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Ryvaldo Syaputra; Hetilaniar Hetilaniar; Mutiara Fajar

Jurnal Cakrawala Pendidikan dan Biologi 2024 Asosiasi Riset Ilmu Pendidikan Indonesia

The problem in this study is the ability to dribble the ball in futsal games at SMP Negeri 3 Palembang is not optimal. Some of the causes of the athlete's less than optimal dribbling ability are because in dribbling, players have not been supported by good agility, coaches have never provided agility training methods that lead to these abilities, as seen by the frequent loss of the ball by athletes while being dribbled and easily taken by opponents. The population in this study were 30 extracurricular futsal students at SMP Negeri 3 Palembang. The sample in this study was 30 extracurricular futsal students at SMP Negeri 3 Palembang. The technique for taking samples in this study used Total Sampling. This research method is Experimental research, The design in this study is "two group pretest posttest design" the results of Hypothesis H1 in this study where the results of the t-test are known that the t-count value is 6.770 while T table α 0.05 (15-1) = 14 is 1.761, because the t-count value> t table (6.770> 1.761), this means that there is an influence, namely HA 1: There is an influence of ball feeling training on the ability to dribble the ball in futsal players at SMP Negeri 3 Palembang, the results of the second hypothesis t-test H2 are known that the t-count value is 4.297 while T table α 0.05 (15-1) = 14 is 1.761, because the t-count value> t table (4.297> 1.761), this means that there is an influence, namely HA 2: There is an influence of ball agility training on the ability to dribble the ball in futsal players SMP Negeri 3 Palembang, the results of the third hypothesis t-test H3 that the t-value of the pretest-posttest ball feeling is greater, namely 6,770, than the t-value of the pretest-posttest agility, namely 4,297, then this means that ball feeling training is more effective than agility training in improving dribbling skills

Naufalin Nafisah; Eko Hariyanto

Jurnal Bintang Pendidikan Indonesia 2024 Pusat Riset dan Inovasi Nasional

Dribble is one of the basic techniques in the game of basketball by bouncing the ball on the floor, with the aim of scoring. To dribble well, several components are needed, including balance and agility. This research was conducted with the aim of improving students' basic basketball dribbling technical skills, as well as to find out whether there is a relationship between balance and agility and students' basketball dribbling abilities. This research design uses descriptive correlational research with a quantitative approach. Data collection uses balance, agility and dribble test instruments. Data analysis uses descriptive statistics and inferential statistics using the Pearson Product Moment technique and Multiple Linear Regression. From the test results it is known that balance and agility have an influence on dribbling ability by 48,3%, and each component makes a contribution, including the balance component by 21,3% and the agility component by 78,5%. So it can be concluded (1) there is a significant relationship between balance and dribble ability, (2) there is a significant relationship between agility and dribble ability, (3) there is a significant relationship between balance and agility and dribble ability.      

Apolos E. Falagaku; Frans R. Supit; Bacilius Sukadana

VitaMedica : Jurnal Rumpun Kesehatan Umum 2024 STIKES Columbia Asia Medan

The problem in this study can be formulated as follows: Is there an effect of agility training on the ability to dribble in futsal games for Tondano 3 Public High School students? The research objective was: the effect of agility training on the ability to dribble in futsal games for Tondano 3 Public High School students. Research Hypothesis: There is an effect of agility training on the ability to dribble in futsal games for Tondano 3 Public High School students. The research method used is an experimental method. The population was all male students of class X SMA Negeri 3 Tondano totaling 20 and the sample was the entire population of 20 people then divided into two groups of 10 people each in the experimental group and 10 people in the control group. Data collection instrument: Ability test dribbling. The research design used: Pre-test and post-test with randomized groups. Testing the hypothesis using statistical techniques with the t test. The results of calculations using the t-test statistic obtained the t observation value of tob = 12.469. Meanwhile, from the table of critical values t with a real level α = 0.05; n1+n2-2 obtained t table value of ttab = 2.101. This fact shows that the value of tob = 12.469 > ttab = 2.101, thus the null hypothesis (Ho) is rejected and the alternative hypothesis (Ha) is accepted.

Zulkifly A. S Mashanafi; Bacilius Sukadana; Serli Ompi

VitaMedica : Jurnal Rumpun Kesehatan Umum 2024 STIKES Columbia Asia Medan

The problem in this study is: Is there an effect of agility training on dribbling skills in soccer games for students of SMP Negeri 7 Tondano. Research objective: to determine the effect of agility training on dribbling skills in soccer games for students of SMP Negeri 7 Tondano. Research hypothesis: there is an effect of agility training on dribbling skills in soccer games for students of SMP Negeri 7 Tondano. The method used in this research is experimental method with the treatment in the form of agility training which is given for eight weeks. The population was all 20 grade 9 students, then divided into two groups, 10 students in the experimental group and 10 students in the control group. Data collection instrument: Test dribbling (Dribling) in a soccer game. The research design used: Randomized control groups pre-test and post-test design. Hypothesis testing using statistical techniques with the t test. The results of the hypothesis analysis, obtained t observations of tob = 9.772. while from the critical value table t with a significant level α = 0.05; n1 + n2-2 obtained t table value of tab = 2.101. This fact shows that the value of tob = 9.772 > tab = 2.101, thus the null hypothesis (Ho) is rejected and the alternative hypothesis (Ha) is accepted.