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Hasan, Said; Mas’ud, Abdu; Haerullah, Ade; Sundari, Sundari

JOURNAL OF BIOLOGY LEARNING 2022 Universitas Veteran Bangun Nusantara Sukoharjo

During the COVID-19 pandemic and the new normal, teacher innovation is urgently needed to make their students not bored and stressed in the learning process, either virtual or face-to-face. In North Maluku, face-to-face learning has been carried out with simulations and strict protocols. Learning variations using Blended Learning become a general solution that is applied. Infographics are information graphics which are visual representations of a collection of data, information and designs. Infographics require a large amount of information in the form of writing or numbers and then converted into a simpler form, namely a combination of images and text that allows readers to quickly understand the meaning of a message or image itself. Various efforts to educate covid 19 both non-formally and formally have been carried out to prevent infection, social restrictions and the provision of social and medical assistance have been carried out by the government, but the public still does not have good awareness and discipline towards covid 19. This study aims to educate about the virus and its dangers, especially covid 19 through the development of infographic-based science teaching aids in elementary schools. Research Development with reference to 4D models with modifications. The results of the study indicate that infographic media is suitable for use as media material or science teaching aids, especially virus education for elementary school students. The use of infographics related to viruses and infection mechanisms can be used in various ways in online and offline learning for elementary school students

Avrijsto Amandri Achyar; Ali Muhammud Olow; Muhammad Rizky Perdana; Andika Sundawijaya; Aaqila Dhiyaanisafa Goenawan

JURNAL TEKNIK MESIN, INDUSTRI, ELEKTRO DAN INFORMATIKA 2022 Pusat Riset dan Inovasi Nasional

Humans have various types which are called races. The human race can be identified by many things, from the shape of the body to the color of the body. Of the many ways to identify the human race, the author also thinks whether a computer can identify the human race based on skin color. Nowadays, computers have developed in such a way that there are many possibilities that computers can also do this.

Kresna Ningsih Manik; Merry Susanty Br Tarigan

Jurnal Pengabdian Masyarakat Indonesia Sejahtera 2022 STAI YPIQ BAUBAU, SULAWESI TENGGARA

This program took place from February 21 to 23, 2022, in the XVIII neighborhood, Binjai Village, Denai District, Medan Regency/City, North Sumatra Province. The program is designed for children aged 8-12, and the materials taught include Simple Present Tense and several songs that utilize Simple Present Tense. The duration of each session is 90 minutes. The number of children involved is approximately ten (10) individuals. Each session is divided into two parts, the first 45 minutes facilitated by Teacher A, and the remaining 45 minutes continued by Teacher B, and so on until the third day. Upon completion of this program, the children showed significant improvement in listening skills, vocabulary recall, and vocabulary memorization, as reflected in the test scores given by the instructors before and after the program. Learning through English songs has proven to be highly effective for children in the XVIII neighborhood, Binjai Village, Denai District. The use of songs as a teaching method helps enhance listening abilities, learn new vocabulary, develop speaking skills, and improve social skills in children. Therefore, incorporating songs into early English language learning is highly recommended.

Maulidya, Riska; Yeni, Laili Fitri; Titin, Titin

JOURNAL OF BIOLOGY LEARNING 2022 Universitas Veteran Bangun Nusantara Sukoharjo

This study aims to find out the feasibility of flash flipbook media based on the results of macroscopic fungi inventory found in the Mount Pemangkat Protected Forest, Sambas Regency. The form of research used is quantitative descriptive methods. The creation of flash flipbook media is enriched with the richness of local fungi found in the Protected Forest of Mount Pemangkat, Sambas Regency. Flash flipbook media is validated by five validators, including two lecturers of Biology Education Tanjungpura University and three high school teachers who were determined using purposive sampling techniques. Flipbook flash media validation sheets are assessed using the Likert scale and data analysis based on the Lawshe Formula (1975). Validation of flash flipbook media obtained a CVI (Content Validity Index) value of 0.94, so it is declared feasible and can then be used as a learning medium in the fungi classification sub-material and provide additional information about the diversity of mushrooms in the surrounding environment for students of class X high school.

FR Wuriningsih

Jurnal Suara Pengabdian 45 2022 LPPM Universitas 17 Agustus 1945 Semarang

Learning activities outside the classroom (Outdoor Study) and outside reading book texts will create a different atmosphere and understanding. One of the ways to study outdoors is to visit museums, the museum informs the public, especially students and teachers, about history classes. Museums are the best place to find historical sources, feel more grateful, get to know the world more broadly. The purpose of this community service writing is to disseminate information about the existence of the OSF Semarang Mission Study House as an alternative to visit, as an interesting place and provide additional knowledge. The methods used in this activity are preparation, visit and evaluation. The result of this dissemination is that the OSF Semarang Study house is an interesting place to visit with relics of interesting items to be known by students and the visiting public. Arrangement of items in a neat and attractive room will make students and the public feel at home and will visit again

Purwitasari, Nia Agustina; Muhamad Soleh

Jurnal Ilmu Pengetahuan dan Teknologi 2022 Institut Teknologi Indonesia

Perkembangan kecerdasan buatan telah dimanfaatkan dalam berbagai bidang, salah satunya adalah bidang hukum. Hukum di Indonesia memiliki banyak peraturan perundang-undangan yang membuat masyarakat kesulitan dalam mencari dan mengetahui peraturan yang ada. Oleh sebab itu, dibutuhkan sebuah aplikasi bernama “Peraturanku” yang dapat memudahkan masyarakat dalam mencari informasi mengenai peraturan perundang-undangan. Aplikasi dilengkapi dengan fitur chatbot yang merupakan penerapan dari kecerdasan buatan. Chatbot merupakan teknologi yang mengolah masukan berupa teks dan kemudian menghasilkan kata kunci untuk memberikan respon atau jawaban. Penggunaan chatbot dapat memudahkan pengguna dalam berkomunikasi dan mendapatkan informasi mengenai pertanyaan seputar peraturan yang ada pada aplikasi. Dalam penelitian ini akan dilakukan analisis terhadap pembangunan chatbot menggunakan algoritma Machine Learning yaitu Artificial Neural Network dan pendekatan Natural Language Processing. Tahapan yang akan dilakukan adalah pengumpulan dataset, text preprocessing dan pengklasifikasian data. Tahapan text preprocessing akan diolah menggunakan pendekatan Natural Language Processing, dimana hasilnya akan digunakan dalam proses pelatihan data menggunakan algoritma Artificial Neural Network untuk menghasilkan model chatbot. Model kemudian diuji dengan menggunakan 35 percakapan yang berbeda dan berhasil menjawab tepat sebanyak 33 percakapan dan mendapatkan tingkat akurasi tinggi sebesar 94,28% dan kesalahan 5,71%. Model chatbot tersebut kemudian disimpan ke dalam file dengan format TensorFlow Lite untuk digunakan dalam aplikasi “Peraturanku”.

Fiber Yun Almanda Ginting; Dyan Wulan Sari HS; Liana , Liana; Immanuel D. B. Silitonga

Jurnal Pengabdian Masyarakat Sains dan Teknologi 2022 Fakultas Teknik Universitas Cenderawasih

When learning English, especially vocabulary for young learners, it's a good idea to use media that can capture children's attention. However, using media is not always possible or realistic for a teacher in the classroom because the use of media depends on the learning material to be conveyed to students. In teaching vocabulary, songs can be used as a good way to introduce new vocabulary to students, so that they can understand words or lessons easily and clearly. Songs that can contain information, such as words or numbers, either in one stanza or the entire song and are used in class or private study. Before this lesson, the vocabulary of students, especially about human body parts and also the names of animals in English is very limited. After this lesson, the vocabulary of students will increase, especially the vocabulary of human body parts and also the names of animals in English. It is proven that the additional learning obtained through community service activities carried out by the author can improve students' English skills, especially students' English vocabulary.

Sama'un Sama'un; Ahmad Bahrudin; Ach. Ghufron

Nusantara: Jurnal Pengabdian kepada Masyarakat 2022 Pusat Riset dan Inovasi Nasional

Children are the next generation of the nation. Therefore they must receive serious attention and education from an early age. Early childhood is a child who is zero years old or from birth to approximately eight years old. At this age is a period that greatly influences the next stage. However, whether we are aware of it or not, today many parents feed their children too much on their formal education. Many are not aware of the benefits of learning spirituality as a support in forming moral character in children. Guidance that is practical to use without the need to add to the burden on children's minds, namely by getting used to starting or ending activities by reciting blessings. So that they feel peace of mind and always remember and can bring up a sense of love for the Messenger of Allah from an early age.

Raihanah Raihanah

Jurnal Ilmu Sosial, Bahasa dan Pendidikan 2022 Pusat Riset dan Inovasi Nasional

Mental health is very influential in the teaching and learning process, therefore it is important to maintain mental health so that the learning process runs effectively, one way to heal mental disorders such as emotional wounds is to do self-healing. This study discusses the comparison of the implementation of self-healing in Islamic boarding school students and students in public formal schools. By using a comparative research method with a qualitative approach and the data obtained through filling out a questionnaire (questionnaire) and interviews of 5 students and 5 students of state junior high schools. The results of the study show that there are differences in the implementation of self-healing in junior high school students and students based on where they are, the conditions and situations they are experiencing, students use self-healing more by drawing closer to Allah and putting their trust in God, while junior high school students are more able to do self-healing. Self-healing that students cannot do, such as using a mobile phone, is due to the rules that exist in Islamic boarding schools.

Dian Imam Saefulah; Kusmiyati; Priska Swarasnantyo

Jurnal Ilmu Sosial, Bahasa dan Pendidikan 2022 Pusat Riset dan Inovasi Nasional

The purpose of this study was to determine the effect of the NHT type cooperative learning model on learning outcomes of basic volleyball passing techniques. This type of research is a quasi- experimental (quasi-experimental) research design using the non-randomized control group pretest- posttest design. The research subjects were 53 students of class XI AKL 1 SMK Darussalam Karangpucung Kabupaten Cilacap Regency for the 2019/2020 academic year. Learning outcome data were collected through the pretest and posttest. Data analysis used t-test with SPSS 16.0 for Windows. Experiments were carried out 3 times beyond pretest-posttest treatment. Learning outcome data were collected through objective tests, observation and performance. In the experimental group the pretest score was 66.48, while the control group was 64.0. The results of the posttest score in the experimental group obtained an average value of 82.76. While the control group obtained an average value of 78.18. The average normalized gain score obtained in each group is in the experimental group of 0.5 while the control group is 0.4. The significance number obtained is sig 0.001 <0.05. From the research results, it can be concluded that the learning outcomes of students who were given treatment using the NHT type of cooperative learning model were more improved compared to the control group given the conventional learning model. The NHT type cooperative learning model has a significant effect on the improvement of learning outcomes of the basic techniques of volleyball passing in class XI AKL 1 SMK Darussalam Karangpucung Kabupaten Cilacap.

Syahid Faturrojak; Dewi Septiani Kurniasih

Jurnal Ilmu Sosial, Bahasa dan Pendidikan 2022 Pusat Riset dan Inovasi Nasional

  Underachieving students are not caused by their lack of ability, but can be caused by a lack of motivation to learn. The purpose of this research is to increase students' learning motivation through the application of the Problem Based Learning model. The research was conducted quantitatively using a descriptive survey method. The results of this study indicate that efforts to apply the Problem Based Learning learning model which is supported by giving appreciation or awards to students have been able to stimulate students' learning motivation.    

Nursyah Arifin, Sonya Kristiani Maria

Tujuan penelitian ini adalah Untuk mengetahui apakah  pengaruh model discovery learning terhadap hasil belajar matematika materi kecepatan dan jarak pada siswa kelas V SDI Manunai. Jenis penelitian ini adalah jenis penelitian eksperimen. Penelitian eksperimen meneliti hubungan sebab akibat dengan manupulasi atau diberi perlakuan (dirancang dan dilaksanakan) oleh peneliti. Metode penelitian eksperimen yaitu metode penelitian yang digunakan untuk mencari pengaruh perlakuan tertentu terhadap yang lain dalam kondisi terkendalikan. Hasil penelitian menunjukkan pembelajaran matematika dengan menggunakan model discovery learningterhadap hasil belajar matematika materi kecepatan kelas V SDI Manunai, berpangaruh secara signifikan terhadap hasil belajar matematika peserta didik. Hasil analisis data pretest menunjuk kemampuan awal.

Kusmiyati Kusmiyati; Rama Cipta Prasetia; Fiko Adiansah

Jurnal Ilmu Sosial, Bahasa dan Pendidikan 2022 Pusat Riset dan Inovasi Nasional

This study is aimed at finding out the relation between nutrition status and physical fitness level with the learning achievement of sport students living in the sport dormitory. The study is correlation research involving nutrition status and physical fitness level as independent variables and learning achievement as the dependent variable. Study population refers to all students living in the dormitory. Using purposive sampling, 23 students of the IKORA study program are chosen as the research subjects. Results of the study show the following. There is no significant correlation (p.>0,05) between nutrition status and achievement. There is significant correlation (p.>0,05) between physical fitness level and achievement. There is significant correlation (p.>0,05) between nutrition status and physical fitness level with achievement. Physical fitness level gives the bigger effective contribution of 28,68%. Nutrition status gives effective contribution of 10,32%.

Eko Nursanty; Rahmawaty Abu Hasan; Thazin Htet

SARGA: Journal of Architecture and Urbanism 2022 Universitas 17 Agustus 1945

This paper focuses on unlocking the creative potential of architecture students through an exploration of the Four C model of creativity. This model extends the traditional understanding of creativity and offers a comprehensive framework for fostering innovation in architecture. It introduces "mini-c" and "Pro-c" dimensions, highlighting creativity within the learning process and the attainment of professional expertise. Architecture demands a blend of technical skills and artistic expression for effective communication of ideas. However, nurturing creative thinking among architecture students faces challenges, including fear of experimentation and traditional teaching methods. To address these obstacles, the paper suggests integrating problem-based learning (PBL) and mind mapping techniques. PBL encourages collaboration and critical thinking, while mind mapping stimulates visual and associative thinking, aiding idea generation and organization. Additionally, the role of technology in architecture education is explored, emphasizing the benefits of mixed learning environments that enhance collaboration and creativity. Embracing technology readiness equips students with tools to tackle real-world challenges and create innovative designs. In conclusion, this paper underscores the importance of creative thinking in architectural design and its implications for the discipline's future. By adopting the Four C model, implementing PBL with mind mapping, and leveraging technology, educators can revolutionize architecture education, nurturing a new generation of architects prepared to shape the evolving world with imaginative and visionary designs. 

Husni, Rauldatul

Jurnal Komunikasi Pendidikan 2022 Universitas Veteran Bangun Nusantara

There are many aspects discussed in English Grammar, one of them is passive voice, Students usually found the difficulties when they are learning passive voice, such as lack of vocabulary, less of simple past tense understanding and also they got hard time to distinguish between active and passive voice because they did not know the basic tenses mainly in simple past tense form, so when they were shown the formula of passive voices, especially in simple past tense, they barely understood and confused. This researcher used qualitative method, the design of the research was case study. Researcher analyzed and described the data from the output of the test by using qualitative method. Then,researcher analyzed the students’ errors in transforming the passive voice, and to find out the type of errors, that the students made most in their test in transforming voice of simple past tense, and also to know in terms of verb “be”,correct verb, transformation active sentence into passive sentence and transformation passive sentence into active sentence. The results of this researcher are concludes that the types of error that were made by the in transforming the passive voice from the highest percentage to the lowest are error of misformation, error of omission, and error of misordering. Researcher found that the commonest errors made by the students were the errors of misformation which take up 108 errors or 57%. It i s followed by errors in omission with percentage 23%, and errors in misordering with percentage 20%.

Pratiwi, Kadek Cahya; Ayuningsih, Ni Nyoman; Kuswati, Elfi; Widyanata, Komang Agus Jerry

Jurnal Kesehatan Medika Udayana 2022 Sekolah Tinggi Ilmu Kesehatan Kesdam IX/Udayana

Background: Level knowledge is the result sensing human or result know someone towards an object in oder to know different once with trust, superstition, and are fallible. Where as behavior is action or deed an organism observable even learning. Diabetes Mellitus is disease metabolic to characteristic of hiperglikemia which occurs because abnormality secretion insulin, work insulin or whether both research aims to know relations level knowledge by behavior diet in patiens diabetes mellitus in Polyclinic Internal in Rumah Sakit Tingkat II Udayana. Method: This research uses descriptive correlation design with cross sectional approach, the number of samples cases wholly is 30 respondents taken by means consecutive sampling. Analyzed data in bivariat by test spearman rho. Results: The result showed that most respondent having a level knowledge enough, namely 15 people (50,0%) and behavior diet enough, namely 17 people (56,7%). The result analysis bivariat obtained value p=0,000 < ? (0,05) with price r count (0,683) > r table (0,361). Conclusion: Concluded that a significant relation exists between the level of knowledge in patiens with the diet of diabetes mellitus, where by a level close correlation coefficient is a strong positive correlation.Key words: Knowledge; Behavior; Diabetes Mellitus

Muhammad Dzikri Abadi; Aranta Prista Dilasari; Ita Shobakhul Lama’ah; Fitrotul Azizah; Nurus Sabillah

Jurnal Pengabdian Masyarakat Nusantara (Pengabmas Nusantara) 2021 Universitas Muhammadiyah Manado

The purpose of Community Service is to improve the quality of early childhood in reading the Qur'an in Lopang Village, Kembangbahu Regency and find out what obstacles are experienced in learning the Quran at TPQ Syuhadak. The method used by preparing material that will later be applied as an interactive learning method. So that it is easy to understand and remember by children. From this dedication, it can also be known what obstacles and obstacles exist in TPQ Shuhadak both internally and externally in an effort to improve the quality of reading the Quran in early childhood.  

Lutfi Eskawati; Dwi Setiawan; Nita Oktaviani

Jurnal Pengabdian Masyarakat Nusantara (Pengabmas Nusantara) 2021 Universitas Muhammadiyah Manado

Learning media has an important role in increasing students’ understanding and retention, attracting their attention, and supporting various learning styles. In the context of Vocational High Schools (SMK), where students tend to be more interested in practical learning, developing relevant and interesting learning media is crucial, especially for Indonesian language subjects. This article discusses the importance of training for vocational school teachers in creating effective learning media. This training aims to increase the understanding of vocational school teachers in Karangpucung sub-district about the concept of learning media, equip them with technical skills in making media, and integrate information and communication technology (ICT) in the learning process. Through stages that include theory, practice and feedback, this training is expected to increase teacher creativity and student learning motivation. Overall, this training contributes to improving the quality of Indonesian language learning in vocational schools, creating a more dynamic and effective learning environment.

Na’imul Faizah; Lutfi Eskawati

Jurnal Pengabdian Masyarakat Nusantara (Pengabmas Nusantara) 2021 Universitas Muhammadiyah Manado

Character education strengthening occurs not only theoretically in the classroom but also through habituation in daily life. Using drama as a method for character education can be effective because drama is closely linked to character development. This article aims to discuss the affirmation of drama appreciation learning in relation to the importance of character education for fourth-semester students at STKIP Darussalam Cilacap. The researcher applies a literature review methodology, focusing on the use of texts and library literature as primary sources. The results indicate that regular drama appreciation learning activities have a positive impact on students' development. The findings highlight the significant contribution of drama appreciation learning to character education at STKIP Darussalam. It teaches students moral values, ethics, and responsibilities. Additionally, interaction during drama activities plays a key role in enhancing students' tolerance towards differing opinions, backgrounds, and cultures, creating a holistic educational environment. The presence of drama as an art form, both at the elementary school level and as part of higher education curricula, should impact by reflecting the reinforcement of character education in the digital era, which increasingly overlooks essential foundational aspects of life, such as efforts to build good personal and moral character. 

Sugiarto, Sugiarto; Santi Widiastuti

JURNAL ILMIAH KOMPUTER GRAFIS 2021 UNIVERSITAS STEKOM

Main Objective: This study checks the different intersections of film and Artificial Intelligence (AI), and trial and error is needed to re-check the state of “new media” (NM). This study’s purpose is to identify of subversion of the creator duty, the media and instrument of creative activities, and the aesthetics subsequent from the identity of the developing Artificial Intelligence film. Background problem: AI is composed to take the film industry by the cyclone, its application helps streamline production practices, and its increasing work in film scripting and visuals convolutes the notion and function of creations and the aesthetics of NM. Novelty: By analyzing how three films were co-written with Artificial Intelligence arranged with “Foucault's theory” of the duty of the creator or producer, and the aesthetics and state of current NM, this research establishes an identity for the cinema form of Artificial Intelligence films. Research Method: This study uses a qualitative exploratory methodology to combine various perspectives that are developing on new media streams where this research is crossing 2 major areas in Film & Media, and Artificial Intelligence & Machine Learning. Finding/Result: Patterns discovered as curated data sets reveal trends in cinematic narratives, opening the door for a more creative agency. Artificial Intelligence films transcend the boundaries of technological convergence, offering a more essential way to recognize the special behavior and opportunity of NM forms as self-reflective and demonstrating the versatility of film. Conclusion: This research makes Artificial Intelligence films an emerging media with a different tendency from the media and is directly related to its contribution. By involving the theorization of NM technology and its developmental tuff simultaneously, Artificial Intelligence films are presented as an inventive design of film in phrases of digital production, virtual placement, historical preoccupation, and producer duty.