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Inayah Inayah; Rahmadi Rahmadi; Yaskinul Anwar

Jurnal Inovasi Pendidikan 2024 Lembaga Pengembangan Kinerja Dosen

Learning media is one of the learning tools that greatly influences students in the learning process and this research aims to find out students' responses regarding the learning media used in learning and to find out the use of geographic media in Samarinda City State High School. This research uses a descriptive method with a qualitative approach. The data collection techniques used are indirect and direct communication. The data collection tools used were questionnaire sheets which were distributed and filled out online, conducting interviews with educators directly or face to face, and researchers conducting observations at 3 schools, namely SMAN 3, SMAN 8 and SMAN 12 in the city of Samarinda. The sampling technique uses purposive sampling. The data analysis techniques used in this research are data reduction, data presentation and drawing conclusions. Based on the results of this research, it shows that students' responses to geography learning media obtained from 3 schools, namely SMAN 3 Samarinda with a total of 72 students, obtained an average percentage score of 83.48% with very good criteria, SMAN 8 Samarinda with a total of 83.48% of students. 69 people got an average percentage score of 77.84% with very good criteria and SMAN 12 Samarinda with a total of 70 students got an average percentage score 76.80% with very good criteria. From the results of this research, it can be seen that SMAN 3 Samarinda received the highest percentage score compared to SMAN 8 and SMAN 12 Samarinda. Utilization of geographic media from the results obtained from 3 schools, namely SMAN 3 Samarinda using LCD projector, PowerPoint, ClassPoint applications, maps, atlas and YouTube. SMAN 8 Samarinda LCD projector, PowerPoint, Google Classroom application, Google Earth application, Google Maps application, and YouTube. Meanwhile, SMAN 12 Samarinda uses LCD projector, PowerPoint, YouTube, maps, globe and quizizz applications. Using learning media in schools is very useful for students to understand and improve the geography learning process. (From the results obtained by student responses based on percentages via the percentage table, the average student response has good and very good criteria).

Alisia Zahro’Atul Baroroh

Jurnal Inovasi Pendidikan 2024 Lembaga Pengembangan Kinerja Dosen

Learning media are tools that assist in teaching and learning activities, helping teachers represent concepts that cannot be conveyed through words or sentences alone. Through a playful approach, this article proposes visual-based learning media in the form of a traditional game (cublak-cublak suweng) in an engaging and enjoyable manner for students. The article discusses the benefits of the traditional game (cublak-cublak suweng) as a learning resource. By combining conventional learning with elements of play, this method is expected to increase students' interest in learning media and deepen their understanding of fundamental scientific concepts. The research method used in this study is descriptive qualitative. The methodology aims to gain a deeper understanding of visual-based learning media in the form of the traditional game (cublak-cublak suweng). In this study, the researcher used several data collection techniques, including observation, interviews, and documentation.

Lilik Muji Hastutik; Kusmiyati Kusmiyati

Jurnal Ilmu Pendidikan, Bahasa, Sastra dan Budaya 2024 Asosiasi Periset Bahasa Sastra Indonesia

One of the tools that can help students learn better is learning media. This study aims to determine how the use of learning media affects students' mathematics learning outcomes. The data used in this research were collected from relevant journals. This study employed the Systematic Literature Review (SLR) method. Researchers utilized the Google Scholar database and the Publish or Perish application to gather nationally accredited journal articles from Sinta 1 to 4. The results indicate that the use of learning media in mathematics instruction has a significant impact on students' interest, motivation, and learning outcomes.

Lilik Muji Hastutik; Kusmiyati Kusmiyati

Jurnal Ilmu Pendidikan, Bahasa, Sastra dan Budaya 2024 Asosiasi Periset Bahasa Sastra Indonesia

One of the tools that can help students learn better is learning media. This study aims to determine how the use of learning media affects students' mathematics learning outcomes. The data used in this research were collected from relevant journals. This study employed the Systematic Literature Review (SLR) method. Researchers utilized the Google Scholar database and the Publish or Perish application to gather nationally accredited journal articles from Sinta 1 to 4. The results indicate that the use of learning media in mathematics instruction has a significant impact on students' interest, motivation, and learning outcomes.

Efifani Krismitha Saroro; Indah Setyo Wardhani

Jurnal Ilmu Sosial, Bahasa dan Pendidikan 2024 Pusat Riset dan Inovasi Nasional

Amid the demands of the 21st-century industrial revolution and digital skills, integrating innovative learning media is vital in education. This study highlights its role in promoting interactive learning and enhancing student engagement. A literature review of books, articles, and journals shows that digital technology and multimedia tools boost motivation, understanding, and collaboration. The article emphasizes selecting the right media to create an engaging and effective learning environment.

Khansa Mehira Nisrina; Fi Jannatin Aliyah; Kowiyah Kowiyah

Konstanta : Jurnal Matematika dan Ilmu Pengetahuan Alam 2024 International Forum of Researchers and Lecturers

Students often perceive math as a difficult subject, especially in primary school, even though it is a basic subject in everyday life and the advancement of science. Low learning outcomes result from this viewpoint as it undermines students' motivation and interest in learning math. This research looks at how the use of cutting-edge learning resources, such as Worldwall, can help students to understand and be more engaged in math, especially when it comes to division. The use of media can improve students' motivation, engagement and learning outcomes while helping them to overcome challenges related to understanding complex mathematical ideas. This research suggests that teachers use online learning tools such as Worldwall to make math lessons more interesting and dynamic.

Brave A. Sugiarso; Arie S.M. Lumenta; Pingkan A.K. Pratasis

Publikasi Hasil Pengabdian dan Kegiatan Masyarakat 2024 Asosiasi Periset Bahasa Sastra Indonesia

The training and mentoring activities for the use of Artificial Intelligence (AI) tools for teachers were chosen with the aim of enhancing or improving teachers’ understanding and ability to implement AI technology in the educational environment. Initial interviews revealed a lack of knowledge and skills among teachers in utilizing AI tools, which affects the quality and effectiveness of learning. The methods applied in this community service include counseling and training, preceded by surveys and interviews. Teachers were given intensive training that included an overview of AI and how to apply AI tools in the teaching and learning process. Additionally, there was an implementation phase that required teachers to design and implement simple AI-based learning applications as supporting media. The AI tools used included Gamma, IlovePDF, chatPDF, and ChatGPT. The results showed significant improvements in teachers’ understanding and skills in using AI tools. Teachers were able to create AI-based learning applications aimed at enhancing interaction between teachers and students. Furthermore, teachers could reduce administrative workload and optimize resources. Thus, the use of AI can have a positive effect on the quality of learning. The implementation of AI also facilitates teachers’ work in managing administration, such as handling attendance, assessments, and lesson planning.  

Rafid Putra; Yusron Wikarya

Imajinasi : Jurnal Ilmu Pengetahuan, Seni, dan Teknologi 2024 Asosiasi Seni Desain dan Komunikasi Visual Indonesia

This research was carried out in an effort to increase creativity through the use of paper pulp as a practical medium in fine arts learning for class VIII.1 students at SMPN 3 Batusangkar. This research is classroom action research, with the collection tools being observation and questionnaires. The research procedure is in the form of a cycle which includes four steps, namely planning, action, observation and reflection. The research instrument uses a creativity questionnaire and activity observation sheet. Data analysis was carried out via t test with the SPSS program. The research results showed that there was an increase in student creativity through the use of paper pulp as a practical medium in fine arts learning for Class VIII.1 students at SMPN 3 Batusangkar. In the pre-cycle, the percentage of student creativity was 65.60%. In cycle I, the percentage of student creativity was 72.70%. In cycle II, the percentage of student creativity was 88.81%.

Lulis Ujiyanti; Nurul Mubin; Ahmad Robihan

Ikhlas : Jurnal Ilmiah Pendidikan Islam 2024 Asosiasi Riset Ilmu Pendidikan Agama dan Filsafat Indonesia

The process of learning Islamic Religious Education in SLB N Banjarnegara is an educational interaction between students and the school environment. In this case, schools are given the freedom to choose the most effective learning strategies, methods and techniques according to the characteristics of the subjects, characteristics of students, characteristics of teachers, and resources available at the school. With this freedom, researchers are interested in conducting further research related to the implementation of Islamic Religious Education learning for students in SLBN Banjarnegara. This study aims to describe the implementation of Islamic Religious Education learning for students in SLBN Banjarnegara. This type of research is field research (Field Research) with a qualitative descriptive approach with data collection techniques through observation, interviews, and documentation. While the data analysis method uses Data Reduction, Data Presentation, and Conclusion Drawing. Based on the results of the research conducted by the author on the implementation of Islamic Religious Education learning for students with special needs in SLB N Banjarnegara. There are three results from this study, including (1) The concept of Islamic Religious Education learning for students with special needs (2) implementing the application of Islamic Religious Education learning with various strategies (3) Constraints and supporters of the Islamic Religious Education learning process for students with special needs. For the implementation process, the teacher delivers material that is adjusted to the abilities of the students. Meanwhile, the methods used by the teacher are lecture methods, questions and answers, and practice. In addition, it is supported by using media so that students are interested and focused on following the learning. In addition, the teacher also does not give many assignments or questions but rather does more repetition. Meanwhile, the evaluation carried out on mentally retarded children is adjusted to the abilities of the students themselves. The evaluation tools used by the teacher do not specifically have documents.  

Gerard Wiegers; Anneke Goudswaard; Wouter Hanegraaff

International Journal of Religious Education and Philosophy 2024 International Forum of Researchers and Lecturers

The digital age has introduced new opportunities and challenges for religious education. This article analyzes how digital media platforms and online learning tools have transformed the way religious education is delivered. It highlights the potential benefits, such as wider reach and accessibility, while also addressing challenges related to content quality, misrepresentation, and the need for critical media literacy.

Olgaviani C.Namu; Maria D. Kono; Mikael M.K. Sare; Yohanes B. Siki; Sisilia E. Lidyawati +2 more

Bumi: Jurnal Hasil Kegiatan Sosialisasi Pengabdian kepada Masyarakat 2024 Asosiasi Riset Teknik Elektro dan Informatika Indonesia

The program of efforts to improve the quality of educational facilities and infrastructure services at TKK St. Michael Baobolak, the development of economic literacy in the Maryke Village community aims to improve the quality of educational services at TK St. Michael Baobolak through the provision of facilities and infrastructure that are still inadequate, such as teaching aids, reading books, and play equipment. Thus, it is expected to create a more conducive and enjoyable learning environment for children, and support their optimal growth and development. This study uses a qualitative approach with a descriptive method. Data were collected through direct observation, interviews with related parties such as the principal, teachers, and staff, as well as documentation related to educational facilities and infrastructure at TKK St. Michael Baobolak. The results of the study showed that this program succeeded in improving the quality of educational facilities and infrastructure services at TKK St. Michael Baobolak. On the other hand, the results of this activity have also provided coloring tools and alphabet posters. Coloring tools, such as crayons, colored pencils, and markers, are very important media to stimulate children's creativity. Through coloring activities, children not only train their fine motor skills, but also develop their imagination and ability to express themselves. Meanwhile, alphabet posters serve as effective visual aids to help children recognize letters and build the foundations of reading skills, thus having a positive impact on their well-being.

Oktavianus Rangga; Dyulius Thomas Bilo

Coram Mundo : Jurnal Teologi dan Pendidikan Agama Kristen 2024 Sekolah Tinggi Teologi Injili Arastamar (SETIA) Ngabang

Previous research shows that digital learning media can increase student learning motivation, facilitate interaction between teachers and students, and encourage educational innovation. Student participation in the learning process is a key factor in improving the quality of learning. In the context of PAK, student participation can be measured through their level of involvement in discussions, assignments and other activities related to the lesson material. In this paper, the method applied by the author is a qualitative descriptive method with a focus on literature study. where books and other literature are the main focus of his research. Teachers play an important role in integrating digital media in the development of the PAK curriculum. Digital media technology that can be used in developing the Christian Religious Education (PAK) curriculum includes various types of tools and platforms that can improve the quality of learning. The use of digital media in developing the PAK curriculum has shown a significant increase in student participation. Canva is a graphic design tool that allows users to design creative designs online. This is a graphic design platform that can be used to create various types of graphics for social media, presentations, posters, documents and other visual content. Guru also makes it easy to create teaching materials and create Bible text games or create Bible verse quizzes. Even though there are several weaknesses that must be taken into account, this is not a problem that cannot be resolved by presenting material interactively and responsively. Therefore, the use of information technology or digital media is very influential in improving the quality of student learning.

Hesti Ambarwati; Asep Purwo Yudi Utomo; Tri Wahyuni; Indah Fitrianingrum; Didi Pramono +2 more

Jurnal Ilmu Pendidikan 2024 Lembaga Pengembangan Kinerja Dosen

Education in Indonesia is currently undergoing many changes. The education system, curriculum, learning tools, learning media, and resources have also undergone major improvements, especially after the Covid-19 pandemic. The learning process can not only be carried out face-to-face, but can also be done boldly. The application of learning media is designed to support students' attention, affective, cognitive, and compensatory. The Quizziz application can be a means of conducting formative assessments, because teachers can measure students' understanding by taking quizzes at the end of learning. The method used in this study is descriptive qualitative with subjects of class 8E students of SMPN 2 Semarang. The data collection techniques used are observation and documentation. The data analysis techniques used by researchers include three stages, namely data reduction, data presentation, and data conclusions. The results of this study show that the assessment format for class 8E students is on average above the KKM. The recapitulation results also show that the level of effectiveness of the questions used is by using multiple choice because in multiple choice questions students tend to get the best results, while in fill-in questions many students get less satisfactory results. The fill-in question model in the Quizziz application has several weaknesses, including if the teacher writes the answer key, the capitalization and punctuation must be correct. There is no tolerance for answers for students. Therefore, another option for teachers is to correct them manually. Another weakness in the Quizziz application with the multiple choice question model is that teachers cannot measure students' understanding in depth. Students tend to express their memory in answering.    

Dewi Susanti Hulu; Agusta Pratama Wibawa

Router : Jurnal Teknik Informatika dan Terapan 2024 Asosiasi Profesi Telekomunikasi dan Informatika Indonesia

The development of interactive education as learning in education generally has several influencing factors, such as teachers who teach experiencing difficulties in keeping up with developments in information technology, learning media support tools for teaching in institutions are still limited in their use, only a few teachers use information technology in learning media because they have the knowledge to apply it to the teaching process, then from the problems that occur, the objectives include this research, designing an application interface display concept as an innovation in the use of learning technology according to needs, then creating an augmented reality learning application about the solar system according to the design created, after knowing the objectives What will be carried out in this research is implementing the use of an augmented reality application for the solar system using the marker based tracking method, where there is 3D object scanning of each planetary object in the solar system, while testing the application on 50 students of SDN Kebon Jeruk 15 Pagi, both classes VI A and B uses the user acceptance model (UAT), from the explanation explained if it is analyzed it produces an augmented reality application that has been created regarding the Android-based solar system so that it can be concluded that the testing process can be categorized as good or not in terms of AR applications and 3D object marker flashcards for students at school.

Fathiyatuddini Fathiyatuddini; Hamdan Hamdan

International Journal of Economics, Management and Accounting 2024 Asosiasi Riset Ekonomi dan Akuntansi Indonesia

The focus of this research is the role of human resource management in improving teacher performance in Cibeber District, Cilegon City in terms of implementing management functions in the Independent Learning Curriculum. This research uses a qualitative approach, data collection techniques through observation, interviews and documentation, data analysis techniques used are data reduction, data presentation and drawing conclusions. The results of the research show that the role of Human Resource Management in improving teacher performance in Cibeber District , Cilegon City, namely by planning, organizing, directing and supervising, can be said to be quite good. First, planning by conducting a needs analysis and providing understanding regarding the The Independent Learning Curriculum and learning tools that must be prepared by teachers. Second, organizing by placing and dividing tasks according to abilities and educational background. Third, direction is carried out by providing direction and guidance regarding the tasks and responsibilities given as well as providing motivation in the form of giving awards for teacher performance achievements. Fourth, supervision is carried out by the school principal through class visits and supervisors from the Education Management Unit. The implications of the research results suggest that elementary schools provide training to teacher councils regarding learning media so that the communication and educational interaction process between teachers and students can take place appropriately, try to increase the availability of facilities and infrastructure for the smoothness and success of the learning process, and work together to improve each other. teacher performance, both from school principals, education staff, teaching staff (teachers), and school supervisors within the Education Management Unit and it is hoped that everything that has been achieved can be improved.

Sriyono Fauzi; Warih Nurul Hidayati; Sholekhah Nur Afifah; Nur Ali Rahmatullah

Journal of Student Research 2024 Pusat Riset dan Inovasi Nasional

For the realization of the educational goals of Islamic education, it is necessary to consider that everything supports the success of the educational program. Because success in the learning process is one of the most important factors. For this reason, it is necessary to create a conducive atmosphere in the learning process, so that students are really interested and actively participate in the learning process.In relation to efforts to create a conducive atmosphere, the media and educational tools can Because media and educational tools are means that help the learning process, especially those related to the sense of hearing and vision. With the availability of teaching tools and media, teachers can create various classroom situations, determine teaching methods to be used in different situations and create a healthy emotional climate among their students. In fact, this teaching tool/media further helps teachers bring world into the classroom.

Khairuddin Nasution; Iswandi Walad; Fitra Jaya; Rahmadi Pandi Wijaya

Bumi: Jurnal Hasil Kegiatan Sosialisasi Pengabdian kepada Masyarakat 2024 Asosiasi Riset Teknik Elektro dan Informatika Indonesia

Learning media is one of the tools that is really needed by Sulaimaniyah Kutacane Foundation Education Teachers when teachers carry out their learning, both inside and outside the classroom. The use of learning media so far has only relied on manufactured learning media and not the work of teachers. These manufactured learning media are quite expensive and not affordable for the Sulaimaniyah Kutacane Foundation Education Teachers in the area. Likewise with the Sulaimaniyah Kutacane Foundation Education Teachers where community service is carried out. The method used in this community service is community education. the extension team carries out counseling, the extension team observes changes in the behavior of the Sulaimaniyah Kutacane Foundation Education Teachers, the extension team observes these changes in behavior and it is hoped that they can be applied to real actions that have a direct effect on the quality of learning, the extension team periodically observes the improvement in the quality of teachers' learning. Sulaimaniyah Kutacane Foundation Education teacher, the extension team observed the results of the extension that had been carried out, with the hope that teachers would become more skilled in creating their own learning media. The success of this community service activity, when seen from the Sulaimaniyah Kutacane Foundation Education Teachers, can reach 95%, because the Sulaimaniyah Kutacane Foundation Education Teachers who were given counseling were able to produce learning media products in accordance with what was explained by the extension team. The participation of the Sulaimaniyah Kutacane Foundation Education Teachers in this extension activity was complete and complete until the end of the activity. Extension activities for Sulaimaniyah Kutacane Foundation Education Teachers with other materials are suitable to be carried out next.

Shafa Yasinta Agustina; Riyan Abdul Aziz

Repeater : Publikasi Teknik Informatika dan Jaringan 2024 Asosiasi Riset Teknik Elektro dan Informatika Indonesia

Technology is currently developing at a very fast pace. The teaching and learning process in the field of education is greatly impacted by the ever-improving technology advancements. In order to spark students' interest in studying, a lot of schools and teachers are currently utilizing technology tools like interactive learning media. In order to increase students' enthusiasm in learning, teachers' inventiveness is equally crucial. Learning media is a crucial component that may draw students in and aid in their pursuit of the best possible learning outcomes. Engaging media helps pupils comprehend the lessons that are being taught. Therefore, the goal of creating interactive learning materials to present the solar system to pupils is to enable them to view the actual things rather than only envision them.

Esti Stiasih; Edi Harapan; Muhammad Fahmi

There are still doubts about teachers implementing the Merdeka Belajar curriculum; several of the reasons include: (1) Teachers have not fully understood the Merdeka curriculum; (2) The spirit of curiosity of teachers about the Merdeka curriculum is still low so that training on the Merdeka curriculum through online are often ignored; and (3) Face-to-face training expected by teachers is still very minimal; (4) The assumption that the implementation of the Merdeka curriculum must be with complete facilities. However, the main problem is the low ability of teachers to master information technology. Of the six (6) personnel, both teachers and heads of PAUD institutions of the Yogatama Play Group, only two (2) people can operate laptops and access information through online media. The results of the study show that the strategy of implementing the Merdeka Belajar curriculum for PAUD students of the Yogatama Play Group has been well prepared and is by the expectations of all parties, even though in the application of the principles of the new Merdeka Belajar curriculum at the initial stage, namely the Merdeka Belajar stage whose learning tools still use the 13 curriculum or the emergency curriculum.

Ghina Salsabila; Yahyar Erawati

Abstrak : Jurnal Kajian Ilmu seni, Media dan Desain 2024 Asosiasi Seni Desain dan Komunikasi Visual Indonesia

This research aims to describe the implementation of cultural arts learning (two-dimensional fine arts) in class XII of SMAN 2 Pekanbaru. In this study, researchers used learning theory from E. Mulyasa (2013). This type of research is qualitative. The method used in this research is a qualitative descriptive method, namely observation, interviews and documentation. The author made observations and then interviewed several sources. The author reviews documentation regarding the information data that the author has obtained. This research was conducted at SMAN 2 Pekanbaru. The results of the research show that the implementation of cultural arts (two-dimensional fine arts) learning for class XII at SMAN 2 Pekanbaru is guided by the curriculum, syllabus and lesson plans. The curriculum used by SMAN 2 Pekanbaru in class XII is the 2013 curriculum which is implemented face to face. In preparing learning plans, arts and culture teachers are also guided by the 2013 curriculum which has been determined by the school and the syllabus is determined by the government and then adjusted to school conditions. The learning methods used are lecture, discussion, question and answer and practice methods. The media used when learning Fine Arts are worksheets (students), printed books, and the internet. The tools used by teachers in teaching and learning activities are whiteboards, markers and assessment sheets. The evaluation assessed by the Arts and Culture teacher is the completeness value of the assignment collection, knowledge value, and skills value.