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Indah Fitrianingrum; Tri Wahyuni; Hesti Ambarwati; Asep Purwo Yudi Utomo; Eva Wulandari +2 more

Jurnal Riset Ilmu Pendidikan, Bahasa dan Budaya 2024 Asosiasi Periset Bahasa Sastra Indonesia

Learning is an activity that results in a change from those who do not know to know, from those who are unable to become capable. While learning refers to two concepts, namely learning and teaching. When the learning process takes place there will definitely be students who are not interested in the learning material delivered by the teacher. To overcome this, teachers must make innovations and updates in learning so that students can get motivation to learn and a pleasant learning atmosphere so that it is easier to accept material. Technology in the world of education is a learning system that supports learning so that learning becomes fun and achieves the desired results. Many learning platforms on the internet can be accessed for free, one of which is Quizziz. Quizizz is a platform for creating an interactive quiz game that can be used in class or outside the classroom in the form of homework. The method used in this research is descriptive qualitative with class VIII B students at SMPN 2 Semarang as the subject. Data collection techniques used are observation and documentation. The data analysis technique that the researcher used included three stages, namely data reduction, data presentation, and concluding data. The results that the researchers got from the application of Quizziz as an explanatory text assessment tool for class VIII B students at SMPN 2 Semarang. interactive quiz media on explanatory text material at SMPN 2 Semarang shows that the use of the Quizziz application is beneficial for teachers and students even though there are still drawbacks.    

Nurus Sa’adah; Hana SilmaHadana; Titis Ardyasti; Asep Purwo Yudi Utomo; Eva Wulandari +2 more

Jurnal Ilmu Pendidikan, Bahasa, Sastra dan Budaya 2024 Asosiasi Periset Bahasa Sastra Indonesia

 Cross-age stories or also known as hikayat story texts have their own uniqueness when compared to other types of texts. The uniqueness of the hikayat story text is in the presentation of the language in the story that uses archaic language, the contents of the story, and the plot used in the story. These uniqueness certainly requires an effective strategy in the learning process. After the Covid-19 pandemic has changed many aspects of human life, one of the aspects that has an impact is the field of education. In the field of education that is very influential is an educator or teacher. A teacher is required to always update and actualize the times and technology in relation to the learning process. Teachers must find alternative solutions to various problems for the smoothness and achievement of learning. One alternative solution to this problem is the implementation of Google Classroom media with a hybrid learning system. The hybrid teaching and learning process can use the help of electronic technology, one of which is Google Classroom. The method used is descriptive qualitative. The purpose of this article is to describe the implementation of Google Classroom in teaching story texts for class X-5 at SMA N 11 Semarang. The results obtained from this article are that the implementation of Google classroom in learning story texts for class X-5 at SMA N 11 Semarang runs well and smoothly and can improve student learning outcomes.   Keywords: technology, media google classroom, hikayat story text

Nurus Sa’adah; Hana SilmaHadana; Titis Ardyasti; Asep Purwo Yudi Utomo; Eva Wulandari +2 more

Jurnal Ilmu Pendidikan, Bahasa, Sastra dan Budaya 2024 Asosiasi Periset Bahasa Sastra Indonesia

 Cross-age stories or also known as hikayat story texts have their own uniqueness when compared to other types of texts. The uniqueness of the hikayat story text is in the presentation of the language in the story that uses archaic language, the contents of the story, and the plot used in the story. These uniqueness certainly requires an effective strategy in the learning process. After the Covid-19 pandemic has changed many aspects of human life, one of the aspects that has an impact is the field of education. In the field of education that is very influential is an educator or teacher. A teacher is required to always update and actualize the times and technology in relation to the learning process. Teachers must find alternative solutions to various problems for the smoothness and achievement of learning. One alternative solution to this problem is the implementation of Google Classroom media with a hybrid learning system. The hybrid teaching and learning process can use the help of electronic technology, one of which is Google Classroom. The method used is descriptive qualitative. The purpose of this article is to describe the implementation of Google Classroom in teaching story texts for class X-5 at SMA N 11 Semarang. The results obtained from this article are that the implementation of Google classroom in learning story texts for class X-5 at SMA N 11 Semarang runs well and smoothly and can improve student learning outcomes.   Keywords: technology, media google classroom, hikayat story text

Wahyu Rahmawati; Asep Yudi Utomo; Fasha Nabilah Aprilliani; Malikhah Malikhah; Iwan Hardi Saputro +2 more

Jurnal Rumpun Ilmu Bahasa dan Pendidikan 2024 Asosiasi Periset Bahasa Sastra Indonesia

The purpose of this study is to determine the effectiveness of the implementation of PowToon media in learning to conclude the discussion text of Junior High School Class IX. This study uses a qualitative descriptive research method to describe the use of PowToon media in the classroom based on observations and interviews conducted. The results obtained from this study are that PowToon media is effectively used for learning to conclude discussion texts because the media can attract students' interest so that students are not bored during learning. In addition, PowToon media can make it easier for teachers to convey various materials that cannot be conveyed only by the lecture method. Based on this, it can be said that PowToon's learning media can be used as a learning medium to conclude discussion texts as a support for the learning process.

Fahrudin Bustomi; Brillian Syaifullah; Khusnul Fadlyanim; Asep Purwo Yudi Utomo; Arka Yanitama +2 more

Jurnal Riset Ilmu Pendidikan, Bahasa dan Budaya 2024 Asosiasi Periset Bahasa Sastra Indonesia

Changing curricula and the rapid development of technology make educators and students have to be able to technology as a medium in learning. The use of technology in education needs to be done to increase student activity so that student learning outcomes increase. The purpose of this research is to increase student acticity, critical thingking, creativity, collaboration, so that learning using the media padlet can run smoothly and optimally. The method used in this study is descriptive qualitative through data triangulation, namely observation, documentation, and questionnaire distribution. The results of this study, namely grade 12 students at SMA Negeri 9 Semarang can increase their learning activity throught the padlet media and increase student learning outcomes.  

Titis Ardyasti; Hana SilmaHadana; Nurus Sa’adah; Asep Purwo Yudi Utomo; Ngabiyanto Ngabiyanto +2 more

Jurnal Ilmu Pendidikan, Bahasa, Sastra dan Budaya 2024 Asosiasi Periset Bahasa Sastra Indonesia

Educating the nation's life is one of the goals of the Indonesian state which is included in the Preamble to the 1945 Constitution of the Republic of Indonesia in the fourth paragraph. Through education, everyone can learn to develop their potential to realize their happiness and perfection in life to become more qualified. Learning Indonesian has an important role in the process of teaching students about good and correct Indonesian language skills according to their goals and functions. The use of the TikTok application is one way to integrate technology in learning in class X SMA Negeri 11 Semarang negotiation text material. This study aims to find out whether the TikTok application can be used as an alternative learning medium that is effective in improving language skills and increasing students' interest in learning. This research also aims to motivate educators to create interesting learning media. This research uses qualitative descriptive method. Its data collection techniques use observation, interviews, and documentation. The results of the use of the TikTok application in learning negotiation texts with the research objects of class X students of SMA Negeri 11 Semarang can be well received. Monotonous and boring learning can be resolved using TikTok media

Titis Ardyasti; Hana SilmaHadana; Nurus Sa’adah; Asep Purwo Yudi Utomo; Ngabiyanto Ngabiyanto +2 more

Jurnal Ilmu Pendidikan, Bahasa, Sastra dan Budaya 2024 Asosiasi Periset Bahasa Sastra Indonesia

Educating the nation's life is one of the goals of the Indonesian state which is included in the Preamble to the 1945 Constitution of the Republic of Indonesia in the fourth paragraph. Through education, everyone can learn to develop their potential to realize their happiness and perfection in life to become more qualified. Learning Indonesian has an important role in the process of teaching students about good and correct Indonesian language skills according to their goals and functions. The use of the TikTok application is one way to integrate technology in learning in class X SMA Negeri 11 Semarang negotiation text material. This study aims to find out whether the TikTok application can be used as an alternative learning medium that is effective in improving language skills and increasing students' interest in learning. This research also aims to motivate educators to create interesting learning media. This research uses qualitative descriptive method. Its data collection techniques use observation, interviews, and documentation. The results of the use of the TikTok application in learning negotiation texts with the research objects of class X students of SMA Negeri 11 Semarang can be well received. Monotonous and boring learning can be resolved using TikTok media

Sahrul Mubarok; Asep Purwo Yudi Utomo; Mu’allimatin Najihah; Alfiyani Nur Safitri; Ngabiyanto Ngabiyanto +2 more

Dinamika Pembelajaran : Jurnal Pendidikan dan bahasa 2024 Lembaga Pengembangan Kinerja Dosen

One of the most important things in the teaching and learning process is learning that is creative and fun because it can help students to succeed in learning. For a teacher, mastery and knowledge in utilizing technology is a competency that must be mastered in order to support the improvement of the learning process and the delivery of material to students. Facts on the ground show that Indonesian language teachers still use conventional learning method as well as the use of technology which is limited to using LCD media and laptops to convey material and give assignments. In addition, smartphones have not been used optimally as learning media. The purpose of this study was to determine students' perceptions of the use of Kahoot-based interactive learning media on learning outcomes. This research was total sampling basis are all number of the population are used as samples.  The samples of this research involves 30 people. Data collection used in this research is questionnaire. This study used a quantitative approach and data were analyzed using an independent sample t-test to determine the level of Kahoot application as an interactive learning media for Indonesian subjects in descriptive text material. The results showed that students tended to have very good perceptions of 46.67% regarding the use of Kahoot media in learning Indonesian. The benefit of this research is to provide additional knowledge and information to teachers, especially Indonesian language educators, in the use of Kahoot-based interactive learning media.

Fajar Fitra Dewi; Asep Purwo Yudi Utomo; Tetti Kusuma Widyawati; Daniyar Rohman; Didi Pramono +2 more

Jurnal Ilmu Pendidikan 2024 Lembaga Pengembangan Kinerja Dosen

21st century education is a learning that is carried out by integrating and utilizing the avaibility of technology in learning activities. One of the learning innovations that can be implemented by integrating technology is learning media. Padlet is a platform that can be an application or a web that allows its users to share text, photos, links or other content and comment on each other. This paper aims to describe the use of padlets as a learning media for teks kritik sastra dan esai. This research method is a qualitative descriptive method that describe the use of padlets as a learning medium for teks kritik sastra dan esai. Data collection analysis techniques in this study were through observation steps and through student opinion questionnaires. The results of data collection show that students enjoy and helped by learning to use padlet media. From these results, it can be conclude that this study shows padlets can be used as learning media that can answer the demands of 21st century learning and help students in learning activities on teks kritik sastra dan esai.    

Fariz Adicahyo Bimantoro; Sri Handayani; Imroatul Ma’fiyah

Publikasi Para ahli Bahasa dan Sastra Inggris 2024 Asosiasi Periset Bahasa Sastra Indonesia

The objective of the study was to identify the content analysis according to Cunningsworth’s theory in the English textbook entitled “Pathway To English Phase E” used in first grade senior high school by Th.M. Sudarwati and Eudia Grace. This study was a descriptive qualitative research with a documentation technique as a data collection method. This study also used triangulation namely triangulation of data. This study used content analysis according to Cunningsworth’s theory to analyzed the data. According to the criteria for selecting a good textbook which are: 1) aims and approaches, 2) language and content, 3) skill, 4) topic, and 5) methodology. The research was conducted from Desember 2023 to January 2024. This study was conducted at the library. To analyze the data, the researchers used qualitative analysis data. The results of this study will be the criteria for a good textbook according to cunningsworth 5 out of 8 criteria are present. Among them are aims and approaches, language and content, skill, topic and methodology. The research show aims and approaches get 93,75%, language and content get 70,83%, skill get 95,83%, topic get 87,5 and methodology get 100%. The average points is 89,5%. Additionally, the study shows that data is transmitted in the form of texts, instructions and conversations.    

Windy Putri Rahmadani; Siska Miga Dewi

Garina 2024 Akademi Kesejahteraan Sosial Ibu Kartini Semarang

This research is motivated by the use of artificial dyes that can cause toxicity and carcinogenesis to the skin, so that research was conducted to create natural dyes that are renewable, easily degraded, and environmentally friendly, one of which is natural dyes from strawberries. This study aims to analyze the results of the application of strawberries as natural dyes in character makeup with torn wounds in terms of color, adhesion, similarity and texture. This type of research is a quantitative pre-experimental research method. The object of this research is strawberries. The data analysis technique is descriptive analysis seen from color, adhesion, similarity, and texture. The results of the study are in terms of color, strawberries can be used as natural blood dyes in character makeup with torn wound effects because they have a thick color, namely blackish red, as evidenced by an average score of 3 with a blackish red color category. In terms of adhesion, strawberries can be used as natural blood dyes in character makeup with torn wound effects because they have sufficient adhesion, as evidenced by an average score of 3.14 with a fairly adhesive category. In terms of similarity, strawberries can be used as a natural blood dye in character makeup with torn wound effects because they are considered quite similar to real blood, as evidenced by an average score of 3.14 with a fairly similar category. In terms of texture, strawberries in the results of character makeup with torn wound effects can be used as a natural blood dye in character makeup with torn wound effects, as evidenced by an average score of 3 with a category of less smooth. It is recommended that students develop further research on strawberries as a natural dye to be used as a blood effect in character makeup with torn wounds.

Rista Nuraidah Subair; Andi Adam; Rahmatiah Rahmatiah

Jurnal Inovasi Pendidikan 2024 Lembaga Pengembangan Kinerja Dosen

The main problem in this study is how the writing errors in the use of punctuation marks, commas, hyphens, exclamation marks and quotation marks in narrative compositions in Class IV of Manjalling State Elementary School and And aims to find out how the errors in the use of punctuation in students' narrative compositions totaling 12 student narrative compositions. This type of research is descriptive qualitative research. The data and data sources in this study are narrative essays of grade IV students of Manjalling Elementary School, Gowa Regency. The instruments used in this study were observation, interviews, and data from students' narrative essays. The results of the study showed that the results of the essays analyzed using descriptive analysis were still found to contain errors in the use of punctuation. This can be seen in the percentage of errors in the use of period punctuation 35.13%, comma punctuation 48.65%, exclamation punctuation 2.70%, hyphen 8.10%, and quotation marks 5.40%. Based on the results of the study, it can be concluded that there are still errors in writing regarding the use of punctuation in students' narrative essays, especially in the use of periods and commas.

Yeni Ernawati; Dita Aprilia Zahara

Through this research, the researcher describes the variety and function of pun (Plesetan) on Kaos Nyenyes brand. This study uses a descriptive qualitative method with the research object being the design of the pun text found on Nyenyes shirts. Data collection was carried out using documents. The data analysis technique used is the basic distribution technique, through four stages: collecting data, identifying data, classifying data, and analyzing data based on the variety and function of the plesetan. From the data analysis results, there are 6 types of plesetan on the Kaos Nyenyes brand, namely phonological puns, graphic puns, phrase puns (word groups), sentence puns (expressions), discursive puns, and portmanteau words puns. Puns on Kaos Nyenyes serves functions of creativity, prestige, humor communication, satire, and self-reflection in advantageous situations. Additionally, puns discourse also has another function, which is marketing to attract public interest to purchase Nyenyes shirts in Palembang city.

Luluk Faridah

Jurnal Miftahul Ilmi: Jurnal Pendidikan Agama Islam 2024 STIKes Ibnu Sina Ajibarang

The revised Bloom's Taxonomy is a framework of thinking that is widely used in education to design learning objectives, assessments, and curricula. The revised taxonomy by Anderson and Krathwohl changes the classification from nouns to operational verbs, starting from low to high cognitive levels: remember, understand, apply, analyze, evaluate, and create. This study aims to analyze the application of creative ability (C6) in Islamic Jurisprudence learning at MI Nurul Qodim, especially in the context of implementing the Revised Bloom's Taxonomy. This study uses a descriptive qualitative approach with observation, interviews, and documentation techniques. The results of the study indicate that students' creative abilities in Islamic Jurisprudence learning have not yet developed optimally. This is due to the learning method that still focuses on basic concepts in textbooks and the limited experience of students in solving contextual problems. Lower-grade students are still dominant in playing, while upper-grade students begin to show their ability to argue and solve simple problems. Therefore, a more innovative and contextual learning approach is needed to hone high-level thinking skills, especially in the realm of creating (C6).  

Valentina ‘Ainur Rofiqoh; Dina Kartikawati

Jurnal Ilmu Pendidikan, Bahasa, Sastra dan Budaya 2024 Asosiasi Periset Bahasa Sastra Indonesia

Teaching writing is not easy. Teacher needs to think the appropriate and effective medium that will be able to attract the students’ interest. Due to this case, an animated video was chosen as a medium to facilitate students' learning process to be more interactive and attract students' interest for composing, particularly to write Descriptive Texts. The research explored the use animated videos to teach descriptive text in grade seventh academic year 2023/2024 at MTsN 6 Tulungagung. The type of experiment utilized is a Quantitative with Pre-Experiment Designs. The sample consisted of 31 students as control group. There are three steps conducting this research: pre-test, treatment, and post-test. The expert formed the validation of the questions. Based of the data analysis results, the pre-experimental class’s mean scores 76.35 and 86.32 in the post-test. Researchers found that the score of Sig. (2-Tailed) is 0.001 less than 0.05, therefore H0 is denied by acceptance of Ha. So in this case it was concluded that the differences in the analysis of the mean between the results of the pre and post-test meant that there were effects of using the animated video as the medium of learning in writing Descriptive Text in class VII in the 2023/2024 school year at MTsN 6 Tulungagung.

Valentina ‘Ainur Rofiqoh; Dina Kartikawati

Jurnal Ilmu Pendidikan, Bahasa, Sastra dan Budaya 2024 Asosiasi Periset Bahasa Sastra Indonesia

Teaching writing is not easy. Teacher needs to think the appropriate and effective medium that will be able to attract the students’ interest. Due to this case, an animated video was chosen as a medium to facilitate students' learning process to be more interactive and attract students' interest for composing, particularly to write Descriptive Texts. The research explored the use animated videos to teach descriptive text in grade seventh academic year 2023/2024 at MTsN 6 Tulungagung. The type of experiment utilized is a Quantitative with Pre-Experiment Designs. The sample consisted of 31 students as control group. There are three steps conducting this research: pre-test, treatment, and post-test. The expert formed the validation of the questions. Based of the data analysis results, the pre-experimental class’s mean scores 76.35 and 86.32 in the post-test. Researchers found that the score of Sig. (2-Tailed) is 0.001 less than 0.05, therefore H0 is denied by acceptance of Ha. So in this case it was concluded that the differences in the analysis of the mean between the results of the pre and post-test meant that there were effects of using the animated video as the medium of learning in writing Descriptive Text in class VII in the 2023/2024 school year at MTsN 6 Tulungagung.

Latifah Latifah

Jurnal Miftahul Ilmi: Jurnal Pendidikan Agama Islam 2024 STIKes Ibnu Sina Ajibarang

The paradoxical phenomenon of domestic violence (KDRT) within the ideal construct of Islamic marriage, supported by the prevalence of violence against women in Indonesia, forms the empirical basis of this research. Fikih mubadalah, as an interpretative framework that emphasizes the principle of reciprocity in understanding religious texts, and the Law Number 12 of 2022 concerning Sexual Violence Crimes (UU TPKS), as a juridical instrument providing comprehensive protection for victims of sexual violence, constitute the central conceptual elements of this study. This research focuses on the analysis of the implementation of UU TPKS and the fikih mubadalah paradigm within the pedagogical context of the Islamic Marriage Jurisprudence subject in the eleventh grade of Social Sciences at Madrasah Aliyah Negeri (MAN) 1 Banjarmasin. The research method employed is descriptive qualitative, with data collection techniques including participatory observation, semi-structured interviews with students and educators, and documentary analysis of learning artifacts. The research findings indicate that the integration of the fikih mubadalah concept and the substance of UU TPKS in the learning process significantly enhances students' understanding of the essence of egalitarian marital relations and the urgency of legal protection against gender-based violence. Students are able to identify manifestations of gender inequality in marriage case studies and internalize the importance of equality and legal protection guarantees. Nevertheless, heterogeneity in the level of understanding is still identified in a small portion of the sample population. The conclusion of this research is that the internalization of fikih mubadalah and UU TPKS within the Islamic Marriage Jurisprudence curriculum effectively stimulates students' critical awareness of the importance of just marital relations and the imperative of preventing acts of violence. The application of a contextual and participatory pedagogical approach proves to be positively correlated with an increase in students' understanding. This research recommends the adoption of a similar integrative approach in the religious education curriculum as a strategic effort to shape a young generation that possesses legal awareness, a fair gender perspective, and the capacity to build harmonious and violence-free family institutions. 

Siti Susanti Nur Oktavia; Sueb Sueb

Publikasi Para ahli Bahasa dan Sastra Inggris 2024 Asosiasi Periset Bahasa Sastra Indonesia

Reading is Reading comprehension ability is very important to improve learning achievement, because it increases vocabulary, fluency and language proficiency in various subjects, thereby influencing all material and teaching in each subject. This research investigates the application of the PORPE strategy in comprehending descriptive reading texts and its impact on student comprehension using a mixed methods research approach. The data was collected using observation, pre-test and post-test. It can be seen in this research, that the PORPE strategy, which consists of the stages of predicting, organizing, training, practicing and evaluating, can significantly improve students' understanding and analysis of descriptive texts, develop critical thinking and reading skills, and encourage active participation. In this research found, that there was a significant increase in students' average scores after implementing the PORPE strategy, from 57.37 to 80.37, which showed a statistically significant difference in scores before and after treatment. The PORPE strategy improved students' reading comprehension and critical thinking skills by facilitating interactive learning, increasing understanding of descriptive texts and fostering students' positive contributions.

Raisa Fadhilah Rangkuti; Abdurahman Adisaputera

Perspektif: Jurnal Pendidikan dan Ilmu Bahasa 2024 STAI YPIQ BAUBAU, SULAWESI TENGGARA

Evaluate the steps taken to create animated video-based teaching materials for procedural text, create an animated videos based teaching material for procedure text, and assess whether animation-based procedural texts are worthy of use in class VII in Muhammadiyah 03 Fields. This research is a developmental research with Borg and Gall designs. Data collection techniques implemented are structured interviews and rackets that will be given to students, teachers and experts. Descriptive analysis is the data analysis technique used in this research. The results of this study show that the results of validation by material experts, media experts, Indonesian language teachers, and student evaluation of the materials developed indicate that the materials are in the category of "Very Worthy". The validation results of the qualification can be described as follows: 88% of the evaluation results are very good, 2% of the media results are good, 91% of the lesson outcome is good, and 93% of the student or student participant's credibility is good.

Maria Kezia Trifosa Haryadi; M. Oky Fardian Gafari

Perspektif: Jurnal Pendidikan dan Ilmu Bahasa 2024 STAI YPIQ BAUBAU, SULAWESI TENGGARA

This research aims to: (1) describe the process of developing teaching materials for negotiation text materials assisted by the Anyflip application for class Mada Medan. The research and development model used is ADDIE with five stages, namely analysis, design, development, implementation and evaluation. The instruments used were interviews, as well as material validation questionnaires, design validation, and responses from Indonesian language study teachers. Data were analyzed using qualitative descriptive and quantitative descriptive analysis techniques (Likert scale). The results of the research and development carried out are teaching material products for negotiation text materials assisted by the Anyflip application with good average assessment results.