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Rabiatul Mauida; Supratman Zakir; Wedra Aprison; Liza Efriyanti

ISAINTEK: Jurnal Informasi, Sains dan Teknologi 2024 Politeknik Negeri FakFak

This study aims to improve extracurricular learning outcomes in class X of Guguak Randah integrated MAS by applying a creative problem-solving learning model. Through interviews with the integrated teacher, Mrs. Syarifah,, it was revealed that the learning process still relies on the lecture method and teacher-centered approach which causes a lack of student interest in learning. To overcome this problem, the researcher is interested in applying a creative problem-solving learning model so that students are more involved and their learning outcomes improve. The research used a quasi-experimental method with a post-test only control group design. In this context, the use of the Creative Problem Solving model on students of class X IPA integrated MAS Guguak Randah showed a significant effect on learning outcomes. The t-test results confirmed a significant difference between the experimental group that applied the creative learning model and the control group. Thus, the application of this model can stimulate student creativity, improve learning interest, and make the learning process more interesting and interactive.

Juni Hidayati Batubara; Izzatul Muthmainnah; Alya Hamzah Panggabean; Natasya Natasya; Masnawari Harahap

Jurnal Ilmu Pendidikan 2024 Lembaga Pengembangan Kinerja Dosen

Project Based Learning is a learning model that makes students the subject or center of learning, emphasizing the learning process which has a final result in the form of a product/project. This research aims to describe the use of project-based learning methods in terms of increasing student creativity. The approach used is a qualitative method, namely interviews conducted with sources from students, library research is carried out by studying book references, articles and browsing the internet. Data collection by utilizing this bibliography is in order to better support the research object.

Dyah Purwaningrum; Sutaat Sutaat

Jurnal Inovasi Sosial dan Pengabdian 2024 Lembaga Pengembangan Kinerja Dosen

Leadership is the process of influencing other people, subordinates, or followers to achieve the organization's desired goals. In general, leadership can be divided into three leadership models practiced by managing companies. Each model has its own uniqueness; some are closely related to the nature or character of the person, and some even arise as a result of the learning process. Realizing the importance of the role of a leader in achieving the goals of an organization, it can be said that the success or failure experienced by most organizations is determined by the quality of leadership played by the leader of the organization. This training partner aims to increase the employees' understanding and abilities as leaders in the company's divisions. Through this training, it is hoped that employees will be able to increase work morale within themselves and their team members, become effective leaders, and create synergistic collaborations. Through training, it is hoped that one can maximize one’s leadership abilities to become a good leader, intelligent, critical, strategic, able to face challenges, and focus on goals.

Chandra Sagul Haratua; Ujang Muhaemin; Dede Supriadi; Baban Maulana

Bhinneka: Jurnal Bintang Pendidikan dan Bahasa 2024 Universitas Palan

This research was conducted at SD Negeri Karyabakti IV, aimed to determine whether the cooperative learning model of STAD (Student Teams Achievements Divisions) could enhance mathematics learning outcomes on the topic of mixed operations of integers for fourth-grade students at SD Negeri Karyabakti IV. The subjects of the study were 37 fourth-grade students consisting of 22 male students and 15 female students. Data collection was carried out through observations conducted by the school principal and peers, and also by assessing students' mathematics learning outcomes through written tests. The results of this study can be summarized as follows: 1) The Student Teams Achievement Divisions (STAD) learning method applied by the researcher to fourth-grade students at SD Negeri Karyabakti IV, focusing on the topic of mixed operations of integers, could enhance students' mathematics learning outcomes. This can be seen in the improvement of students' mathematics learning outcomes from the pre-cycle stage with a KKM completeness rate of 10.81%, which increased to 45.54% in the first cycle and further increased to 72.97% in the second cycle. 2) The mathematics learning using the Student Teams Achievement Divisions (STAD) method also improved teacher performance.

Echa Oktamiani Maulana

MSIB (Certified Independent Study and Internship) is one of the activity programs at the Merdeka Campus which aims to help students improve their skills and develop themselves. MSIB appointed Orbit Future Academy as one of the partners in the Independent Study program. Founded in 2016 with the aim of improving the quality of life through innovation, education and skills training. In accordance with its mission, namely "We curate and localize international programs and courses for upskilling, re-skilling youth, and the workforce towards jobs of the future". Partners provide opportunities for students to take Artificial Intelligence programs and study online. Learning consists of eight material courses including Python Programming, AI Technology Logic and Concepts, AI Project Cycle, AI Research Methods, ChatGPT, Professional and Company Ethics, Financial Literacy and ending with a Final Project. The final project scope carried out is the Occupancy Detection in Parking Lot project. This project uses the Computer Vision domain with the selection of the YOLO model in detecting objects and pixel segmentation. The project begins with selecting a dataset using roboflow which then goes through data pre-processing for cloning, annotation and augmentation. Then the model is trained using machine learning and deep learning algorithms to understand patterns and characteristics related to parking spaces. Once trained, the AI model will be validated using test data. This aims to ensure that the model truly recognizes the presence of the vehicle. Next, form the application design in creating an informative interface using wireframes. Then enter the deployment stage so that the system can be accessed widely and easily via the web. Lastly, field testing is to find out the performance of the application that has been designed.      

Moralman Gulo; Haposan Simanjuntak; Renny Victoria Sinaga; Lastri Samosir; Rongga Uli Siaphutar +1 more

Coram Mundo : Jurnal Teologi dan Pendidikan Agama Kristen 2024 Sekolah Tinggi Teologi Injili Arastamar (SETIA) Ngabang

Junior high school students are teenagers who are still growing both physically and in character. However, in the process of growth, various problems arise from teenagers in general. For example, brawls between students, skipping school, cheating, often being late for school, not doing assignments, disobedience and so on. Thus, this article aims to explain how to implement the Glasser learning model in the Christian religious education learning process as an effort to shape the personality of students at the junior high school level that reflects Christian values ​​through everyday behavior. The method used in this research is a descriptive qualitative research method with a library data approach which collects various data and facts sourced from previous research and has relevance to this article, then articles, books and internet media or websites that study related topics. All sources used can be academically accountable. The result of this paper is that students are able to become responsible, independent and virtuous individuals in accordance with Christian values, by accepting the Glasser learning model designed and carried out by Christian religious education teachers through the teaching and learning process.

Siti Khoeriyah; Miftakhul Arif

Jurnal Inovasi Pendidikan 2024 Lembaga Pengembangan Kinerja Dosen

Education in Indonesia is currently experiencing a lot of changes, especially in the field of technology. With the rapid development of technology and increasingly sophisticated makes learning more interesting. With the advancement in technology, it is expected that students will be more enthusiastic in learning at school. One of them is with a learning model that can be applied by students. The Value Clarification Technique (VCT) learning model is a learning model that aims to help students find and find values that are considered good to be applied in everyday life by analyzing the values that have been embedded in students. The characteristic of this learning model is in the form of attitudes where the process of instilling these values is carried out by analyzing existing values and aligning them with the values to be instilled. The purpose of this study is to determine the extent to which the use of the Value Clarification Technology (VCT) learning model can improve the learning outcomes of Akidah Akhlak students in grade III MIN 3 Tangerang. The aim of this research is to determine the extent to which the use of the Value Clarification Technique (VCT) learning model can improve the learning outcomes of students' Aqidah Akhlak in class III MIN 3 Tangerang.The author conducted field research, using qualitative methods. The data source in this research uses data collection techniques through observation, interviews and documentation Based on the results of the observation analysis, student learning results and discussion, it can be concluded that the use of the Value Clarification Technique (VCT) method can improve Aqidah Akhlak learning outcomes for class III students at MIN 3 Tangerang. This success is due to the use of the Value Clarification Technique (VCT) learning model which is The previous teacher's activities were classified as "Good" and student activities were "Good". Then teacher activity increased to the "Very Good" category and student activity also increased to the "Very Good" category. Student learning outcomes were average at the start before using the Value Clarification Technique (VCT) learning model. The average score obtained by students was only low. Some students who reach the limit of learning completeness still get low grades. After implementing the Value Clarification Technique (VCT) method, student learning outcomes also increased.    

Qatrunnada Salsabila

Computer vision technology is used to improve work safety in the construction industry. The key in this project is the utilization of the YOLO method on the Roboflow platform. In addition to the Convolutional Neural Networks (CNN) algorithm, YOLO efficiently divides the image into a grid and classifies the objects in the grid by bounding box and confidence score. With the integration of YOLO, this project can achieve accurate and fast PPE detection. This project uses the YOLO method to detect head and body parts from input images. The detected body parts are then cropped and processed using the CNN method for classification. This project will also implement computer vision algorithms, including Deep Learning methods that currently have the most significant results in image recognition is CNN method, to automatically detect and monitor the use of PPE. This model achieves mAP 64.1%, Precision 73.2%, and Recall 60.2%. The Streamlit framework was used for deployment, creating a web application for PPE compliance tracking. This project, ''Health and Safety PPE Compliance Tracking'', aims to improve work safety in the construction industry. This project uses Computer Vision technology to detect, monitor, and ensure worker compliance with the use of appropriate PPE. The suggestion is to conduct further trials using other datasets in the form of photos or videos that can be done in real-time by ensuring that the colors of hats and vests do not vary too much to detect the conformity of labeling with PPE use.

Mutiara Sabrina; Mutia Hairani; Syahrial Syahrial

Dinamika Pembelajaran : Jurnal Pendidikan dan bahasa 2024 Lembaga Pengembangan Kinerja Dosen

The objective of this study is to explore the evolution of a collaborative learning framework involving educators and parents, aimed at enhancing student academic progress in elementary educational settings. A variety of scholarly articles and books serve as sources to inform the methodology employed. This model is devised to enhance parental engagement in the educational journey, with a specific emphasis on fostering effective communication between teachers and parents. Through this collaborative effort, the aspiration is to cultivate a conducive learning environment conducive to the comprehensive development of students. This research delineates the process of crafting this framework and underscores the pivotal roles of educators and parents in augmenting children's academic performance in elementary education. Based on the findings gleaned from the aforementioned research, it can be inferred that the collaboration between teachers and parents is imperative to bolster the educational process and propel students towards achieving their highest academic potential.

Febby Ontryna Limbong; Rasmita Pasaribu; Syahrial Syahrial

Jurnal Inovasi Pendidikan 2024 Lembaga Pengembangan Kinerja Dosen

This research aims to investigate various aspects including teachers' comprehension of the learning process, its application in teaching, outcomes assessment, obstacles encountered by teachers in teaching, and strategies to address these hindrances when implementing Pancasila and citizenship education using a scientific approach in elementary schools. This study adopts an evaluation research methodology employing mixed methods, drawing from the Facial Expression Evaluation Model and Sequential Exploratory Design. Data collection techniques encompass interviews, questionnaires, observation, and documentation. The findings of the research indicate that: (1) PPKn teachers exhibit a strong understanding of the scientific approach, with 66.66% categorized as highly proficient. (2) The implementation of the scientific approach in elementary schools is highly commendable, with 74.92% falling into the high proficiency category. (3) Student performance and teacher efficacy in PPKn learning at the elementary level are deemed highly satisfactory. Teacher efficacy, measured by student learning outcomes, stands at 66.66%, indicating excellent performance. (4) Teachers perceive minimal obstacles in implementing the scientific approach. (5) Efforts made by teachers to address obstacles encountered in implementing the scientific approach are highly commendable.

Inez Suantika Saleleu; Marisa Aulia Gea

Coram Mundo : Jurnal Teologi dan Pendidikan Agama Kristen 2024 Sekolah Tinggi Teologi Injili Arastamar (SETIA) Ngabang

This study reviews the pastoral counseling model approach in dealing with children with special needs using the perspective of Philippians 4:13. In this study the author uses a descriptive qualitative approach with a literature study method. Children with special needs refer to children who face various forms of physical, mental, emotional or learning limitations. In this context, a pastoral counseling approach is applied with the principle that everything can be borne through God-given strength. A deep understanding of the condition of children with disabilities, a holistic approach that pays attention to physical, emotional, mental and spiritual aspects, and self-strengthening through spiritual beliefs are the main focus in dealing with children with disabilities. The conclusion of this study confirms that the pastoral counseling approach in the context of Philippians 4:13 provides a solid foundation in guiding and supporting children with disabilities, emphasizing the integration of spiritual beliefs, holistic understanding of the child's condition, and providing comprehensive support. This research encourages educational practitioners to carry out their roles with sincerity and humility, and to pay attention to the needs and development of children with special needs.

Chandra Sagul Haratua; Neneng Tanjihah; Elva Maulidia; Ahmadi Hasbie Asmariana; Kiki Nur Azizah

This study aims to explore the implementation of Lesson Study with the Realistic Mathematics Education (RME) approach in teaching mathematics to sixth-grade students at SD Negeri Karyasari 1. The method of classroom action research was employed to observe two cycles of teaching, involving planning, implementation, and evaluation of lessons. Data were collected through observation, interviews, and analysis of student learning outcomes. The results of the study indicate that the application of the RME approach within the Lesson Study framework can enhance students' understanding of mathematical concepts, improve learning motivation, and strengthen collaboration among teachers. This research provides valuable insights into the effectiveness of this instructional approach in the context of primary education.

Nur Aisyah; Azwan Anwar; Rahmah Musda Muin

Karya Nyata : Jurnal Pengabdian kepada Masyarakat 2024 Lembaga Pengembangan Kinerja Dosen

This service aims to explain the increase in mathematics learning outcomes in multiplication material by applying the fast mathematical multiplication method in class XII at MA Darussalam Manuju. Data collection techniques use observation, interviews and documentation techniques. The method used was classroom action research, the research subjects were teachers and 15 class XII students. Instruments include interview sheets, observation sheets and learning results test sheets. using the Kemmis and Mc Taggart research design model. The results show that the application of the fast mathematical multiplication method can improve students' mathematics learning outcomes and understanding of multiplication. This can be proven based on the percentage results of cycle I and cycle II. The percentage of 0% in the very good category in cycle I increased to 60% in cycle II.

Lutfi A. Kadir; M. Irfan Maulana Bima

Jurnal Transformasi Bisnis Digital 2024 Asosiasi Riset Ilmu Manajemen Kewirausahaan dan Bisnis Indonesia

The purpose of this research is to analyze the extent to which time management, competence and learning media affect the performance of junior high school teachers in Makassar. The study used  a structural model with the assistance of AMOS 24 and involved 360 junior high school teachers in Makassar as the sample. The research are findings that time management, competence and learning media have a positive and significant effect on improving the performance the performance of junior high school teachers in Makassar.  

Irmansyah Potabuga; Ferny M. Tumbel; Femmy R. Kawuwung

Jurnal Cakrawala Pendidikan dan Biologi 2024 Asosiasi Riset Ilmu Pendidikan Indonesia

This study aims to evaluate the effectiveness of the discovery learning model assisted by animated videos in improving student learning outcomes on the material of the digestive system in humans in class VIII A SMP Negeri 1 Bolaang. This model was chosen because it can encourage students to participate more actively in learning, while also using technology to help understand more complex material. This study uses the Classroom Action Research approach which is carried out in two cycles. Each cycle consists of stages of planning, implementation, observation, and reflection to evaluate and improve the learning process. The results of the study showed that the application of the discovery learning model assisted by animated videos succeeded in improving student learning outcomes. In the first cycle, only 23.33% of students achieved complete learning, but in the second cycle, the percentage of students who completed increased to 86.66%. This increase occurs because students are starting to be more active in group discussions and more confident in expressing opinions. The use of animated videos also helps students understand the material in a more visual and fun way. This research makes an important contribution to the development of technology-based learning methods, especially in biology learning. These findings suggest that animated videos in learning can improve student engagement and their learning outcomes. This study suggests that further research be conducted to explore the application of this model to other subjects or at higher levels of education, in order to identify its broader benefits in educational contexts.

Fauzy, Rahmad; Nirmalasari, Ridha; Rohmadi , Mukhlis

JOURNAL OF BIOLOGY LEARNING 2024 Universitas Veteran Bangun Nusantara Sukoharjo

This study aims to describe the learning interest and cognitive learning outcomes of students with the Learning Cycle 7E learning model on environmental pollution material. This research uses a quantitative approach with the type of Pre-Experimental Design and One Group Pretest-Posttest design. The research sample was all students of class X SMA Negeri 1 Antang Kalang. The research instruments included learning interest questionnaire, cognitive learning outcomes test, and learning applicability observation sheet. Questionnaires and tests were given before and after the implementation of the Learning Cycle 7E model, while observations were made during the learning process. Data analysis shows that interest in learning based on the calculation of N-gain testing using excel shows there is an increase but still low. While the cognitive learning outcomes between pretest and postest experienced changes but classically said to be incomplete. This model also shows a high level of applicability, indicating its suitability for the context of biology learning at the high school level.

Delfa Oktaverina; Meity Tanor; Hasmiati Hasmiati

Jurnal Cakrawala Pendidikan dan Biologi 2024 Asosiasi Riset Ilmu Pendidikan Indonesia

Education in Indonesia continues to grow, but the main challenge in learning Biology, especially in cell material, is the lack of student involvement. Many students rely more on memorization methods than understanding concepts, which impacts their low learning outcomes. This study aims to explore the effectiveness of  the Plants vs Zombies game-based learning method in improving the cognitive learning outcomes of students in grades XI-B at SMA Negeri 1 Tondano, especially in cell biology materials. This study uses the Classroom Action Research (PTK) approach, which is carried out in two cycles. In the first cycle, students were invited to learn through the Plants vs Zombies game which was integrated with the Team Games Tournament (TGT) learning model. Data is collected through observation and cognitive tests to measure student learning outcomes. The results showed a significant increase in student learning outcomes. The average score of students increased from 71.2 to 87.27, with the highest score reaching 92.3 and the lowest score being 76.9. Students also show improvements in engagement, collaboration, and motivation to learn. This research indicates that the application of games as learning media can make abstract biology material more interesting and easy to understand. In addition, this study also highlights the important role of teachers in facilitating game-based learning. The implications of this study show that game-based methods can be an innovative solution in improving the quality of learning in the 21st century.

Kusumadani, Annur Indra; Rahmadani, Salsabila Nur; Halim, Ilham Surya

JOURNAL OF BIOLOGY LEARNING 2024 Universitas Veteran Bangun Nusantara Sukoharjo

Learning with Stimulus Environment Problem Solving (SEPS) is an involved learning process student in a way active good in network nor outside network in reading, writing, doing experiment, and analyze, as well look for solution to the problem social related science environment public.  This study aims to know the effectiveness of the Stimulus Environment Problem Solving (SEPS) learning model so that can increase ability think level high among students biology education Universitas Muhammadiyah Surakarta. Method in study this is correlate ability think critical and solving problem 2 groups student a total of 40 students where is one group totaling 20 students use learning model of Stimulus Environment Problem Solving (SEPS) and other groups with Project based Learning. Analysis hypothesis using the t test and effect size. Based on application of the Stimulus Environment Problem Solving (SEPS) model in the classroom experiment experience increase in t test results significant in cycle I and cycle II. Based on the effect size test, the effectiveness of the Stimulus Environment Problem Solving (SEPS) model is included in category tall with value 3.244 so effectiveness of the Stimulus Environment Problem Solving (SEPS) model on Skills think level tall own category tall.

Chandra Sagul Haratua; Intan Shofiyanti; Ahmad Prayogo; Parmianti Parmianti; Latifah Tazkiyatunnisa

Konstanta : Jurnal Matematika dan Ilmu Pengetahuan Alam 2024 International Forum of Researchers and Lecturers

This research aims to evaluate the effectiveness of the Missouri Mathematics Project (MMP) Learning Model in improving mathematics learning outcomes for junior high school students. This study employs a comparative approach, comparing mathematics learning outcomes between students taught using MMP and those taught using conventional teaching models. Data were collected through hypothesis testing of mathematics learning outcomes for both groups. The data analysis results indicate a significant difference in mathematics learning outcomes between the two groups, with a significance value (sig.) smaller than the commonly used significance level. These findings suggest that the implementation of MMP effectively improves mathematics learning outcomes for junior high school students. The practical implications of these findings are discussed in the context of developing more effective and inclusive mathematics teaching strategies.

Mursalim Mursalim; Deny Prasetyo; Suyahman Suyahman; Rosalina Yani Widiastuti; Mursalim Mursalim +1 more

Cyber Physical Systems (CPS) are vital for managing and controlling critical infrastructures, such as industrial control systems, power grids, and transportation networks. These systems integrate digital and physical components, offering numerous benefits for industrial automation. However, the increasing interconnectivity of these systems has introduced new security vulnerabilities, particularly in anomaly detection and system reliability. This research aims to address these challenges by proposing an edge based anomaly detection framework that leverages lightweight deep learning models, specifically designed to operate efficiently on resource constrained edge devices. Literature Review: Previous studies have shown the effectiveness of anomaly detection in CPS, with traditional methods struggling to keep up with the complexity and scale of modern industrial environments. Machine learning and deep learning approaches, particularly hybrid models combining rule based systems and AI, have emerged as effective solutions for real time anomaly detection. Techniques such as model compression, quantization, and pruning are essential for adapting these models to resource limited edge devices while maintaining high detection accuracy and low latency. Materials and Method: The proposed framework integrates deep learning models such as Convolutional Neural Networks (CNNs) and Long Short Term Memory (LSTM) networks, optimized for edge computing environments. The datasets used for training and testing include industrial network traffic and sensor anomaly datasets. Model optimization techniques like pruning and quantization were applied to reduce computational overhead and energy consumption on edge devices. Results and Discussion: The framework demonstrated high detection accuracy (AUC of 0.9720) with ultra low latency (0.0019 seconds training time), making it highly suitable for real time anomaly detection in CPS. Resource efficiency was achieved by optimizing the models for edge devices, reducing energy consumption while maintaining performance. The framework also significantly improved security by identifying anomalies early, preventing potential threats to critical infrastructures. Future directions include exploring federated learning to enhance privacy and data sharing across distributed devices.