Klaim Artikel Anda
Verifikasi kepemilikan artikel akademik
Apakah artikel-artikel ini milik Anda?
Daftarkan diri Anda sebagai author untuk mengklaim artikel dan dapatkan profil akademik terverifikasi dengan fitur lengkap.
Badge Verifikasi
Profil terverifikasi resmi
Statistik Lengkap
H-index, sitasi, dan metrik
Visibilitas Tinggi
Tampil di direktori author
Kelola Publikasi
Dashboard artikel terpadu
Langkah-langkah Klaim Artikel:
- 1. Daftar akun author dengan email akademik Anda
- 2. Verifikasi email dan lengkapi profil
- 3. Login dan buka menu "Klaim Artikel"
- 4. Cari dan klaim artikel Anda
- 5. Tunggu verifikasi dari admin (1-3 hari kerja)
Menampilkan 1–3 dari 3 artikel
Pengembangan Media Pembelajaran Interaktif Untuk Mata Pelajaran Pendidikan Jasmani Olahraga dan Kesehatan
Nur Budi Nugraha
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 17
, No 1
(2024)
Physical Education, Sports and Health are subjects that equip students with physical skills, health understanding and healthy living habits. This subject not only emphasizes the development of physical fitness, but also the formation of character, discipline and teamwork. Traditional teaching methods often face challenges in maintaining student interest and participation. Students who are used to digital technology feel that conventional methods are less interesting and irrelevant to their digit...
Sumber Asli
Google Scholar
DOI
Animasi 2D Corona Virus Desease 19 (Covid 19) Sebagai Media Edukasi Anak - Anak
Nur Budi Nugraha
; Tri Yuliati
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 14
, No 2
(2021)
The development of technology is currently growing very rapidly making it easier for the community to convey information. 2D animation can be a means of socialization for the sake of interesting and efficient information. In the midst of the widespread Covid-19 outbreak in Indonesia, the government took several steps to minimize the spread of Covid-19 by socializing including to schools. The school always reminds its students to comply with health protocols. However, less interesting socializati...
Sumber Asli
Google Scholar
DOI
3 Sitasi
ANIMASI 2D MEDIA PEMBELAJARAN JARINGAN ORGAN TUBUH MANUSIA BERBASIS MOBILE: ANIMASI 2D MEDIA PEMBELAJARAN JARINGAN ORGAN TUBUH MANUSIA BERBASIS MOBILE
Nur Budi Nugraha
; Soni fajar Mahmud
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 13
, No 2
(2020)
Learning is a process of communication between students, teachers and teaching materials. The delivery of learning messages from teachers to students is currently still using teaching aids in the form of books. This makes students less interested and feel bored when absorbing lessons, so that it gives the effect of being lazy to learn. This study designed mobile based 2D animation as an interactive learning tool for learning materials for human organs based on mobile android. This study uses the...
Sumber Asli
Google Scholar
DOI
3 Sitasi