IMPACT OF EMBEDDED CLS ON EYE TRACKING REPLICATION
(Nuris Dwi Setiawan, Bagus Sudirman, Sigit Umar Anggono)
DOI : 10.51903/jtie.v1i3.148
- Volume: 1,
Issue: 3,
Sitasi : 0 22-Dec-2022
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| Last.23-Jul-2025
Abstrak:
Using different programming languages when software advancement is a familiar method in current software advancement. Nevertheless, using various languages that can hinder developer capacity is not widely known. This research simulated an unplanned controlled study examining the adoption of various languages in the situation of a directory programming task. Participants in this study were given programming tasks written in Java and one of three SQL-like embedded languages. Simple “SQL” over authority, “Java” program only, and a more Java-like hybrid embedded language. Furthermore, to transcribe the responses to the online quest and the participators' “task” solutions, the participators' eye movements were also recorded with an eye tracker.
“Eye Tracker” or in this study call as “Eye-Trc” is the methodology of the study of software development that has developed nowadays and grants more in-depth info about how developers accomplish programming tasks. This Eye-Trc method is used as a data collection method in this study. Eye-Trc data was get by thirty-one participators (university background and Industrial Background) for different programming tasks. To analyze the impact of inter-group inconstant and professional experience and in-group “task” variables on the dependent variable Time in completion, this study used a mixed model ANOVA. The outcome of this study indicates that an important impact on productivity was not found, this is different from the initial research because of the language used.
However, the same effect was found from the participators' expertise in programming activity indicating that more competent programmers were easy to full fill “polyglot programming tasks” more efficiently. In addition, it was raised that participators viewed the specimen code with the same proportion (time) for bringing “task” reckless of skills or language alternative provided. dominant-stage exploration management also remains mostly consistent over the experiences or language alternatives. Overall, it can be concluded that the programming stage of the linguist doesn’t have an important impact. The top-stage strategies that participators used came to be identical reckless of the language alternative presented to them. As a suggestion for future research, the impact of various characteristics of polyglot programming languages should be studied in depth for the conclusions reached to remain correct across various polyglot programming contexts.
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2022 |
MEMBERSHIP AUTOMATION SYSTEM AND LIBRARY USING RFID AT FACULTY OF ENGINEERING UNTAG SEMARANG
(Budi Hartono, Toni Wijanarko Adi Putra, Nuris Dwi Setiawan, Agung Surono)
DOI : 10.51903/jtikp.v13i2.335
- Volume: 13,
Issue: 2,
Sitasi : 0 01-Sep-2022
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| Last.23-Jul-2025
Abstrak:
This study aims to build a library system application that can be used in the library of the Faculty of Engineering UNTAG Semarang based on an RFID card. From the background of the problem, namely, the process of borrowing and returning books is quite long, because to search for borrowed books the librarian must go to the bookshelf and look for the title of the book to be borrowed. The difficulty in making reports, because it is done after the library activities are finished, does not automatically coincide with the process of borrowing and returning services. Starting from the problems above, and paying attention to the number of daily visitors in the library that must be served, the authors propose to create a library service application using an RFID tag that can help the process of searching for member data and library books quickly.
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2022 |
SISTEM INFORMASI PENGELOLAAN DANA SEKOLAH BERBASIS VISUAL BASIC.NET
(Ayunda Eka Mutia, Reni Veliyanti, Dwi Setiawan)
DOI : 10.55606/jutiti.v2i2.370
- Volume: 2,
Issue: 2,
Sitasi : 0 23-Aug-2022
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| Last.19-Aug-2025
Abstrak:
Penelitian ini dilaksanakan di SMK Widya Praja beralamat di Jalan Gatot Subroto No.63, Bandarjo, Kecamatan Ungaran Barat. Dalam pengelolaan pembayaran dana sekolah belum menggunakan sistem, sehingga dalam pengelolaannya belum dapat dilakukan secara maksimal. Pengelolaan data siswa, data guru, pembayaran SPP, pembayaran uang praktikum dan pembayaran uang seragam yang belum memiliki fungsi validasi yang dapat membuat kesalahan input maupun data ganda. Belum adanya informasi pengelolaan dana sekolah sehingga proses penginputan data pembayaran dapat memungkinkan kesalahan pencatatan dan juga pencarian data yang sulit. Pembuatan laporan yang kurang efisien dikarenakan belum adanya laporan yang terintegrasi dengan sistem. Untuk mengatasi masalah tersebut, penulis membangun “Sistem Informasi Pengelolaan Dana Sekolah Berbasis Visual Basic.Net pada SMK Widya Praja Ungaran” agar mempermudah laporan, keamanan yang lebih baik, fungsi validasi untuk meminimalkan kesalahan input data maupun data ganda, fungsi pencarian dan filter data yang memudahkan pencarian data juga laporan yang terintegrasi dengan sistem untuk pelaporan yang lebih efisien. Sistem menggunakan Visual Basic.NET, MySQL, Crystal Report. Data diperoleh melalui studi pustaka, observasi dan wawancara, dan pemberian kuesioner. Penelitian ini menghasilkan sistem informasi pengelolaan dana sekolah yang dapat mengelola data sekolah yang tersistem untuk keamanan data yang lebih baik, fungsi validasi untuk meminimalkan kesalahan input maupun data ganda, fungsi pencarian dan filter data juga laporan yang terintegrasi dengan sistem agar lebih efisien. Hal ini dibuktikan dengan uji efektivitas antara kinerja sistem lama dibandingkan sistem baru apabila diprosentasekan adalah 33,3% : 88,3%. Ditambah hasil uji dari validator internal yaitu 3,6 yang berarti valid, sedangkan dari validator eksternal 3,3 yang berarti sangat valid.
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2022 |
BLACK BOX APPROACH TO MONITORING CONTAINER MICROSERVICES IN FOG COMPUTING
(Danang Danang, Nuris Dwi Setiawan, Indra Ava Adianta)
DOI : 10.51903/jtie.v1i1.141
- Volume: 1,
Issue: 1,
Sitasi : 0 26-Apr-2022
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| Last.23-Jul-2025
Abstrak:
In recent years IoT has developed very rapidly. IoT devices are used to monitor and control physical objects to transform the physical world into intelligent spaces with computing and communication capabilities. Compared to cloud computing, fog computing is used to support latency-sensitive applications at the edge of the network which allows client requests to be processed faster. This study aims to propose a monitoring framework for containerized black box microservices in a fog computing environment to evaluate CPU overhead, as well as to determine the operating status, service characteristics, and dependencies of each container.
This study proposes a monitoring framework to integrate computing resource usage and run-time information from service interactions using a black box approach that seeks to integrate service-level information and computing resource information into the same framework. The proposed framework is limited to observing information monitoring after the server receives a request. This study uses JMeter to simulate user actions, which send requests to the server, and this research assumes the user knows the IP address of the server. For container monitoring methods in fog computing, all are indirect monitoring methods.
The results of this study indicate that the proposed framework can provide operational data for visualization that can help system administrators evaluate the status of running containers using a black box approach. System administrators do not need to understand and modify target microservices to gather service characteristics from containerized microservices. Regarding future research, it is suggested to expand the exploration of modified system information, and that part of the container management tool code can be pre-tried so that the framework proposed in this study can provide real-time quantitative indexes for the load balancing algorithm to help optimize the load balancing algorithm.
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2022 |
IMPLEMENTASI KONTROL OTOMATIS PAKAN IKAN DAN PENERANGAN TAMAN BERBASIS ARDUINO DI SMPN 10 SALATIGA
(Bambang Suhartono, Jaelani, Dwi Setiawan)
DOI : 10.51903/juisi.v1i1.318
- Volume: 1,
Issue: 1,
Sitasi : 0 30-Dec-2021
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| Last.23-Jul-2025
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Electrical equipment plays an important role in everyday life, from households, schools, hotels, offices, to industrial environments. Because it really helps humans in making work easier. The need for automated tools to facilitate human activities, makes the need for smart chips or microcontrollers increasing. A new breakthrough in the world of microcontrollers with the application of Arduino.Especially at SMPN 10 Salatiga, there are fish ponds and garden lights, which you forget to feed or not, while the officers forget to turn off the lights, causing the fish to die and the lights stay on even though it is noon. This study tries to implement Fish Feed Control and automatic garden lights on and off using Arduino and scheduling, this is so that the fish stay healthy and the garden lights can turn on or off according to the schedule desired by management. The author designed a garden lamp and automatic fish feed based on a case study at the school. The tool is designed with three sources of tool control. The first manual is pressing the fish feed manual button, the light switch and the reset button. Both semi-automatic, as a fish feeder, light ON/OFF and reset remote control with the Android application. The third auto is scheduled feeds and lights. This tool is designed to manage fish feed and garden area lighting. This tool is practical to use, inexpensive, useful, flexible and easy to build. The classification of this tool is sufficient for the needs of the school garden. Among the advantages of this tool is that it can be controlled remotely effectively 25 m without a hitch using the android application. The author hopes, this tool provides benefits and solves problems in schools.
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2021 |
PERANCANGAN SISTEM PRESENSI SIDIK JARI BERBASIS VISUAL BASIC.NET MENGGUNAKAN MIKROKONTROLER
(Dwi Setiawan, Tantik Sumarlin)
DOI : 10.55606/jutiti.v1i3.284
- Volume: 1,
Issue: 3,
Sitasi : 0 24-Dec-2021
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Sistem presensi sangatlah penting bagi sebuah lembaga negara, karena dapat memonitoring kehadiran pengawai serta meningkatka kedisplinan. Sistem presensi yang ada di Kantor Bawaslu Kabupaten Semarang masih berupa lembar absensi untuk menulis jam masuk, jam pulang yang kemudian di tanda tangani. Sistem memungkinkan terjadinya kecurangan maupun kesalahan dalam penginputan data presensi ke dalam sistem yang ada. Tujuan dari penelitian ini adalah untuk mengetahui seberapa besar kualitas sistem perangkat lunak sidik jari serta dampaknya terhadap disiplin dan prestasi pegawai. Metode penelitian yang digunakan adalah teknik pengumpulan data dengan cara studi pustaka dan studi lapangan yaitu wawancara dan pengamatan. Sistem yang akan dikembangkan dengan metode Waterfall yang dibuat dengan menggunakan bahasa pemrograman Visual Basic .Net dengan databases My Sql. Hasil penelitian ini menunjukkan bahwa sistem yang diususlkan cukup efektif serta efisien dalam mengelola data absensi pegawai Bawaslu Kab. Semarang.
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2021 |
PERANCANGAN SISTEM MONITORING DAN OTOMASI PEMBERIAN PAKAN BURUNG LOVEBIRD MENGGUNAKAN ARDUINO DAN ANDROID BERBASIS IOT (Internet Of Things)
(Nuris Dwi Setiawan)
DOI : 10.51903/jtikp.v10i1.299
- Volume: 10,
Issue: 1,
Sitasi : 0 13-Dec-2021
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| Last.23-Jul-2025
Abstrak:
Ternak lovebird sebagai pekerjaan sampingan tidak bisa merawat ataupun memberikan pakan secara tepat waktu. Karyawan juga harus masuk kedalam kandang untuk mengetahui kondisilingkungan kandang apakah panas atau dingin. Jika tidak membersihkan kandang burung ataupun mengetahui kondisi kandang, induk tidak akan bertelur lagi dikarenakan stess karenalingkungan kandang yang kotor dan tidak sesuai. Sedangkan terlambat memberi pakan bisa memberikan efek yang burung bagi burung karena bisa mengalami sakit dan tidak mau bertelur lagi. Oleh sebab itu dibutuhkan sebuah sistem atau alat yang dapat memonitoring pakan serta mengisi secara otomatis dan kondisi kandang setiap waktu menggunakan smartphone.
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2021 |
Pengembangan Perangkat Pembelajaran Fisika Berbasis Multimedia Pada Materi Impuls Dan Momentum
(Daniel Rutdjiono, Nuris Dwi Setiawan)
DOI : 10.51903/teknik.v1i1.28
- Volume: 1,
Issue: 1,
Sitasi : 0 03-May-2021
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| Last.23-Jul-2025
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This study aims to design and develop an effective learning media and become a media to assist in studying Physics in depth at SMK Mataram Semarang, especially in the Impulse and Momentum material. Physics becomes a boring subject for students, because many students think that Physics is a lesson that is difficult to understand, less interesting and feels monotonous. This has an impact on decreasing students' interest and value in studying Physics.The research was conducted using the Research and Development (R&D) method with six stages, namely Research and Information Collecting (Research and Information Gathering), Planning (planning), Develop Premliminary Form of Product (Product Design Making), Premliminary Field Testing (Product Design Validation) , Main Product Revision (Design Revision), Main Field Testing (Product Testing of Products in the Field by Prospective Users). Determination of the feasibility level of multimedia-based learning media based on design validation by experts and product trials to students using a research instrument in the form of a questionnaire. The development of multimedia-based learning devices can develop devices that have been used so far, from conventional devices to become more interesting learning media. The application of multimedia-based learning media can help support the teaching and learning process to make it easier to explain or deliver material to students. In addition, it can help students to understand more deeply so that students' scores can be increased more than without using learning media.
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2021 |
PERANCANGAN APLIKASI JALUR PENDAKIAN DAN MONITORING PENDAKI GUNUNG UNGARAN BERBASIS GLOBAL POSITIONING SYSTEM (GPS)
(Khoirur Rozikin, Nuris Dwi Setiawan)
DOI : 10.51903/teknik.v1i1.26
- Volume: 1,
Issue: 1,
Sitasi : 0 02-May-2021
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| Last.23-Jul-2025
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Ungaran Mountain has a height of 2050 meters above sea level, this mountain is suitable for beginner climbers who want to know more about climbing hobbies, Ungaran climbers themselves only take about 3-5 hours, depending on the speed of walking, the climbing route is also quite light and very suitable for heating before starting to climb higher mountains. Thus many novice climbers who want to try to climb and conquer Mount Ungaran, armed with minimal experience of mountain climbing, the risks they face are even greater, ranging from getting lost, being hypothermic to death while climbing. To make it easier for Ungaran mountain climbers who are dominated by novice climbers in this study, the Ungaran Mountaineering Track and Monitoring Application Based on the Global Positioning System (GPS) on the Android System "which was built to make it easier for Ungaran mountain climbers to access information provided by Ungaran mountain climbers. needed to climb Mount Ungaran, and it is also useful for the team at base camp to monitor climbers who climb..
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2021 |
SISTEM INFORMASI BERBASIS PEMROGRAMAN BERORIENTASI OBYEK UNTUK PENGADAAN BAHAN BAKU PADA CV. AINTZANE MANDIRI
(Indra Ava Dianta, Nuris Dwi Setiawan, Tofani Wulandari)
DOI : 10.51903/elkom.v13i1.183
- Volume: 13,
Issue: 1,
Sitasi : 0 14-Aug-2020
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| Last.23-Jul-2025
Abstrak:
CV Aintzane Mandiri is a company engaged in the field furniture. The Raw Material Manager at CV Aintzane is not yet optimal. Purchase Raw materials need to be considered because they will affect the maturity raw material needs and affect the production process.
The information system for the supply of raw materials is needed by the company determination of expenditure, input of raw materials, and can minimize supply of raw materials for optimal use throughout the process production.
Designing and building a procurement information system using raw materials Material Requirement Planning (MRP) method with programming language Microsoft Visual Basic 6.0, WAMP as server and MySQL as database. The results obtained from this information system can be obtained planning raw material requirements and production optimally and accordingly with company expectations.
Keywords : Materials Requirement Planning, Computerized Accounting, Wamp, MySql
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2020 |