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Amaris Evania Putri; Risda Lailul Yulfa Fitria; Eli Masnawati; Masfufah Masfufah ; Febriarsita Eka Sasmita +3 more

Jurnal Hasil Kegiatan Bersama Masyarakat 2023 Asosiasi Riset Ekonomi dan Akuntansi Indonesia

The development of puemla learning media on the material of practicing the Pancasila precepts of Pancasila learning subjects in grade 2 elementary schools is intended to facilitate understanding of the material, obtain meaningful learning and increase motivation in learning. Learning media is a learning tool that helps students improve their thinking, attention, and abilities or skills. the method used is 4D which consists of define, design, develop, and dessiminate. (1) the defining stage of define is to conduct a needs analysis on students, which aims to find out the basic problems needed in the development of learning media and to find out about the advantages and disadvantages of learning media used by teachers so far, media analysis, and analysis of students, (2) the design stage of design that is done first is to choose material that suits the characteristics of students, (3) the development stage of develop is the process of creating it into reality, (4) the spread of dessiminate is a real rarity whether the learning system that is built is successful, in accordance with expectations or not. The results showed that puemla learning media can increase the motivation of students and in accordance with the characteristics of students who can be used as a means of supporting the learning process as evidenced by the evaluation of the board of teachers at SDN Klagen, Wilayut village, Sukodono District and the enthusiasm of students in grade 2.

Nova Ika Ayu Saputri; Minto Santoso; M.Iqbal Baihaqi

Intellektika : Jurnal Ilmiah Mahasiswa 2023 STIKes Ibnu Sina Ajibarang

. Based on initial research at SDN Kaligrenjeng 01, it was found that thematic learning was still considered difficult to implement due to several factors, including, educators dominated more during the learning process and learning media were rarely used during the learning process. The aim of the research is to explain the development, explain the use and learning achievements of students in using PUT3 Group learning media in elementary school thematic learning. The results of learning media validation can be seen from the percentage results by material expert validators, media experts and language experts respectively. 80.00%, 92.50%, and 96.00%, the average validator assessment is 89.36% so that the learning media is suitable for use. Educators' response to the media was 84.00% and students' response to the media was 94.89%. The increase in the average value of students before using the media and after using the media was 75.79%, this shows that there was an increase in the average value of the class, so that the PUT3 Group media was stated to be able to improve students' learning achievement. Based on the research results, it was concluded that the media PUT3 Group learning in elementary school thematic learning is suitable for use. The results of the responses from educators and students show that the PUT3 Group media is easy to use. PUT3 Group learning media in elementary school thematic learning can improve student learning achievement.    

Triana Ocieli Putri Br Karo; Erlinda Simanungkalit; Nurmayani Nurmayani; Apiek Gandamana; Winara Winara

Concept: Journal of Social Humanities and Education 2023 Sekolah Tinggi Ilmu Administrasi Yappi Makassar

This study aims to design, develop, and test the feasibility, practicality and effectiveness of papan huruf geser media in the early reading skills of class I theme 3 sub-theme 1 at SDN 044845 Payanderket in Indonesian. The problem in this study is that the learning media used in reading activities are inadequate, the learning methods used in reading activities are less varied and students do not play an active role in the learning process. Researchers use development research (Research and Development) according to Thiagarajan, namely the 4D model (Define, Design, Development, Dessemination). The subjects in this research were class I students at SDN 044845 Payanderket and the research object was the papan huruf geser media. Data collection techniques use questionnaires and learning outcomes tests. The results of the media validation test for media experts obtained a percentage of 98.21% in the "Very Eligible" category, and material validation by material experts obtained a percentage of 93.75% in the "Very Eligible" category. The practicality test by educational practitioners obtained a percentage of 97.2% in the "Very Feasible" category. Media effectiveness test results were obtained through pretest and posttest. The average score of the students from the pretest was 49.67 with a completeness percentage of 19.35% in the "Not Effective" category, while the average score from the posttest results was 82.25 with a percentage of 93.54% in the "Very Effective" category. From the results obtained, it shows that the papan huruf geser media that is appropriate, practical and effective can be used as a supporting medium in learning to read beginning in elementary schools.    

Rinawati Sinaga; Johari Manik; Tianggur Medi Napitupulu

Jurnal Pendidikan Agama dan Teologi 2023 International Forum of Researchers and Lecturers

The aim of this research is to determine the effect of using image media on the learning motivation of Christian Religious Education for Grade IV Students at State Elementary School 030296 Parbakalan, Dairi Regency, Academic Year 2022/2023. The research method used is a quantitative research method. The population is all students in class IV of SD Negeri 030296 Parbakalan Dairi Regency for the 2022/2023 academic year who are Christians, totaling 40 people. Data was collected using a positive closed questionnaire with 40 items, namely 20 items for variable /2023: 1) Test the analysis requirements: a) positive relationship test obtained rxy = 0.560 > rtable(a=0,05,n=40) = 0.312. b) Testing a significant relationship obtained a value of tcount= 4.164 > ttabel(a=0,05,dk=n-2=38)= 2.021. 2) Influence test: a) Regression equation test, obtained the regression equation Y ̂="38.52"+0.42X. b) Regression coefficient of determination test (r2) = 31.3%. 3) Test the hypothesis using the F test to obtain Fcount > Ftable=(a=0.05, dk numerator k=18, dk denominator=n-2=40-2=38) namely 17.34 > 1.51. Thus Ha is accepted and H0 is rejected.

Nur Hizabah; Amal Akbar; Besse Syukroni

Jurnal Yudistira : Publikasi Riset Ilmu Pendidikan dan Bahasa 2023 Asosiasi Riset Ilmu Pendidikan Indonesia

, This research aims to determine: the effectiveness of audio-visual learning media on Writing Skills, Personal Experiences of Class IV students at Rappojawa State Elementary School. This type of research uses a descriptive quantitative approach with a type of experimental research. Experimental research involving one class, this research includes pretest, treatment and posttest tests. This design was used because this research only involved one class, namely the experimental class which began with a pretest before being given treatment and a posttest after being given treatment. The results of the research show that the use of audio-visual media on writing skills. Personal Experience of Grade IV students at Rappojawa State Elementary School is effective, as can be seen from. The average score of the Indonesian language learning results test in writing Personal Experiences using audio-visual media is 87.20 with a standard deviation of 4.10. From these results it was found that 26 students (100%) had achieved individual completeness and this means that classical completeness had been achieved. achieved, there was effectiveness in student learning outcomes after applying audio-visual learning media because the average value of the normalized N-Gain Test results was 0.70 and was generally in the medium and high categories. From the results of this research, it can be concluded that audio visual media is applied in Indonesian language learning in class IV of Rappojawa State Elementary School, there is significant effectiveness in the use of audio visual media in improving Personal Experience writing skills.    

Hidayatul Hamdiah; Taufiq Kurniawan

Jurnal Bima : Pusat Publikasi Ilmu Pendidikan Bahasa dan Sastra 2023 Asosiasi Riset Ilmu Pendidikan Indonesia

This study aims to assess the extent of vocabulary mastery following the use of flashcards in students in the first grade of the school. The study's sample consisted of seven grades in the elementary school, and the questionnaire was administered to 15 students. The data collection for this action research involved a memorization test that served as a vocabulary achievement test. The researcher designed a lesson plan, created printable flash cards containing pictures and their meanings to help students expand their vocabulary, which is especially challenging for students in grades 1-7 at SDIT Al-Ikhlas Perbutulan and Cirebon, as they struggle to grasp the meaning of new words and memorize them. The research results showed that the mean score of the vocabulary achievement score used after the test was 80 (graph line 2), which exceeded the minimum score target (70).

Imroah Lailatuz Zaikiyah

Jurnal Pendidikan, Bahasa dan Budaya 2023 Pusat Riset dan Inovasi Nasional

The main objective of this research is to study learning media Fingerglass human breathing simulator. Utilization of simulation models designed to resemble the human respiratory system serves as an invaluable educational tool. The aim is to facilitate a comprehensive understanding of scientific concepts, particularly in the field of natural sciences, with the ultimate goal of practical application in everyday life. By using this simulator it is hoped that students will be involved to be actively involved in the learning process, fostering a high interest in understanding the subject matter. This research took place at UPT SDN 17 Gresik for Grade 5 students. The model used is a simulator of the human respiratory system following the ADDIE model, which consists of five stages: analysis, design, development, implementation and evaluation. This model is based on the scientific approach to ADDIE development theory outlined by Robert Maribe Branch. The validation process for two levels of material expert validators I and II resulted in a validation level of 85% indicating that the material was included in the valid category. Likewise, the results of the validator material expert validator II show a validation level of 100% which is also included in the valid category. This implies that the contents of the learning media are relevant to the subject matter of the fifth grade Human Respiratory System in elementary school. Thus it can be concluded that the quality of the Fiberglass Learning Media Human Breathing Simulator meets valid criteria in terms of the material it contains. In addition, the student's response obtained a value of 87% indicating that the Human Breathing Simulator Fiberglass Learning Media was very suitable for use in the learning process

Nuzla Rizkia Rahma; Umar Umar; Uus Kusnadi

Jurnal Bintang Pendidikan Indonesia 2023 Pusat Riset dan Inovasi Nasional

This research is motivated by the limited use of learning media used in the learning process, especially in the material of creative dance in learning the arts and crafts. The purpose of this study is to develop learning media flipbook creative dance art materials on SBdP subjects in elementary school. This study is a Design and Development Research, using research procedures proposed by Peffers, et al. (2007) namely identify the problems, desxribe the objectives, design & develop the artifact, test the artifact, evaluate the testing results, and communicate the testing results with data collection techniques using validation questionnaire sheets from experts and user response questionnaire sheets, namely teachers and learners. Development is done to evaluate the product on the feasibility of the media when used as a learning medium. Participants of this study involved material experts, media experts, and language experts for validation as well as teachers and students to provide responses in the use of media. The results of this study based on the validation of material experts get a percentage of 100% with the category “very decent”, assessment of media experts get a percentage of 91.88% with the category “very decent”, and linguists with a percentage of 93.75% with the category “very decent”. After testing the Learning media get an assessment of the teacher's assessment with a percentage of 100% in the category of “very good”and the assessment of students with a percentage of 95% in the category of “very good”. Based on these results, it can be concluded that the Learning media flipbook creative dance art material on SBdP subjects in elementary school is very feasible to serve as a learning media in Grade IV of elementary school.

Kintan Vindria Salsabila; Tita Mulyati; Yayang Furi Furnamasari

GARUDA : Jurnal Pendidikan Kewarganegaraan dan Filsafat 2023 International Forum of Researchers and Lecturers

This research aims to identify the values of mutual cooperation character found in the Adit and Sopo Jarwo animation as one of the media to be used in strengthening the national identity of elementary school students. The method used in this research is qualitative with content analysis method, and data collection techniques include literature study, documentation, and data analysis. Based on the results of the research conducted, it was found that in the Adit and Sopo Jarwo animated film, there are 7 values of mutual cooperation character, which are helping each other, appreciating teamwork, solidarity, commitment to collective decisions, empathy, anti-violence, and a voluntary attitude. These values of mutual cooperation character appear in 11 episodes of the Adit and Sopo Jarwo animation, namely in the episodes of the father's lost wallet, the father's wallet is still lost, Jarwo's theft, Adit wins, the confusing umbrella motorcycle taxi, Adit's flu, Jarwo's sadness, getting caught up in the antenna service, kite competition making everyone fly, Jarwo's surprise, Adel's whereabouts, patrol duties like courage tests, and visiting siblings making everyone feel honored. Furthermore, the Adit and Sopo Jarwo animation can be used as a learning tool in strengthening the national identity because this animation contains scenes that are in line with the development of mutual cooperation character as a way to strengthen the national identity.

Rotua Situmorang; Erlinda Simanungkalit; Demmu Karo-karo; Eva Betty Simanjuntak; Lidia Simanuhuruk

Jurnal Ilmu Sosial, Bahasa dan Pendidikan 2023 Pusat Riset dan Inovasi Nasional

This study focuses on analyzing the validity of developing learning media, knowing the practicality and effectiveness of developing Canva-based scrapbook learning media on the theme 8 sub-themes 1 learning 4 class V SD Negeri 16 Urat Timur T.A 2022/2023. The problem in this study is that the learning media used in the learning process are still conventional media, the lack of use of learning media that utilizes technology, students find it difficult to understand learning material, and learning is still teacher- centered so that students are less active in the learning process. This research is a development research (Research and Development) using the ADDIE development model (Analysis, Design, Development, Implementation, Evaluation). The subjects of this study were fifth grade students and the object of this research was Canva-based scrapbook learning media. The results of material validation by material experts obtained a percentage of 85% in the "Very Eligible" category and media validation by media experts obtained a percentage of 94% in the "Very Eligible" category. The practicality test by educational practitioners obtained a percentage of 98% in the "Very Practical" category. The results of the media effectiveness test through the pretest obtained an average of 53.3 with a completeness percentage of 22.2% in the "Not Effective" category while in the posttest obtained an average of 85.5 with a 100% completeness percentage in the "Very Effective" category. So it can be concluded that the developed Canva-based scrapbook learning media is feasible, practical, and effective for use in learning activities in elementary schools.

Sitti Zahra Amalia Faisal; Hilmi Hambali; Irmawanty Irmawanty

Journal Innovation in Education (INOVED) 2023 STIKes Ibnu Sina Ajibarang

Sitti Zahra Amalia Faisal. 2023. The Effect of Using Audio-Visual Animation Media on Class IV Science Learning Results at SD Inpres Lasepang, Bantaeng Regency. Thesis. Department of Elementary School Teacher Education. Faculty of Teacher Training and Education. Muhammadiyah Makassar University. Supervisor I Hilmi Hambali and Supervisor II Irmawanty.This study aims to (1) To find out student learning outcomes after using audio-visual animation media in Class IV SD Inpres Lasepang, Bantaeng Regency; (2) To determine the effect of using audio-visual animation media in class IV of the Lasepang Presidential Instruction, Bantaeng Regency. This research is a quantitative research with a quasi-experimental research approach with a research design using an experimental method that also uses two groups, namely the experimental group and the control group. Then the sample is class IV with a total of 40 students. With a purposive sampling technique. Data collection techniques use descriptive statistical analysis and inferential statistical analysis. The results show that there are science learning outcomes with material on force and motion of objects. This can be seen in the average posttest score for the experimental class which reached 85.35, while the average posttest for the control class only reached 65.70. Based on hypothesis testing using the independent sample t test, the t count value = 6.231, while the t table value = 2.024. Based on the results obtained t count < t tabel (t count=6.231< t tabel=2.024. Thus Ho is rejected and H1 is accepted.

Diana Viranty Surbakti

Jurnal Bima : Pusat Publikasi Ilmu Pendidikan Bahasa dan Sastra 2023 Asosiasi Riset Ilmu Pendidikan Indonesia

Mastering a foreign language becomes a necessity in this globalization era. This is because language is a vital instrument to communicate with people thus in other words, it is called the tool to communicate. In the workplace, one of the requirements that someone must be able to fulfill is that they have to master a foreign language, or at least to understand the foreign language used in books as well as foreign products using foreign languages, especially since the global market has emerged. Therefore, , we are all indirectly required to be able to speak a foreign language in order to keep up with the development of the increasingly advanced era. The formulations of the problem in this research are: (1) How is the effect of the use of English Language KIT tools on the English learning achievement of fourth grade students at State Elementary Schools in Sumbergempol District?; (2) How is the effect of motivation of learning English on the academic achievement of fourth grade students at State Elementary Schools in Sumbergempol District?; and (3) How is the effect of utilizing the English Language KIT tools and the learning motivation as a whole on the learning achievement of English of fourth grade students at State Elementary Schools? This thesis is useful for the author to broaden the insight into the mindset, attitude, experience that is by understanding the nature of the effect of the use of English Language KIT tools and the learning motivation on the student achievement in the process of learning English, especially in elementary schools.

Elisabeth Dethan; Petrus Kefa Loka; Dominggus Umbu Dingu

Sinar Kasih: Jurnal Pendidikan Agama dan Filsafat 2023 Sekolah Tinggi Teologi Injili Arastamar (SETIA) Ngabang

Students' motivation to learn can be seen if the student tries to make an effort diligently to achieve what he wants. A student who has good motivation will get good results too. Learning motivation is like a machine, if there is a driving force then the machine will operate according to what the operator wants. Likewise with motivation, if there is a driving force then there is an effort within a person to carry out certain activities to achieve a goal. However, motivation is not always shared by everyone. In his book, Soemanto defines motivation as a change in energy within a person which is characterized by effective encouragement and reactions in achieving a certain goal.   What is meant by learning motivation is an urge that arises within students to act or carry out an activity or business because of a goal, need or desire that must be satisfied. Looking at some of the explanations above, the author sees that the lack of student motivation in learning is a significant problem because remembering the objectives of learning and the efforts made by the teacher do not bring the results as expected. Thus learning is considered less successful. In this research, the type of research used is classroom action research (PTK). The research location is Elpida Noelbaki Elementary School, which is located at Jalan Sahabat no. 01, Oehau Hamlet, Noelbaki Village, Central Kupang District, Kupang Regency, East Nusa Tenggara Province. The subject of this research is a religious education subject teacher for grade 2 elementary school students. The methods used in the research are interviews and observation. The teacher's treatment at the initial stage of learning has an impact on the growth of students' learning motivation. This is characterized by enthusiasm in following lessons. As many as 88.8% of students showed an enthusiastic attitude in participating in lessons. The teacher's treatment at the initial and final stages of learning has an impact on increasing student learning motivation. This is characterized by enthusiasm in following lessons. As many as 100% of students showed an enthusiastic attitude in participating in the lesson. Based on the implementation of the first to third cycles, it is known that the application of teacher social competencies such as teacher interaction, social skills, sympathetic attitudes and the teacher's adaptability towards students in following lessons will increase student motivation in learning. Students look enthusiastic and enthusiastic in receiving lessons in class.  

Dewi Devita; Deby Erdriani; Laila Marhayati

Nusantara: Jurnal Pengabdian kepada Masyarakat 2023 Pusat Riset dan Inovasi Nasional

Community Service (PKM) is a form of the Tridharma of Higher Education. This PKM is proposed to carry out socialization and educational activities. The basic material in learning mathematics at the elementary school level starts with addition, subtraction, to multiplication and division of numbers. But in the multiplication and division material, many students experience difficulties. Actually there are many learning methods that are used to make it easier for students to understand and memorize multiplication. One of them is the jarimatics method. In this method students are not required to memorize but students are taught to be able to understand multiplication by using their limbs, namely their fingers. With jarimatika students will learn multiplication easily and fun. The method used in this PKM is education and hands-on practice of the jarimatics method in multiplication problems. As a result, students become more aware of multiplication and feel happy with the method being taught, because it makes it easier for them to calculate multiplication.  

Elis Rina Nuraeni; Tin Rustini; Agus Mulyana

Jurnal Bintang Pendidikan Indonesia 2023 Pusat Riset dan Inovasi Nasional

This research has been hampered by a lack of problem-solving skills in elementary school students, a shortage of learning enthusiasm and less experience with digital learning. The purpose of this research is to find out the use of wordwal educational games against student problem-solving skills. Methods used analysis with design qualitative research descriptive. Data collection techniques using tests, interviews, and observations. The subject of this research is 20 students of 4th grade SDN Sukarasa. Research results show that (1) using wordwall educational games on learning can develop problem-solving skills, and (2) using Wordwall education games can train entire indicators of student problem solving skills. Proved by the average score obtained by Oleg students among them the highest score with an average score of 2.6 - 3 total of 9 students, average score 2 - 2.5 total 9 students and average score 0 - 1.9 total of 2 students.

Yoisye Lopulalan; Godwin W. A. Hehanussa; Hendra Titawael; Sherly Lewerissa; Marlin C. Wattimena +2 more

Nusantara: Jurnal Pengabdian kepada Masyarakat 2023 Pusat Riset dan Inovasi Nasional

Disaster mitigation is an effort to reduce casualties and provide a proper and good understanding to the public regarding natural disasters. This activity aims to provide early insight and knowledge regarding natural disasters. The method of implementing this community service uses the socialization method with Rutong State Elementary School students as participants. This socialization material focuses on mitigating the tsunami and earthquake disasters, a major threat to Rutong Village, located in a coastal area.

Jihan Qotrunada Salsabilla; Winti Ananthia; Yayang Furi Furnamasari

Jurnal Bintang Pendidikan Indonesia 2023 Pusat Riset dan Inovasi Nasional

This research is motivated by the rise of drug abuse in Indonesia, one of which is caused by a lack of understanding of adolescents about the dangers of drugs, therefore understanding the dangers of drugs should be done as early as possible starting from elementary school level and fostering elementary school students to become young people with character and towards the golden generation. Thus, the need for media that can help elementary school students in understanding the dangers of drugs and character generation. The purpose of this study was to determine the effect of the use of e-book “The Dangers of Drugs” and to determine the difference in the ability to understand the dangers of drugs and character generation by using e-book “The Dangers of Drugs”. The research method used is pre-experimental design with research design using one group pre - test-post test design. The population in this study is all students of SDN Tebet Timur 15 morning and SDN Manggarai Selatan 01. The sample was 28 students of Grade 5 SDN Tebet Timur 15 am and 28 students of Grade 5 SDN Manggarai Selatan 01. The results showed 1) the influence of the use of e-book “The Dangers of Drugs” in fostering students to become a younger generation of character based on the results of posttest data analysis and questionnaires and 2) there are differences in the ability to understand the dangers of drugs and character generation by using e-book “The Dangers of Drugs” based on the results of pretest and posttest data analysis.

Hana Nurur Rohmah; Nabella Yaniariza Putri; Septi Yunita; Yunita Yasmin; Agus Mulyana

Jurnal Sadewa : Publikasi Ilmu Pendidikan, Pembelajaran dan Ilmu Sosial 2023 Asosiasi Riset Ilmu Pendidikan Indonesia

This study aims to determine the effect of extracurricular activities carried out in elementary schools on the formation of students' character. The type of research used in this research is library research from research that has been done before. The method used in this study is using qualitative methods. Data collection in this study was carried out by means of literature studies from journals, books, and other sources that have been recognized for their accuracy. The results of the analysis from this study indicate that there is a visible influence from extracurricular activities on the character of students in elementary schools. With the extracurricular activities carried out, students can develop their character and interests and talents.

Hana Nurur Rohmah; Nabella Yaniariza Putri; Septi Yunita; Yunita Yasmin; Agus Mulyana

Jurnal Sadewa : Publikasi Ilmu Pendidikan, Pembelajaran dan Ilmu Sosial 2023 Asosiasi Riset Ilmu Pendidikan Indonesia

This study aims to determine the effect of extracurricular activities carried out in elementary schools on the formation of students' character. The type of research used in this research is library research from research that has been done before. The method used in this study is using qualitative methods. Data collection in this study was carried out by means of literature studies from journals, books, and other sources that have been recognized for their accuracy. The results of the analysis from this study indicate that there is a visible influence from extracurricular activities on the character of students in elementary schools. With the extracurricular activities carried out, students can develop their character and interests and talents.

Sulistiawati Sulistiawati; Tita Mulyati; Yayang Furi Furnamasari

Jurnal Bintang Pendidikan Indonesia 2023 Pusat Riset dan Inovasi Nasional

In research conducted at SDN Lojikobong II on learning Civics learning in elementary schools regarding diversity. In the current era, there are many problems that arise and the existing culture fades. The purpose of the research is to find out the design of teaching materials for learning PPKn, diversity material for grade IV elementary schools, the feasibility of teaching materials and user responses to kahoot teaching materials. This study uses the Design and Development model, namely D&D, with the design and development of Analysis, Design, Development, Implementation, Evaluation (ADDIE) research procedures. Media validation and kahoot learning materials use experts, namely media experts and material experts. The trials in this study were carried out by class teachers and students in class IV to obtain user responses. In this research, data collection techniques used questionnaires and interviews, research used media experts, material experts, teachers and students with instruments used questionnaires and interviews. The results of the study show that the assessment from the expert's point of view is in the very good category and the ratings from the users are very good. The recommendation from this study is that kahoot learning media can be used in the learning process with guidance on the use of teacher media and learning understanding of diversity material in students.