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Dita Hendriani; Dwi Junianto

Jurnal Pengabdian dan Pembangunan Lokal 2026 Lembaga Pengembangan Kinerja Dosen

Abstract: Lesson Study is a collaborative process where teachers identify learning problems, plan improvements, implement instruction with one teacher teaching and others observing, evaluate, revise, re-teach, re-evaluate, and disseminate results. This method serves as a reference for HOTS-based classroom instruction aimed at enhancing learning motivation, student achievement, and critical thinking. The community service was conducted at the Tadris Social Sciences Study Program, FTIK, UIN Sayyid Ali Rahmatullah, and MI Podorejo, Sumber Gempol, Tulungagung, through planning, implementation, and reflection stages. This study employed a descriptive qualitative method with a sequential design covering preparation, micro-teaching training, school mentoring, Lesson Study implementation, and comprehensive final evaluation. Observations from this Lesson Study revealed that students demonstrated critical thinking and active participation in learning. This activity is expected to foster synergy among lecturers, teachers, and pre-service teachers in designing, implementing, and evaluating teaching-learning activities, making instructional methods more creative, innovative, and adaptive to technological advancements.

Farhan Andrian; I Gede Suwiwa; Peby Gunarto

Jurnal Riset Rumpun Ilmu Pendidikan 2026 Lembaga Pengembangan Kinerja Dosen

This study aims to develop flipbook-based multimedia instructional materials for the basic techniques of forehand and backhand volley in the Tennis Learning course. This research employed a Research and Development (R&D) approach using the ADDIE model, which consists of five stages: analysis, design, development, implementation, and evaluation. The validation subjects included a content expert, a learning media expert, an instructional design expert, and a field practitioner. Product trials were conducted with students of the Physical Education, Health, and Recreation Study Program, Faculty of Sports and Health, Universitas Pendidikan Ganesha, through individual trials involving three students, small-group trials involving seven students, and large-group trials involving twenty-one students. Data were collected using questionnaires with rating scales and were analyzed using descriptive qualitative and quantitative analysis in the form of percentages. The results indicated that the content expert validation achieved 98%, the media expert 93%, the instructional design expert 97%, and the field practitioner 98%, all categorized as very good. The individual trial obtained 97%, the small-group trial 98%, and the large-group trial 96%, all classified as very good. Therefore, the flipbook-based multimedia instructional materials on basic volley techniques are considered highly feasible for use as learning resources in tennis instruction.  

Ni Nyoman Ayu Pradnyani Putri Editha; I Gede Suwiwa; Peby Gunarto

Jurnal Riset Rumpun Ilmu Pendidikan 2026 Lembaga Pengembangan Kinerja Dosen

This study aimed to develop a flipbook-based multimedia teaching material for the Tennis Learning course. The research employed a Research and Development (R&D) approach using the ADDIE model as the development framework, which consists of five stages: (1) Analysis, (2) Design, (3) Development, (4) Implementation, and (5) Evaluation. The research subjects included students of the Physical Education, Health, and Recreation Study Program, Faculty of Sports and Health, Universitas Pendidikan Ganesha, as well as subject matter experts, instructional design experts, instructional media experts, and field practitioners. The product was evaluated through individual trials (3 students), small group trials (7 students), and large group trials (21 fourth-semester students). The validation results indicated feasibility percentages of 96% from the subject matter expert, 97% from the instructional design expert, 100% from the instructional media expert, and 97% from the field practitioner. Meanwhile, student trial results showed feasibility percentages of 97% in the individual trial, 96% in the small group trial, and 97% in the large group trial. Therefore, the flipbook-based multimedia teaching material on officiating in the Tennis Learning course was categorized as excellent and highly feasible for use as a supporting instructional resource in both classroom and field learning activities.

Ratri Wikaningtyas; Nurhayati Nurhayati; Sigit Arvianto; Handoko Aji Wardana; Istiqomah Istiqomah +2 more

Jurnal Pengabdian Sosial dan Kemanusiaan 2026 Lembaga Pengembangan Kinerja Dosen

The need for learning materials that can adapt to students’ abilities and characteristics has made the development of AI-based adaptive learning resources increasingly important in elementary education. However, limited digital literacy and high workloads among teachers hinder optimal implementation. This Community Service Program aimed to enhance the competencies of teachers at Sekolah Alam Ananda Mandiri Slawi through workshops, guided practice, and hands-on development of AI-supported adaptive materials. The method included preparation, conceptual presentation, technology demonstration, guided practice, pre–post evaluation, and follow-up support. The results showed a significant improvement, with teachers’ competence in the “good” category increasing from 22.5% to 82.5%, and all participants (100%) successfully producing at least one adaptive module and one deep-learning-based material component. Furthermore, 92% of participants reported that the program greatly improved their digital literacy and pedagogical understanding. Thus, this activity effectively strengthened teachers’ competencies and provided a strong foundation for the sustainable integration of AI-based adaptive learning materials in elementary classrooms.

Nadya Anisa Iffa; Maulidya Dwi Melantika; Pahmi Kurniawan; Sani Safitri; Rani Oktapiani

Inspirasi Dunia: Jurnal Riset Pendidikan dan Bahasa 2025 Universitas Maritim AMNI Semarang

The 21st century of digitalization is very influential in life such as Education which must adapt to the development of world digitalization technology. Education is carried out by involving innovation, creativity, and also motivation to update more interesting learning methods with interactive media that have been designed. History learning in particular must develop and adapt to the digital era by utilizing technology to make teaching methods the goal of an active learning process. History learning which is considered boring has a great opportunity to be able to adapt to interactive media so that passive students during learning are reduced and become active students and can understand History easily. In this study involved a teacher with 30 high school students who were the objects of the research study. The method used was descriptive qualitative which refers to observation, documents, interviews, questionnaires, and also a social science approach. The results of the study explain the low interest in History learning to many passive students due to learning methods that are not in line with the digital era to attract Gen Z's interest in History Lessons and also show the results of History learning by involving interactive media with digital technology.

Kundharu Saddhono; Muhammad Rohmadi; Ani Rakhmawati; Suhailee Sohnui

Jurnal Pengabdian dan Kesejahteraan Masyarakat 2025 Lembaga Pengembangan Kinerja Dosen

The internationalization of the Indonesian language and culture has become a crucial strategy in strengthening cultural diplomacy in the Southeast Asian region, particularly through the Indonesian Language for Foreign Speakers (BIPA) program. As a strategic partner country, Thailand hosts several universities that offer BIPA programs, including Chiang Mai University. However, a key challenge in implementing BIPA instruction abroad is the limited availability of contextual teaching materials that specifically reflect the richness of Indonesian culture. This study aims to examine the process and outcomes of a training program on the development of BIPA teaching materials based on Solo Batik for students at Chiang Mai University as a concrete form of Indonesia’s language and cultural internationalization. The research employs a descriptive qualitative approach, with data collected through participatory observation during the training sessions, semi-structured interviews with facilitators and participants, and document analysis of the teaching materials developed. The findings reveal that the training not only enhanced students’ understanding of the structure and functions of the Indonesian language but also fostered their appreciation of the cultural values embedded in the motifs, philosophy, and production process of Solo Batik. The students successfully produced creative, contextual, and learner-oriented teaching material prototypes, such as visual modules, interactive dialogues, and culture-based worksheets. These findings highlight the importance of integrating local culture into the development of BIPA teaching materials as an effective strategy for expanding the global reach of the Indonesian language. Consequently, this training serves as a collaborative model that can be replicated in other countries to support the sustainable internationalization of Indonesia’s language and cultural policies.

Theresia Evy Yulianty Nadeak; Dewi Mustari; Retna Ningsih

Jurnal Pengabdian Masyarakat dan Transformasi Kesejahteraan 2025 Lembaga Pengembangan Kinerja Dosen

The use of technology in education is essential, particularly in creating digital teaching materials. This Community Service (PKM) activity aimed to introduce teachers and educators to the process of creating e-modules using Canva, a user-friendly tool with templates, graphics, and features for designing interactive and visually engaging teaching materials. The training provided hands-on experience, enabling participants to create curriculum-aligned e-modules, enhancing both their teaching materials and student engagement. The goal was to equip educators with the skills to develop innovative, digital-friendly materials that cater to various learning styles. During the training, participants integrated multimedia elements like images, videos, and text to make the learning experience more interactive. Emphasis was placed on incorporating technology in both physical classrooms and online learning environments, improving the overall dynamic of lessons. The training also helped educators gain a deeper understanding of Canva as a versatile tool for educational purposes. Results showed significant improvement in participants' confidence and ability to use Canva effectively to create engaging and pedagogically sound materials. Many expressed that the skills gained would help them incorporate creative and interactive elements into their lessons, fostering a more dynamic learning environment. This PKM activity successfully empowered participants to enhance their digital competencies and adapt to the evolving educational landscape. It contributed to improving the quality of education, ensuring educators are better prepared to navigate the digital age and meet the needs of modern learners. Furthermore, the training emphasized continuous learning and adapting to new technological tools to improve teaching strategies and learning outcomes

Melda Agnes Manuhutu; Sherly Gaspersz; Lulu Jola Uktolseja; Wa Ode; Iluminata Iluminata +1 more

Jurnal Pengabdian dan Pembangunan Lokal 2025 Lembaga Pengembangan Kinerja Dosen

This service activity aims to improve the digital literacy of students and teachers through training in making interactive teaching materials based on the Thunkable application. The activity was carried out in Malibela Complex, Klawalu Village, Sorong City, Southwest Papua Province, with a participatory and hands-on approach. The training was carried out in three stages, namely introduction to the concept of mobile learning and Thunkable application, assistance in the practice of making digital teaching materials, as well as presentation of results and evaluation. The results showed that all participants, both students and teachers, were able to understand and implement the main features of Thunkable, and successfully create prototypes of interactive teaching materials, such as local history applications, junior high school quizzes, and Indonesian teaching materials. In addition to improving technology skills, this activity also encouraged creativity, collaboration and confidence in utilizing digital media for learning. Technical challenges such as limited devices and internet networks were successfully overcome through cooperation between participants. This program proves that no-code-based technology training such as Thunkable can be an effective strategy to encourage digital education transformation, especially in areas with limited access to technology. This program is recommended to be replicated in similar contexts to expand the impact and shape a more adaptive and inclusive learning ecosystem.

Rossana, Laila; Riztina Dwi Setyasih

Jurnal Ilmiah Komputerisasi Akuntansi 2025 Universitas Sains dan Teknologi Komputer

The Pada era society 5.0, pembelajaran abad 21 diarahkan agar memfasilitasi beberapa ketrampilan, diantaranya ketrampilan berpikir kritis, pemecahan masalah dan penggunaan teknologi dan media. Perkuliahan Komputer Akuntansi belum menggunakan bahan ajar yang dapat memfasilitasi perkembangan ketrampilan tersebut, sehingga banyak mahasiswa yang kesulitan memahami materi dan dalam melaksanakan praktik penggunaan software atau suatu program keuangan. Penelitian ini bertujuan mengembangkan bahan ajar dengan mengaplikasikan case method yang sesuai diterapkan pada pembelajaran Komputer Akuntansi. Pendekatan penelitian menggunakan desain penelitian dan pengembangan (Research and Development, R&D). Model pengembangan mengacu pada model pengembangan Borg & Gall yang oleh Thiagarajan dimodifikasi menjadi tiga tahap, yakni define, design, dan develop. Angket digunakan dalam pengumpulan data. Dari hasil uji kelayakan penggunaan media diperoleh penilaian sebagai berikut, ahli media sebanyak 88%, dan dari ahli materi sebanyak 99,04%. Disamping itu hasil uji coba terbatas menunjukkan tanggapan positif dari mahasiswa sebesar 95,21%. Hasil penelitian ini menyimpulkan bahwa bahan ajar dengan pendekatan case method  layak digunakan pada proses pembelajaran Komputer Akuntansi

Nurul Atifah Suyuti; Andi Abdul Hamzah

Jurnal Riset Rumpun Ilmu Pendidikan 2025 Lembaga Pengembangan Kinerja Dosen

The digital era brings new challenges and opportunities in Arabic language learning, so the development of innovative and adaptive curriculum-based teaching materials is very important. This article discusses innovations in the development of Arabic language teaching materials that utilize digital technology, such as multimedia, mobile applications, and interactive e-learning platforms, to create a more effective, engaging, and contextual learning experience. With a qualitative approach and case studies in secondary education environments, this study shows that the integration of technology in teaching materials can increase students' interest, motivation, and understanding of Arabic. In addition, this article identifies various obstacles, such as limited infrastructure and teacher readiness, and provides recommendations for sustainable development that is inclusive and responsive to the needs of the times. These findings are expected to be the basis for the development of Arabic language teaching materials that are relevant to the curriculum and able to answer the demands of learning in the digital era.

Humaizi Humaizi; Muhammad Yusuf; T. Kasa Rullah Adha; Umaya Ramadhani Putri Nasution

Karunia: Jurnal Hasil Pengabdian Masyarakat Indonesia 2025 Fakultas Teknik Universitas Maritim AMNI Semarang

Abstract, In recent years, there have been challenges faced by MTs Al Abraar in an effort to improve student learning outcomes, especially in creating creative and innovative learning. The partners involved in this program are teachers at the Al-Abraar Tandem Hilir Private Middle School, Hamparan Perak District, where the main problem experienced by partners is the lack of knowledge in using IT in creating creative teaching materials. Therefore, the solution offered is to provide training in creating creative teaching materials to improve teachers' knowledge and skills in creating, using and optimizing the use of Canva. The location for implementing this program has been discussed with partners, namely at the Al Abraar Tandem Hilir Private Middle School located at Jln. Listrik Emplasmen Tandam Hilir I, Hamparan Perak District, Deli Serdang Regency, North Sumatra. This program consists of stages of preparation, implementation, monitoring, and evaluation. In implementing this service, the team implemented the in-house training method. In the implementation of the training, the community service team provided tutorial materials on the use of Canva which would be carried out for 2 meetings (2 meetings per material) and carried out alternately with a duration of 120 minutes each. Training activities on this were carried out on August 8-9, 2024 offline with lecture methods, direct training, discussions and questions and answers. The results of this activity can be seen that the participants of the activity can recognize and can create creative teaching material designs using Canva and its supporting features and are used in teaching. The sustainability of this program can be measured by the existence of teaching materials made using Canva.

Hanifatus Zahroh; Nurul Badriyah; Siti Syafaatun; Verania Eka Agustina; Umi Robi'atin Musfa'ah +1 more

Jurnal Riset Rumpun Ilmu Pendidikan 2024 Lembaga Pengembangan Kinerja Dosen

This research is motivated by the low pragmatic competence of Madrasah Ibtidaiyah (MI) students, which is shown by the high rate of pragmatic failure (65%) and learning participation (40%), as well as the lack of contextual teaching materials. The purpose of the research is to identify learning barriers, then design, and test the initial impact of pragmatic teaching material innovation based on local wisdom through language play methods. With the Design-Based Research (DBR) approach involving teachers and students of MI in Central Java, data was collected through interviews, observations, and document studies, and then analyzed thematically. The results of the study revealed three main obstacles: (1) non-contextual teaching materials, (2) limited methodological skills of teachers, and (3) low student motivation. As a solution, "PRAGAMALOKA" teaching materials were developed that transform the values of local wisdom (tepo seliro, gotong royong) and traditional games (dakon) into the core of pragmatic learning scenarios. The limited trial showed a significant increase in student engagement and positive response. This study concludes that substantive integration between local content, pragmatic goals, and play methods is the key to creating authentic and meaningful learning. Implicitly, this development model can be adopted to design other contextual teaching materials, with recommendations for further experimental tests to measure their comparative effectiveness.

Yespa Warinta; Kinanti Oktria; Jihan Annisa Zarah; Ariyanto. R; Rahmayuni Rahmayuni +1 more

Inspirasi Dunia: Jurnal Riset Pendidikan dan Bahasa 2024 Universitas Maritim AMNI Semarang

In the development of media selection, teaching materials are part of a learning development that cannot be separated from other learning components in a system. Therefore, the selection of media has a variety and methods in accordance with various development models for selecting media for existing teaching materials, including the criteria used in selecting the media. This research aims to determine developments in the selection of teaching material media that will be used in the learning process and as a reference for teachers to develop a teaching material media in the learning process. This research uses qualitative research methods with the type of library research. Qualitative research is the process of producing information in the form of notes and descriptive data. The results of this research show that the development in selecting teaching material media is: (1). selecting teaching materials that fulfill one of the interesting teaching materials and helps students achieve competency and aims to help in the students' learning process, (2) determining the choice of teaching material criteria. must have the ability to improve students' memory, (3) teachers must be skilled in using teaching materials that will be used in learning.

Anita Khairani Dalimunthe; Syamsul Arif

Inspirasi Dunia: Jurnal Riset Pendidikan dan Bahasa 2023 Universitas Maritim AMNI Semarang

This study aims to describe the stages of development and feasibility of teaching materials assisted by the Filmorago application for class VII description text material. The use of the Borg and Gall model in this study modified by Sugiyono, namely through the potential and problem analysis stage, data collection, product design, design validation, revision and trial stage. The validation stage included material expert lecturers and media expert lecturers to evaluate the feasibility of the material and the feasibility of the media. The sample of this study was 31 students of class VII of SMP Swasta Musyawarah Perbulan. Data collection techniques with interviews and questionnaires. The research instrument is a questionnaire sheet for validation of material experts and media experts using Likert scale calculations. Data analysis using qualitative descriptive analysis. The research shows that the product of the teaching material for description text assisted by the Filmorago application gets research results with the criteria "Very Good" with an average of 90%, with the results of the material expert validator of 85% with Very Good criteria" As well as the results of the media expert validator of 90% with the criteria "Very Good" The results of the product trial received a score from the teacher of 96% with the criteria "Very Good" and a student assessment of 90% with the criteria "Very Good". Therefore, class VII description text-assisted teaching materials are very feasible to use in learning.

Ashif Barchiya; Sri Suciarti; Siti Fatimah

Jurnal Ilmu Sosial, Bahasa dan Pendidikan 2023 Pusat Riset dan Inovasi Nasional

The inner conflict of the main character in the novel entitled Sebening Syahadat by Diva Sinar Rembulan is interesting to research through the study of literary psychology. The inner conflict experienced by the main character in the novel begins when the main character finds the woman of his dreams and searches for an identity that he has not yet believed in. The aim of this research is to describe the inner conflict experienced by the main character of the novel Sebening Syahadat by Diva Sinar Rembulan. This type of research is a literature study. The approach used is a literary psychology approach. The method used is a qualitative method. The data collection technique used is a documentation technique in three ways, namely, literature study, reading technique, and note-taking technique. The instrument used is a data card for the classification of intrinsic elements and forms of inner conflict. The analysis technique used is content analysis technique. The presentation of the results of data analysis is carried out descriptively. The results of this research found intrinsic elements in the form of characters and characterization, plot and setting. The second thing was found to be 47 data on the form of inner conflict in the form of (6) anxiety, (1) obsession, (3) frustration, (12) guilt, (7) hurt, (1) fear, (5) inability, (12) angry. This research can be used as an alternative teaching material at the high school/vocational school level.

Agil Purnama; Dheni Harmaen; Rendy Triandy

Jurnal Riset Rumpun Ilmu Pendidikan 2023 Lembaga Pengembangan Kinerja Dosen

This research is motivated by the author's desire to introduce novel literature to students and  explore everything in it in the form of content, language, elements, rules, and genres in the novel. This study aims to analyze the character traits of the main character in the novel The Silent Patient by Alex Michaelides and to analyze the psychological values ​​of the main character by using Sigmund Freud's personality theory, namely id, ego, and super ego. This research is also an alternative teaching material regarding the content and language of novels for class XII students of SMA and SMK. The method used in this research is descriptive qualitative. The data source used in this research is the literary novel entitled The Silent Patient written by Alex Michaelides. The research data obtained is in the form of the results of the analysis of the character of the main character who has two character traits, namely the protagonist and antagonist. As well as the main characters who have psychological values ​​in accordance with Sigmund Freud's personality theory, namely the id, ego, and super ego. The results of the analysis from this study were then adjusted to the demands of the curriculum, namely referring to Core Competence and Basic Competence 3.9 regarding the content and language of the novel. Then made a teaching material to support the learning process of class XII students. The content and language teaching materials of the novel are based on the research process that has been carried out, and can be used in Indonesian language subjects.

Rahayu Aprillia Erma; Dheni Harmaen; Rendy Triandy

Jurnal Riset Rumpun Ilmu Pendidikan 2023 Lembaga Pengembangan Kinerja Dosen

This research aims to analyze the form of social interaction between characters in the novel Lebih Senyap Dari Bisikan by Andina Dwifatma, and utilize the results of the analysis as an alternative teaching material for SMA class XII students. This research is a descriptive qualitative research whose analysis results will be described narratively. The data source in this analysis is the novel Lebih Senyap Dari Bisikan by Andina Dwifatma. The findings of the analysis show that this novel contains social interactions that are associative and dissociative. Associative social interaction consists of cooperation when the characters realize that they have the same interests, accommodation when the characters are willing to adjust to the new environment, and assimilation when the characters try to reduce differences. Meanwhile, dissociative social interactions consist of contravention when the characters cause disagreement with each other, and conflict when the characters oppose each other by hitting each other. The results of the analysis are then adjusted to the demands of the 2013 curriculum based on Core Competencies and Basic Competencies and made a product in the form of teaching materials to support the learning of SMA class XII students.

Delia Maharani

Jurnal Inovasi Ilmu Pendidikan 2023 Pusat Riset dan Inovasi Nasional

Writing skills are a skill on which the text is carried on. Writing also has the advantage of being an indirect means of communication but only one - way communication between the writer and his reader. The flap book's lift leads to a teaching based on the creation of interactive illustrated books, and it has pictures and texts in it by means of a paper technique that can close or can be referred to by a windowless book. The purpose of this study is to know the increasing skill of writing the story from the flap book of the class iii students in the teachers' swing. The approach used in this study is a quantitative approach using a type of experimental design quasi with a non-invasive control group design. The design has two randomly selected groups, each given the same treatment in pretests, treatment and posttests. The study subject is a class iii student of 52 children with details of 26 children as an experiment group and 26 children as a control group. The validity of the instrument using brivate Pearson. The data collection technique used is the tests and observations used to measure the students' storywriting skills. The normality and homogenity tests Shared colmogorov snov and the levene test for equality. Hypothetical testing USES the independent formula of t-test samples with help SPSS 15 for Windows with value value < 0.05. Hypothetical testing identified the value of sig. (2-tailed) by 0.004 < 0.05, the basis for decision-making in the independent test of t-tests can be concluded that there is a significant and correct difference between the experimental group and the control group. Experimental groups get a much higher value increase compared with the control group. The experimental group with a 10/15 27 pretest while its posttest scores rose to 14.08. The control group pretest scores 10.12 while its posttest scores are 12.23. This proves that the flap book's elevator teaching materials can provide an increased listening skill for class iii students. With the use of the flap book's lift, students are able to re-foster students' attention, interest, and creativity in learning, sharpening and getting used to storywriting skills.

Mutiya Oktariani

Jurnal Riset Rumpun Ilmu Pendidikan 2023 Lembaga Pengembangan Kinerja Dosen

Penelitian ini bertujuan untuk menganalisis kebutuhan mahasiswa terhadap bahan ajar yang digunakan dalam kegiatan perkuliahan Pembelajaran Koperasi. Penelitian ini merupakan penelitian deskriptif eksploratif dengan subjek penelitian adalah mahasiswa pendidikan ekonomi semester enam FKIP Universitas Musamus sebanyak 25 orang mahasiswa. Data penelitian diperoleh dari kegiatan observasi awal dan pengisian angket kebutuhan terhadap bahan ajar yang diinginkan. Hasil observasi awal menunjukkan bahwa pada materi perkuliahan Pembelajaran Koperasi akan lebih banyak melakukan praktik dalam membuat perhitungan SHU namun dikarenakan waktu perkuliahan yang terbatas hanya dua sks disetiap pertemuan membuat dosen kesulitan untuk memberikan penjelasan materi secara rinci kepada mahasiswa. Hasil analisis angket mahasiswa menunjukkan bahwa mahasiswa lebih membutuhkan bahan ajar jenis digital berupa modul agar dapat menjadi penunjang dalam kegiatan perkuliahan mahasiswa dan dapat digunakan mahasiswa dalam kegiatan perkuliahan secara mandiri maupun dengan pendampingan dosen mata kuliah.

Hendra Sumantri; Yeti Irmayanti; Yeti Irmayanti

Jurnal Inovasi Ilmu Pendidikan 2022 Pusat Riset dan Inovasi Nasional

Berdasarkan pertanyaan tersebut, tujuan yang ingin dicapai dari permasalahan yang akan dikaji adalah: 1) Mengetahui hambatan belajar (learning obstacle) berdasarkan koneksi matematis siswa dalam menyelesaikan soal operasi hitung bilangan bulat. 2) Mengetahui desain didaktis untuk meminimalkan terjadinya hambatan belajar (learning obstacle) siswa dalam menyelasaikan operasi bilangan bulat.Dalam penelitian ini, metode penelitian yang digunakan adalah metode penelitian kualitatif dengan model penelitian Desain Didaktis atau Didactical Design Research (DDR). Subjek penelitian pertama merupakan siswa kelas 8 yang telah mempelajari bilangan bulat. Sedangkan sunjek kedua adalah subjek observasi yang akan dilakukan pada siswa kelas 7 yang  sedang mempelajari materi bilangan bulat untuk melihat bagaiman proses pembelajaran dan situasi di kelas. Berdasarkan hasil pembelajaran dengan desain didaktis yang sudah peneliti susun dalam mencapai tujuan pembelajaran yaitu siswa dapat memahami dan menemukan konsep-konsep yang berkaitan dengan sub bab bilamgam bulat dapat tercapai meskipun belum sepenuhnya. Karena masih ada kelompok yang tidak menemukan konsep-konsep tersebut dalam mengerjakan kerja proyek. Berdasarkan data yang peneliti peroleh dalam penilaian validator melalui angket dan wawancara yang telah dipaparkan sebelumnya, dapat disimpulkan secara global bahwa bahan ajar ini dalam bentuk LAS dengan 3 kegiatan di dalamnya layak digunakan dengan beberapa perbaikan.