The Application of Gamification in Entrepreneurship Learning to Enhance Motivation and Business Creativity for Students
Ratna Puspita Dewi & Peri Puarag (2026). The Application of Gamification in Entrepreneurship Learning to Enhance Motivation and Business Creativity for Students. International Journal of Communication, Tourism, and Social Economic Trends, 3(1). https://doi.org/10.62951/momat.v3i1.577
Ratna Puspita Dewi; Peri Puarag, "The Application of Gamification in Entrepreneurship Learning to Enhance Motivation and Business Creativity for Students," International Journal of Communication, Tourism, and Social Economic Trends, vol. 3, no. 1, 2026.
Ratna Puspita Dewi; Peri Puarag. "The Application of Gamification in Entrepreneurship Learning to Enhance Motivation and Business Creativity for Students." International Journal of Communication, Tourism, and Social Economic Trends, vol. 3, no. 1, 2026.
Ratna Puspita Dewi; Peri Puarag. "The Application of Gamification in Entrepreneurship Learning to Enhance Motivation and Business Creativity for Students." International Journal of Communication, Tourism, and Social Economic Trends 3, no. 1 (2026).
Ratna Puspita Dewi & Peri Puarag (2026) 'The Application of Gamification in Entrepreneurship Learning to Enhance Motivation and Business Creativity for Students', International Journal of Communication, Tourism, and Social Economic Trends, 3(1). doi: 10.62951/momat.v3i1.577.
Ratna Puspita Dewi; Peri Puarag. The Application of Gamification in Entrepreneurship Learning to Enhance Motivation and Business Creativity for Students. International Journal of Communication, Tourism, and Social Economic Trends. 2026;3(1).
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