SciRepID - Scientific Publication Search

Publication Search

49,117 articles from 425 journals · 1,447 citations tracked

Showing 141-160 of 421

Analytics

Veramus Nong Sama; Agustinus Angelaus Ete; Agnesia Bergita Anomeisa

Konstanta : Jurnal Matematika dan Ilmu Pengetahuan Alam 2025 International Forum of Researchers and Lecturers

This study aims to determine the effect of emotional intelligence on student learning outcomes in class X mathematics at Muhammadiyah Maumere Private High School. The population of this study were students of class X IPA I and IPA 2, totaling 39 students. The sample in this study consisted of 39 students. Data collection was carried out by distributing questionnaires related to emotional intelligence on the results of learning mathematics in class X SMA Muhammadiyah Maumere Private High School Based on the results of the analysis with a significant level of 5%, it can be concluded (1) There is a significant effect of emotional intelligence for the experimental class on mathematics learning outcomes (2) There is an insignificant effect of emotional intelligence for the control class on mathematics learning outcomes for Muhammadiyah Maumere Private High School students.

Siti Romlah; Magdalena Dhema; Agustinus Angelaus Ete

Konstanta : Jurnal Matematika dan Ilmu Pengetahuan Alam 2025 International Forum of Researchers and Lecturers

This study aims to determine the achievement of students‘ critical thinking skills in solving HOTS-based Mathematics problems in terms of students’ learning styles at SD Negeri Gembira, Nangahale Village. This type of descriptive qualitative research aims to present in-depth information about a subject. The research was conducted at SD Negeri Gembira Desa Nangahale in even semester on 10 April-17 May 2023. Primary data sources were obtained from observation. While secondary data sources were obtained from tests, questionnaires, and interviews. Data collection techniques using tests, learning style questionnaires and interviews. Data analysis in this study used miles and huberman model data analysis, namely data presentation, data reduction and conclusion drawing. The results showed that subjects with visual learning styles revealed that the thinking process on each indicator of critical thinking ability smoothly so that the subject could solve the problem correctly. Subjects with auditory learning styles reveal well the critical thinking process on each indicator of critical thinking ability.

Muthia Arini Hasibuan; Nurdiana Siregar; Rora Rizky Wandini

Algoritma : Jurnal Matematika, Ilmu pengetahuan Alam, Kebumian dan Angkasa 2025 Asosiasi Riset Ilmu Matematika dan Sains Indonesia

This research aims to find out how to develop animated video learning media to improve the mathematical problem solving abilities of class VI students. This research is based on several problems, namely students who do not understand the discussion of learning material because mathematics is considered boring and it is difficult to memorize formulas. This made students unable to solve problems in the learning process. This research used research method and development using 4D research model. The sample of this research consisted of 25 students, with the first step not using animated videos and the second step using animated videos. The research instruments used in this research were tests (essays) and questionnaires. The research results showed that the feasibility level was 92% in the "very valid" category, the practicality level was 92% in the "very practical" category, and the effectiveness level was 88.52% in the "effective" category. These results can also be seen from the pretest with an average value of 34 and posttest with an average value of 92, so the average N-Gain Score was 88.52%. So, it can be concluded that the development of animated video learning media can improve the Mathematical problem solving abilities of 6th Grade of Elementary School students.

Tsuwaibatul Aslamiyah Lubis

Bilangan : Jurnal Ilmiah Matematika, Kebumian dan Angkasa 2025 Asosiasi Riset Ilmu Matematika dan Sains Indonesia

This community service aims to improve the numeracy skills of elementary school students in Marendal Village through contextual mathematics-based training. The methods used in this program are lectures, discussions, and practice questions based on everyday problems. The evaluation results show an increase in students' understanding of basic mathematical concepts and an increase in their learning motivation. This activity is expected to be a model for numeracy literacy improvement programs in other areas.

Fitri Harabiyah Gultom; Nabilah Azrilia Marpaung; Fathiyah Rahma Hamali Zega; Riana Riana

Student Scientific Creativity Journal 2025 Pusat Riset dan Inovasi Nasional

This study aims to determine the effect of the application of multiplication board media in mathematics learning on students' understanding of multiplication concepts in grade IV of elementary school. This study uses a qualitative approach with a descriptive method conducted in several elementary schools. Data were collected through observation, interviews with teachers and students, and documentation of learning activities. The results of the study indicate that the use of multiplication board media can improve students' understanding of multiplication concepts. Students who initially had difficulty memorizing multiplication tables showed significant progress after using this media, as seen from their ability to work on multiplication problems faster and more accurately. In addition, the use of this media also increased student involvement and motivation in learning. Teachers reported that the multiplication board media made it easier for them to explain multiplication concepts in a more concrete and visual way, and increased student participation in class. Based on these results, it can be concluded that the application of multiplication board media in mathematics learning can be an effective alternative to improve students' understanding of multiplication material. This media not only makes mathematics learning more interesting, but also strengthens the basic concepts of mathematics taught in elementary school.

Widayati, Widayati; Mega Mardarisa

Jurnal Pendidikan, Bahasa dan Budaya 2025 Pusat Riset dan Inovasi Nasional

Many students have difficulty in learning mathematical concepts, especially in the material of curved-sided spatial figures, in addition, knowledge of regional culture is still lacking. This is due to the limited use of teaching materials in learning which has an impact on students' interest in learning. The purpose of this study is to develop teaching materials in the form of e-modules with an ethnomathematics approach to curved-sided spatial figures that are suitable for use, as an alternative to other teaching materials that can be used in learning. The type of research method used is the Research and Development (R&D) method with a 4D development model (Define, Design, Develop, Disseminate). The subjects of this study were grade IX students at SMPN 2 Kaledupa. The instruments used to measure the validity and practicality of the teaching materials developed were in the form of a validation questionnaire from material experts and media experts and a student response questionnaire. The data obtained from measuring validity and practicality were then processed using quantitative and qualitative descriptive analysis. The results of the research on the development of teaching materials with an ethnomathematics approach show that the developed learning e-module is declared feasible to use based on the assessment results of the material expert and media expert validators. The average score percentage obtained from the material expert validator is 89.06% with very valid criteria. While the average score percentage from the media expert validator is 86.45% with very valid criteria. In addition, the learning e-module with an ethnomathematics approach is also declared practical to use based on the results of the student response assessment. The average percentage of the overall student response assessment score is 89.93% with very practical criteria.

Hardika Saputra

Pentagon : Jurnal Matematika dan Ilmu Pengetahuan Alam 2025 Asosiasi Riset Ilmu Matematika dan Sains Indonesia

The utilization of technology in education has been increasingly developed, one of which is the use of chatbots in mathematics learning in elementary schools. This study aims to analyze the impact of chatbot usage on students' understanding of mathematics, learning independence, and time management. This research uses the Systematic Literature Review (SLR) method by reviewing various recent studies related to the implementation of chatbots in learning. The findings indicate that the use of chatbots can enhance students' understanding of mathematical concepts, strengthen learning independence, and help students manage their learning time more effectively. Chatbots provide opportunities for students to learn independently, give real-time feedback, and offer flexibility in learning time. The implications of this research emphasize the importance of integrating technology, specifically chatbots, to support more interactive and adaptive mathematics learning in elementary schools. The study also provides recommendations for further development of educational technology to improve the quality of future learning.

Sindi Antika; Zetra Hainul Putra; Intan Kartika Sari

RISOMA : Jurnal Riset Sosial Humaniora dan Pendidikan 2025 Asosiasi Ilmuwan Pendidikan, Sosial, dan Humaniora Indonesia

Happiness and motivation to learn mathematics are a must for students. With happiness in a student, it can create a sense of pleasure when doing something and motivation to learn mathematics needs to be in the student as well, with motivation or encouragement, learning will be more enthusiastic and enthusiastic, especially in learning mathematics. The purpose of this study was to see the correlation between happiness and motivation to learn mathematics in class V SDN 17 Pekanbaru. This study is a quantitative study with a correlational method and a population of 114 and a sample of 55 people. The results of the study showed a relationship between the two variables with a significance of 0.000 and a Pearson correlation value of 0.760 and a contribution from the variable of 58%, which means that happiness has a contribution of 58% to motivation to learn mathematics and the remaining 42% is influenced by other factors. This study is expected to provide the best solution that educators can do when teaching mathematics in the classroom.

Azwan Anwar; Anriani Anriani; Rahmah Mustafa; Nur Aisyah; Nursamsi Nursamsi

Jurnal Inovasi Sosial dan Pengabdian 2025 Lembaga Pengembangan Kinerja Dosen

This service aims to explain the increase in mathematics learning outcomes when implementing the MEA method in class X at MA Darussalam Manuju. The data collection technique uses data about students' mathematics learning completeness obtained from the results of mathematics learning tests carried out at the end of each cycle, with 27 class X students as the subject. The instrument is a learning results test sheet. The results show that the application of the MEA method can improve students' mathematics learning outcomes. This can be proven based on the average score of student learning outcomes in cycle I reaching an average of 69.3703 and in cycle II reaching an average of 87. Based on the learning outcome completeness category used, the score for students' mathematics learning outcomes categorized as complete in cycle I was 81.48% and in cycle II it increased to 100%. These results can be concluded that there has been an increase in Mathematics Learning outcomes using the Means Ends Analysis Method.

Sigit Sugiarto; Michael Inuhan; Arche F. Bonara; Sisilia M. Taihuttu; Ince Wattimury +2 more

Jurnal Inovasi Sosial dan Pengabdian 2025 Lembaga Pengembangan Kinerja Dosen

The low mathematics learning outcomes of students are caused by many factors, one of which is the low interest in learning mathematics. One way to increase students' interest in learning mathematics is to apply educational games in the mathematics learning process. This description encouraged the PkM team to carry out community service at SD Kristen Sera with the aim of increasing students' interest in learning mathematics through educational games. This community service was carried out on Friday, December 13, 2024, which was attended by 17 grade VI students. The success of this activity was measured using a questionnaire on students' interest in learning mathematics. The results of the analysis of the learning interest questionnaire data showed that there was an increase in students' interest in learning mathematics before and after participating in the learning process using educational games on the material on integer operations. This shows that the application of educational games in the mathematics learning process needs to be done.

Jelyta Silaen; Esra Arta Uli Gultom; Kris Jernih Puspita Ziliwu; Kasih Pirman Waruwu; Taruli Marito Silalahi

Bilangan : Jurnal Ilmiah Matematika, Kebumian dan Angkasa 2025 Asosiasi Riset Ilmu Matematika dan Sains Indonesia

This research aims to determine the application of the jigsaw type cooperative learning model to fifth grade students at Hasanuddin Elementary School, Medan Helvetia, in the mathematics subject of integers. This type of research uses PTK (Classroom Action Research). The subjects in this research were all 30 fifth grade students at Hasanuddin Elementary School, consisting of 13 men and 17 women. Meanwhile, the object of this researcher is to improve student learning outcomes in mathematics subjects covering integers. We can observe data on the comprehension abilities of class V students in classes using the Jigsaw model in table 1, then the data is analyzed using the SPSS version 25.0 application. The results of data analysis show that the learning outcomes in class V using the Jigsaw model obtained a class average score of 83.30. The average value of students' mathematical understanding was classified as good, followed by the highest score obtained by class V students at Hasanudin Elementary School was 100. 00 and the lowest value is 63.00. Based on data processing on the mathematical understanding ability of fifth grade students at Hasanuddin Elementary School using the Jigsaw model, it is known that 3 students got scores in the range of 56-70 (medium category) or 10.0% of the entire sample, 14 students got scores in the range. 71-85 (good category) or 46.7% of the entire sample, and 13 students got scores in the range of 86-100 (very good category) or 43.3% of the entire sample.

Muhammad Azkal Azkiya; Maya Rayungsari; Dewi Nurmalitasari

Pentagon : Jurnal Matematika dan Ilmu Pengetahuan Alam 2025 Asosiasi Riset Ilmu Matematika dan Sains Indonesia

This research aims to enhance students' mathematics learning outcomes by implementing a contextual learning model utilizing clinometer paraji as a teaching aid. This study employs Classroom Action Research (CAR), which consists of two cycles, each involving the stages of planning, implementation, observation, and reflection. The participants in this study were grade X students from SMK Yadika Pasuruan. Data collection was carried out through observations of teacher and student activities, tests to measure learning outcomes, and student response questionnaires regarding the applied learning model. The findings reveal that the contextual learning model using clinometer paraji media effectively improves students' mathematics learning outcomes. Furthermore, students showed enthusiasm and increased interest in mathematics when learning through this approach. Therefore, the clinometer-based contextual learning model is a practical and effective method for teaching mathematics.

Rindi Dwi Ramadhani Saragih; Rohana Silaen; Hendry Meiman; Melvin Lombu; Taruli Marito Silalahi

Jurnal Rumpun Ilmu Bahasa dan Pendidikan 2025 Asosiasi Periset Bahasa Sastra Indonesia

The following article has the following objectives: (1) to understand the meaning of role playing (2) the purpose of implementing role playing (3) the function and provisions in implementing the role playing model for elementary school students (4) the advantages and disadvantages of using role playing. In implementing role playing, there are quite good benefits for training and increasing creativity and understanding students' learning and mathematical concepts, especially at the elementary level. At that age, a strong understanding is needed because they are not yet able to think abstractly. Therefore, a method is needed that emphasizes the concept so that it is easier for students to learn mathematics. It is also necessary to make more efforts to emphasize understanding the concept so that students have a good enough basis for thinking to achieve other cognitive abilities.

Barra P Praja; Nur Hikmah; Sinta Wati; Sigit Raharjo

Bilangan : Jurnal Ilmiah Matematika, Kebumian dan Angkasa 2025 Asosiasi Riset Ilmu Matematika dan Sains Indonesia

The purpose of this research is to encourage student collaboration through technology-based learning media by utilizing Scratch software in fraction material for grade VII students. The research method used is Multimedia Development Life Cyle (MDLC) development. The trial of learning media was conducted on Parents’ Hope students. The results showed that the Fraction Explorer media designed as a math learning media was effective to encourage student collaboration in the classroom that presents the concept of fraction operations using Scratch application. Participants' responses to the developed media gave positive results, with an average score of 77% for each questionnaire indicator given in the “very good” category. Thus, there is a need for research to determine the effectiveness in learning and developing learning media and games to encourage group cooperation on different topics.

Yogi Arif Fathan

Algoritma : Jurnal Matematika, Ilmu pengetahuan Alam, Kebumian dan Angkasa 2025 Asosiasi Riset Ilmu Matematika dan Sains Indonesia

Education is a learning process aimed at developing individual potential in cognitive, affective, and psychomotor aspects, enabling them to contribute optimally to society. In formal education, such as in schools, various disciplines are taught, including mathematics, which helps students think logically, analytically, and solve problems. Mathematics education is expected to help students understand concepts that can be applied in various fields of science and real-life situations. Students should understand mathematical concepts, recognize relationships between concepts, derive formulas and properties, perform mathematical operations for generalization, gather evidence or explain ideas and mathematical statements, solve problems, use mathematics to communicate ideas, explain situations or problems, and appreciate the importance of mathematics in their lives. Conceptual understanding represents the lowest level of the cognitive domain and is a crucial learning objective as it provides the understanding that the lessons taught are not merely about mathematics. The conceptual understanding of mathematics among the 24 students in class XI at SMK RPI Jakarta resulted in an average score of 76.9. This indicates that the majority of students have a good understanding of the concepts, although some still require improvement..

Anggun Siska Pratiwi; Nelly Ainun Muna; Muhammad Sadam Husein; Muhammad Nofan Zulfahmi

Bilangan : Jurnal Ilmiah Matematika, Kebumian dan Angkasa 2025 Asosiasi Riset Ilmu Matematika dan Sains Indonesia

This study examines the application of mini-game-based pocket books as a learning medium to improve elementary school (SD) students' mathematics learning outcomes. The background of this study is based on the challenges faced by students in understanding mathematical concepts effectively, so an innovative and fun approach is needed. Mini-game pocket books offer an interactive and motivating learning method, combining educational games with academic concepts. This study uses the systematic literature review (SLR) method by analyzing scientific articles published in the last five years from national journals and books. The analysis process is carried out descriptively to identify research patterns, the effectiveness of learning media, and their impact on student learning outcomes. The results of the study are expected to show that mini-game pocket books are able to improve students' conceptual understanding, learning motivation, and critical thinking skills. These findings also provide insight for teachers and researchers in developing more effective and interesting learning strategies at the elementary school level.

Syilla Fhadlilla Fharhah; Dena Aulia Yolanda; Nisrina Aura Andisa; Muhammad Nofan Zulfahmi

Algoritma : Jurnal Matematika, Ilmu pengetahuan Alam, Kebumian dan Angkasa 2024 Asosiasi Riset Ilmu Matematika dan Sains Indonesia

Mathematics is one of the main skills taught from elementary school to college, playing a role in developing critical and logical thinking patterns of students. However, many elementary school students have difficulty understanding mathematical concepts, especially spatial figures, due to the lack of supporting learning media. This study aims to explore the effectiveness of using Trimatra (three-dimensional) media in mathematics learning in elementary schools. Trimatra media, such as three-dimensional models of spatial figures, allows students to visualize and understand the characteristics and relationships between spatial figures in a concrete manner. The results of the literature study show that Trimatra media not only increases students' knowledge of mathematical concepts, but also motivates students to be actively involved in learning, increases critical thinking skills, and overall learning outcomes.  

Supardi Uki Sajiman; Leni Nurlela

Konstanta : Jurnal Matematika dan Ilmu Pengetahuan Alam 2024 International Forum of Researchers and Lecturers

This research aims to identify and synthesize previous research related to optimizing Problem-Based Learning (PBL) in improving students' critical thinking skills in mathematics learning through a systematic literature review. Data was collected from relevant scientific articles published in the last 10 years using certain keywords through databases such as Google Scholar, Scopus, and Web of Science. The results of the literature review show that the application of PBL consistently plays a role in improving students' critical thinking abilities, especially when supported by strategies such as the use of relevant contextual problems, structured feedback, and directed teacher guidance. These findings confirm the constructivist theory which states that meaningful learning occurs when students are actively involved in authentic problem solving. However, there are variations in results across educational levels and countries, indicating the importance of contextual adaptation in the implementation of PBL. In addition, the lack of comprehensive practical guidance and long-term evaluation instruments is a major obstacle. The conclusions of this research emphasize the need to develop clearer PBL implementation guidelines and more accurate evaluation instruments to measure its impact on students' critical thinking abilities, as well as the potential of PBL in improving the quality of mathematics learning that encourages critical thinking skills as an important competency in 21st century education.

Khotna Sofiyah; Naswa Egi Nasution; Amisyah Amelia; Lisa Anjany Hutagalung

Jurnal Hukum, Pendidikan dan Sosial Humaniora 2024 Asosiasi Peneliti dan Pengajar Ilmu Hukum Indonesia

Mathematics education in Indonesia faces significant challenges in raising students' awareness of the relevance of mathematics in daily life and the workforce, particularly in the digital era and knowledge-based economy. This study aims to assess the influence of students' awareness of the importance of mathematics in their future careers. Using a quantitative approach, the research collects data from students at various educational levels and analyzes their views on the relationship between mathematics and career development. The results show that students' awareness of the relevance of mathematics in careers, especially in technology, economics, and science, affects their interest and motivation to study mathematics. These findings indicate the importance of increasing awareness through more relevant and technology-based learning approaches to prepare students to face career challenges in the future.  

Ahmad Sofi Yullah; Nur Azizah; Ariyaningsih Ariyaningsih

Kegiatan Positif : Jurnal Hasil Karya Pengabdian Masyarakat 2024 Asosiasi Riset Ilmu Manajemen Kewirausahaan dan Bisnis Indonesia

The purpose of the research is to provide training and enhance students' understanding of mathematical concepts. The methods used in this activity are direct practical methods and lecture methods. The service was conducted at SDN 2 Kembiritan Jl. Raya Pandan. RT / RW: 1 / 7, Dusun Temurejo, Kembiritan, Kec. Genteng, Kabupaten Banyuwangi, East Java 68465. The implementation of community service activities at SDN 2 Kembiritan was carried out in several stages, namely preparation, execution, and closure. The results of the community service showed that strengthening mathematical concepts with a scientific approach can enhance students' understanding of mathematical concepts. This was proven by the test results, which showed an improvement after the scientific approach was applied.