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Shofa Athur Rosyida; Dea Allan Karunia Sakti; Rahmadyo Yudhi Prabowo

jurmiki(Jurnal Rekam Medis dan Informasi Kesehatan Indonesia) 2023 program studi Rekam Medis dan Infomasi Kesehatan ITSK RS dr Soepraoen Malang

Aminah Islamic Hospital in Blitar City has workload problems, including calculations that are still done manually, long workload calculation formulas that also make it difficult for officers to carry out monitoring, rarely do evaluations resulting in uneven workloads, and. In this 4.0 era, it is possible to have an information system to assist in the process of calculating workload analysis. In making an information system analysis is needed according to user needs. Needs analysis is useful for determining what information systems should be done in a problem solving. This is done to identify strengths, weaknesses, and opportunities for improvement. The purpose of this study was to analyze the needs of the Android-based WMA (Workload Measurement Analysis) application for calculating workload analysis at RSI Aminah Blitar. This research method uses descriptive research with a qualitative approach. This study resulted in an analysis of the needs of the WMA application using an Android-based smartphone. The WMA application menu consists of a login display, data input, conclusion, and history so as to produce a WMA application that fits user needs to calculate workload requirements analysis at RSI Aminah Blitar.

Marnia Marnia; Fitri Kurnianingsih; Erva Afriyana; Dedek Hardiyanti

Birokrasi: JURNAL ILMU HUKUM DAN TATA NEGARA 2023 Sekolah Tinggi Ilmu Administrasi (STIA) Yappi Makassar

The implementation of both private and public organizations requires innovation to operate. Because the innovation of motor vehicle tax payment services based on signal applications at the Tanjungpinang city samsat office is a necessity for government organizations, along with increasing public pressure to improve the performance of government agencies in order to solve problems in people's lives through programs and services at the Tanjungpinang city samsat office. The quality of public services is determined by the service provider so that it can be understood that public services serve the community and must be provided adequately in order to meet the factors and indicators that determine the quality of public services. Innovation in government agencies is needed to provide public services through the development of new methods and new resources. Innovation of motor vehicle tax payment services based on signal applications at the samsat office as an E-Government-based public service strategy for vehicle tax payments. E-Government provides public services that can be accessed 24 hours a day, from anywhere, and at any time. E-Government also allows public services to be completed in a non-face-to-face manner, making it a more efficient service. The Indonesian government has realized the tremendous benefits of e- Government since 2003 has issued a policy of implementing e- Government in the form of Presidential Instruction No. 3 Year 2003. Recently, a technology based on the SIGNAL application has emerged that can run on Android and IOS. SIGNAL is a national digital Samsat application that allows Indonesian citizens to certify Annual STNK, Pay Motor Vehicle Tax (PKB), and pay Road Traffic Accident Fund (SWDKLLJ) online by issuing digital documents in the form of electronic certificates and can easily make mandatory contributions to, POLRI, E-TBPKP (Provincial Bapenda), and E-KD, (PT. Jasa Raharja). The implementation of the online system allows people to save more money and time by paying taxes online.

Milia Rastiwi; Andi Christian; Khana Wijaya

Jurnal Elektronika dan Komputer 2023 STEKOM PRESS

This research focuses on selling android-based coffee powder to disseminate semende specialty coffee. The purpose of this study is to design a sales application that has not been optimal so far and sales of cemente coffee powder have increased more than before. This is the background for this research. In collecting data, researchers used qualitative descriptive methods including conducting interviews, observation and literature study. So that data is obtained that there is no available access that makes it easy for UMKM Ms. Nurbaiti's to market this special cement coffee powder. The results of this study are in the form of an Android-based application design for the sale of original cement coffee powder for UMKM Ms. Nurbaiti's s which is expected to help with the problems that occur. Using an Android-based sales information system can help UMKM owners and buyers sell and buy coffee powder quickly, for the system development method using the RAD (Rapid Application Development) method.

Fardani Annisa Damastuti; Jauari Akhmad Nur Hasim; Irma Wulandari; Darmawan Aditama; Aji Sapta Pramulen +2 more

JURNAL ILMIAH KOMPUTER GRAFIS 2023 UNIVERSITAS STEKOM

A traditional house is a house that has a characteristic building that symbolizes the culture of a region. The uniqueness of traditional houses in Indonesia is one of the learning materials for students in Indonesia. Books that are a medium for introducing traditional houses in Indonesia still have shortcomings in the form of limited visual display of traditional houses. So that it reduces children's interest in recognizing the traditional houses of the archipelago. This can lead to cultural erosion. Therefore, to increase interest and insight into the culture of this traditional house, technology and culture are combined. This combination uses augmented reality technology to introduce the traditional houses of the archipelago. Traditional houses are visualized through 3-dimensional objects in the android application. The augmented reality application developed is dynamic, so that the addition of content can be done without modifying the program code. This application will visualize 9 traditional houses from 9 provinces in Java, Nusa Tenggara, and Bali. The test results show an increase in knowledge of SDN Banjarmendalan students by 56% which means the application is quite effective to help students recognize the traditional houses of the archipelago and from the assessment of student satisfaction with the application get a score of 90.5% which means the application is enough to attract students to learn to recognize traditional houses.

Ponco Purnaning Raharjo; Riyan Abdul Aziz; Hadis Turmudi

JURNAL PENELITIAN SISTEM INFORMASI 2023 Institut Teknologi dan Bisnis (ITB) Semarang

The research is aimed at research development pengembangkan media learning rambu-rambu traffic aumented reality based, the media learning traffic signals using modeling 3 dimensions.This study using methods prototyping.. The results of the plan are obtained by the media learning of the traffic tracks consisting of eight main menus: stop, Take care of the smooth road, It is forbidden to turn right. The left is forbidden. Parking is forbidden. The green light, Yellow lights and red lights on paud / tk students let the introduction of traffic bars with user response very well proven with a score of 90,5% respondents agree if this application is very helpful as a cross-counter obedient identification tool.Augmented Reality Traffic-based media app can display Objects.

Apni Tri Gunarsih; Widiyanto Hadi; Muhammad Setiyawan

JURNAL PENELITIAN SISTEM INFORMASI 2023 Institut Teknologi dan Bisnis (ITB) Semarang

This research is a study aimed at developing media interactive study of Indonesian cultural materials based on androids, This interactive study media discussion is using interactive android-based androids.The research uses prototyping methods. The data analysis technique that the author used was a swot data analysis technique.Swot is to evaluate strength (strengths), Weaknesses, Opportunities and threats.To conclude the research on products made then there must be a test.The test used was the black box testing. The results of implementation are obtained from the interactive learning media of Indonesian cultural material based on Android, which consists of eight main menus namely: custom fashion, The custom house, Traditional weapons and local songs on students tk jombor 1 sukoharjo let the introduction of the Indonesian culture with user response very well proven by the index score of 90% respondents agree if this application is very helpful as an interactive media of Indonesian culture learning.

Novita Wulan Sari; Margiyati Margiyati

Jurnal ilmu Kesehatan Umum 2023 Asosiasi Riset Ilmu Kesehatan Indonesia

An elderly person is someone who has reached the age of 60 years and over. One of the health problems that often occurs in the elderly is a decline in memory, learning and cognitive abilities in the elderly which causes them to have difficulty interacting and being difficult to understand. Conditions that affect cognitive abilities in the elderly are called dementia. Dementia is a chronic and progressive decline in memory and thinking function, causing disruption of functional activities. Nursing interventions that can be given to the elderly to improve cognitive function in the occurrence of dementia include brain gymnastics. The case study design used is descriptive research. The method used to collect data is using the Android-based MMSE (Mini Mental State Examination), namely MEFuKo (MMSE for Cognitive Function) to determine the level of dementia in the elderly. Brain exercise therapy (brain gym) is carried out for 7 consecutive days, 1 meeting per day with a duration of 15 minutes. Subject I's MMSE score before brain exercise therapy was 16 (presence of definite cognitive impairment) increased to 19 (presence of probable cognitive impairment) and there was an increase of 3 in total MMSE scores. The MMSE score in subject II before brain exercise therapy was 19 (possible cognitive impairment), after therapy the MMSE score became 23 (probable cognitive impairment) and there was an increase of 4 in total MMSE scores. The more activities you do, the less likely it is that seniors will experience a decline in cognitive function. The conclusion is that there was an increase in cognitive function in the two case study subjects which illustrate the application of brain gym therapy to cognitive function in elderly people with dementia. Brain exercise therapy is recommended to improve working memory function which can improve the quality of life of the elderly.  

Ayu Ramadia Sali; Dwi Mutia Sari

Jurnal Riset Rumpun Seni, Desain dan Media 2023 Pusat Riset dan Inovasi Nasional

Technological developments are currently widely used by some people to commit cyber crimes, especially in this case using the .apk file. Android Package Kit / APK is an application format for Android-based smartphones. The number of victims arising from the phenomenon of file.apk fraud, so understandably there are still many who don't know about file.apk fraud. Therefore the designer makes a design for a media campaign as a means of preventing the phenomenon of file.apk fraud. The design method used is Design Thinking which is based on data obtained through questionnaires, documentation, and literature studies regarding the phenomenon of file.apk fraud. In the problem solving process, apply the 5W+1H analysis (what, who, when, why, where, and how). This design produces prevention media in the form of infographic posters.  

Muhammad Fajri; Dwi Mutia Sari

Jurnal Riset Rumpun Seni, Desain dan Media 2023 Pusat Riset dan Inovasi Nasional

This study aims to develop an Android-based educational game that focuses on learning about fasting. This game is designed to provide a fun, exciting and educational interactive experience for users, especially children aged 6-12 years who want to learn about fasting in the month of Ramadan. The method used in developing this game is the Design Thinking method, which involves five stages of the process, namely (emphasize) understanding, (define) definition, (ideate) idea, (prototype) prototype and, (test) testing. In research and data collection, the authors used questionnaires, and observations as primary data, and secondary data including literature and internet reviews. Making educational games is developed using the game engine Construct 2. The games developed are only limited to prototypes so that more implementation and application is needed, therefore further research is still needed to perfect this Ramadan Adventure game. The results of this study are expected to make a positive contribution in the development of educational games that are useful for learning about fasting. This game can be used as an interesting and interactive educational tool to help users better understand and practice fasting. In addition, this research also has the potential to become a foundation for the development of other Android-based educational games that focus on religious and cultural learning.

Achry Rafly Fadlillah; Ferdinandus Cilverius Ola Beda

SABER : Jurnal Teknik Informatika, Sains dan Ilmu Komunikasi 2023 STIKes Ibnu Sina Ajibarang

Education is the main foundation in community development and human resource development. In the context of higher education, the quality of the learning process and lecture management greatly affects student success. One aspect that has a significant impact on the learning process is student attendance management. Traditionally, recording student attendance is done manually by using a physical attendance list that must be filled in by students and signed by lecturers. Although it has been used for a long time, this method has a number of limitations that need to be overcome. In the rapidly evolving digital era, we have access to technology that can simplify and improve student attendance management. The use of information technology can provide a more efficient, accurate, and practical solution in recording student attendance. The app was developed using MIT App Inventor, a platform that makes it easy for users to create Android apps without in-depth programming knowledge.  

Dewi Yohana Br Ginting; Raheliya Br Ginting; Meiliyani Br Ginting; Asprina Br Surbakti

Jurnal Hasil Kegiatan Bersama Masyarakat 2023 Asosiasi Riset Ekonomi dan Akuntansi Indonesia

Community service activities are carried out at Bintang Timur Kindergarten in Pematang Siantar in order to help children at an early age understand android educational games that are suitable for consumption by the child himself. Educational games as a support for children's cognitive development so that parents must understand various types of educational game applications, how to choose the right educational games, and how to install on cellphones. The implementation method used is presentation, demonstration, practice, brainstorming, and sharing about educational games to the Principal at Bintang Timur Kindergarten, Pematang Siantar.  This activity was carried out through three stages, namely 1) socialization, 2) mentoring, 3) monitoring and evaluation. The results of the implementation of this activity are:  1) understanding of android educational games as a support for children's cognitive development in the very good category.  This is indicated by the percentage of indicators of achievement of recognizing educational games (96%), choosing educational games (89%), installing educational games (93%), and implementing educational games (86%); 2) obtained a positive response as seen from the attendance indicator of participants reaching 93% of the target and enthusiastic participants during the activity from the beginning to the end of the activity. The ultimate goal of introducing educational games is that parents are IT literate so that they are able to monitor their children in using cellphones, especially when playing games.

Herdi Wijaya; Khana Wijaya; Yuntari Purbasari

JURNAL PENELITIAN SISTEM INFORMASI 2023 Institut Teknologi dan Bisnis (ITB) Semarang

The development of technology today is very rapid, especially in the field of information technology. With the development of increasingly advanced and rapidly developing technology, humans can make various tools and aids in carrying out various activities. Technology has also played a role in various aspects of life, one of which is education. Rambang 1 public high school is one of the senior high schools that already has complete facilities and infrastructure such as the provision of a student saving program. However, data processing on student savings still uses a manual system, which is still keeping records on books and has not been computerized which causes several obstracles in carrying out savings transactions such as frequent loss of savings books, requiring time to search student data when entering deposit transactions in large quantities requires a relatively long time. This of course will slow down a job that should be done faster. Therefore we need a computerized students savings application which is expected to help solve the problems that occur. In designing this system using the agile software development method, with UML system modeling tools, and using data collection techniques through observation, interviews, and literature study.

Khoirinnysa Harahap; Richi Andrianto; Sahroki Fikri Harahap; Sariona Sariona; Tiara Siregar +1 more

JURNAL PENELITIAN TEKNOLOGI INFORMASI DAN SAINS (JPTIS) 2023 Institut Teknologi dan Bisnis (ITB) Semarang

Each individual's interest in reading is different, it requires encouragement from both the individual himself and encouragement from outside. Interest in reading in Indonesia is classified as very low compared to other countries. This is also influenced by technology that is developing rapidly. People in Indonesia, especially teenagers, prefer playing on their smartphones rather than reading books. In developing reading interest, visualization plays an important role to create a strong bond between the reader and the text. The purpose of this research is to develop public interest in reading through the Android-based Book Reading application. The Book Reading application is an application that combines text in various types of books with pictures to make visualizations even more interesting. Baca Buku generally also has branching stories, which have different epilogues in each path. This makes Baca Buku different from other game categories because of the minimal interaction and focus on stories. The platform used is an Android-based smartphone. The Baca Buku application was created with the Ren'Py engine and converted into an APK using the Ren'Py Android Packaging Tool (RAPT). This research was conducted to find out what features in the Baca Buku application can increase public interest in reading, find out how the development of Baca Buku can increase public interest in reading, and find out whether the Baca Buku application can increase public interest in reading. The results of this study are to find out what features in the Baca Buku application can increase reading interest, and how to develop the Baca Buku application which can increase public interest in reading.

Sam Hermansyah; Nurasia Natsir

International Journal of Education and Literature 2023 Lembaga Pengembangan Kinerja Dosen

Effect of Application Usage “Hello English” Smartphone Based Android Against Upgrades Student Learning Outcomes in English Subjects in Middle School (Quasi-Experiments in Language Subjects English Class VII Students at Sidrap 1 Public Middle School) The research started with a lack of student learning outcomes with a percentage below 50% for English material, especially listening skills . Research done by using the experimental method. Planning is made such as using the Hello English Application based on Android and research instruments to support learning. The implementation of learning is passed properly starting from the initial activities (giving pretest questions), core activities (introduction, and use of the application Hello English) and closing activities (giving post test questions).  This shows that the use The Hello English application has the effect of increasing student learning outcomes in English subjects in junior high schools, specifically ability listening.

Sumarah Budi Santoso; Rayhan Gunaningrat; Esti Dwi Rahmawati

Riset Ilmu Manajemen Bisnis dan Akuntansi 2023 Asosiasi Riset Ilmu Manajemen Kewirausahaan dan Bisnis Indonesia

The development of information technology, in terms of the internet is increasing and increasingly making people feel more comfortable to carry out various activities. The transportation business is also not spared from advances in internet technology. Online motorcycle taxis and taxis are a business opportunity that takes advantage of the development of internet technology. Traditional motorcycle taxis and taxis can only be found at the base or contacted by telephone. However, the current access can be accessed using an Android-based application. The emergence of transportation businesses such as Go-jek, Grab, Maxim and Indriver is proof that information technology has also penetrated into public transportation. The type of research used is quantitative research using multiple linear regression analysis techniques. The population in this study were 100 Go-ride service users in Solo Raya. The data collection technique used is questionnaire using the Linkert scale. The conclusions of this study are (1) There is a significant influence between service quality on customer satisfaction, (2) There is no significant influence between brand image on customer satisfaction, (3) There is a significant influence between price perceptions on customer satisfaction, (4) Simultaneously service quality, brand image and price perceptions have an effect on customer satisfaction.

Fitrah Fitrah; Dita Pulubuhu

Jurnal Ilmu Kesehatan dan Gizi 2023 Pusat Riset dan Inovasi Nasional

Uncontrolled diabetes could lead to serious complication. Diabetes therapy consists of four pillars where nutrition education is very important in managing the disease. Objective : To analyze the effect of nutrition education (Diabetes’ four pillars management) through android mobile application on the knowledge of Diabetes’ four pillars management in patients with DMT2. Method : A quasi experiment research with a pretest posttest control group design. Twenty-six participants were selected by simple random sampling method. Data were collected based on identity and knowledge which were done by interviewing with questionnaires. Changes on knowledge levels were determined by Mann Whitney test. Result : There were significant changes on knowledges related to diabetes (p=0.034), medical nutrition therapy (p=0.008) and physical exercise (0.014) between intervention and control groups, and there was an increase in pharmacological therapy knowledge but we did not observe any significant differences between intervention and control group (p=0.976). Conclusion : Nutrition education (Diabetes four pillars management) through android mobile application can increase knowledge of diabetes, medical nutrition therapy and physical exercise

Rusito; Rusito; Doni Marhab Prakoso Gasta Wijaya

Jurnal Elektronika dan Komputer 2023 STEKOM PRESS

Honey is a natural liquid that contains a lot of sugar produced by bees (genus Apis) from flower nectar and has a sweet taste. Honey contains a multitude of benefits that are good for the body, including being a source of nutrients, improving body metabolism, anti-bacterial, and others. The purpose of designing the Honey Harvest Monitoring System with ARDUINO-based IOT is to help breeders maximize honey harvesting results. This study aims to design an intelligent system for controlling the temperature in bee hives, humidity in bee hives, and monitoring honey yields, measuring the temperature and humidity of the storage room using DHT 11 sensors, and monitoring honey harvest time using Load Cell sensors. The temperature and humidity controller in the cage uses a blower/fan. Sensor data will be processed using the Wemos D1 R1 microcontroller and then sent to an Android application via the internet network using a real-time Firebase database so that it can be accessed anywhere and anytime. The way this system works is that if the room temperature is >38 degrees Celsius, the blower/fan will turn on, and will turn off if the temperature is 40%, the artificial window will open and will close if the humidity is

Lilis Anastasia Purba; Glory Indira D. Purba

Jurnal Riset Rumpun Ilmu Pendidikan 2023 Lembaga Pengembangan Kinerja Dosen

The use of learning media that is less than optimal is the basis of this research with the aim of developing learning media for Android applications and knowing the process of student answers. This type of research is development research with a model adapted from Borg and Gall with a  sample of class VIII-2 students of Santa Maria Private Middle School Medan, totaling 25 people. From the results of the study, it was obtained (1) the quality of the developed learning media met the valid, practical, and effective categories with an assessment by media experts of 3.82 and material experts of 3.87, practicality from the student response with a score of 3.61 and the teacher's response with a score of 4, and the effectiveness of classical student learning completeness reaches 92% of students and an n-gain score of 0.62 which means an increase in mathematical visual abilities is included in the moderate category. (2) The process of student answers shows that students have been able to identify problems, understand problems, generalize patterns and explain what is obtained, which means that students have fulfilled each indicator of mathematical visual ability, namely looking, seeing, imagining, showing and telling.

Jerrycho Azarea Aditama; Jati Sasongko Wibowo

Jurnal Elektronika dan Komputer 2023 STEKOM PRESS

Learning Media applications that use an Android-based material delivery system are expected to facilitate the delivery of material, where previously material was only found in books and the internet. Learning materials that only come from books reduce the reader's understanding because there are only text and pictures. This is what underlies the selection of the thesis title "Application of Android-Based Hydroponic Vegetable Growing Learning Media Application" in the hope that it can be a solution to help people who take part in the training understand material about growing vegetables by hydroponics.Hydroponics is an agricultural activity carried out by using water as a medium to replace soil. So, hydroponics can be interpreted as a work or management of water as a medium for plant growth without using soil media as a planting medium and taking the required mineral nutrients from a nutrient solution dissolved in water. The learning media application for growing hydroponic vegetables based on Android is limited to material on hydroponics, planting media and tools used in hydroponics, the steps needed for hydroponic farming, systems or techniques that exist in hydroponics.

Ida Ayu Kumara Devi; Putu Nomy Yasintha; I Putu Dharmanu Yudharta

Jurnal Akuntan Publik 2023 International Forum of Researchers and Lecturers

The FishGo application is a navigation-based android application using remote sensing sensor technology that is processed with a certain algorithm so that it can provide information on potential fish areas and the best route for traditional fishermen to catch fish. The Patriot Tool (Detecting Fish Catching Areas Using the Internet of Things System) is a development of an application in the form of a fish finder tool to more accurately detect underwater fish biomass. The research objective is to determine the success of patriot service innovation through the FishGo application as an effort to improve the welfare of fishermen in Badung Regency. The research method is descriptive qualitative with data collection techniques in the form of observation, interviews and documentation. The research analysis uses the theory of innovation success factors put forward by Bugge, et al which consists of 6 indicators: Governance and innovation, Sources of ideas for innovation, Innovation culture, Capabilities and tools, Objective, outcomes, drivers and trouble, and Collecting innovation data for single innovation. The results of this study are that the implementation of innovation has achieved good results on the source of innovation ideas including internal and external, a culture of innovation by showing good changes to fishermen, cooperation in developing innovation and socialization activities that are intensively carried out to fishermen, the results felt by fishermen experience catch increase. However, innovation governance is still not optimal, there are no basic regulations such as regional regulations and SOPs governing innovation, Human Resources capabilities still need to be added to the fields of electronics, IT and mapping, goals that have not been fully achieved from those that have been set. and there are still external and internal obstacles in its implementation.