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Sisca Wendi Harisa; Riri Okra; Hari Antoni Musril; Sarwo Derta

JURNAL TEKNIK MESIN, INDUSTRI, ELEKTRO DAN INFORMATIKA 2023 Pusat Riset dan Inovasi Nasional

This research is based on the problems found based on the results of interviews with mathematics teachers and students at SMPN 1 Lareh Sago Halaban that the media used in the learning process only uses the blackboard with lecture and discussion methods, there is no technology-based learning media, especially educational games that are used by teachers to students related to mathematics lessons caused a lack of interest and activeness of students in mathematics subjects. Based on this, the solution given is to design a learning media. The purpose of this research is to produce learning media products in the form of educational games with the help of software Building 2 mathematics subjects at SMPN 1 Lareh Sago Halaban. The design of mathematics education games uses the construct 2 design application at SMPN 1 Lareh Sago Halaban with the Research and Development (R&D) research method using the MDLC (Multimedia Development Life Cycle) development model from Luther Sutopo the development model is explained in 6 stages, namely Concept, Design, Materials Collection, Assembly, Testing and Distribution. The product test used in the research is the validity test, practicality test, and effectiveness test. The product test results show that the educational games designed are valid, practical and effective. For the results of the validity test of three validators, the score was 0.88, the practical test by 3 practi- tators was 0.97, and the effectiveness test of twenty people was 0.92.

Ayu Malia; Ellinia Ika Gustiani; Dwi Ratih Puspitasari; Dhini Huda Chasanati; Asep Purwo Yudi Utomo +1 more

The educational process functions as the intellectual development and potential of students. The use of appropriate learning models or media can encourage the growth of students' enjoyment of the learning process, increasing learning motivation. This study applies the ASSURE learning model with Mentimeter media which can be accessed through each student's device. Menimeter media is used as a form of technology application in the learning process. Mentimeter can be used as an online presentation medium or presented in a quiz format to assess students' understanding of the material provided by the teacher (Zulfa & Huda, 2021). This study uses a qualitative research method with a descriptive approach method with research instruments that use test instruments and non-test instruments. The results of this study indicate that the ASSURE model with mentimeter media can be applied in learning to analyze the systematics and language of scientific work. The use of meter media in the learning process can motivate students in learning which affects the acquisition of learning outcomes.

Fahmi Romisa

JURNAL ILMIAH SAINS TEKNOLOGI DAN INFORMASI (JITI) 2023 CV. ALIM'SPUBLISHING

Technology-based learning media has become an important part of modern education. In the context of teaching informatics subjects, the use of android-based learning media can increase the effectiveness of learning. This study aims to develop learning media based on Android using iSpring Suite in informatics subjects, with a focus on computer hardware material. This study uses a multimedia development method which consists of five stages: needs analysis, design, development, evaluation, and implementation.   The results showed that the android-based learning media using the iSpring Suite in informatics subjects received positive responses from media experts who were involved in the development process. In conclusion, the development of Android-based learning media using the iSpring Suite in informatics subjects, especially in computer hardware material, can be used as a learning tool for students..

Fahmi Romisa

JURNAL ILMIAH SAINS TEKNOLOGI DAN INFORMASI (JITI) 2023 CV. ALIM'SPUBLISHING

Technology-based learning media has become an important part of modern education. In the context of teaching informatics subjects, the use of android-based learning media can increase the effectiveness of learning. This study aims to develop learning media based on Android using iSpring Suite in informatics subjects, with a focus on computer hardware material. This study uses a multimedia development method which consists of five stages: needs analysis, design, development, evaluation, and implementation.   The results showed that the android-based learning media using the iSpring Suite in informatics subjects received positive responses from media experts who were involved in the development process. In conclusion, the development of Android-based learning media using the iSpring Suite in informatics subjects, especially in computer hardware material, can be used as a learning tool for students..

Resi Safira

Student Scientific Creativity Journal 2023 Pusat Riset dan Inovasi Nasional

Technology in learning is increasingly experiencing development along with the times. Often we see in the world of education a lot of use of technology as a means that can facilitate the learning process. Apart from technology education, it can also be used by the public to introduce Indonesian to foreigners. Technology can be a skill related to knowledge. This expertise can make it easier for Indonesian people to develop Indonesian. However, besides the many positive impacts that technology provides, it can also have negative impacts. The negative impact that we often encounter, for example on social media, is that many people use the Indonesian language incorrectly and not according to the rules. In fact, it is often found that young people use language immorally and ethically. Therefore this research discusses the impact of technology on language education which aims to find out what impact can be obtained from this technological development so that it can awaken many people to use Indonesian properly and according to the rules or even develop Indonesian so that it can be recognized by many. society in the world.    

Atiyah Salwa; Muhamad Sidik; Dewi, Ratna Ayu Pawestri Kusuma; Juita, Angelina Kurnia

JURNAL PENGABDIAN MASYARAKAT AKADEMISI (JPMA), 2023 CV. ALIM'SPUBLISHING

The progress of science and technology of a nation is certainly inseparable from the success of the learning process in higher education institutions and institutions in that country. The stages of change are expected to be able to bring the nation towards the progress of a higher civilization and permeate as a whole as the identity of the nation. The level of mastery of science and technology is clear evidence of the success of development. Improving mastery of science and technology is not only carried out in formal education, but can also be carried out through non-formal education.   Information technology has developed very rapidly and covers various fields. The field of education is one of the fields that is influenced by information technology, both in the formal learning process at school and non-formal in the form of training outside of school

Dendy Bagaskara; Dety Mulyanti

Jurnal Manajemen dan Ekonomi Kreatif 2023 Universitas Kristen Indonesia Toraja

The use of information and communication technology (ICT) in education has become an important topic in optimizing human resources in schools. This article aims to provide an overview of the benefits and challenges of utilizing ICT in education, and how ICT can improve the quality of human resources in schools. The research method used in this article is a literature review conducted by studying references related to the use of ICT in education. The results and discussion show that the use of ICT in education can provide significant benefits, such as facilitating teachers in presenting teaching materials, providing access to more diverse information and learning materials, and improving interactions between teachers and students. However, there are challenges and barriers in utilizing ICT, such as accessibility problems to ICT infrastructure and difficulties in operating ICT devices. Therefore, efforts are needed to improve the accessibility and infrastructure of ICT in schools, as well as providing training and developing the competencies of teachers and students in operating ICT devices. In conclusion, this article presents useful information for the development of education in Indonesia, especially in terms of the utilization of ICT as a means to improve the quality of human resources in schools. With appropriate efforts, the use of ICT in education can provide more optimal and sustainable benefits for the improvement of human resources in schools.

Rahmadhani Fitri; Hendra Fahruddin Siregar; Benny Iskandar

The International Conference on Education, Social Sciences and Technology 2023 International Forum of Researchers and Lecturers

The impact of carbon emissions as a major cause of climate change has raised concerns and become a challenge for the international community. To reduce emissions, it is necessary to study the carbon footprint of activities in Al-Amin. The planning of Al Amin Living lab and Industrial Park along with the administration in which various activities produce carbon emissions these activities need to be calculated to find out how much the activity contributes to the emissions produced so that negative impacts on the environment can be minimized. Opportunities for PSE-GR Development Areas with the concept of Eco-Tech-Edu Tourism which has an understanding of Circular Economy Education (CED) is still very minimal in North Sumatra, PSE-GR can be a pioneer in spreading this understanding of CED where the integration of economic and educational activities occurs which at the same time helps maintain the preservation of nature. Encouraged by the development of the Independent Learning Curriculum (ILC), it is hoped that PSE-GR can become a place for research, service, and practicum of the UNPAB academic community that increases awareness of the need for nature conservation. Because Green Technology from across fields of science is still very minimally discussed and is still often partially researched, UNPAB can be an example of the integration of fields of science that become practical, dynamic, educational, and economic value innovations. The existence of 20 ha of land owned by the Prof. DR H Kadirun Yahya Foundation, it is hoped that UNPAB can develop a Living lab ecosystem at least on 10 ha of land. PSE-GR is not expected to be as exclusive as tourist areas in general, with the concept of CED, PSE-GR will not only help become an income generator & source of educational land for the academic community but also help the welfare of the village and the surrounding community. Carbon footprint studies are carried out in 3 scopes according to The Greenhouse Gas Protocol (GHG Protocol), namely emissions from sources owned or directly controlled by the faculty, indirect emissions from electricity consumption, and other indirect emissions (WRI and WBSCD, 2004). Carbon footprint emissions from all three scopes are calculated based on methods from the International Panel on Climate Change (IPCC) for the national greenhouse gas (GHG) inventory.

Sadariani Zebua; Mortan Sibarani

Sinar Kasih: Jurnal Pendidikan Agama dan Filsafat 2023 Sekolah Tinggi Teologi Injili Arastamar (SETIA) Ngabang

Increasing the creativity of Christian religious education teachers through the development of digital learning materials is urgently needed because without developing digital learning materials, PAK teachers will experience a lag in digital information. This study aims to investigate the development of digital learning materials that can increase the creativity of Christian religious education teachers. In the digital era that continues to grow, the use of technology in Christian religious education has great potential to create a more interesting and effective learning experience. This study uses a type of qualitative research and involves literature studies to gain an in-depth understanding of the integration of Christian religious values in digital learning. The results of the study show that the development of digital learning materials can provide significant benefits in increasing the creativity of Christian religious education teachers. By integrating Christian religious values, teachers can create more innovative and creative teaching methods. The use of technological resources such as multimedia, video, and interactive software allows teachers to extend learning materials and create more engaging learning experiences for students.

Umi Fauziah

Jurnal Inovasi Ilmu Pendidikan 2023 Pusat Riset dan Inovasi Nasional

Educational problems always arise along with the development and increase of students' abilities, situations and environmental conditions that exist due to the influence of information and culture as well as the development of science and technology. The geography subject for the material of the Theory of the Formation of the Universe according to the results of observations and interviews made to class X social studies 3 students at SMAN 3 Jember is considered boring material. This study used the classroom action research method. The research will be carried out as many as two cycles, if in cycle I it has been achieved as desired, namely achieved classical completeness, then the implementation of the cycle is stopped, but if the results achieved have not reached the desired one, then continued in cycle II by optimizing the researcher's hard work in applying the STAD learning model so that the expected goals are achieved. The results of learning activities in cycle II are better than learning in cycle I. The application of the STAD model learners has succeeded in increasing students' abilities and increasing student activity by 93.75%, growing awareness to always uphold cooperation in solving problems together so as to realize a high social sense between friends in school  

Eko Siswanto; Supriyanto; Muhamad Sidik

JURNAL PENGABDIAN MASYARAKAT AKADEMISI (JPMA), 2023 CV. ALIM'SPUBLISHING

The progress of science and technology of a nation is certainly inseparable from the success of the learning process in higher education institutions and institutions in that country. The stages of change are expected to be able to bring the nation towards the progress of a higher civilization and permeate as a whole as the identity of the nation. The level of mastery of science and technology is clear evidence of the success of development. Improving mastery of science and technology is not only carried out in formal education, but can also be carried out through non-formal education. Information technology has developed very rapidly and covers various fields. The field of education is one of the fields that is influenced by information technology, both in the formal learning process at school and non-formal in the form of training outside of school  

Muhammad Rizal; Novrizal Novrizal; Dadang Irawan; Mia Christy Patricia

The International Conference on Education, Social Sciences and Technology 2022 International Forum of Researchers and Lecturers

This research aims to explore strategies for cultivating exceptional talent in the era of artificial intelligence (AI). The study employs a mixed-method approach, integrating interviews, surveys, and case studies to gather comprehensive data. The sample selection includes individuals from various industries known for fostering talent development, such as technology, education, and business. Through thematic analysis, the collected data are systematically examined to identify recurring patterns, emerging themes, and innovative practices in talent cultivation. Results reveal multifaceted strategies encompassing personalized learning, mentorship programs, continuous feedback mechanisms, and proactive skill development initiatives. Furthermore, the study highlights the significance of human-centric approaches in leveraging AI technologies to enhance talent development efforts. The findings contribute to a deeper understanding of how organizations can harness human potential effectively amidst technological advancements, paving the way for sustainable talent management practices in the AI era.    

Anwar Mehdi; Karim Yassine Darwish

The International Conference on Education, Social Sciences and Technology 2022 International Forum of Researchers and Lecturers

Emerging technologies play a crucial role in transforming education by fostering inclusivity and equity. This study explores how artificial intelligence, virtual reality, and adaptive learning platforms contribute to overcoming traditional barriers to education. The research adopts a qualitative approach, analyzing case studies and recent advancements in educational technology. Findings reveal that these technologies enhance accessibility for students with disabilities, provide personalized learning experiences, and bridge educational gaps in underprivileged regions. The study highlights the importance of policy support and infrastructure development to maximize the benefits of technological integration in education. The implications suggest that adopting emerging technologies can create a more inclusive and equitable learning environment, ensuring education for all.

Pipit Irawati

Jurnal Inovasi Ilmu Pendidikan 2022 Pusat Riset dan Inovasi Nasional

The most noticeable impacts of the Covid-19 pandemic are school closures and online distance learning (PJJ). Online learning uses the Internet to provide teaching materials to students. Barriers to online learning are felt by both teachers and students, with streaming learning via Zoom sometimes having unstable internet connections. Another obstacle to online learning between teachers and students is the teacher-student relationship. You look nervous because you get stuck in the Zoom application. A barrier to online learning between students and parents is that it is difficult for working parents to tutor their children because they are working. The impact of online learning itself takes the form of reduced learning ability and changes in student behavior. The purpose of this non-research journal is that schools need new strategies to meet their post-pandemic educational goals. In order to overcome this, it is necessary to develop human resources by implementing education that reflects the cultural characteristics of the country. Education must respond not only to global requirements, but also to developments in digital technology.

Sulistiyani

Jurnal Pelayanan dan Pengabdian Masyarakat Indonesia (JPPMI) 2022 Sekolah Tinggi Ilmu Administrasi Yappi Makassar

The use of youtube, facebook, blogging, whatsapp, and twitter for purposes of learning by creating groups on the interests of certain discussion to do in the community. As a result of the rapid social media development has downloaded the social behavioural pattern. Gradually lead to the integrations that brings learning activities to be done in multimedia and used technology in education, because media in education has important role in communication. English is one of foreign language subject which has taught at schools.English lessons apply in all forms of social relations, both at school and in association community with the structure and function of each use education as media that will be tought and be the effectiveness lesson. So the objectives specified in the use of multimedia learning can be achieved in stimulating learning, students dare to ask questions, answer questions or comment on the content being delivered also increased teacher.

Rahman, MS Khabibur; Kurniaaji, Bayu; Sudargono, Agus; Rohsulina, Pranichayudha

Jurnal Komunikasi Pendidikan 2022 Universitas Veteran Bangun Nusantara

Learning media applications are learning concepts that are carried out through electronic media networks in the form of mobile and non-mobile applications. The development of very advanced technology in the modern era and globalization allows various activities to be carried out quickly and efficiently. Technological developments have had a lot of influence on our way of life, one of which is in the field of education by using online or online learning media applications in learning activities in schools, colleges, courses and even online communities have started using concepts like this. The purpose of this study was to find out how the role of learning media applications in geography subjects in education was during the covid-19 pandemic. As we all know, the losses due to the COVID-19 virus have had a huge impact on all sectors, including the education sector. To achieve this goal, this research will use a qualitative research approach. This research is a type of qualitative descriptive research. Analysis of the data used in processing questionnaire data through google form by describing the results of the questionnaires distributed online.

Nugroho, Setiyo Adi; Hadi, Andik Prakasa; Rudjiono, Rudjiono; Zainudin, Ahmad

JURNAL ILMIAH KOMPUTER GRAFIS 2022 UNIVERSITAS STEKOM

The advances in mobile technology have created a new learning method known as mobile learning technology or mobile learning. This method utilizes the use of smartphones which have become part of the daily life of people of all ages and levels of education. in this mobile learning ,android platform is selected. The reason for choosing android is that it is the most popular mobile OS. This learning is designed to run on Android with the aim that it can be used easily and can be run at any time as long as you carry an Android cellphone and there is an internet connection. This application is addressed to the Persatuan pemuda sandya karya mandiri desa reksosari kec suruh kabupaten Semarang, which is an activity of a youth group that is trying to develop and improve their video streaming channel . they need learning to improve their digital video processing skills to improve the quality of their video output. because this youth union consists of various ages and various educational backgrounds, the making of learning videos must be easy to operate, easy to display and does not require complicated equipment. The development of this application is based on usability which is the most important aspect of an application.

Imam Tabroni; Ikah Farihatunnisa; Novi Siti Fatimah; Muammira Idris; Rini Purnama Sari

jurnal Riset Rumpun Agama dan Filsafat 2022 Pusat Riset dan Inovasi Nasional

The development of science and technology is increasingly encouraging reform efforts in the use of technological results in the teaching and learning process. One of the results of technology that can be used in the teaching and learning process is educational media. The educational media used must be adapted to the developments and demands of the times. The use of appropriate educational media in the teaching and learning process will facilitate the achievement of learning objectives. The purpose of this paper is to describe that educational media have been known and used in the Islamic education system since the beginning of Islam. The discussion method used is descriptive method. The results of this study are that at the beginning of the spread of Islam, teaching and learning activities were known, at that time educational media already existed and had been applied by the Prophet Muhammad SAW in teaching science and Islamic religious law to his friends. In addition, in the hadith there are several terms used to indicate the use of educational media in learning, such as pictures, pebbles, and fingers. The conclusion of this paper is that educational media will affect whether or not a learning information is complete and on target, as well as affect the final result of the learning process that is carried out. implemented.

Nur Budi Nugraha; Tri Yuliati

JURNAL ILMIAH KOMPUTER GRAFIS 2021 UNIVERSITAS STEKOM

The development of technology is currently growing very rapidly making it easier for the community to convey information. 2D animation can be a means of socialization for the sake of interesting and efficient information. In the midst of the widespread Covid-19 outbreak in Indonesia, the government took several steps to minimize the spread of Covid-19 by socializing including to schools. The school always reminds its students to comply with health protocols. However, less interesting socialization makes children less enthusiastic in understanding the purpose of socialization. The purpose of this research is to make a 2D animated video about Covid-19. This 2D animated video is made as attractive as possible with characters and sound effects that children like so that children become interested in learning and understanding about covid-19. Based on the results of this educational media test, it has been tested on children and helps children in the process of delivering information about covid 19 more effectively and interestingly. Of the 20 respondents, 60% (12 people) agreed that animated videos help children understand covid 19

Syahid Faturrojak; Dewi Septiani Kurniasih

Jurnal Ilmu Sosial, Bahasa dan Pendidikan 2021 Pusat Riset dan Inovasi Nasional

Information and Communication Technology is one of the new developments in the world of education which is currently being felt in every line of life. The purpose of this study is to describe the use of information and communication technology or ICT on students' perceptions of the application of Project Based Learning in the concept of acid and base indicators. The type of research used in this study is a quantitative research with a descriptive survey method. Based on the results of data processing and discussion, it is known that the use of information and communication technology affects students' perceptions of the application of project-based learning models.