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Jason Ho; Alfa Renaldo Aluska; Aulisa Rizki Amanda; Nur Aini Rakhmawati

Jurnal Manajemen Bisnis Digital Terkini 2024 Asosiasi Riset Ilmu Manajemen Kewirausahaan dan Bisnis Indonesia

In the midst of internet advancement, the presence of marketplaces brings many positive impacts. Local marketplace users are predominantly coming from Generation Z, and the majority of ITS students, as observed during this research, is part of the group. The purpose of this study is to identify the most favorite marketplace and the factors influencing the preference of these favorite marketplaces among ITS students. The preference factors are based on 13 factors that affect shopping behavior. The method employed is a survey-descriptive using 55 respondents in answering the questionnaire. The research results indicate that advertising and communication, certification and security, and warranty are the three factors with the highest urgency in choosing a favorite local market. Additionally, discount, website, and review and complain are the three factors with the lowest urgency. This study reveals that consumers or users prioritize the value offered by marketplaces over factors such as price and discounts.    

Cut Mutia; Rayyan Firdaus

Jurnal Transformasi Bisnis Digital 2024 Asosiasi Riset Ilmu Manajemen Kewirausahaan dan Bisnis Indonesia

Currently, advances in Internet technology can help the banking sector run its operations better, one of which is the existence of electronic banking (e-banking), and what is popularly used by the public today is Mobile Banking services. It turns out that there are advantages as well as disadvantages, namely the dangers of digital crime. One of the attack techniques that are often carried out to threaten the security of mobile banking is phishing attacks. Phishing is a manipulation technique that tricks users into revealing the victim's data to open the data or steal the victim's identity. The literature review method, which is a method for reading and analyzing data from papers, books, articles, and videos, is used in this kind of research. The research aims to analyze phishing techniques for mobile banking services and find out the types of phishing fraud modes to maintain security in every transaction. The research results can provide information regarding important steps to prevent digital fraud.

Edward Haryadi

Referendum : Jurnal Hukum Perdata dan Pidana 2024 Asosiasi Peneliti dan Pengajar Ilmu Hukum Indonesia

Internet users in Indonesia are increasing, in 2021 the development of Internet use is increasing rapidly as many as 7,000 samples come from Indonesia and all provinces in Indonesia and is growing from 8.9% to 73.7%, equivalent to 196.7 million internet users. Internet use is mostly used for social media such as Instagram. However, not all Instagram users can use Instagram wisely, so many cases of cyber crime still occur in Indonesia. So this research will discuss how law enforcement deals with cybercrime by manufacturers who employ endorsements to promote illegal cosmetics via Instagram. Using normative research methods activities that will examine internal aspects (to solve problems that exist within) positive law. For cases that occur, law enforcement can be applied such as imposing criminal sanctions as explained in the Law of the Republic of Indonesia Number 19 of 2016 concerning Amendments to Law Number 11 of 2008 concerning Information and Electronic Transactions Article 9 in conjunction with Article 62 paragraph 1 of the Law Law of the Republic of Indonesia Number 8 of 1999 concerning Consumer Protection which reads Business actors who violate the provisions referred to in Article 8, Article 9, Article 9, Article 10, Article 13 paragraph (2), Article 15, Article 17 paragraph (1) letter a , letter b, letter c, letter e, paragraph (2), and article 18 shall be punished with imprisonment for a maximum of 5 (five) years or a fine of up to Rp. 2,000,000,000.00 (two billion rupiah). Suggestions that consumers are obliged to report if a case like this occurs so that the implementation in law enforcement will run smoother and be eradicated quickly, similar cases will no longer exist.  

Icha Riani; Rayyan Firdaus

Bridge : Jurnal Publikasi Sistem Informasi dan Telekomunikasi 2024 Asosiasi Profesi Telekomunikasi Dan Informatika Indonesia

The online goods ordering information system is an application that allows customers to order goods practically via the internet. The Extreme Programming (XP) software development method is an approach that can be used to develop information systems with a focus on flexibility and responsiveness to changing user needs. This research aims to implement the Extreme Programming method in developing an online goods ordering information system. The research method used is a literature study to identify the basic concepts of Extreme Programming and analysis of the design of an online goods ordering information system. The research results show that the implementation of the Extreme Programming method in developing an online goods ordering information system can increase flexibility in dealing with changing user needs and improve the quality of the software produced.

Rayhan Ananda Hafiz Pradipta; Dimas Akbar Tama; Kinaya Khairunnisa Komariansyah; Hasna Nabiilah Widiani; Muhammad Ilham Nurfajri +3 more

International Journal of Multilingual Education and Applied Linguistics 2024 Asosiasi Periset Bahasa Sastra Indonesia

The utilization of mobile applications in the service sector has experienced significant growth, fueled by increased access to the internet and the use of smartphones. The M-TIX app, which provides online movie ticket booking services, is one example of an app that has become an important part of movie fans' routines. Despite its popularity, users have reported various issues related to usability and overall user satisfaction. In this study, we focus on the user experience of the M-TIX app by using the User Experience Questionnaire (UEQ) to identify the strengths and weaknesses of the user experience aspects. Through a structured qualitative approach, the UEQ enables an in-depth evaluation of six key dimensions of user experience, namely Attractiveness, Perspicuity, Efficiency, Dependability, Stimulation, and Novelty. The study involved respondents predominantly aged between 17 to 21 years old, with the largest group being 20 years old (15 respondents), and most of them (26 respondents) were students. The results of this study are expected to provide valuable recommendations for improving the design and functionality of the M-TIX application, as well as increasing the understanding of the relationship between users' characteristics and their perceptions of user experience in the context of online movie ticketing applications. This research aims to address the existing problems and enhance user satisfaction by providing actionable insights.    

Rahmi Ningsy Guncya; Dasril, Dasril; Muhallim, Muhlis

Mars: Jurnal Teknik Mesin, Industri, Elektro Dan Ilmu Komputer 2024 Asosiasi Riset Teknik Elektro dan Informatika Indonesia

This study aims to design and build a hotspot network system using userman and proxy server radius at SMK Negeri 5 Luwu to solve problems because users are not limited in using devices to make internet connections in the school environment. Radius servers run a centralized user administration system. This system will certainly simplify the task of an administrator. With this system, users can use hotspots in different places by authenticating to the radius server. This research was conducted at SMK Negeri 5 Luwu. The research method used in this study is Network Development Life Cycle (NDLC). Data collection methods consisting of direct observation methods to the research location, interviews with one of the operators as well as network operators / administrators in the school, literature studies. Testing was conducted using browser, CMD and Speedtest. The results of research with the hotspto using userman and radius server using the same user as the password in user authentication management to improve network security have been successfully implemented internet networks in schools to improve network security, so it is very helpful for network providers in managing and monitoring all users connected to their networks.    

Putri Melinda Silfiana; Adinda Martha Rahayu; Irfadella Fauzia

Filosofi : Publikasi Ilmu Komunikasi, Desain, Seni Budaya 2024 Asosiasi Seni Desain dan Komunikasi Visual Indonesia

Digital transformation is a process that organizations implement to integrate digital technology in all areas of business. This process influences the way organizations provide services to consumers. Digital transformation has changed the banking sector, including Bank BNI. This research analyzes the role of digital technology in BNI Mobile Banking services. With quantitative methods, data is collected through questionnaire surveys to measure user satisfaction. The results show that the majority of customers are satisfied with the service and ease of use of BNI digital facilities such as mobile banking and internet banking, which meet their needs.    

Anggi Pujianti; Krisdayanti Dornauli br Malau; Ulandari Ulandari

Uranus: Jurnal Ilmiah Teknik Elektro, Sains dan Informatika 2024 Asosiasi Riset Teknik Elektro dan Informatika Indonesia

In an increasingly advanced digital era, it is important to build a positive internet culture based on ethics and citizenship in order to increase public awareness in the digital era.  Values education and digital citizenship play an important role in shaping responsible and positive online behavior.  Through values education, the younger generation can be prepared to become global citizens who are aware of the impact of their online actions.  Ethical and responsible behavior in using digital technology is key in creating a safe and positive online environment.  By building a responsible digital culture, we can reduce the spread of misinformation, hate speech and harmful content, creating a harmonious digital space for all users. Responsible digital citizenship is increasingly important in today’s digital era as technology has become an integral part of  everyday life.  With awareness of the importance of digital citizenship, the younger generation can use technology positively and contribute to the progress of the digital era.  By building a positive internet culture based on ethics and citizenship, we can create an online environment that is inclusive, safe and responsible for all users.

Rayhan Ananda Hafiz Pradipta; Hasna Nabiilah Widiani; Dimas Akbar Tama; Anka Luffi Ramdani; Kinaya Khairunnisa Komariansyah +3 more

International Journal of Multilingual Education and Applied Linguistics 2024 Asosiasi Periset Bahasa Sastra Indonesia

The utilization of mobile applications in the service sector has experienced significant growth, fueled by increased access to the internet and the use of smartphones. The M-TIX app, which provides online movie ticket booking services, is one example of an app that has become an important part of movie fans' routines. Despite its popularity, users have reported various issues related to usability and overall user satisfaction. In this study, we focus on the user experience of the M-TIX app by using the User Experience Questionnaire (UEQ) to identify the strengths and weaknesses of the user experience aspects. Through a structured qualitative approach, the UEQ enables an in-depth evaluation of six key dimensions of user experience, namely Attractiveness, Perspicuity, Efficiency, Dependability, Stimulation, and Novelty. The study involved respondents predominantly aged between 17 to 21 years old, with the largest group being 20 years old (15 respondents), and most of them (26 respondents) were students. The results of this study are expected to provide valuable recommendations for improving the design and functionality of the M-TIX application, as well as increasing the understanding of the relationship between users' characteristics and their perceptions of user experience in the context of online movie ticketing applications. This research aims to address the existing problems and enhance user satisfaction by providing actionable insights.  

Anggi Pujianti; Krisdayanti Dornauli Br Malau; Ulandari Ulandari

Jurnal Insan Pendidikan dan Sosial Humaniora 2024 International Forum of Researchers and Lecturers

In an increasingly advanced digital era, it is important to build a positive internet culture based on ethics and citizenship in order to increase public awareness in the digital era.  Values education and digital citizenship play an important role in shaping responsible and positive online behavior.  Through values education, the younger generation can be prepared to become global citizens who are aware of the impact of their online actions.  Ethical and responsible behavior in using digital technology is key in creating a safe and positive online environment.  By building a responsible digital culture, we can reduce the spread of misinformation, hate speech and harmful content, creating a harmonious digital space for all users. Responsible digital citizenship is increasingly important in today’s digital era as technology has become an integral part of  everyday life.  With awareness of the importance of digital citizenship, the younger generation can use technology positively and contribute to the progress of the digital era.  By building a positive internet culture based on ethics and citizenship, we can create an online environment that is inclusive, safe and responsible for all users.

Ajeng Pramesthy Hardiani Kusuma; Attar Firman Adi Sukma

Kegiatan Positif : Jurnal Hasil Karya Pengabdian Masyarakat 2024 Asosiasi Riset Ilmu Manajemen Kewirausahaan dan Bisnis Indonesia

The increase in internet users based on the increasing need for the internet has led to an increase in the number of e-commerce users in Indonesia. The use of e-commerce for MSMEs can increase economic value, especially for MSMEs in Ambulu Village, which still use conventional methods. The potential for developing e-commerce in Ambulu Village is also supported by the large number of residents with the type of work as traders. Therefore, KKN Kolaboratif II in Ambulu Village is carried out in the form of outreach and assistance to MSMEs in Ambulu Village. The results of this activity are an understanding of the use of digital marketing materials for MSMEs with a percentage of 100%, creation of digital content with a percentage of 80%, and an interest in utilizing digitization into business units with a percentage of 100%.  

Rahima Mahabbah; Ryan Adam Hidayatullah; Gelen Veranda Deanda; Didik Aribowo

Repeater : Publikasi Teknik Informatika dan Jaringan 2024 Asosiasi Riset Teknik Elektro dan Informatika Indonesia

Asynchronous Transfer Mode (ATM) is a network technology designed to support high-speed data transfer by utilizing small fixed-size data packets called cells. This study aims to analyze the implementation and performance of ATM in the context of the Canva application, a web-based graphic design platform. The study includes a theoretical review of ATM's working principles, advantages, and limitations, as well as the network performance analysis methods used.In this research, we examine how ATM can optimize data transmission in the Canva application, considering the importance of network speed and efficiency in ensuring an optimal user experience. The analysis results show that ATM can provide the high transfer speeds and stability required by the Canva application, especially in managing complex and large-sized graphic data.The conclusion of this study confirms that the implementation of ATM technology in web-based applications like Canva can significantly enhance network performance. This study also offers important insights for further development in integrating advanced network technologies for internet-based applications to support increasing data demands.

Merry Dwi Handayani; Qoyyimil Jamilah; Aulia Hanifah; Nur Aini Rakhmawati

Router : Jurnal Teknik Informatika dan Terapan 2024 Asosiasi Profesi Telekomunikasi dan Informatika Indonesia

The rapid and modern development of technology has created an increasing need for adequate software, but sometimes the cost of software is often a problem for some individuals and companies who want to use it. Software piracy has become a common problem in society, which is detrimental to copyright holders and threatens the security of user data. This research analyzes publications on software piracy and its impact on Indonesian law from 2019 to 2024. The method used in this research is bibliometric analysis by collecting data through Google Scholar. The results show five main clusters covering legal aspects and internet technology.  Through this analysis, it was found that the close relationship between software piracy and Law No. 11 of 2008 on Electronic Information and Transactions, Constitution No. 28 of 2014 on Copyright, Law No. 1 of 2023 on the criminal code, and Law No. 1 of 2024 on the second amendment to Law No. 11 of 2008 on Electronic Information and Transactions are very relevant in dealing with this problem. However, further analysis is needed to understand their practical implementation and effectiveness in addressing software piracy. This research shows the potential for further research in software piracy based on keywords that are rarely used in previous studies.

Latipul Basri Hutabarat

Bridge : Jurnal Publikasi Sistem Informasi dan Telekomunikasi 2024 Asosiasi Profesi Telekomunikasi Dan Informatika Indonesia

The purpose of this research is (1) to determine the use of the Internet of Tings (IoT) to help simplify the process of searching for information at the Archives and Library Service of West Sumatra Province, (2) to determine the implementation of the Internet of Tings (IoT) in searching for information in libraries can increase the effectiveness and efficiency of services at the West Sumatra Province Archives and Library Service, (3) to find out what Internet of Things (IoT) devices can be used to assist the information search process at the West Sumatra Province Archives and Library Service. Measurement of the Internet of Things (IoT) is seen through four indicators, namely OPAC, RFID, information literacy and recommendation services. Measuring search information is seen through five indicators, namely, cognitive needs, affective needs, personal integration needs, social integration needs and fantasy needs. This research is quantitative research with descriptive methods. The population in this study was all users at the West Sumatra Province Archives and Library Service, using a random sampling technique. The main instrument used is a research questionnaire whose validity and reliability have been tested with a sample size of 100 respondents. The research results are: (1) The Internet of Things (IoT) variable has a total average score of 3.46. This indicates that the score is on an interval scale of 3.26-4.00, which means it is classified as very good. (2) The information search variable has a total average score of 3.23. This indicates that the score is on an interval scale of 2.51-3.25, which means it is in the good category. (3) The influence of the Internet of Things (IoT) on information searches at the West Sumatra Province Archives and Library Service. In the hypothesis test, the result was 0.398, which means that information needs have a significant relationship with the use of collections at the Sawahlunto City Library and Archives Service, as well as in the table model summary obtained R = 0.288. Then R2 = 0.083. If converted into a percentage, it is 28.8%, this shows that the influence of the Internet of Things (IoT) on information search is 28.8% and the remaining 71.2% is influenced by other factors. Overall, the results of the research analysis can be concluded by researchers that there is a significant influence on the Internet of Things (IoT) on information searches at the West Sumatra Province Archives and Library Service.    

Qonita Auliani; Zada Aulia Munawarah; Muhammad Rizki; Riyan Aditya; Didik Aribowo

Venus: Jurnal Publikasi Rumpun Ilmu Teknik 2024 Asosiasi Riset Ilmu Teknik Indonesia

In this digital era, network speed is very important, because nowadays many people use the internet as a companion in various events. Data communication is one of the means to allow several devices to communicate with each other. To simplify and speed up network usage, the Transmission Control Protocol (TCP) and User Datagram Protocol (UDP) protocols are used as the transport layer during data transfer. In running this simulation using the Cisco Packet Tracer simulation application using bus topology as the topology type.

Syahrul Dwi Ramadhani; Noor Yulia; Puteri Fannya; Dina Sonia

Jurnal Ilmu Kesehatan 2024 Lembaga Pengembangan Kinerja Dosen

The rapid development of information technology has penetrated into various sectors of life, including in the health sector, which has also had an impact on the development of computer-based medical record systems. The purpose of this study was to determine the implementation of Electronic Medical Records at the Internal Medicine Clinic at Kembangan Hospital. The research method uses descriptive methods with qualitative analysis on 10 informants by means of observation and interviews which will provide an overview and see directly a situation when the use of electronic medical records is carried out. The results showed that the hospital already had an SOP for filling in electronic medical records, which was not implemented according to what the officers did. The use of Electronic Medical Records, especially in the Internal Medicine Polyclinic, has gone well. Constraints from 5M Factor, namely Man, there are still registration officers who are incomplete or incorrect in filling in patient identity data, PPA (Professional Caring Provider) is incomplete in filling in patient diagnoses, Internet network material is sometimes slow, and the server is sometimes down, user complaints include display is less efficient, when filling. It is suggested to the Medical Record Unit, IT team and hospital management to evaluate the SOP, revise and socialize it in order to reduce the human error factor. Kembangan Hospital needs to improve the appearance of SIMRS Khanza to make it more attractive so as to increase the enthusiasm of the officers in inputting medical record data at SIMRS. Kembangan Hospital should improve network quality in the hospital environment to improve the performance of SIMRS.

Yogi Pratama; Ramdhani Syahputra

Venus: Jurnal Publikasi Rumpun Ilmu Teknik 2024 Asosiasi Riset Ilmu Teknik Indonesia

The increasing number of malware spread in the world today, then there will be more opportunities to commit crime, so readiness is needed for every internet user in dealing with these crimes. The readiness to handle crime is called digital forensic readiness. Therefore, we need a specific digital forensic readiness model to measure the level of readiness of internet users or institutions in achieving malware attacks. This model has the main components used to determine or calculate the level of readiness of internet users or institutions, the main components are the strategy component, the policy & procedure component, the technology & security component, the digital forensic response component, the control & legality component. The calculation method used in this study is a Likert Scale, with this method the results will be obtained that are closer to the real situation. The value / index of readiness level obtained will provide recommendations to internet users and these recommendations can be used to make improvements properly and on target.

Fitro Nur Hakim

International Journal of Mechanical, Electrical and Civil Engineering 2024 Asosiasi Riset Ilmu Teknik Indonesia

The mobile device has been supported by the operating system that makes the phone has the potential to be a learning tool. The Android operating system is the mobile platform of high potential in education, plus it is open source, it can support independent learning. Availability of facilities and applications that can be installed offline, allowing an independent learning process starts from the students themselves. The purpose of this research is to find a practical model that can be applied in learning. Make mobile learning a practical model that can be used teachers, students and schools take advantage of the resources that already exist. The research method uses research and development, to mobile learning models that later developed into a model factual. Results The study concluded that: Android mobile application that is filled with interesting teaching materials can continue to invite progress within teacher as creator and students as users. Availability of Internet applications, making new teaching participants, can catch up with learning by opening apps without worry about the royalty claims. Android mobile application that supports online messaging greatly help communication between members. Results of the study are: a practical mobile learning model consists of four aspects, namely: Four Key Roles, Learning Tasks Accommodation, Interactive Content and the Modular Learning Outcomes.

Nadia Agustini; Elistia Elistia

Maeswara : Jurnal Riset Ilmu Manajemen dan Kewirausahaan 2024 Asosiasi Riset Ilmu Manajemen Kewirausahaan dan Bisnis Indonesia

With the rapid development of Internet technology, many companies are now using the Internet as a major platform in their marketing strategy of skincare products, mainly through social media. The research aims to explore the factors that influence the intention of buying skincare products on the TikTok platform by considering the role of brand image as a moderation variable. The research method uses descriptive causality with a quantitative approach, and uses purposive sampling techniques. Primary data obtained from 267 respondents active TikTok users who were interested in skincare products and collected through online questionnaires. Data analysis is done using Structural Equation Modelling-Partial Least Square (SEM-PLS). Research findings show that social media marketing activities, online customer reviews, influencer endorsement, brand image can improve purchase intention, while price consciousness does not affect the purchase intent of skincare products on Tiktok platform. Implications, skincare manufacturers and marketers should pay attention to branding strategies on TikTok's platform to boost purchasing intentions. Further research is suggested to explore other factors that can influence the intention of buying skincare products in the digital age.

Cinky Priyanto; Apri Budianto; Aini Kusniawati

Jurnal Manajemen Bisnis Digital Terkini 2024 Asosiasi Riset Ilmu Manajemen Kewirausahaan dan Bisnis Indonesia

Jabarlink as an ISP (Internet Service Provider) company is known to be active in marketing JIMS (Jabarlink Internet Managed Service) products in the Pangandaran area, but still requires an ideal strategy to be able to market JIMS products which currently have positive potential for hotels that want to increase their competitive advantage and guest preferences. This research aims to design a marketing strategy for JIMS services in Pangandaran hotels to increase competitive advantage and guest preferences. A qualitative method with a descriptive approach has been used where data collection was carried out through interviews with 15 informants / hotel managers, and involving 100 hotel customers in the interview process using an online user questionnaire. This research found that ISP companies such as Jabarlink need to carry out three activities in their marketing process, namely: Product innovation to avoid the threat of substitute products, effective and creative communication, and market segmentation and offering the right price