Klaim Artikel Anda
Verifikasi kepemilikan artikel akademik
Apakah artikel-artikel ini milik Anda?
Daftarkan diri Anda sebagai author untuk mengklaim artikel dan dapatkan profil akademik terverifikasi dengan fitur lengkap.
Badge Verifikasi
Profil terverifikasi resmi
Statistik Lengkap
H-index, sitasi, dan metrik
Visibilitas Tinggi
Tampil di direktori author
Kelola Publikasi
Dashboard artikel terpadu
Langkah-langkah Klaim Artikel:
- 1. Daftar akun author dengan email akademik Anda
- 2. Verifikasi email dan lengkapi profil
- 3. Login dan buka menu "Klaim Artikel"
- 4. Cari dan klaim artikel Anda
- 5. Tunggu verifikasi dari admin (1-3 hari kerja)
Menampilkan 1–4 dari 4 artikel
Produksi Video Company Profil Fakultas Teknologi Universitas Battuta Medan dengan Adobe Premier CC 2019
Surya Darma
; John John
; M. Rhifky Wayahdi
; Ihsan Primas Danu
Komunitas: Hasil Kegiatan Pengabdian Masyarakat Indonesia
Vol 3
, No 2
(2025)
This study aims to produce a company profile video for the Faculty of Technology, Battuta University, Medan using Adobe Premiere CC 2019 software. This company profile video is designed to provide a clear picture of the vision, mission, organizational structure, facilities, and superior programs at the Faculty of Technology, Battuta University, Medan. The production process of this video goes through several stages, namely planning, shooting, processing visual materials, and editing to produce a...
Sumber Asli
Google Scholar
DOI
Pelatihan Fashion Design Digital sebagai Upaya Peningkatan Kompetensi Siswa SMKS Pangeran Antasari Deli Serdang
Joko Bintarto
; John John
Komunitas: Hasil Kegiatan Pengabdian Masyarakat Indonesia
Vol 3
, No 1
(2025)
The objective of this training program is to enhance the knowledge and skills of 11th-grade students in the Fashion Design Program at SMKS Pangeran Antasari Deli Serdang in creating digital fashion designs using CorelDRAW. The training aims to improve students’ ability to design fashion digitally, assess the skills they have acquired, and evaluate their satisfaction with the learning process using CorelDRAW software. The training was attended by 36 students from the 11th grade of the Fashion Des...
Sumber Asli
Google Scholar
DOI
Perancangan Game Interaktif Android Belajar Huruf Hijaiyah Al-Dhaki Berbasis Apk Dengan Adobe CC Animate 2018
John John
; Ria Eka Sari
; Joko Rahmat
Filosofi : Publikasi Ilmu Komunikasi, Desain, Seni Budaya
Vol 2
, No 1
(2025)
The introduction of hijaiyah letters in early childhood is an important stage in building the basis for learning the Qur'an. This research aims to develop an interactive game called Al-Dhaki which is designed to help parents and early childhood education teachers in introducing hijaiyah letters to children in an interesting and effective way. This game is designed using quantitative research methods to analyze user needs, with a 5W+1H approach (What, Why, Who, When, Where, and How) in data colle...
Sumber Asli
Google Scholar
DOI
Perancangan Sign System Pada Masjid Al-Huda di Kelumpang Dusun VII
John John
; Melvin Mirsal
; Ibni Aura
; Dendy Tri Novarizal
; Dian Khalisyah Fazri
Abstrak : Jurnal Kajian Ilmu seni, Media dan Desain
Vol 1
, No 3
(2024)
Mosques are one of the important elements in the structure of Islamic society. For Muslims, mosques have great significance in life, both physically and spiritually. The word Masjid itself comes from the word sajada yasjudu-masjidan which means place of prostration. Every Muslim may pray in any area except over graves, in unclean places and places that according to Islamic law are not suitable for prayer. Sign system is a series of visual representations that aim as a medium of human interaction...
Sumber Asli
Google Scholar
DOI