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Sahrul Mubarok; Asep Purwo Yudi Utomo; Mu’allimatin Najihah; Alfiyani Nur Safitri; Ngabiyanto Ngabiyanto +2 more

Dinamika Pembelajaran : Jurnal Pendidikan dan bahasa 2024 Lembaga Pengembangan Kinerja Dosen

One of the most important things in the teaching and learning process is learning that is creative and fun because it can help students to succeed in learning. For a teacher, mastery and knowledge in utilizing technology is a competency that must be mastered in order to support the improvement of the learning process and the delivery of material to students. Facts on the ground show that Indonesian language teachers still use conventional learning method as well as the use of technology which is limited to using LCD media and laptops to convey material and give assignments. In addition, smartphones have not been used optimally as learning media. The purpose of this study was to determine students' perceptions of the use of Kahoot-based interactive learning media on learning outcomes. This research was total sampling basis are all number of the population are used as samples.  The samples of this research involves 30 people. Data collection used in this research is questionnaire. This study used a quantitative approach and data were analyzed using an independent sample t-test to determine the level of Kahoot application as an interactive learning media for Indonesian subjects in descriptive text material. The results showed that students tended to have very good perceptions of 46.67% regarding the use of Kahoot media in learning Indonesian. The benefit of this research is to provide additional knowledge and information to teachers, especially Indonesian language educators, in the use of Kahoot-based interactive learning media.

Puput Mulyono; Singgih Purnomo

Switch : Jurnal Sains dan Teknologi Informasi 2024 Asosiasi Profesi Telekomunikasi Dan Informatika Indonesia

The aim of this research is to create an Android-based cell mental check utility in which this software may be used as a medium to make it greater efficient and less complicated for people to prepare for the psychological test. The method in this research is collecting data regarding psychological tests, through writings and books, starting from question statements to searching for results that will be the output of this application. The result of this studies is an Android-based totally mental take a look at software that may be used on smartphones. the belief of this research is that an Android-based psychological take a look at application makes wearing out assessments less complicated and extra efficient due to the truth it may be accessed via a cellphone.

Gito Ardiansyah; Rozali Toyib

Mars: Jurnal Teknik Mesin, Industri, Elektro Dan Ilmu Komputer 2024 Asosiasi Riset Teknik Elektro dan Informatika Indonesia

Students at SMA Negeri 1 Central Bengkulu are still dominated by the manual method, namely taking student absences by recording them on paper which will later be summarized from each student's attendance data. Because the manual recap of student attendance data also affects the information about attendance recaps which is still limited to the school, so parents/guardians cannot monitor student attendance levels. Inconsistency in attendance data can be detrimental to students, there is often a difference between the absences listed in the attendance register book/record into the system, which is one of the factors that makes the original data and data that have been verified into the system different. Utilizing the location of an Android smartphone to become an attendance system, which functions to provide location information based on the user's nearest location, assisting in searching for locations based on 6 existing parameters, namely education (high school/vocational school/university), hospital, hotel, restaurant, tourist attraction , and malls/traditional markets. It is hoped that this application will always be up to date so that this application follows developments in Android-based lecturer/teacher attendance information technology using the Flutter framework.

Jeremy Steven; Neng Siti Komariah; Haryudi Anas

Jurnal Manajemen Bisnis Era Digital 2024 Asosiasi Riset Ilmu Manajemen Kewirausahaan dan Bisnis Indonesia

This research was conducted to determine the partial or simultaneous influence of the independent variables, namely Social Media Marketing, Product Innovation, and Price Perception on the dependent variable, namely Purchase Interest. This research uses quantitative methods. The population in this study were students of the Management Study Program, Faculty of Economics and Business, Bhayangkara University, Jakarta Raya. Determining the sample size for this study used the purposive sampling method with the Slovin formula with a sample size of 100 respondents. Based on the research results, it is known that: 1) The results of this research show that the Social Media Marketing variable influences the interest in purchasing Xiaomi Redmi series smartphones. 2) The results of this study show that the Product Innovation Variable has no effect on Purchase Interest in the Xiaomi Redmi series Smartphone. 3) The results of this research show that the Price Perception Variable influences Intention to Buy Xiaomi Redmi Series Smartphones. 4) The results of this research show that the variables Social Media Marketing, Product Innovation, and Price Perception have an influence on Purchase Interest in the Xiaomi Redmi series Smartphone.

Rusito; Rusito Rusito; Muhammad Naufal Ra’if

Jurnal Elektronika dan Komputer 2024 STEKOM PRESS

Most dairy farmers in our country still rely on human labor to monitor the condition of their farm areas. The current problem is the manual security system for barns, meaning that the barns need to be constantly checked around the area at all times. This is especially risky at night, when livestock theft is more likely to occur. This research implements PIR sensor technology to monitor movements around the barn, MC-38 magnetic sensors for gate security, and utilizes Android smartphones as devices to display barn data processing results, allowing real-time monitoring of barn security. The research is conducted using the Research and Development (R&D) method by Borg & Gall, encompassing only six steps. The results of the system evaluation by experts show a score of 3, falling between 2.1 – 3.0, categorized as Valid. User validation results show a score of 27.2, also falling between 2.1 – 3.0, categorized as Effective.

Rakhmadi Rahman; Muhammad Aril; Ananda Nabila Putri

Venus: Jurnal Publikasi Rumpun Ilmu Teknik 2024 Asosiasi Riset Ilmu Teknik Indonesia

With all respect and gratitude, we express our gratitude to the presence of Allah SWT who has bestowed His grace and grace, so that we can complete a paper entitled "Development of Hear Talk Me Application Design for Deaf People Based on the Android operating system". Shalawat and salam may always be poured out to the Prophet Muhammad SAW, a role model for mankind. This paper describes the development of smarthphone aids that aim to improve accessibility for deaf people. This application is designed using the android operating system to be easily used by users with special needs. The main features included include text to voice translation and vice versa, as well as vibration notifications for incoming calls or messages. With this paper, we hope to create a useful and effective tool for deaf people to be able to access and utilize Smartphone functions maximally, hopefully this paper can provide useful insights and inspire further research in the development of accessibility technology

Asep Sumantri; Nabil Adrian Fadila

Repeater : Publikasi Teknik Informatika dan Jaringan 2024 Asosiasi Riset Teknik Elektro dan Informatika Indonesia

Mammals are animals with the characteristics of breastfeeding, sweating, and having four limbs such as four feet, a pair of feet and hands, or a pair of wings and feet. In some kindergartens, there is an obstacle where the school targets children from disadvantaged families so that carrying out activities outside the classroom which definitely requires a lot of funds will be difficult to carry out. As technology progresses, there is technology that can help children meet their learning needs and visualizations that are very interesting to use, such as Augmented Reality.The application of augmented reality was created to help children learn to recognize mammals without needing to do activities outside of school. The implementation is carried out using the marker based tracking method accompanied by design tools using UML. The program is made in the form of an Android smartphone application.The results of this application can show mammals in three-dimensional form that is close to their original form. This will help students recognize mammals in more detail, from those that are easy to find to those that are difficult to find or even dangerous to approach.

Tri Putra Aditya; Aisyah Aisyah; Rakhmadi Rahman

Router : Jurnal Teknik Informatika dan Terapan 2024 Asosiasi Profesi Telekomunikasi dan Informatika Indonesia

In the context of rapidly evolving mobile technology, memory management has become an important aspect that determines the efficiency and effectiveness of Android operating systems, particularly on mid- range smartphones. The objective of this research is to identify, analyze and develop memory management strategies that can improve the performance of the Android operating system on resource-constrained devices. Using an experimental approach, this study evaluates various memory management techniques, including the use of optimized caches, memory compression, and page replacement algorithms, to determine the most effective combination to improve system responsiveness and performance. The results show that the implementation of appropriate memory management strategies can significantly improve operating system performance and user experience while extending battery life. These findings provide valuable information for application developers and device manufacturers to optimize their products for mid-range smartphone competition.

Sutrani Syarif; Rika Rahmawati; Nursaidah Nursaidah

Jurnal Pengabdian dan Pembangunan Lokal 2024 Lembaga Pengembangan Kinerja Dosen

Posyandu is expected to be able to detect any deviations in growth and development early and provide recommendations to immediately visit related health services. Stimulation recommendations are also given if the detection results show that there is dysfunction in growth and development, so that the dysfunction does not experience more severe disorders. Delays in growth and development in children that are detected early are very important and are part of the duties of posyandu cadres. There are several applications that can be accessed by the community at home, such as the "Nutritional Status Check", "Nutrition Calculator", and "PRIMAKU" applications, where these applications can be downloaded using a smartphone on the Google Playstore, these applications can be used to help parents monitor their children's growth and development while at home. 5 The Ministry of Health has launched the book Stimulation, Detection and Early Intervention of Growth and Development (SDIDTK) (Karima et al., 2021; N et al., 2019).

Rakhmadi Rahman; Muhammad Syawal; Saylandra Aulia Ramadhani

Merkurius : Jurnal Riset Sistem Informasi dan Teknik Informatika 2024 Asosiasi Riset Teknik Elektro dan Informatika Indonesia

Technological developments in the digital world have now begun to increase the use of operating systems such as Android which are often used on electronic devices such as smartphones and tablets, penetrating various fields of human life. The use of these devices is essential in facilitating various tasks, especially digital ordering and transactions. This integration provides better transaction protection, more effective usage, and benefits and convenience. Cloud computing makes it easy and efficient to integrate digital ordering applications into payment systems. Observations show that these integrations provide user convenience and purchase trends, assist marketing strategies, and generate more accurate business decisions. If carefully developed and implemented, this integration has great potential to change the way business is done in the digital age.    

Rakhmadi Rahman; Andi Maharani; Nur Azisah Basir

SABER : Jurnal Teknik Informatika, Sains dan Ilmu Komunikasi 2024 STIKes Ibnu Sina Ajibarang

Technological developments in the digital world have now begun to increase the use of operating systems such as Android which are often used on electronic devices such as smartphones and tablets, penetrating various fields of human life. The use of these devices is essential in facilitating various tasks, especially digital ordering and transactions. This integration provides better transaction protection, more effective usage, and benefits and convenience. Cloud computing makes it easy and efficient to integrate digital ordering applications into payment systems. Observations show that these integrations provide user convenience and purchase trends, assist marketing strategies, and generate more accurate business decisions. If carefully developed and implemented, this integration has great potential to change the way business is done in the digital age.    

Hasan Riyadi; Joy Nashar Utamajaya

Merkurius : Jurnal Riset Sistem Informasi dan Teknik Informatika 2024 Asosiasi Riset Teknik Elektro dan Informatika Indonesia

Selama beberapa tahun terakhir, penggunaan smartphone dalam pendidikan telah menjadi topik yang semakin populer, khususnya di tingkat pendidikan dasar dan menengah. Kajian literatur sistematis ini bertujuan untuk mengevaluasi efektivitas penggunaan smartphone sebagai alat pembelajaran di sekolah dasar dan menengah. Berdasarkan analisis berbagai studi yang relevan, kajian ini mengidentifikasi manfaat, tantangan, dan dampak penggunaan smartphone terhadap proses pembelajaran. Hasil dari kajian ini memberikan wawasan penting bagi pendidik dan pembuat kebijakan dalam mengintegrasikan teknologi smartphone dalam kurikulum pendidikan.

Dian Armanto; Vian Anotona Giawa

Konstanta : Jurnal Matematika dan Ilmu Pengetahuan Alam 2024 International Forum of Researchers and Lecturers

Mathematics is a universal science that underlies the development of modern technology, plays an important role in various scientific disciplines, and human thinking abilities. The view that mathematics is a science that trains thinking. The Creative Problem Solving learning model is a learning model that focuses on teaching and Problem Solving skills. Digital teaching materials are use digital devices, such as computers, smartphones. The aim of this research is to see the validity, practicality and effectiveness of the e-module being developed. This teaching material development model uses the ADDIE model. This research was carried out at SMP Negeri 21 Medan which is located on Jl. Rampe Raya flower. The time for the panel research is the even semester of the 2023/2024 academic year. The subjects of this research were class VII students at SMP Negeri 21 Medan. Meanwhile, the object of this research is learning media in the form of e-modules using flipbooks based on Creative Problem Solving. The e-module was declared very valid with a score of 3.56 and was categorized as very feasible. The e-module was declared practical with a percentage of 92.67% and was categorized as very practical. The e-module was declared effective by achieving Problem Solving indicators in indicators 1, 2, 3 and 4 with 65% of students completing the learning. The achievement of classical student indicators has met 65% of students who took part in learning with a score of 75. And there was a significant increase in indicators 1, 2, 3, and 4.

Fadli Sukma Pamedar; Sonhaji Sonhaji; Antony Damanik

Globe: Publikasi Ilmu Teknik, Teknologi Kebumian, Ilmu Perkapalan 2024 Asosiasi Riset Ilmu Teknik Indonesia

From this study, the automatic electric oil heater can be used to adjust the temperature value and the automatic electric heater will be able to turn off automatically according to the setpoint temperature value determined through a smartphone device or IoT program. Monitoring can also be done with the app, as well as being able to view temperature values directly through the LCD. This tool is in the form of an electric heater that will be used to heat ship fuel automatically and is more practical and efficient. It is also easier to maintain than a boiler on a ship. The design of this tool is based on accurate calculation of temperature values, with which the process of heating up fuel becomes faster. From the results of this study, a heat sensor that can read the temperature value and the buzzer will sound and the device will automatically turn off if the temperature has reached a specified setpoint. This research was carried out when the ship was about to make a departure to find out the temperature in the heating of the fuel on the ship. Testing Design of an automatic electric oil heater as a replacement for IoT-based thermal oil boiler on this bulk carrier ship, it can be known the disadvantages and advantages of this tool, testing can be done by putting oil into the electric heater, then in a short time the oil will heat up quickly, and the tool will be able to turn off automatically and the buzzer will immediately turn on when the heat has reached the specified temperature. In the temperature setting, it can be set in a smartphone or an app that can adjust the temperature and turn off the appliance from a considerable distance. However, the application must use the internet network and cannot be accessed locally, the use of IoT requires devices and smartphones to be connected to the internet.    

Mohammad Fazrie; Parulian, Dudi; Bahtera Alam Wijaksono; Parulian, Dudi

Jurnal Elektronika dan Komputer 2024 STEKOM PRESS

The business of selling coffee in the world is growing more easily and quickly with the provision of a place which is usually called a cafe or shop. One of them is the Titik Hitam Nalar cafe in Jakarta, but the ordering process with customers takes longer to wait for orders and customer payments that are not neatly arranged create conditions that’s are not conducive, resulting in continuous negative criticism. Therefore, an application is needed that helps employees work in every part, both in terms of ordering, manufacturing, and payments, using the FIFO algorithm which focuses on which services are prioritized first in order to reduce negative sentiment from customers. The Android-based application was created by involving every design phase, making it easier for customers and employees to provide a service facility that works well and is suitable for use.  

Tony Wijaya

Mobile applications trend are currently happening due to increased number of people holding smartphones. But this does not mean the end of web and desktop users. Mobile, web and desktop apps will always have its own market and users in manipulating data. The challenges for software developers are how to deliver software to all of those platforms as fast as possible. Efficiency is key in this research, that is to develop a hybrid app. Black box testing will be used in this research to make sure that efficiency is gained throughout the process compared to developing for each platforms independently. Through this research, hopefully can help software developers to develop and deliver applications for user efficiently in a short amount of time.

Fadilah Nuria Handayani; Intan Diasih; Vrisa Arana Salsabilla; Aprilia Pramudita

Bridge : Jurnal Publikasi Sistem Informasi dan Telekomunikasi 2024 Asosiasi Profesi Telekomunikasi Dan Informatika Indonesia

The development of smartphone technology is becoming faster and more diverse, so consumers are often faced with problems in choosing smartphones that fit their needs and budgets. Decision Support System (DPS) can help consumers make the right decisions. The purpose of this research is to design the best smartphone decision support system using the Simple Additive Weighting (SAW) method. The SAW method is used to calculate the weight of smartphone attributes such as Price, Internal Memory, Smartphone Processing Performance and Speed, Camera Quality, Battery Capacity so that it can provide a solution to consumers in choosing smartphones according to their wishes and needs.    

Erick Irawadi Alwi; Siska Anraeni

Jurnal Elektronika dan Komputer 2024 STEKOM PRESS

Crime and criminality are increasing by utilizing electronic and digital devices, such as CCTV (closed circuit television) security devices, smartphones, and other electronic devices that have video features, record and store perpetrator data. CCTV recording files are sometimes unclear, so video forensic software is needed to clarify the object so that it can be used as evidence in court. The method used in this research is the National Institute of Justice (NIJ) method and enhancement techniques to clarify the image frame objects of CCTV video recordings using Amped Five forensic image and video tools. The results of the analysis of the evidence concluded that they had succeeded in identifying the vehicle number plate of the alleged perpetrator by carrying out an enhancement process (improving the quality) of the image object. The enhancement process is carried out by utilizing the optical debluring feature of the amped five forensic video software, in settings by increasing the size from 1 to 2 and increasing the noise value from 0.0100 to 0.6310 so it looks clearer than before.

Siti Ma’shumah; Ellys Kumala Pramarthaningthyas; Fathur Rohman

Uranus: Jurnal Ilmiah Teknik Elektro, Sains dan Informatika 2024 Asosiasi Riset Teknik Elektro dan Informatika Indonesia

Technological advances in the industrial era 4.0 mean that various things must prioritize convenience and efficiency in carrying out daily work such as carrying out automatic maintenance and control in the home. This has made many people able to produce various forms of technology that can be controlled automatically and help with work. people who can't take up much time. OT is a technology built to provide ease of work that can be connected to each other using the internet. One use of IoT technology is in the household sector to feed ornamental fish according to need and monitor remaining feed. This tool is designed for NodeMCU as control and an internet connection that is integrated with the Blink application. This tool consists of an HC-SR04 sensor input and a DS3231 RTC timer. The output of this tool uses a servo motor to open and close the contents of the fish feed. Arduino IDE software is used in NodeMCU coding and the Blynk application is used to connect the smartphone and NodeMCU. Based on the results of testing carried out, the system success rate has an average of 95% success. Meanwhile, the average delay is 0.052367 milliseconds.    

Bani Khafidz; Laelatus Sa’diah Amaliah; Ahassa Nafiza Habna; Wahyu Hidayat; Zaini Ibrahim

Jurnal Publikasi Ekonomi dan Akuntansi 2024 Asosiasi Riset Ekonomi dan Akuntansi Indonesia

Mobile banking is a service provided by banks that allows customers to conduct various types of service transactions anytime and anywhere through smartphone devices. This service is not only utilized by customers at large, but UIN students have also utilized the service in making single tuition payments. However, there are still many students who have not utilized the convenience of this service. The purpose of this study was to determine the effect of the effectiveness and instruments of using mobile banking on customer satisfaction. This research uses a quantitative approach.