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Nafila Farina Gaib; Ichdar Domu; Rosiah J. Pulukadang

This study examined the average student mathematics learning outcomes when the Blended Learning Model was applied to learning integer material. The study design used was: Posttest Only Control Group Design. The population in this study was all of class VII at SMP Negeri 6 Tondano. In contrast, the samples in this study were class VII B, with 21 students as the experimental class and class VII A as the control class with 21 students. This study's analysis showed that the experimental class's average posttest score was 84,76, while the average posttest score for the control class was 74,28. The study results were analyzed using the T-test statistic at s significant level of 0,05, namely Tcount = 3,636 > Ttable = 1,725, so that H0 was rejected and H1 was accepted. The Blended Learning Model can improve student learning outcomes based on these results.

Nurul Halima Dwi Putri; Anetha L. F. Tilaar; Santje M. Salajang

Jurnal Pendidikan, Bahasa dan Budaya 2022 Pusat Riset dan Inovasi Nasional

Mathematics is often seen as a deductive science and is not related to social aspects. Even though mathematics grows and develops from socio-cultural practices that occur in society. This is the basis for the development of ethnomathematics concepts. The ethnomathematics concepts in the Bolaang Mongondow community are very diverse. This study aims to describe the implementation of ethnomathematics in learning mathematics at SMP Negeri 7 Kotamobagu, especially in the use of regional languages ​​and symbols of the Bolaang Mongondow Kabela Box Craft. The data obtained is in the form of qualitative data while the sources are obtained from interviews, observation, and documentation from informants (teachers, students and craftsmen). The main instrument is the researcher, while the supporting instruments used are interview guides and documentation. The results showed that the regional language and the symbols of the Bolaang Mongondow Kabela Box craft really helped teachers and students in the process of learning mathematics at SMP Negeri 7 Kotamobagu.

Musfira Musfira

Concept: Journal of Social Humanities and Education 2022 Sekolah Tinggi Ilmu Administrasi Yappi Makassar

This research aims to improve student learning outcomes in class I at SD Cordova Indonesia through the application of the trade a problem learning model assisted by concrete media. The problem in this research is the low mathematics ability of students in class I at SD Cordova Indonesia. The method used in this research is the classroom action research method (PTK). The subjects in this research were all 27 class I students at SD Cordova Indonesia. The indicator of success in implementing the action is that students achieve a minimum of 70% completeness with an average learning outcome score of at least 70 from the total number of students. Based on data processing from research results, the average value of student learning outcomes in the pre-cycle was 54.44, then after the first cycle actions were carried out it increased to 63.70. The first cycle action was then continued to the second cycle action and obtained an average score of 71.85 with student completion reaching 74.10% of the total students who took the learning outcomes test. Based on the results in cycle II, it shows that the application of the trade a problem learning model assisted by concrete media is effective in improving students' mathematics learning outcomes in class I at SD Cordova Indonesia.

Aurelia Ica; Iwit Prihatin; Hartono , Hartono

Jurnal Riset Rumpun Matematika dan Ilmu Pengetahuan Alam 2022 Pusat riset dan Inovasi Nasional

The research method used in this research is descriptive qualitative research and the form of research used is a case study with the subject being students of class X IIS 4 consisting of 30 students. The data collection tool used was a learning style questionnaire, a test of mathematical problem solving abilities in the form of 2 essays, and interviews with 6 students, namely 2 students with a visual learning style, 2 students with an auditory learning style, and 2 students with a kinesthetic learning style. Before being used in this study, the questions were tried out to determine validity, discriminatory power, index of difficulty, and test reliability. From the results of the study it can be concluded that the students' mathematical problem-solving abilities in terms of learning styles in SPLTV material as a whole have a percentage of 65% with moderate criteria. The sub-problems in this study are as follows: (1) The mathematical problem solving ability of students with a visual learning style has a percentage of 64.82% with moderate criteria; (2) Mathematical problem solving ability of students with auditory learning style ability has a percentage of 72.92% with moderate criteria; (3) The ability of students' mathematical problem solving with learning styles has a percentage of 61.72% with low criteria.    

Richasanty Septima S; Yenni Tirtasari

Jurnal Riset Rumpun Matematika dan Ilmu Pengetahuan Alam 2022 Pusat riset dan Inovasi Nasional

This study aims to see and find out whether there is a relationship between the ability to learn mathematics and the results of learning physics online. Physics is a branch of science that studies the behavior of nature through experimental observations and quantitative measurements. In studying nature, Physics uses the language of mathematics to model natural phenomena in mathematical equations. In studying Physics, it is necessary to be able to The research method used is descriptive correlation analysis. The sample of this study was 60 students for three different classes. The research instrument is a report on student learning outcomes or a list of odd semester report cards for the 2020/2021 school year. The results of data analysis show that there is a significant relationship between mathematics learning ability and online physics learning outcomes with a large correlation coefficient (r) of 0.787 For class X-1, the value of the correlation coefficient is r = 0.734 for class X-2 and r = 0.661 For class X-3. This shows that if the ability to learn mathematics is high, the learning outcomes of physics will be high as well.

Sapti Wahyuni

Jurnal Riset Rumpun Matematika dan Ilmu Pengetahuan Alam 2022 Pusat riset dan Inovasi Nasional

One of the most important problems to be addressed is the low achievement of students in mathematics. This needs to be addressed immediately considering that mathematics is the science most often used in the world of work. The purpose of this study was to determine the effectiveness of additional hours of mathematics lessons on improving mathematics learning achievement of class XII MIPA students. This research is categorized as evaluation research using the CIPP model (context, input, process, and product). The population studied was all students of class XII MIPA MAN 3 Bantul in the 2016/2017 academic year, totaling 64 people. The condition before the learning process was carried out with the addition of study hours obtained an average value of 34.10 while after the addition of hours the acquisition increased to 44.16 or an increase of 29.50%. The results of the t-test analysis showed that there were significant differences in the results of learning mathematics before additional hours were added.

Welly Desriyati; Welly Desriyati

JURNAL ILMIAH KOMPUTER GRAFIS 2021 UNIVERSITAS STEKOM

Rapid technological advances make print communication media begin to be shifted by information media that utilizes computer technology as a means of delivery. Technological developments change the teacher's task from being a teacher to a facilitator who provides convenience in learning. SD Negeri 004 Bangsal Aceh is one of the schools that still applies the mathematics learning process using textbooks so that students do not understand the lesson. Teachers are required to make changes in teaching patterns in the classroom, one of which is with animated videos. This study uses the Multimedia Development Life Cycle (MDLC) method covering concept, design, collecting material, assembly, testing and distribution. The final result of this research is an animated video of mathematics learning about the material of flat shapes. Animated videos are used as an interesting and effective means of information and learning media. Besides that, it can also improve students' understanding and skills in learning mathematics, especially the material of flat shapes

Daniel Rudjiono; Setyo Adi Nugroho; Kharolina Arifianti

JURNAL ILMIAH KOMPUTER GRAFIS 2021 UNIVERSITAS STEKOM

Mathematics is an applicable science and very close to human life, so mathematics is very important to learn from elementary school. However, the mathematics competence of elementary school students in Indonesia is relatively low. One of them is SD IT Cahaya Ummat which is located in Karangjati, Kecamatan Bergas, Kabupaten Semarang, the grade 6 students' average mathematics score is lower than other subjects. So far, learning is still conventional in nature with learning resources in the form of printed books, thus it is necessary to have learning innovations to increase students' interest in learning mathematics.The design of interactive media as a learning aid can be a solution to attract students' attention to be more focused when the teacher explains math material in class. When students feel interested and focused on learning, learning will be more effective so that students' understanding of the material presented by the teacher will also increase.Interactive learning media made with Adobe Flash CS5.5 to combine text, images, sound, and animation will make the application more attractive, so that students are more interested in learning mathematics with statistics material. The results of the validation score obtained from media experts are 34, material experts 39, and users 35, so this learning media product is classified as a very good category, so it is valid to be used.  

Nurhayati Nurhayati

Jurnal Manajemen dan Ekonomi Bisnis 2021 Pusat Riset dan Inovasi Nasional

The purpose of this study was to analyze the effect of learning creativity and emotional intelligence on economic mathematics learning achievement of students at Stie Ganesah Jakarta. This research is a quantitative survey research with a correlation approach. The respondents in this study were first semester students of the STIE Ganesha Economics study program. The data were obtained by giving the students' learning creativity and emotional intelligence questionnaires. This is evidenced by the value of Sig = 0.011 <0.05 and t count = 2.696. The magnitude of the correlation number is 0.389 with a determination of 0.151. This means that the magnitude of the relationship between X1 and X2 variables to Y is 0.389 with a medium category. The magnitude of the effect of X1, X2 on Y is 15.1% where the variables of learning creativity and emotional intelligence together affect the variable of student achievement in mathematics economics by 15.1% while the rest is influenced by other variables.