SciRepID - Scientific Publication Search

Publication Search

41,520 articles from 397 journals · 1,447 citations tracked

Showing 1-6 of 6

Analytics

Eva Manfaaatin; Suci Nurul Pazri; Hera Siti Nurjanah; Yunira Yunda Riswanti

Jurnal Pendidikan Anak Usia Dini dan Kewarganegaraan 2025 Asosiasi Riset Ilmu Pendidikan Indonesia

Early childhood education plays a crucial role in building the foundation for children’s cognitive, social, emotional, and creative development. Creativity is an essential aspect that must be stimulated through meaningful and contextual play activities. This study aims to describe the process and outcomes of developing children’s creativity through the implementation of loose part play with the theme “School Environment” at TK Tunas Karya III Sukanagara. The research employed a descriptive qualitative approach involving 64 children from group A and group B, along with their accompanying teachers. Data were collected through participatory observation, semi-structured interviews, and documentation of the children’s creative works during the activities. The results reveal that loose part play effectively enhances children’s creativity. The children demonstrated improvements in divergent thinking, imagination, and self-confidence. Moreover, they became more environmentally aware, utilized recycled materials to create new objects, and exhibited collaboration and responsibility in group activities. Teachers played an essential role as facilitators who provided support and guidance throughout the exploration process. The loose part approach aligns with the principles of the Merdeka Curriculum, which emphasizes active, participatory, and experience-based learning for young children. This study provides practical implications for early childhood educators to design creative learning experiences that are low-cost, environmentally friendly, and relevant to the children’s real-life context.

Rasqah Maghfiratunnisa; Nadiva Adelia Akilie; Nabila Sinto; Jaliha Kadir; Nurul Fajrun Dadu +2 more

Jurnal Pendidikan Bahasa dan Anak Usia Dini 2025 Asosiasi Periset Bahasa Sastra Indonesia

Traditional games play an important role in early childhood development, particularly in stimulating creativity and social skills. One such game from Gorontalo, Indonesia is Awuta, which is now rarely played but holds great potential in supporting children's growth. Awuta enhances fine and gross motor skills, encourages strategic thinking, and fosters teamwork. The game also incorporates cultural and philosophical values about the cycle of life and death. This study uses a qualitative literature approach to explore how Awuta supports cognitive, social, and physical development while strengthening cultural identity. Reviving traditional games like Awuta is crucial for balanced learning and character education in the digital era.

Nur Hijriyati Waisa; Salsabila Aulia; Winy Wiranti; Astrid Natasya; Hilda Zahra Lubis

Inovasi Pendidikan dan Anak Usia Dini 2025 Asosiasi Riset Ilmu Pendidikan Indonesia

This research explores the implementation of dance and movement learning in early childhood education at TK Al-Jama’iyah. The study aims to examine the strategies used by teachers, children's participation, and the impact of the activities on child development. Using a qualitative descriptive approach, data were collected through classroom observation, teacher interviews, and documentation. The findings reveal that the learning process emphasizes play-based approaches, utilizing songs, storytelling, movement props, and free expression. Teachers facilitated learning with patience and responsiveness, encouraging participation without coercion. The children actively engaged in the activities, showing increased confidence, creativity, and motor coordination. The study concludes that movement-based dance learning supports holistic development in early childhood and highlights the role of the teacher as a facilitator. This approach can serve as a model for similar institutions seeking to integrate arts-based education in a meaningful and developmentally appropriate way.  

Nur Hasanah; Dila Eriska; Indri Angraini; Hotmian Situmorang; Juliati Juliati

Jurnal Cakrawala Pendidikan dan Biologi 2025 Asosiasi Riset Ilmu Pendidikan Indonesia

This study delves into the fascinating interplay between creativity development, literacy-based learning, and the creative writing skills of young students. We all know that nurturing creativity in early childhood is crucial for shaping personality and cognitive growth. By tapping into local wisdom and integrating digital literacy technologies, the researchers have found that writing instruction becomes more engaging and meaningful for the students. The results are quite compelling - learning media that resonate with the students significantly boost their writing abilities while also shaping their character. This comprehensive study employs both qualitative and quantitative approaches, leaving no stone unturned in its quest to understand this dynamic process. The key takeaway? When we empower students with creativity-driven, tech-savvy instruction, their creative writing skills truly soar.

Jumiati; Irvin Novita Arifin; Nurul Aini MM Sodik

Inovasi Pendidikan dan Anak Usia Dini 2024 Asosiasi Riset Ilmu Pendidikan Indonesia

This study aims to describe the creativity of children in Group B at TK State Pembina Ki Hajar Dewantoro I Kindergarten, Kota Selatan District, Gorontalo City. The research employed a qualitative method focusing on children's creativity in Group B. The study involved 24 children from Group B and one teacher as subjects. Data were collected through interviews and documentation. Data analysis was conducted through data reduction, data presentation, and conclusion drawing. The results revealed that the creativity of children in Group B at TK State Pembina Ki Hajar Dewantoro I Kindergarten, Kota Selatan District, Gorontalo City, could develop optimally based on several indicators. The first indicator, fluency, showed that most children were able to generate numerous ideas quickly and complete specific tasks efficiently. The second indicator, flexibility, indicated that children could create diverse ideas, provide varied answers, and explore alternative solutions. The third indicator, originality, revealed that children could produce unique and unconventional ideas or solutions and solve problems in an original manner. The fourth indicator, elaboration, demonstrated that children could expand their ideas and provide detailed descriptions of an object. The fifth indicator, redefinition, showed that children were capable of revisiting an object and solving problems related to it effectively.

Rismawati Munthe

Jurnal Publikasi Ilmu Psikologi. 2024 Asosiasi Riset Ilmu Kesehatan Indonesia

The first stimulation of creativity in early childhood is so that children can express themselves creatively. Second, they can think creatively as an ability to resolve conflicts or solve problems. Third, independent creative practices give someone pleasure to produce useful goods. Fourth, creativity to improve the standard of living and norms of life. KB ONSIF which is still located in the village office of hamlet I, Onozitoli Sifafo village is a supporting factor for the large number of loose parts materials available, educators change the environmental conditions that are full of drinking bottles, paper and cardboard scattered around the building into educational play media for children. This conversion power can not only be used as a learning medium, but can also create cleanliness in the environment around the school. Loose parts are objects that are easily found in our environment, such as twigs, shells, used plastic packaging, plastic bottles, cardboard, metal, cloth, etc. These materials can be obtained by teachers and parents anywhere without spending money. The purpose of this study was to see the use of loose parts media in stimulating children. The research method used was descriptive qualitative by obtaining data from the results of observations, interviews and documentation. The research results obtained through loose parts media learning activities are able to stimulate children's creativity, as evidenced by the results of children's work based on children's imagination without the help of teachers.