Design and Implementation of an Augmented Reality Multimedia Framework for Enhanced Collaborative Learning in Higher Education Environments Using Real Time Interaction Techniques

Abstract
The integration of Augmented Reality (AR) technology into higher education has emerged as a promising approach to enhance collaborative learning experiences. This study aims to design and evaluate an AR multimedia framework that facilitates real time interaction and spatial visualization, creating immersive and engaging learning environments for students. The AR framework was developed with a focus on improving student engagement, collaboration, and learning outcomes through interactive 3D models and real time feedback. By leveraging AR technology, the study sought to address common challenges in traditional learning environments, such as limited student interaction and engagement, and lack of real time feedback. The experimental evaluation involved two student groups: one using the AR-based system and the other using conventional multimedia tools. Findings revealed that students using the AR framework showed significant improvements in engagement, interaction frequency, and collaborative task performance. Additionally, the AR framework contributed to better learning outcomes, including enhanced comprehension, retention of complex concepts, and improved problem-solving skills. The study also highlighted the importance of incorporating a user-centered design approach in developing AR applications to ensure that the system meets the needs and preferences of learners. Qualitative feedback from students indicated that the AR system provided an enriched learning experience, although challenges such as interface navigation were noted. Overall, the study demonstrates the effectiveness of AR in fostering collaborative learning and offers practical insights for its integration into higher education curricula. Future research should explore the integration of AR with other immersive technologies to further enhance collaborative learning experiences.
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How to Cite

Andri Catur Trissetianto, et al. (2026). Design and Implementation of an Augmented Reality Multimedia Framework for Enhanced Collaborative Learning in Higher Education Environments Using Real Time Interaction Techniques. Digital Multimedia and Visualization Technology, 1(1).

Andri Catur Trissetianto; Muhlis Muhlis; Aji Priyambodo, "Design and Implementation of an Augmented Reality Multimedia Framework for Enhanced Collaborative Learning in Higher Education Environments Using Real Time Interaction Techniques," Digital Multimedia and Visualization Technology, vol. 1, no. 1, 2026.

Andri Catur Trissetianto; Muhlis Muhlis; Aji Priyambodo. "Design and Implementation of an Augmented Reality Multimedia Framework for Enhanced Collaborative Learning in Higher Education Environments Using Real Time Interaction Techniques." Digital Multimedia and Visualization Technology, vol. 1, no. 1, 2026.

Andri Catur Trissetianto; Muhlis Muhlis; Aji Priyambodo. "Design and Implementation of an Augmented Reality Multimedia Framework for Enhanced Collaborative Learning in Higher Education Environments Using Real Time Interaction Techniques." Digital Multimedia and Visualization Technology 1, no. 1 (2026).

Andri Catur Trissetianto, et al. (2026) 'Design and Implementation of an Augmented Reality Multimedia Framework for Enhanced Collaborative Learning in Higher Education Environments Using Real Time Interaction Techniques', Digital Multimedia and Visualization Technology, 1(1).

Andri Catur Trissetianto; Muhlis Muhlis; Aji Priyambodo. Design and Implementation of an Augmented Reality Multimedia Framework for Enhanced Collaborative Learning in Higher Education Environments Using Real Time Interaction Techniques. Digital Multimedia and Visualization Technology. 2026;1(1).

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