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Wiyanti Wiyanti; Ratri Wikaningtyas

DHARMA EKONOMI 2024 sekolah Tinggi Ilmu Ekonomi Dharmaputra Semarang

This study is titled "Analysis of the Level of Digital Marketing Literacy Using the Experiential Learning Method Among Hospitality Students at Politeknik Harapan Bersama." The objective of this research is to evaluate and understand the level of digital marketing literacy possessed by hospitality students at Politeknik Harapan Bersama across various aspects, including the use of information technology, digital communication, online collaboration, and data security. This study employs a quantitative approach using a survey method, with questionnaires distributed to 26 students. The findings indicate that most students have an excellent level of digital marketing literacy, with an average percentage of 84.78%. However, there are still areas that need improvement, such as understanding digital ethics and selecting valid information. These findings provide valuable insights for developing more effective training programs to enhance digital skills in Hospitality Study Program.

Astohar Astohar; Aditya Yoga Prasetya; Rahmania Mustahidda; Rima Alifia

Jurnal Pelayanan dan Pengabdian Masyarakat Indonesia (JPPMI) 2024 Sekolah Tinggi Ilmu Administrasi Yappi Makassar

Teenagers today are filled with a number of rapid technological changes and developments. From a financial perspective, teenagers at this stage have a growing ability to understand the principles of saving and spending money, not only the basics, but also long-term goals. The three main areas that parents should focus on are income, savings, and responsible spending (shopping or investment). Problems that often occur in society (including teenagers) are such as wasteful living (lifestyle), online loan debt, and being trapped in online gambling. The emergence of several entertainment venues, cafes, and angkringan makes spending difficult for teenagers to control. The methods used in this service are lectures, simulations, discussions and questions and answers regarding the usefulness and benefits of understanding financial literacy. The results of this service show the different nature and patterns of financial management of teenagers requiring presentation patterns that need to be adjusted. In the implementation of the activity, there were participants (some) who were more enthusiastic or serious about this series of training. Presenters (speakers) require the application of andragogy model learning. This model is intended so that the presenter (material provider) and participants are not bored, comfortable in communicating and feedback appears quickly. In the future, training or workshops will be more directed to more technical or specific, for example capital market investment, mutual funds or other investment models.

Matilde Niis Molo

Bilangan : Jurnal Ilmiah Matematika, Kebumian dan Angkasa 2024 Asosiasi Riset Ilmu Matematika dan Sains Indonesia

This study aims to enhance students' learning outcomes in Natural Science (IPA) through the demonstration method in fourth-grade students at SD Inpres Teas, Noebeba District, Timor Tengah Selatan Regency. The research was motivated by low science learning outcomes, with 60% of students failing to meet the Minimum Competency Criteria (KKM) of 70. Conventional teaching methods contributed to students' passivity and lack of engagement. This Classroom Action Research (CAR) follows the Kemmis and McTaggart model, consisting of two cycles with four stages: planning, implementation, observation, and reflection. The study involved 10 fourth-grade students, with data collected through learning outcome tests, observations, and teacher interviews. Descriptive quantitative analysis compared student performance before and after intervention. Results indicated that the demonstration method effectively improved science learning outcomes. Initially, students scored an average of 73.5, with a mastery rate of 40%. After applying the demonstration method in cycle I, the average increased to 84.1, with 70% mastery. In cycle II, refining teaching strategies led to an average score of 90.1, with 90% mastery. The method also enhanced student engagement, teamwork, and conceptual understanding. These findings suggest that the demonstration method is an effective strategy for improving science learning outcomes. Teachers are encouraged to incorporate demonstrations regularly, and schools should provide necessary resources to optimize learning experiences.

Rizqi Taufiqurrokhman; Desi Yuristiani; Heru Sancoko

MALFINA : Maritime Logistics and Financial Journal 2024 Akademi Angkatan Laut

This research aims to examine how to optimize the learning management system (LMS) to support cadets' teaching and learning activities at the Naval Academy. It investigates the issues and analyzes the problems and constraints related to LMS learning. This research employs a qualitative methodology. E-learning (Smart class) has been developed to support all teaching and learning activities for cadets within the scope of the Naval Academy. One of its supporting components is an Electronic Learning application with a web-based Learning Management System, which serves as the software used by educators in universities and schools as an online learning medium based on the Internet. This application aids lecturers/instructors in learning and facilitates information sharing through virtual classrooms, allowing cadets to access materials within a specified timeframe. This Learning Management System assists both lecturers and cadets in conducting their online classes, enabling virtual interactions for discussions, solving questions both online and offline, and accessing materials available in cadets’ classrooms. The LMS model significantly supports the teaching and learning activities at the Naval Academy. Cadets can access it anytime and anywhere with just an internet connection and a laptop or computer.

Uza Kristiyanto; Sri Rezeki

International Journal of Christian and Catholic Philosophy 2024 International Forum of Researchers and Lecturers

Learning technology continues to develop as time goes by. Technology is the science of tools and skills that make humans work more efficiently. The implementation of daily learning often follows technological developments in the world of education, as do teachers and lecturers. In the field of education, technology has an influence on improving the quality of education, types of educational technology, information technology and communication and learning technology have a major role in learning. The role of technology in the field of education is as an information center and doing new things to illustrate learning and determine online learning methods. With increasingly developing technology, it can also provide benefits that have both good and bad impacts. One of the developments in technology has had a good influence by increasing self-openness in terms of expanding knowledge as information for all life in the world across borders, places and times. Negative impacts include changes in behavior, morals, rules or morals of life so that they conflict with the moral rules that apply in society. Therefore, to prevent the negative impact of using technology in learning, it is necessary to supervise parents and educators who work together in carrying out teaching and supervising children in using technology. The presence and function of technology in the world of education provides the development and growth of human resources as a determinant in achieving success in education. This kind of thing is caused by human resources themselves which are still lagging behind in using this technology in training. With today's technological developments in education, there are many new innovations to support learning. In this case, one way is to provide changes in educational facilities which are increasingly increasing and developing rapidly through technology.

Alberth Supriyanto Manurung; Abdul Halim

This ponder points to decide the part of the advancement and application of the Picture and Picture Strategy in creating students' Inventive considering abilities in numerical story issues. The consider was conducted within the odd semester of 2023/2024 with 27 Rudimentary School Instruction understudies in semester V as inquire about subjects. The study was conducted employing a subjective investigation strategy with information collection through perception, interviews and documentation. The Picture and Picture Strategy is connected through learning stages, to be specific preparing understudies to utilize different concepts, standards and aptitudes that they have learned to illuminate the numerical story issues they confront. The comes about of the ponder appear that the Picture and Picture Strategy has an affect on the advancement of Imaginative considering aptitudes, since the comes about of inquire about perceptions on Imaginative considering abilities deliver the capacity to recognize, assess, and resolve story challenges and reason reasonably and morally and be able to draw conclusions. The Picture and Picture Strategy gives understudies with the opportunity to apply learning based on fathoming scientific story issues, giving understudies with the opportunity to create Imaginative considering aptitudes. 

Khusnul Fatonah; Ahmad Muzaki

Proceeding of the International Conference on Global Education and Learning 2024 Asosiasi Riset Ilmu Pendidikan Indonesia

This research aims to optimize the use of interactive flipbooks as a literacy learning media in elementary schools. Interactive flipbook media offers an innovative approach in the learning process, combining engaging visualization, interactivity, and digital accessibility that meets the needs of 21st-century students. The method used in this research is a literature review involving the collection, analysis, and synthesis of various literature related to the use of interactive flipbooks in the context of primary education. The results indicate that interactive flipbooks can enhance reading interest, literacy skills, and student comprehension through a combination of text, images, audio, and animation. This media also allows students to learn independently and collaboratively by utilizing interactive features. In addition, interactive flipbooks have proven effective in supporting thematic and integrative learning, which is often implemented in elementary schools. This study recommends the development of curriculum-based interactive flipbooks, teacher training in their use, and the integration of this media into teaching strategies. With proper optimization, interactive flipbooks can become an innovative solution to improve the literacy quality of elementary school students.

Titin Kempa; Jems Sopacua; Miranda Y. Kuasapy; Johan Silalebit

Jurnal Pengabdian Masyarakat Sains dan Teknologi 2024 Fakultas Teknik Universitas Cenderawasih

Education is the main key in building an intelligent and competitive generation. However, in remote areas such as Werwaru Village, Southwest Maluku, the challenges in education are quite significant, especially in increasing children's interest in learning. Gaps in facilities, lack of motivation, and limited resources are the main obstacles to their academic development. This research aims to explore the role of free tutoring activities carried out by KKN students at Pattimura University PSDKU MBD in increasing children's interest in learning in Werwaru Village. This program is carried out for 30 days with a frequency of three times a week and involves various interactive and creative learning methods, such as group learning, personal approaches, and educational games. The research results showed an increase in children's motivation and enthusiasm for learning, which was reflected in improvements in understanding of subject matter and increased student test scores. However, challenges related to program sustainability remain a major concern, especially after KKN students complete their assignments. This research suggests the need for partnerships with local institutions to ensure this program can continue to run and have a positive impact on future generations.

Agya Mutia Alifta; Aep Saefullah; Ahmad Fadli; Elvira Sitna Hajar; Fisy Amalia +1 more

Proceeding of the International Conference on Management, Entrepreneurship, and Business 2024 Asosiasi Riset Ilmu Manajemen Kewirausahaan dan Bisnis Indonesia

The purpose of this study is to evaluate the deficiencies in the learning of accounting software at STIE Ganesha. This study will concentrate on factors that potentially hinder the integration of accounting software into the college curriculum. This research started in October 2024. Accounting students at STIE Ganesha are the research subjects. Qualitative research was conducted and data was collected through in-depth interviews. The results showed that learning accounting software has several problems. One of them is the lack of supporting resources and lack of technological infrastructure. In addition, students face difficulties in understanding and accessing accounting software required to meet the needs of the working world. To produce more efficient accounting software learning, this research emphasizes increasing resource capacity and improving supporting infrastructure. This research is expected to help STIE Ganesha develop methods to improve software-based accounting learning.

Elvi Raziana; Sri Yamtinah; Djono Djono

Proceeding of the International Conference on Global Education and Learning 2024 Asosiasi Riset Ilmu Pendidikan Indonesia

This study aims to identify the problems faced by students in implementing learning. This study used a quantitative approach with a survey method, involving 30 students from two high schools in Yogyakarta. Data were collected through questionnaires about students' learning difficulties, interests, and needs for learning media. The results showed that 96% of the students considered chemistry as a difficult subject to understand because of the abstract nature of the material. As many as 64% of the students felt bored due to the uninteresting presentation of the material, while 72% of the students indicated the need for varied learning methods and interactive learning media to facilitate understanding. The results of the study showed that an innovation was needed to support chemistry learning activities to make learning more active and enjoyable so that it does not lead to student boredom. The developed virtual laboratory media provides flexible, safe and economical simulation of chemical experiments. This application is designed to be accessible without an internet connection using an Android device, allowing students to learn anytime and anywhere. The use of this virtual lab is expected to increase students' motivation, understanding of concepts, and learning experience.

Al Amin; Suttrisno Suttrisno

Jurnal Pendidikan dan Kewarganegara Indonesia 2024 Asosiasi Riset Ilmu Pendidikan Indonesia

This research aims to instill and strengthen the spirit of democracy and nationalism in every student. When they have the spirit of democracy and nationalism, their love for the nation and enthusiasm for fighting for this nation will be strong and great. One effort to instill a spirit of democracy and nationalism in the next generation is by learning Pancasila and citizenship education. The type of method used in this article is a literature review. The writing of this literature review adopts national articles published on various journal provider platforms on a national scale which discuss the importance of increasing democratic values ​​and nationalism in students through learning Pancasila and citizenship education. The results of the research show that increasing democratic values ​​and nationalism in students through learning Pancasila and citizenship education shows a positive direction. This means that students who have received Pancasila and citizenship education material have experienced a good improvement in their democratic attitudes and nationalist feelings. This learning is implemented in Indonesia with the aim of forming students into individuals who have strong character and are based on the values ​​of Pancasila, who have faith and devotion to God Almighty, have global diversity, mutual cooperation, independence, critical reasoning and creativity. Apart from that, through Pancasila and citizenship education we are present to provide in-depth understanding from teachers about the essence of Pancasila and the urgency of citizenship education.

Elya Maria Nitbani; Andreas Rangga; Yoseph Darius P. Rangga

Jurnal Akuntan Publik 2024 International Forum of Researchers and Lecturers

This study aims to determine the performance of KCU Pintu Air by using the balanced scorecard method. This research method is a quantitative descriptive method. The data in this study were obtained from documentation in the form of financial reports and distributing questionnaires. The population in this study was KCU Pintu Air with a sample of a financial perspective in the form of financial reports, a customer perspective with a sample of 44 members, an internal business process perspective and a growth and learning perspective with a sample of 27 employees. The findings of this study show that the performance of KCU Pintu Air when measured using the balanced scorecard method results in a rating scale of 0.2 which lies between 0-0.6 which indicates that the cooperative's performance is quite good. The results of perspective calculations in the balanced scorecard are financial perspective calculations with unfavorable results, this is because most of the PEARLS ratio calculation results are in the bad category. The customer perspective shows good results, which are obtained from indicators of member retention and member acquisition which experience fluctuations and indicators of member satisfaction as much as 79% of members are satisfied with cooperative services. The internal business process perspective shows very good results, which are obtained from the results of the questionnaire with an operational efficiency indicator of 80% and an indicator of competitive position of 83%, which means that the respondents stated that they were very satisfied. The growth and learning perspective shows good results obtained from the results of employee satisfaction indicators as much as 91% of employees who express attitudes towards very high satisfaction, employee retention indicators that show good results and employee productivity indicators that experience fluctuations during the study period.

Abu Hasdi; Charles Charles; Salmi Wati; Afrinaldi Afrinaldi; Andy Riski Pratama

Jurnal Riset sosial humaniora, dan Pendidikan (Soshumdik) 2024 LPPM Universitas 17 Agustus 1945 Semarang

Education plays an important role in the development of human resources, promoting social capabilities, and the development of individuals linking them to society and the environment. Islamic education, in particular, aims to instil spiritual and ethical values and develop learners' scientific knowledge.  This study explored the effect of the Ibrah Mauidzah Qur'anic Storytelling Method on students' spiritual intelligence and learning activities at MTsN 1 Agam. The correlational quantitative research method was used to test the research hypothesis. the type of research used is correlational. It is a study that looks for the relationship between the independent variable and the dependent variable with a sample of 35 students obtained using the accental sampling technique. The results of the analysis show that the Ibrah Mauidzah Method has a significant effect on increasing students' spiritual intelligence and learning activities. The tcount values for spiritual intelligence and learning activity were 3.076 and 3.779 respectively, both greater than the ttable of 2.034, with a p-value <0.05. These findings indicate that the method is effective in improving understanding and appreciation of religious values, as well as increasing student engagement in the learning process. This research confirms the importance of integrating moral and spiritual approaches in education to achieve a balance of students' intellectual and spiritual development.  

Darmawati Darmawati; Rizky Agung Hidayatullah

SENIMAN: Jurnal Publikasi Desain Komunikasi Visual 2024 International Forum of Researchers and Lecturers

This research reveals the crucial role of Instagram, particularly the @fiqri_fox account, in shaping a community of videographers who actively learn and share. Through a virtual ethnography approach, it is found that this account not only presents comprehensive lighting tutorials, but also creates an inclusive dialog space. Using the virtual ethnography method, this research explores in depth how the Instagram account @fiqri_fox becomes a reference for videographers in understanding lighting techniques. The results of this study highlight the great potential of social media, especially Instagram, as an effective learning tool. Accounts like @fiqri_fox have proven that with the right approach, the platform can bridge the gap between theory and practice.

Umi Mayalatul Akhadiyah; Shiva Tya Alviani; Kamelia Wahyu Ningsih; Nofan Zulfahmi

Jurnal Bintang Pendidikan Indonesia 2024 Pusat Riset dan Inovasi Nasional

This research aims to analyze the use of the maze application in training elementary school (SD) students' problem solving skills. Problem solving is an important skill in facing the challenges of the modern era, which includes the ability to think creatively, analytically and logistically. Through a literature study-based literature study method, this research found that the labyrinth application not only increases students' ability to think critically, but also trains concentration, perseverance, and hand-eye coordination. In addition, the interactive and fun application format can increase student learning motivation, increasing the learning experience effectively and entertainingly. This study also highlights the importance of integrating technology in learning and the role of teachers in optimizing the implementation of this application according to the curriculum. With good planning, maze applications can be an innovative educational tool to support students' cognitive and motor development, while preparing them to face future challenges.  

Muhammad Soleh Hapudin

Proceeding of the International Conference on Global Education and Learning 2024 Asosiasi Riset Ilmu Pendidikan Indonesia

The purpose of this research was to determine the readiness and ability of teachers to face information and communication technology-based learning in the Industrial Revolution Era 4.0. The research method in this article is qualitative. The type is literature research, and the data analysis is descriptive analysis. Data obtained from library research. The data collection technique used by this researcher is a literature study. Data analysis techniques in this study use qualitative analysis techniques in a deductive way. Technology is developing exponentially, changing the way humans move, communicate, communicate and interact. Especially now that there is an era of the Industrial Revolution 4.0 known as the era of disruption. Education is one aspect affected by RI 4.0. Learning 4.0 requires a technological approach as a tool in the learning process. Teachers need to interconnect with subjects to gain relevant learning experiences. Teachers have only mastered basic applications commonly used daily, but are reluctant to learn to use new applications that can facilitate their work. Teachers in the digital era must have a mindset. In connection with that, teachers are required to be good at using technology in learning. The use of technology in learning is a necessity.

Andi Suwarni; Nurasia Natsir

International Journal of Educational Research 2024 Asosiasi Riset Ilmu Pendidikan Indonesia

This research aims to evaluate the effectiveness of project-based collaborative learning in improving the English speaking skills of high school students. Using a quasi-experimental design, this study involved 64 eleventh-grade students divided into an experimental group (n=32) using project-based collaborative learning methods and a control group (n=32) using conventional methods. Data were collected through pre-test and post-test speaking assessments, classroom observations, and interviews with students and teachers. The results showed that the experimental group experienced a significant improvement in English speaking skills compared to the control group (p<0.05) with a large effect size (d=0.87). Qualitative analysis revealed that project-based collaborative learning increased students' motivation, confidence, and critical thinking abilities. These findings indicate that the project-based collaborative learning approach can be an effective strategy for developing English speaking skills in the EFL (English as a Foreign Language) context.

Revi Nauval Ilhansyah

Proceeding of the International Conference on Global Education and Learning 2024 Asosiasi Riset Ilmu Pendidikan Indonesia

The integration of video games into education has garnered attention for its potential to enhance learning experiences, particularly in fostering engagement and autonomous skill development. This qualitative study investigates EFL (English as a Foreign Language) learners' perceptions of using Disco Elysium, a narrative-driven role-playing game, as a supplementary tool for language learning. Data were collected through semi-structured interviews and thematic analysis, focusing on the experiences of EFL learners who engaged with the game's complex linguistic and narrative content. The findings reveal that participants perceive Disco Elysium as a unique and immersive learning medium, aiding in vocabulary acquisition, reading comprehension, and critical thinking. However, challenges such as the game's advanced vocabulary, cultural references, and morally complex themes were also identified. By centering on learner perspectives, this study contributes to the limited research on the role of narrative-driven games in language learning. The results provide insights into how such games can be integrated into educational contexts to complement traditional EFL learning methods.

Muh. Syah Quddus; Arika Dwi Astuti

Proceeding of the International Conference on Law and Human Rights 2024 Asosiasi Peneliti dan Pengajar Ilmu Hukum Indonesia

The use of Generative Artificial Intelligence (GenAI) in higher education in Indonesia offers great opportunities, but faces significant challenges related to copyright. The technology is capable of generating new content that supports more adaptive learning, but raises questions regarding the ownership of intellectual works, especially in the context of “fair use” and copyright protection. This research aims to examine the legal challenges in the integration of GenAI in Indonesian higher education learning as well as opportunities for its development. The method used is juridical-normative research, by analyzing secondary data from relevant regulations, books, and journals. The results show that the lack of clarity in copyright regulations in Indonesia can hinder the optimal utilization of GenAI. Nevertheless, this technology offers significant potential to improve the personalization of learning and the quality of higher education in Indonesia, provided that comprehensive and specific regulations are developed soon.

Flynn Archer; Hudson Vale Sterling

Proceeding of the International Conference on Global Education and Learning 2024 Asosiasi Riset Ilmu Pendidikan Indonesia

The 21st century has witnessed a rapid digital transformation in global education, reshaping traditional learning paradigms and creating new opportunities and challenges. This study explores the impact of digitalization on educational accessibility, teaching methodologies, and student engagement. The research employs a qualitative approach, analyzing current trends, technological advancements, and policy implementations in various educational systems. The findings highlight the benefits of digital transformation, such as increased accessibility, personalized learning experiences, and the integration of artificial intelligence in education. However, challenges such as the digital divide, cybersecurity concerns, and the need for teacher training persist. The study underscores the importance of strategic policies and investment in digital infrastructure to ensure equitable and effective educational transformation worldwide.