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Sugiarto, Sugiarto; Santi Widiastuti

JURNAL ILMIAH KOMPUTER GRAFIS 2021 UNIVERSITAS STEKOM

Main Objective: This study checks the different intersections of film and Artificial Intelligence (AI), and trial and error is needed to re-check the state of “new media” (NM). This study’s purpose is to identify of subversion of the creator duty, the media and instrument of creative activities, and the aesthetics subsequent from the identity of the developing Artificial Intelligence film. Background problem: AI is composed to take the film industry by the cyclone, its application helps streamline production practices, and its increasing work in film scripting and visuals convolutes the notion and function of creations and the aesthetics of NM. Novelty: By analyzing how three films were co-written with Artificial Intelligence arranged with “Foucault's theory” of the duty of the creator or producer, and the aesthetics and state of current NM, this research establishes an identity for the cinema form of Artificial Intelligence films. Research Method: This study uses a qualitative exploratory methodology to combine various perspectives that are developing on new media streams where this research is crossing 2 major areas in Film & Media, and Artificial Intelligence & Machine Learning. Finding/Result: Patterns discovered as curated data sets reveal trends in cinematic narratives, opening the door for a more creative agency. Artificial Intelligence films transcend the boundaries of technological convergence, offering a more essential way to recognize the special behavior and opportunity of NM forms as self-reflective and demonstrating the versatility of film. Conclusion: This research makes Artificial Intelligence films an emerging media with a different tendency from the media and is directly related to its contribution. By involving the theorization of NM technology and its developmental tuff simultaneously, Artificial Intelligence films are presented as an inventive design of film in phrases of digital production, virtual placement, historical preoccupation, and producer duty.

Welly Desriyati; Welly Desriyati

JURNAL ILMIAH KOMPUTER GRAFIS 2021 UNIVERSITAS STEKOM

Rapid technological advances make print communication media begin to be shifted by information media that utilizes computer technology as a means of delivery. Technological developments change the teacher's task from being a teacher to a facilitator who provides convenience in learning. SD Negeri 004 Bangsal Aceh is one of the schools that still applies the mathematics learning process using textbooks so that students do not understand the lesson. Teachers are required to make changes in teaching patterns in the classroom, one of which is with animated videos. This study uses the Multimedia Development Life Cycle (MDLC) method covering concept, design, collecting material, assembly, testing and distribution. The final result of this research is an animated video of mathematics learning about the material of flat shapes. Animated videos are used as an interesting and effective means of information and learning media. Besides that, it can also improve students' understanding and skills in learning mathematics, especially the material of flat shapes

Rudjiono, Daniel; Rozikin, Khoirur; setiawan, nuris

Jurnal Elektronika dan Komputer 2021 STEKOM PRESS

Perkembangan ilmu pengetahuan dan teknologi semakin mendorong upaya-upaya pembaruan dalam proses belajar mengajar, guru dituntut agar mampu menggunakan maupun membuat media pembelajaran yang lebih inovatif. SMP IT Cahaya Ummat Karangjati merupakan salah satu lembaga pendidikan Islam yang dalam proses pembelajaran masih menggunakan metode konvensional. Hal ini menyebabakan siswa mengalami kebosanan dan kurang aktif dalam proses pembelajaran, sehingga perlu dibuatnya inovasi baru dalam hal media pembelajaran. Solusi yang ditawarkan pada penelitian ini adalah sebuah media pembelajaran interaktif dengan metode Joyfull Learning. Metode Joyfull Learning adalah metode yang sangat baik di gunakan untuk melibatkan peserta didik dalam mempelajari materi yang telah disampaikan mengingat siswa kurang aktif dalam proses pembelajaran. Hasil penelitian ini dirancang untuk memberikan inovasi pembelajaran khususnya mata pelajaran Bahasa Inggris kelas VII semester 2 SMP IT Cahaya Ummat Karangjati. Selain itu, dengan adanya media pembelajaran interaktif diharapkan peserta didik menjadi lebih aktif dalam proses pembelajaran dan dapat meningkatkan motivasi belajar sehingga membuat hasil belajar meningkat.

Winatun, Istilah

JOURNAL OF BIOLOGY LEARNING 2021 Universitas Veteran Bangun Nusantara Sukoharjo

Tujuan penelitian ini adalah untuk meningkatkan hasil belajar Biologi siswa keles VII A SMP Negeri 1 Prambanan tahun pelajaran 2019/ 2020 melalui model pembelajaran discovery learning. Penelitian tindakan kelas ini terdiri dari tiga siklus, setiap siklus terdiri tahapan perencanaan, pelaksanaan, observasi, dan refleksi. Subyek dalam penelitian ini adalah siswa kelas VII A SMP Negeri 1 Prambanan sebanyak 32 siswa. Teknik pengumpulan data yang digunakan yaitu tes untuk hasil belajar kognitif dan observasi untuk mengamati aktivitas belajar. Teknik analisis data yang digunakan adalah deskriptif komparatif. Pada penelitian ini indikator kinerjanya adalah 85% dan siswa dapat mencapai nilai KKM 70. Hasil penelitian menunjukkan bahwa setelah diterapkan model pembelajaran discovery learning persentase ketuntasan hasil belajar IPA biologi siswa meningkat. Pada siklus I sebanyak 65,62%, siklus II sebanyak 81,25% dan pada siklus III 93,75%. Sedangkan untuk persentase aktivitas belajar biologi siswa juga meningkat pada setiap siklus, pada siklus I sebesar 59,37%, pada siklus II sebesar 65,62% dan pada siklus III 81,25%. Berdasarkan hasil yang diperoleh, model pembelajaran discovery learning dapat meningkatkan aktifitas dan hasil belajar IPA biologi siswa kelas VII A SMP Negeri 1 Prambanan tahun pelajaran 2019/ 2020.

Fatya Nia Rahmawati

Jurnal Ilmu Sosial, Bahasa dan Pendidikan 2021 Pusat Riset dan Inovasi Nasional

Sometimes in some educational institutions they use handbooks in the learning process, but it is different in MA SA Darul istqamah, handbooks are only available for teachers. From this statement, the researcher concludes that the media has an important role in learning, so the researcher wants to know how the implementation of media, especially audio lingual media, in increasing maharah istima' at the institution.This study uses a qualitative research type using a descriptive approach. About the results of the study of the implementation of audio lingual media in increasing the special mahrah of class XI science students at MA SA Darul Istiqamah Woro Kepohbaru. In collecting the data, the researcher used observation and interview techniques, including interviews with the teacher in charge of the subject. And researchers used data analysis that was carried out continuously during the research process by reducing data, presenting data, and drawing conclusions.According to the observations that the researchers got, there are several kinds of media used in learning. Especially for istima' skills in Arabic the teacher gives an incomplete text, and later students are given the task of completing the text by listening to the audio that is played. Thus students can train especially in the ability to express words according to what is heard or commonly called maharah istima'.  

Fictor S. Misssa; Edwer Y. Dethan; Yanto Tefa; Petrus Pareira; Angelita Meneses

Jurnal Pengabdian Kepada Masyarakat 2021 Pusat Riset dan Inovasi Nasional

This community service project aims to enhance Sunday School teachers’ ability to use digital media as a tool for children’s faith formation in local churches. The rapid development of information technology requires churches to adapt their educational ministries, including children’s spiritual learning. The training was conducted at the Christian Evangelical Church in Timor (GMIT) Sion Noelbaki Congregation, involving 25 Sunday School teachers. The implementation methods included needs observation, interactive workshops, practical sessions on creating digital Bible content, and direct mentoring in using media such as spiritual videos, PowerPoint, and online platforms (YouTube, Canva, and WhatsApp Groups). Evaluation was carried out through pretest-posttest and participant satisfaction questionnaires. The results showed a 78% increase in teachers’ competence in using digital media after the training. Participants also demonstrated high enthusiasm and commitment to applying digital media in their children’s ministry. This activity had a positive impact on improving the quality of faith education, making Sunday School learning more engaging, contextual, and relevant to children’s lives in the digital era.

Sri Diantika; Windu Gata; Hiya Nalatissifa

Jurnal Elektronika dan Komputer 2021 STEKOM PRESS

Keseimbangan antara pasokan dan permintaan listrik sangat diperlukan untuk mendapatkan jaringan listrik yang stabil, agar dapat diketahui pola data kestabilan jaringan listrik ini maka diperlukan pengelompokkan atau pengklasifikasian terhadap data dengan memanfaatkan teknik data mining guna mengolah informasi. Untuk mencari metode data mining yang bisa menghasilkan akurasi terbaik dalam mengklasifikasikan data Kestabilan jaringan listrik, maka pada penelitian ini dilakukan perbandingan penerapan algoritma klasifikasi SVM dan Naïve Bayes terhadap dataset Electrical Grid Stability Simulated yang yang diambil dari UCI Machine Learning. Dari hasil pengujian klasifikasi kestabilan jaringan listrik yang telah dilakukan menggunakan aplikasi WEKA 3.8.2. Metode Support Vector Machine (SVM) menunjukan tingkat accuracy yang lebih baik yaitu sebesar 98.9%  jika  dibandingkan dengan metode Naive Bayes yang meghasilkan nilai akurasi sebesar 97.64% Hasil akurasi ini akan menunjukan hasil yang berbeda tergantung dengan jenis data, jumlah instance, label class dan Percentage split data yang digunakan.