+62 813-8532-9115 info@scirepid.com

 
sidu - Sinar Dunia Jurnal Riset Sosial Humaniora dan Ilmu Pendidikan - Vol. 3 Issue. 3 (2024)

Efektivitas Metode Pembelajaran Berbasis Game dalam Meningkatkan Motivasi Belajar Siswa Sekolah Dasar

Suci Hanifah Nahampun, Prissy Patrisia Gurning, Rahmad Nexandika, Yusnia Aya Astuti Zalukhu, Michelle Evelyne Sianturi,



Abstract

This research aims to evaluate the effectiveness of game-based learning methods in increasing elementary school students' learning motivation. In the digital era, the use of technology in education is increasing, including the integration of educational games as a learning tool. This method is expected to make the teaching and learning process more interesting and interactive, so that it can increase student learning motivation. This research uses a quantitative approach with an experimental design to measure changes in student learning motivation before and after implementing game-based learning methods.







DOI :


Sitasi :

0

PISSN :

2963-4997

EISSN :

2963-542X

Date.Create Crossref:

27-Aug-2024

Date.Issue :

31-Jul-2024

Date.Publish :

31-Jul-2024

Date.PublishOnline :

31-Jul-2024



PDF File :

Resource :

Open

License :