📅 06 December 2021
DOI: 10.51903/pixel.v14i2.546

Animasi 2D Corona Virus Desease 19 (Covid 19) Sebagai Media Edukasi Anak - Anak

JURNAL ILMIAH KOMPUTER GRAFIS
Universitas Sains dan Teknologi Komputer

📄 Abstract

The development of technology is currently growing very rapidly making it easier for the community to convey information. 2D animation can be a means of socialization for the sake of interesting and efficient information. In the midst of the widespread Covid-19 outbreak in Indonesia, the government took several steps to minimize the spread of Covid-19 by socializing including to schools. The school always reminds its students to comply with health protocols. However, less interesting socialization makes children less enthusiastic in understanding the purpose of socialization. The purpose of this research is to make a 2D animated video about Covid-19. This 2D animated video is made as attractive as possible with characters and sound effects that children like so that children become interested in learning and understanding about covid-19. Based on the results of this educational media test, it has been tested on children and helps children in the process of delivering information about covid 19 more effectively and interestingly. Of the 20 respondents, 60% (12 people) agreed that animated videos help children understand covid 19

🔖 Keywords

#2D animation; Covid 19; Childrens; Video

â„šī¸ Informasi Publikasi

Tanggal Publikasi
06 December 2021
Volume / Nomor / Tahun
Volume 14, Nomor 2, Tahun 2021

📝 HOW TO CITE

Nur Budi Nugraha; Tri Yuliati, "Animasi 2D Corona Virus Desease 19 (Covid 19) Sebagai Media Edukasi Anak - Anak," JURNAL ILMIAH KOMPUTER GRAFIS, vol. 14, no. 2, Dec. 2021.

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