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Pengaruh Media Pembelajaran Komik Digital Klik (Komik Literasi Keuangan) terhadap Hasil Belajar Kognitif pada Mata Pelajaran IPS Siswa Kelas VII SMP Negeri 22 Malang
Rizqi Anggun Kharisma
; Khofifatu Rohmah Adi
Jurnal Insan Pendidikan dan Sosial Humaniora
Vol 3
, No 2
(2025)
This study aims to determine the influence of digital comic learning media KLIK (Financial Literacy Comics) on cognitive learning outcomes in social studies subjects of grade VII students of SMP Negeri 22 Malang. The approach used in this study is a quantitative approach. The type of research used is an experimental type of research with a Posttest Only Control Group Design research design. The population in this study is all grade VII students of SMP Negeri 22 Malang with the sample used, namel...
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Pengaruh Model Pembelajaran Contextual Teaching and Learning (CTL) Menggunakan Media Fun Mind Mapping terhadap Hasil Belajar IPS Siswa Kelas VIII UPT SMP Negeri 3 Srengat
Rizqi Anggun Kharisma
; Nur Isroatul Khusna
Jurnal Sadewa : Publikasi Ilmu Pendidikan, Pembelajaran dan Ilmu Sosial
Vol 1
, No 4
(2023)
As an effort to improve the learning process, this study aims to describe the effect of the Contextual Teaching and Learning (CTL) learning model with Fun Mind Mapping media on learning outcomes (cognitive, affective, psychomotor). The approach used in this research is a quantitative approach. The type of research used is a type of experimental research. The population in this study were all students of class VIII UPT SMP Negeri 3 Srengat. The sampling technique used was purposive sampling. The...
Sumber Asli
Google Scholar
DOI
Pengaruh Model Pembelajaran Contextual Teaching and Learning (CTL) Menggunakan Media Fun Mind Mapping terhadap Hasil Belajar IPS Siswa Kelas VIII UPT SMP Negeri 3 Srengat
Rizqi Anggun Kharisma
; Nur Isroatul Khusna
Jurnal Sadewa : Publikasi Ilmu Pendidikan, Pembelajaran dan Ilmu Sosial
Vol 1
, No 4
(2023)
As an effort to improve the learning process, this study aims to describe the effect of the Contextual Teaching and Learning (CTL) learning model with Fun Mind Mapping media on learning outcomes (cognitive, affective, psychomotor). The approach used in this research is a quantitative approach. The type of research used is a type of experimental research. The population in this study were all students of class VIII UPT SMP Negeri 3 Srengat. The sampling technique used was purposive sampling. The...
Sumber Asli
Google Scholar
DOI