulan dari penelitian ini berdasarkan 3 indikator yang diamati yaitu perhatian, perasaan, dan motivasi, media blog dalam pembelajaran IPS pada SMP Negeri 1 Kuta mendapatkan respon yang baik dari siswa. Media pembelajaran sangat banyak, diharapkan guru-guru menguasai salah satu media pembelajaran yang ada secara mendalam dan dikemas dengan baik, sehingga media pembelajaran tersebut dapat menjadi fasilitas pembelajaran antara siswa dengan guru, dan siswa senang dan memahami apa yang guru ajarkan.

Vicky Indarto Setyono; M. Yogi Saputra; Isna Ayu Safitri Kusuma Dewi

Karunia: Jurnal Hasil Pengabdian Masyarakat Indonesia 2022 Fakultas Teknik Universitas Maritim AMNI Semarang

Today's technology continues to grow and the benefits of using the internet are felt for the users. Some people feel dependent on the internet, including the activities of Micro, Small and Medium Enterprises (MSMEs) in utilizing information technology to run their business, especially in the era of the ASEAN Economic Community (AEC). The purpose of this study is to generally describe the impact of digital marketing on sales volume for MSMEs in Sidorejo village. This research is of a qualitative type, using a triangulation model, which combines structured interview methods, in-depth interviews and observations of MSME actors who are actively registered at the Office of Market Community Empowerment – Cooperatives and City Small and Medium Enterprises. From the research results it is known that digital marketing makes it easier for MSME actors to provide information and interact directly with consumers, expand market share, increase awareness and increase sales for MSME players in Sidorejo village. This program emphasizes the importance of understanding digitization from an early age for Micro, Small and Medium Enterprises (MSMEs) to market products in today's modern business style, and is expected to increase the value branding of these products or increase sales turnover.

Nik Haryanti; Mar’atul Hasanah; Setyaning Utami

Jurnal Ilmu Sosial, Bahasa dan Pendidikan 2022 Pusat Riset dan Inovasi Nasional

The development of technology in the current digital era is very fast and rapid. Various technological advances can be obtained easily. Along with the times and the rapid development of technology, information and communication between humans can be done with various tools or facilities, one of which is a means for refreshment, such as playing online games.

Dede Indra Setiabudi; Iis Humaeroh

International Journal of Education and Literature 2022 Lembaga Pengembangan Kinerja Dosen

This study aims to determine the role of student organizations in building character, especially in today's digital generation. In conducting this research, the author applies a qualitative or descriptive literature study research method. Literature studies are obtained through a literacy process from various books and articles related to the material to be discussed. The literature study in this study was carried out by the author through the process of reading, concluding, then processing and developing the data obtained as material from the research conducted. Based on the research carried out, it was concluded that the very important role of student organizations in educating student character in this digital era is critical thinking. If students do not have the ability to think critically, it will be very easy to fall into things that weaken the character of the nation. Students must be able to be good examples for the community and the task of students is also to make the best possible use of existing digital technology and then implement it in everyday life. This research is expected to provide information and add insight to readers, especially students, about the role of student organizations in the digital generation.

Alya Takwarina Cahyani; Maliki Aji Prakoso; Murdiansyah Herman

CiDEA Journal 2022 Universitas 17 Agustus 1945 Semarang

Pada saat ini dunia semakin berkembang dan kemajuan IPTEK tidak bisa dihindarkan karena hampir seluruh kehidupan berkaitan dengan teknologi. Termasuk pembayaran melalui telepon seluler telah menjadi cara pembayaran termudah, menggantikan cara pembayaran tradisional. Kemajuan teknologi menyebabkan konsumen bergantung pada seluler karena lebih cepat, lebih mudah, dan praktis untuk melakukan transaksi sehari-hari dengan menggunakan ponsel. E-wallet adalah salah satu metode yang kuat untuk melakukan pembayaran melalui online, pengguna sadar bahwa menggunakan e-wallet dapat membantu transaksi keuangan menjadi sederhana dan cepat. Dalam hal aplikasi keuangan, keamanan/ kerahasiaan privasi sangat penting di era digital di antara kelompok generasi milenial.

Sitti Hartini Rachman; Karlina Ghazalah Rahman

Journal of Administrative and Sosial Science (JASS) 2022 Sekolah Tinggi Ilmu Administrasi (STIA) Yappi Makassar

Diawal tahun 2020 pandemi Covid-19 mulai mewabah di Indonesia, hal ini menimbulkan pergerakan baru di bidang bisnis. Pandemi yang terjadi sekarang ini menyebabkan persaingan dunia industri sangat kuat terutama bisnis produk Kesehatan, adanya wabah Virus Covid-19 ini membuat masyarakat berbondong-bondong membeli produk Kesehatan yang sesuai dengan protol Kesehatan yang telah ditetapkan agar dapat menjalankan kegiatan di luar rumah di era new normal ini. Pandemi Covid-19 ini adalah bencana yang melanda masyarakat di seluruh Dunia, pemerintah Indonesia telah menetapkan Covid-19 ini jenis penyakit yang menimbulkan kedaruratan kesehatan masyarakat, hal ini menunjukkan bahwa penyebaran Covid-19 ini sangat tinggi di masa sekarang ini. Wabah pandemi Covid-19 ini membuka peluang yang lebih besar bagi para pelaku usaha untuk menghasilkan uang dengan cepat, salah satunya dengan menjual produk-produk kesehatan guna mengantisipasi penularan dan penyebaran Covid-19.  

Sarwo Nugroho; Sarwo Nugroho; Agus Waryanto

JURNAL ILMIAH KOMPUTER GRAFIS 2022 UNIVERSITAS STEKOM

Penelitian ini bertujuan untuk memahami bagaimana masyarakat terlibat dengan seni di era selfie, perangkat digital, dan media sosial. Ini mengkaji pengalaman penonton pameran seni, di mana pengunjung didorong untuk menggunakan media sosial untuk berbagi pengalaman seni mereka, untuk memahami bagaimana pendekatan semacam itu dapat mengubah sifat keterlibatan pengunjung dengan seni. Bisa dibilang, selfie yang diambil di ruang seni memperkaya pengalaman dan keterlibatan pengunjung dengan seni dan berfungsi sebagai alat pemasaran bersama, memberdayakan, dan otentik untuk museum. Data untuk penelitian ini dikumpulkan melalui observasi non partisipan (etnografi) dan netnografi di Museum Lawang Sewu Semarang. Hasil penelitian menunjukkan bahwa alih-alih mempromosikan pelepasan dari karya seni, selfie di ruang seni menjadi "keterikatan materi - diskursif jaringan" yang memberdayakan konsumen seni untuk bersama-sama menciptakan nilai dan organisasi seni untuk mengurangi jarak antar konsumen dan mereproduksi keaslian ikonik dari karya seni. karya seni di ruang maya. Artikel ini berkontribusi pada teori selfie dengan mengatasi pandangan tradisional tentang selfie sebagai manifestasi ekspresi diri narsistik. Sebaliknya, dalam mempromosikan interpretasi selfie sebagai sarana pemberdayaan dan demokratisasi yang digunakan oleh konsumen seni untuk mengembangkan narasi dan proyek identitas dalam konteks seperti museum di mana secara tradisional pengembangan narasi adalah karakter elit. Kontribusi lebih lanjut yang diberikan oleh penelitian ini berasal dari identifikasi kelompok pengunjung (yaitu, pelari realitas, pecinta seni, photoholics, dan pecinta selfie), ditempatkan pada kontinum nilai co-creation, yang perlu disadari oleh administrator seni sebagai memasuki era konsumsi seni yang lebih dinamis. Dengan menguraikan implikasi manajerial, penelitian ini memberikan refleksi awal tentang bagaimana manajer seni dapat menavigasi era yang muncul dari selfie .   Keywords: Selfie, Media Sosial, Interpretas

Ilma Atqiyak, Nila; Dwi Budi Santoso

JURNAL ILMIAH KOMPUTER GRAFIS 2022 UNIVERSITAS STEKOM

Gramedia Digital application itself is a good innovation in the digital era now. Even though it has been used by users but there are still some obstacles or lack of information contained on the application, therefore it requires maturity and capability assessment of the application. The COBIT 5 framework is an IT audit standard that has been issued by ISACA, COBIT 5 itself has a total of 11 domains but this time the research only focuses on 5 domains namely EDM05, APO05, BAI04, DSS01, MEA01. The results of the maturity and capability level calculations from Gramedia Digital applications resulted in an average of EDM05 with a result of 2.7, APO05 with a result of 2.8, BAI04 with a result of 2.7, DSS01 with a result of 2.7, MEA01 with a result of 2.8. And the average capability generated by these domains is rounded to 3. The conclusion in this study gramedia Digital application has not met the targeted target of 4.

Roudlotun Ni’mah; Khoirotus Silfiyah; Farida Isroani

Jurnal Pengabdian Kepada Masyarakat 2022 Pusat Riset dan Inovasi Nasional

The Digital Age is a period that cannot be separated from the rapid increase in information technology. Islamic nature and character is very valuable as a channel and barrier for children at TPQ in managing information technology in today's digital era. This is what underlies the importance of Parenting Skill Training for TPQ Al Ikhlas Santri Guardians in the Digital Era, the Islamic Digital Parenting community movement program. This program demonstrates to introduce the computerized world to guardians, and teach them to have the option of getting ready. Young people are facing the rapid advancement of innovation by applying Islamic traits to children. This Business Program aims to provide skills to prepare and provide knowledge to guardians regarding correct Islamic parenting patterns for children in old age. Departing from this problem, then, at that time, what the guardians of santri needed to do to prevent and survive the bad consequences of the computerized world was to develop Digital Resilience in children. Advanced Resilience is its capacity to control the possible risks of an internet-based world by developing virtues in young people (Shotbolt, 2016, 2017). This work should be made possible by instilling great Islamic qualities and character in young people.

hisbulloh, moh hamzah

DINAMIKA HUKUM 2022 Universitas Stikubank

Abstrack: The rapid development of technology affects various aspects of life, one of the effects of technological developments is felt in the process of data management systems which are almost entirely digital-based, this affects the availability of data recorded in digital form which is very abundant, resulting in the creation of a digital system known as Big Data. On the other hand, the rapid development of technology creates new problems, problems that often arise in the current era regarding the protection of personal data. Regulations related to the protection of personal data, both in government and private institutions, have been regulated in several laws and regulations, but in their implementation the rules governing personal data protection are not sufficient to provide protection for personal data collected in Big Data, both in government institutions and private. Therefore, this study analyzes the alignment of the use of Big Data technology with public or consumer privacy regarding the protection of personal data. The research method uses a literature review with a conceptual-analytic approach. The data used are various journals related to the topic the author is studying, related laws and regulations and several news sources from print and electronic media. The use of big data must be balanced with strong protections related to personal data protection, in practice in Indonesia the lack of legal rules related to personal data protection has resulted in many cases of data leakage.