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Cindy Alya Putri; Annisaa Irsalina Razita; Nila Mahardika Tiara Sari; Zulfiqli Kurniawan

Mars: Jurnal Teknik Mesin, Industri, Elektro Dan Ilmu Komputer 2024 Asosiasi Riset Teknik Elektro dan Informatika Indonesia

Saat ini penggunaan game online di kalangan mahasiswa sangat meningkat, salah satunya yaitu game online, mahasiswa sering meluangkan waktu untuk bermain Mobile Legends. Hal ini menyebabkan terganggunya aktivitas akademik pada dunia perkuliahan. Penelitian ini bertujuan untuk mengetahui tingkat prokrastinasi dari pengaruh bermain game online Mobile Legends pada Mahasiswa Teknik Informatika Universitas Muhammadiyah Ponorogo dengan menggunakan metode kualitatif. Sampel penelitian ini diambil dari mahasiswa Teknik Informatika angkatan 2022. Pada penelitian ini menggunakan pendekatan deskriptif kualitatif yang dilakukan dengan menjabarkan fakta dan data yang didapat dari sumber data yang ada. Data diambil menggunakan wawancara dan observasi angket. Penelitian ini menunjukan bahwa game online Mobile Legends mempengaruhi perilaku prokrastinasi pada mahasiswa. Hal ini dapat ditunjukan mahasiswa yang memainkan Mobile Legends menunda tugas dengan sengaja. Oleh karena itu, disarankan agar mahasiswa Teknik Informatika Universitas Muhammadiyah Ponorogo dapat mengurangi intensitas bermain Mobile Legends untuk mengurangi prokrastinasi akademik. Dari Universitas juga dapat memberikan sosialisasi pengaruh intensitas bermain Mobile Legends terhadap pengaruh akademik.

Catherine.S.Lorentz Sitorus; Devi Patricia Hutagalung; Yuliana Sari

Algoritma : Jurnal Matematika, Ilmu pengetahuan Alam, Kebumian dan Angkasa 2024 Asosiasi Riset Ilmu Matematika dan Sains Indonesia

Currently we see how the development of mobile phones has greatly influenced games or video games. Now with Android-equipped phones that can load more data stored on the phone, "games that previously could only be played offline are being developed, such as games on the Internet that can be played online indefinitely"¹, in this case. , games are also developed with the term "online games" which use data in their work. This continuously developing game then influences the lives of teenagers. The number of mobile devices is also increasing, this also has the influence of mobile legends which also increase the needs of children during the Covid pandemic, so the number of mobile phones also increases. In this magazine we will tell you about the effects of the Mobile Legends game. This research explains the influence of the Mobile Legends game on teenage behavior. This game is now widely spread among teenagers and has an impact on their socially unhealthy development in society.    

Richasanty Septima S; Ira Zulfa

Jurnal Elektronika dan Komputer 2021 STEKOM PRESS

Online rickshaw application is an application that serves to help the performance of the community in traveling.  Pedicabs are widely used by residents, especially in Takengon, pedicabs are one of the means of land transportation that is in great demand by the community, especially the middle to lower classes.  However, pedicabs can not be found all the time, sometimes we have to wait a long time, have to walk to get a pedicab, even pedicabs are only at a crossroads.  Lack of information between rickshaw drivers and passengers and limited public transport lanes.  With this online transportation application, answering the problems of the people, especially in the Takengon area.  How to use it so easily that the target community must have special skil…