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Menampilkan 1–5 dari 5 artikel
Visual Analytics Techniques for Large scale Multimedia Datasets: Interactive Visualization and Decision Support in Creative Industries and Big Data Applications
Ayyub Hamdanu Budi Nurmana MS
; Andik Prakasa Hadi
; Rudjiono Rudjiono
Digital Multimedia and Visualization Technology
Vol 1
, No 1
(2026)
This study explores the role of visual analytics in enhancing decision-making processes within creative industries, focusing on its application to large-scale multimedia datasets. Visual analytics integrates interactive visualization techniques with computational algorithms, enabling users to explore complex datasets intuitively and derive actionable insights. The research centers on the design and implementation of interactive dashboards tailored to the creative sector, particularly film, music...
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Desain Komunikasi Visual Berbasis Motion Graphic Interaktif untuk Kampanye Digital Anti-Perundungan di Sekolah
Rudjiono Rudjiono
; Nining Fitriani
; Muhammad Faiz Amrillah
; Ahi Ritma Prianahatin
Jurnal Riset Rumpun Seni, Desain dan Media
Vol 4
, No 2
(2025)
Bullying is one of the most common forms of violence still occurring in schools, causing serious impacts on students’ psychological conditions and social development. Various efforts have been made to reduce bullying cases, yet communicative campaign media that match the characteristics of the digital generation remain limited. This study aims to develop educational media based on interactive motion graphics designed with Visual Communication Design principles to support anti-bullying digital ca...
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Pengembangan Media Tajwid Interaktif Berbasis Augmented Reality untuk Meningkatkan Visualisasi Hukum Bacaan di Madrasah Aliyah
Andik Prakasa Hadi
; Rudjiono Rudjiono
Jurnal Riset Rumpun Seni, Desain dan Media
Vol 4
, No 2
(2025)
This study explores the development and implementation of an Augmented Reality (AR)-based learning medium to enhance students’ understanding of tajwid at Madrasah Aliyah. The background of this research stems from the limited effectiveness of conventional teaching methods and the relatively low interest of students in learning tajwid. AR-based learning was chosen because it provides a more interactive and contextualized learning experience that actively engages learners. The research employed a...
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Bagaimana Teknologi Digital Mendukung Pendidikan Dasar: Pelatihan AI untuk Guru
Andik Prakasa Hadi
; Setiyo Adi Nugroho
; Rudjiono Rudjiono
; Agus Priyadi
; Ahmad Zainudin
Nusantara: Jurnal Pengabdian kepada Masyarakat
Vol 5
, No 2
(2025)
The advancement of artificial intelligence (AI) has opened new opportunities in education, particularly at the primary level. This article presents the outcomes of an AI training program for early childhood education (PAUD) teachers in Semarang Regency, aimed at enhancing their understanding and skills in integrating technology into teaching and administration. The study employed observations, interviews, post-tests, and focus group discussions. Findings reveal significant improvement in teacher...
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Pelatihan Pemanfaatan Teknologi Multimedia Untuk Membuat Media Pembelajaran
Agus Priyadi
; Ahmad Zainudin
; Andik Prakasa Hadi
; Rudjiono Rudjiono
; Setiyo Adi Nugroho
; Priyadi Priyadi
; Robby Andika Kusumajaya
; Danang Danang
Pandawa : Pusat Publikasi Hasil Pengabdian Masyarakat
Vol 1
, No 3
(2023)
The results of observations, efforts to improve the quality of education, SDIP Haji Muhammad Subandi need tools or media to convey lessons as a substitute for teaching aids, describe an incident, and provide examples. Computers and projectors are only used to display text using Microsoft Word and Power Point application software. Animation, sound and video are never used. Multimedia has many variations in appearance so that learning activities become more interesting, effective and efficient. Th...
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