Desain Media Bantu Berbasis Multimedia untuk Pengoperasian Mesin ID Card pada 75 Center Design Graphic Studio
(Fitro Nur Hakim, M. Abdurrahman Bahyhaq Andica P)
DOI : 10.51903/pixel.v15i2.890
- Volume: 15,
Issue: 2,
Sitasi : 0 07-Dec-2022
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| Last.23-Jul-2025
Abstrak:
Perusahaan 75 Center Design Graphic Studio merupakan penyedia jasa percetakan dan jasa desain yang melayani pembuatan berbagai produk percetakan. Salah satu masalah yang sering timbul pada saat memenuhi pesanan dari pelanggan yaitu pembuatan ID Card disebabkan karena banyaknya pesanan sedangkan hanya terdapat satu orang tenaga ahli yang tidak cukup waktu mengerjakannya. Dengan kemajuan teknologi saat ini maka dibuatlah media bantu belajar melewati tahap-tahap pengembangan multimedia yang nantinya digunakan bagi karyawan lain atau mahasiswa magang agar mampu mendesain ID Card dan mengoperasikan mesin ID Card. Media bantu belajar ini akan menampilkan sebuah tampilan program autoplay berisikan proses pembuatan ID Card dari awal hingga akhir. Media bantu belajar ini di proses secara digital dengan berbasis Multimedia.
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2022 |
RANCANG BANGUN SISTEM INFORMASI MANAJEMEN PRODUKSI IKLAN BERBASIS WEB
(Yosua Hagia Remindauw, Fitro Nur Hakim)
DOI : 10.51903/informatika.v2i2.191
- Volume: 2,
Issue: 2,
Sitasi : 0 28-Oct-2022
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| Last.23-Jul-2025
Abstrak:
Production Managemen System at Radio Rhema Media Jaya Perkasa Company still takes a long time and executes manually. The manual production system consists of the use of paper forms, uncentralized data, and direct interactions within divisions, all of which directly affects the commercial productions. In the old system, time needed for a commercial production starting from gathering the materials until the commercial is ready to be broadcasted is approximately 5 days. The method used in this research is SDLC (System Development Life Cycle) but the last step is excluded. The result of the research is a Management Production Information System Web – based which facilitates marketing, financing/administation, production, and broadcasting divisions in Radio Rhema Media Jaya Perkasa Company to manage commercial productions including getting commercial orders, obtaining sales orders, broadcasting scheduling, as well as issuing reports on commercial production in a faster and more convinient manner.
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2022 |
Rancang Bangun Sistem Informasi Persewaaan Alat Berat Berbasis Web dengan GPS Tracker
(Fitro, Hargokendar Suhud)
DOI : 10.51903/informatika.v2i1.135
- Volume: 2,
Issue: 1,
Sitasi : 0 25-May-2022
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| Last.23-Jul-2025
Abstrak:
Rental of heavy equipment is the main business of PT. Tatabumi Adhiraya. In the rental business, PT. Tatabumi Adhiraya not want any loss that may be experienced by PT. Tatabumi Adhiraya as the owner of the heavy equipment and customers as service users heavy equipment. Reporting system with manually recording still certainly will affect the company's performance. It is considered less effective and efficient in supporting employee productivity and satisfaction will certainly affect the customer plus their high mobility leaders of PT. Tatabumi Adhiraya and those customers who do not always be in one place for long periods of time. Of these problems led to the idea to create a web-based application with GPS Tracker, which can perform recording therein the use of heavy equipment in real time and the results can be seen directly by the company and its customers. Pengembaangan method used system is SDLC (System Development Life Cycle). Using .Net programming language and MySQL as the database. Supported by the availability of the Internet network and provider of GPS Tracker, the application is expected to provide easiness like recapitulation receivable, contract data summary, recapitulation of payments that can support the performance of employees of PT. Tatabumi Adhiraya and customer satisfaction as well as reports required by the leadership of the PT. Tatabumi Adhiraya or customers can be seen easily, quickly and accurately.
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2022 |
Analisis Quality of Service Video Conference Berbasis Web pada Jaringan VPN Menggunakan Telkom Speedy
(Fitro Nur Hakim, Rafael A.G.Soares)
DOI : 10.51903/jtim.v1i2.124
- Volume: 1,
Issue: 2,
Sitasi : 0 18-Oct-2021
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| Last.23-Jul-2025
Abstrak:
Telkom Speedy is one of the companies engaged in the field of internet services. In the tight competition to attract and retain customers make Telkom Speedy need to know the level of customer satisfaction with the services provided by Telkom Speedy Internet in meeting the needs of Internet users as send and receive data, share information to conduct face-to-face through virtual worlds such as video conference that uses internet access. This study aims to analyze the Quality of Service on the Web-based video conferencing services using Telkom Speedy pass VPN network in order to know the performance and quality of video conferencing using the services of Telkom Speedy. The parameters used are Delay, Packet Loss, and Throughput
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2021 |
PERANCANGAN MEDIA PEMBELAJARAN ORGAN PENCERNAAN BERBASIS GAME ROLE PLAYING UNTUK KELAS V SD
(Novi Hartanto, Fitro Nur Hakim)
DOI : 10.51903/pixel.v13i2.321
- Volume: 13,
Issue: 2,
Sitasi : 0 04-Feb-2021
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| Last.23-Jul-2025
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The low standard of values ??for natural science shows that Indonesia is still lagging behind other countries. This can be seen from the data from the results of the PISA survey conducted by the OECD in 2003 which states that the standard for Natural Sciences in Indonesia is 360.16, while the standard for Natural Sciences (IPA) in the world is 484.84. This data shows that the average score of Natural Sciences subjects is still very low. There are many factors that underlie the low value of IPA in Indonesia. one of them is the assumption that this subject is difficult. In addition, students also find this subject boring and uninteresting. Therefore, this study intends to develop alternative media for fifth grade students to help them learn science, namely in the form of an RPG game that can be played via a computer.
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2021 |
JOS: INITIATION OF EMPLOYEE JOB SATISFACTION IMPROVEMENT MODEL IN TERMS OF ETHICS AND WORK STRESS
(Selvia Puji Lestari, Febrianur Ibnu Fitroh Sukono Putra, Tiara Daffa Arsanda)
DOI : 10.55606/jurimbik.v1i1.101
- Volume: 1,
Issue: 1,
Sitasi : 0 02-Feb-2021
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| Last.19-Aug-2025
Abstrak:
This study aims to determine and analyze the effect of work ethics on employee job satisfaction, the effect of job stress on employee job satisfaction, and the effect of work ethics and work stress on employee job satisfaction at PT. PLN (Persero) UIP3BS UPT Medan. The population in this study were all employees of PT. PLN (Persero) UIP3BS UPT Medan, totaling 60 people. The sampling technique used is a saturated sample; thus, the sample in this study was 60 employees of PT. PLN (Persero) UIP3BS UPT Medan. The data collection technique used is a questionnaire. The data analysis technique used is multiple regression. The results showed a positive and significant effect of work ethics on job satisfaction, there was a negative and significant effect of job stress on job satisfaction, and there was an influence of work ethics and work stress on job satisfaction at PT. PLN (Persero) UIP3BS UPT Medan
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2021 |
SECON: ANALYSIS OF THE MODEL FOR IPHONE USER BRAND LOYALTY IMPROVEMENT IN SEMARANG CITY
(Tiara Daffa Arsanda, Febrianur Ibnu Fitroh Sukono Putra, Selvia Puji Lestari)
DOI : 10.55606/jurimbik.v1i1.100
- Volume: 1,
Issue: 1,
Sitasi : 0 02-Feb-2021
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| Last.19-Aug-2025
Abstrak:
This study aims to produce a Brand Loyalty Improvement Model Based on Brand Satisfaction and Self Congruity for iPhone Users in Semarang City. The population in this study were iPhone users in the city of Semarang. The sampling technique was non-probability sampling, while the sample was set at 125 people. Data collection techniques used are interviews (Interview) and a list of questions (Questionaire). The data analysis method used in this research is the Structural Equation Model method. The results showed that Actual Self affected Brand Satisfaction, Actual Self had an effect on Brand Loyalty, Ideal Self had an effect on Brand Satisfaction, Ideal Self affected Brand Loyalty, Brand Satisfaction affected Brand Loyalty. Brand Satisfaction can positively mediate the influence of Actual Self on Brand Loyalty, and Brand Satisfaction can positively mediate the influence of Ideal Self on Brand Loyalty.
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2021 |
Rancang Bangun Sistem Informasi Penjualan Online Berbasis Webmobile
(Toni Wijanarko Adi Putra, Arditya Himawan, Fitro Nur Hakim)
DOI : 10.51903/elkom.v13i1.127
- Volume: 13,
Issue: 1,
Sitasi : 0 19-Jun-2020
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Abstrak:
Gamerground is a computer shop engaged in the sale of laptops, computers, spare parts, accessories supporting and providing repair services. The marketing process is less than optimal because it only sells by phone or social media. There are some problems that occur between them : 1. Stock management is not optimal because of frequent discrepancies between stock records with the amount of goods available so often consumers feel disappointed with the services provided, 2. The issue of uploaded ad duration in uploaded social media will alternate from one product content display to another in a relatively short period of time, 3. The absence of management of consumer sales transactions thus requiring recording of repeated transactions, 4. The decline in sales turnover in recent months, 5. The management of customer or consumer data is less noticed. Based on these problems, this study aims to design a web-based online sales information system mobile on gamerground. This research uses the development of SDLC waterfall model system which consists of planning, analysis, design, implementation and maintenance. Using PHP and MySQL Server programming language as database. The results of research in the form of Online Sales Information System Web-Based Mobile that can facilitate consumers to view products, make reservations for consumers and management for the admin. This information system is equipped with product management features, order data management, customer data management, preparing order reports and payment confirmation. So that this information system can provide convenience both consumer and admin on gamerground.
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2020 |
Perancangan Media Pembelajaran Tata Surya Berbasis Multimedia dengan Metode Mind Mapping untuk Siswa Kelas IX SMP Muhammadiyah 3 Kaliwungu
(Dimas Rahardian, Toni Wijanarko Adi Putra, Fitro Nur Hakim)
DOI : 10.51903/elkom.v12i2.29
- Volume: 12,
Issue: 2,
Sitasi : 0 07-Jan-2020
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Abstrak:
Based on the results of observation, the learning method used in SMP Muhammadiyah 3 Kaliwungu is in the form of discourse, discussions, question and answer with the book media. Learning methods that have been applied so far have not had enough impact on students' level of understanding. The method used is less successful, so students feel bored and bored. This study offers a solution for multimedia utilization with the Mind Map method as an interesting learning media, where computers can display text, images, videos and audio so that students can have a pleasant impression in the learning process. The validity value of media experts is 2.9 which is declared feasible, while the validity value of material experts is 3.3, which is declared feasible, and increases students' understanding and interest as users from 58.5% up to 80.5%.
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2020 |
RULE BASED DAN SAFETY STOCK UTUK MONITORING DATA WAREHOUSE PERUSAHAAN
(Mokhamad Iklil Mustofa, Fitro Nur Hakim)
DOI : 10.51903/jtikp.v9i1.165
- Volume: 9,
Issue: 1,
Sitasi : 0 05-Mar-2018
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| Last.23-Jul-2025
Abstrak:
Abstrak A inventory system is created to maximize customer service and corporate profits, the system created by focusing on stockopname security. The method of rule base and safety stock, used to optimize inventory in warehouse / data warehouse. After the trial, the result rule / rule proven, so the stock in a secure position.
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2018 |