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Kasrianto Kasrianto; Iswantir M; Arifmiboy Arifmiboy; Charles Charles

Al-Tarbiyah: Jurnal Ilmu Pendidikan Islam 2023 STAI YPIQ BAUBAU, SULAWESI TENGGARA

This research is motivated by phenomena or symptoms from the author's observations about teacher creativity in developing students' self-confidence in learning the Koran at Madrasah Diniyah Awaliyah (MDA) Nurul IKhlas Jorong V Meeting, that many students in learning the Koran are not confident and even when reading the Koran many students are nervous and even many make mistakes in reading the Koran, this happens because students' confidence in learning the Koran is still minimal. This research is a field research (field research) which is descriptive qualitative. The data collection used during this research was by using data collection techniques through interviews and observation. This study uses key informants and supporting informants. The key informant in this study was 1 person, namely the teacher learning the Koran while for the supporting informants, namely class IV MDA Al Ikhlas, then the authors conducted a descriptive analysis with data reduction and to test the validity of the data in this study the authors used data triangulation. Based on the results of the study it can be understood that the Al-Quran teacher at MDA Al Ikhlas is already creative when teaching in class so that the self-confidence of the students increases.

Adita Adita; Rama Rama; Nersiwad Nersiwad; Budi Utami

Jurnal Manajemen Riset Inovasi 2023 Pusat Riset dan Inovasi Nasional

The development of franchise businesses in the field of f&b is a form of human innovation and creativity as we live in modern times and this has led to high competition. This competition makes business actors implement marketing strategies with the aim of attracting consumers through purchasing decisions. This study aims to determine the effect of Marketing Mix and Service Quality on Purchase Decisions for Mixue beverage products in the Mojosari branch. This study used a quantitative method with a sample of 100 respondents using accidental sampling technique. The data collection method used online questionnaires and used data processing tools in the form of IBM SPSS 26. The results showed that marketing mix and service quality had a positive and significant effect on purchasing decisions at Mixue outlets Mojosari branch.

Nathaniela Anita Kiroyan; Yulius Kurniawan; Endar Rachmawaty Linuwih

Jurnal Bima : Pusat Publikasi Ilmu Pendidikan Bahasa dan Sastra 2023 Asosiasi Riset Ilmu Pendidikan Indonesia

Nathaniela Anita Kiroyan(2023). Visual and Verbal Signs Found in L’oreal Paris Shampoo Advertisements. S1. Thesis. English Department. Widya Kartika University. Surabaya. Advisor I: Yulius Kurniawan, S.Pd., M.Pd.; Advisor II: Endar Rachmawaty Linuwih, S.Hum., M.Pd. The purpose of this research is to find out the visual and verbal signs in L’Oréal Paris shampoo advertisements and to explain the visual and verbal signs and meaning that are represented in L’Oréal Paris shampoo advertisements by using semiotics theory by Roland Barthes. This research used a descriptive qualitative method to analyze the collected signs in the whole picture of the advertisement of L’Oréal Paris shampoo. In addition, the researcher collected the data from Pearl Chemist Group which had the best of five of L’Oréal Paris shampoo advertisements. The findings indicate denotative meanings of signs revealed were black hair, long hair, wavy hair, woman, smiling face, purple dress, purple shirt, orange background, black belt, and products of L’Oréal Paris shampoo. The connotative meanings of the signs revealed elegance, friendliness, confidence and self-esteem, freedom of expression and creativity, and empowerment of women.

Siti Ulfah Fauziah; Mulyawan Safwandy Nugraha

Jurnal Arjuna : Publikasi Ilmu Pendidikan, Bahasa dan Matematika 2023 Asosiasi Riset Ilmu Pendidikan Indonesia

This research is a qualitative research using field research methods and literature review which aims to explore and analyze the contribution of the application of cybernetic learning theory in increasing student learning creativity in the subject of Islamic Religious Education (PAI) at Elementary School IT Assajidin, Sukabumi Regency. Cybernetic learning theory is an approach that sees learning as a system that is interconnected between existing elements, including students, teachers, the learning environment, and the interactions within it. This research involves a literature review process that focuses on studying cybernetic learning theory and its impact on increasing student learning creativity in the context of PAI subjects at SD IT Assajidin. Data and information were obtained through searches of related journals, scientific articles and other relevant literature. The results of the literature review show that the application of cybernetic learning theory has great potential in increasing student learning creativity in PAI subjects at SD IT Assajidin, Sukabumi Regency. The concept of interaction between learning elements in this theory is able to create an environment that stimulates the development of students' creativity through dialogue, reflection, and adaptation to their learning experiences. In addition, the observation results also reveal that the cybernetic approach can assist teachers in designing learning strategies that are more dynamic and flexible, so that they are able to overcome challenges that may arise in learning PAI subjects. Interactions centered on cybernetic learning can also encourage students to think critically, collaborate with others, and develop unique ways of understanding religious concepts. This study underscores the importance of applying cybernetic learning theory in the context of Islamic religious education at SD IT Assajidin, Sukabumi Regency. Nonetheless, further research is needed to investigate the concrete implementation of this theory in teaching PAI and the real impact it produces in increasing student learning creativity.

Anggun Marfuah; Sulistyani Putri Kinanti; Putri Handayani; Naily Hani’ah; Defta Nasya Berliani +1 more

Sejahtera: Jurnal Inspirasi Mengabdi Untuk Negeri 2023 Universitas Maritim AMNI Semarang

One of the work programs of KKN students batch 56 batch 20 UIN KH. Abdurrahman Wahid Pekalongan is an ecoprint. The target of this activity is elementary school children and their age. This study aims to determine the application of children's creativity by utilizing natural potential through ecoprint activities and learning reflection tools that can create environmentally friendly products. The method used in this research is planting, socialization, and direct practice. This research took place in a collaborative manner which was attended by elementary school children and led by the KKN 56 Team of 20 UIN KH. Abdurrahman Wahid Pekalongan. Observations in this study were carried out directly by observing elementary school children's activities in the coloring process using ecoprinting techniques and observing how ecoprinting activities can stimulate children's skills and creativity. Data collection is done by observation and documentation. The results of the study show that coloring activities using the ecoprint technique are learning innovations for children by utilizing natural potential to explore skills and creativity in children. In addition, natural materials that are around children can be an inspiration for children to learn how to create new products that are environmentally friendly.  

Yayan Nuryana

Jurnal Arjuna : Publikasi Ilmu Pendidikan, Bahasa dan Matematika 2023 Asosiasi Riset Ilmu Pendidikan Indonesia

This thesis is entitled: Cultural Arts Teacher Pedagogic Competence in Improving Student Creativity (Descriptive Study at SMK Negeri 3 Tasikmalaya City). Arts and culture teachers are responsible for providing effective, inspiring and supportive learning towards the development of students' creativity. through good pedagogical competence, arts and culture teachers can become effective agents of change in creating a learning environment that inspires, empowers, and promotes the diversity of cultural arts expressions in society. This study aims to determine the pedagogical competence of arts and culture teachers in planning, implementing and evaluating learning, the steps taken, the obstacles encountered, and the solutions made in increasing the creativity of students at SMK Negeri 3 Tasikmalaya City. Data collection was carried out through observation, interviews, and documentation studies with the steps of data collection, data reduction, data presentation, and drawing conclusions. The validity of the data was carried out through triangulation with data sources from school supervisors, school principals, arts and culture teachers, visual communication design teachers, leather and imitation DPK teachers, wood and rattan DPK teachers, school committees and student representatives. From the results of the study it can be concluded that: (1) The pedagogical competence of arts and culture teachers at SMK Negeri 3 Tasikmalaya in planning, implementing and evaluating learning is quite good. (2) The steps taken are to observe the opportunities that exist, foster curiosity, create fun learning, integrate technology, open a wide network, encourage students to always dare to try something new, think positively, be confident, develop extra-curricular activities and take part in various events. (3) Obstacles faced are students' lack of understanding of the goals to be achieved, fear of making mistakes, fear of being criticized, not thinking pro-actively, problems with school financial funding, lack of participation from parents, infrastructure and availability of practicum materials that are not optimal. (4) Efforts made in dealing with these obstacles are to provide understanding to students, build mentality and encourage them to always think critically, unify understanding of the importance of extra-curricular activities in schools, and submit complete infrastructure facilities that are not yet optimal. Based on these conclusions, it is suggested: (1) Schools must be able to make a comprehensive and realistic School Financial Budget Plan, by prioritizing clear priority scales for effective and efficient allocation of funds, (2) In the learning process it is hoped that the teacher will provide material according to the needs them, open assignments that challenge them to always think critically, creatively, collaboratively and innovatively, (3) students are expected to continue to practice, be confident, not afraid of making mistakes and always ask for suggestions and input from the teacher to produce quality work.

Pipit Fitriani; Siti Nariah; Dewi Maemunah; Adinda Risqiana Dewi Maulana; Aulia Kamilah Munifah +1 more

Sejahtera: Jurnal Inspirasi Mengabdi Untuk Negeri 2023 Universitas Maritim AMNI Semarang

Enhancing the quality of education involves fostering strong literacy skills, not only in academic aspects but also in understanding, processing, and conveying information. In the midst of globalization and technology, literacy skills have become increasingly important in facing the changes of the times. This study aims to develop a playful learning approach that encourages enjoyable literacy activities in Desa Sokawati. Employing a qualitative approach with an action research design, this study engages children, educators, parents, and the community in Desa Sokawati. Engaging literacy activities tailored to the characteristics of children are designed based on surveys and interviews. Once planned, these literacy activities are implemented in KB, TK, and SD classes. Observations of children's and educators' responses are conducted during the implementation phase. The results indicate that the playful learning approach is effective in fostering enjoyable literacy activities in Desa Sokawati. Children are engaged in various activities that combine creativity, art, and learning. By developing an approach that suits the characteristics of children and the local potential, this study aims to provide practical guidance for educators, parents, and the community in enhancing children's literacy in Desa Sokawati. Furthermore, this research contributes to the development of sustainable literacy-based education in rural areas.  

Dewi Puspasari; Achmad Nizar Hidayanto

The term smart museum has started to emerge in recent years along with the development of digital technology and smart concepts related to the application of technology in helping people in various sectors of life. The concept of a smart museum itself refers to the use of internet of things (IoT) technology such as sensors, wireless networks, digital applications, virtual reality, augmented reality, and smart systems to increase the interactivity, accessibility and involvement of visitors in the museum. Now more and more museums are adopting this smart solution as a way to attract visitors and optimize the visitor experience. In Indonesia, one of the museums that has transformed into a smart museum is the Museum Penerangan. In its efforts to become a smart museum, the Museum Penerangan has several supporting factors such as the number of human resources, technology support, program creativity, and support from top management. However, the main obstacle is funding because it requires a large investment to transform into a smart museum, besides that special human resources are needed to understand the technological needs that match the collection.

Jumiati Jumiati; Kartin Aprianti

Jurnal Ekonomi, Bisnis dan Manajemen (EBISMEN) 2023 FEB Universitas Maritim Semarang

Developments in the business world are currently increasing rapidly, as seen from the many companies that have sprung up with various fields of development in the current business world. In carrying out its business activities, a company certainly requires various resources. Human resources are one of the resources that exist in a company in addition to other resources such as capital, materials and machines. Companies also need human resources, namely employees. Employees are an important resource for the company, because they have talent, energy and creativity that are needed to achieve company goals (Erwina & Mira, 2019).

Idham Ikhsan; Enas Enas; Aini Kusniawati

Maeswara : Jurnal Riset Ilmu Manajemen dan Kewirausahaan 2023 Asosiasi Riset Ilmu Manajemen Kewirausahaan dan Bisnis Indonesia

Competence in carrying out tasks, which are needed by aligning knowledge and expertise by communicating with developments in business and digital technology. as well as Competency training that suits the needs of the company as well as outreach to employees and outreach and training. Tool selling and monitoring the digital base are already aware of and have been executed in the field both in terms of product education and sales of digital products, have been socialized and understand Telkomsel's CSP 2023-2027. The research method that will be used in this research is a qualitative research method with a descriptive approach. The design used in this study is a case study design. The results of the research are 1. HR Competence in the Era of Industri 4.0 and Digital 5.0 Transformation to Increase Employee Work Productivity at PT Telkomsel Se-Priangan Timur, competency or capacity in carrying out tasks, in this case what is needed by aligning knowledge and expertise by communicating with technological developments business and digital. 2. Obstacles in HR Competence in the Era of Industri 4.0 and Digital 5.0 Transformation to Increase Employee Work Productivity At PT Telkomsel Se-Priangan Timur, not all Telkomsel employees already know Digital Culture in their daily work and mastery of existing Technology by the Network Department in New Mastery 5G Technology Network employees, HR who have high creativity are needed in the era of volatility, uncertainty, complexity, ambiguity (VUCA) to make Innovations that support Digital Business.3. Efforts in HR Competence in the Industri 4.0 and Digital 5.0 Transformation Era to Increase Employee Work Productivity at PT Telkomsel Se-Priangan Timur, Digital Culture training in daily work and mastery of existing Technology by the Network Department in Mastering New Technology 5G Network employees, trained HR those who have high creativity are needed in the era of volatility, uncertainty, complexity, ambiguity (VUCA) to make innovations that support Digital Business.

Ferawati Artauli Hasibuan; Tetti Hasibuan

Concept: Journal of Social Humanities and Education 2023 Sekolah Tinggi Ilmu Administrasi Yappi Makassar

The development of increasingly sophisticated technology requires every individual to be able to understand and apply this technology in everyday life. For this reason, higher creativity is needed in order to be able to think creatively in discovering new things, be it new methods or works and especially being able to solve the problems at hand. Thus, in lectures every student is required to be able to understand lecture material well so that it can be practiced in his life later. One of the methods used to solve this problem, in this study, will be learning using the STEAM method through Project Based Learning (PjBL) for students in semester II (two) of the civil engineering study program. PjBL-based STEAM learning is expected to foster student creativity, especially in creating new works through a project being worked on. The purpose of this study was to find out how effective the use of the PjBL-based STEAM learning method was at the student level, and to find out how student creativity was after the action, whether it increased or not. The research method used is the class action method. Based on the results of the study, it was concluded that the application of the PjBL-based STEAM learning method was feasible for use in the learning process and it was suggested that it could be implemented for further learning. Student creativity has increased through the application of STEAM. This can be seen from the increase in the percentage of student skills for each component observed, namely 12.38% from cycle I in the fairly good category to cycle II in the good category.

Fitri Fitri; Ita Purnama

Riset Ilmu Manajemen Bisnis dan Akuntansi 2023 Asosiasi Riset Ilmu Manajemen Kewirausahaan dan Bisnis Indonesia

Human resources are the main asset and support for the organization to achieve the goals that have been set. Employees as one of the organizational assets have significant differences from other assets. This is because employees are talented human beings who have creativity and creativity so that they are able to develop optimally and produce everything that is the goal of the organization. This study aims to determine the influence work ethic and work discipline on employee performance at the Bima District Transportation Office. Where research uses associative, namely to find out the independent variables, namely work ethic (X1) and work discipline (X2) on the dependent variable, namely employee performance (Y) with a sampling technique, namely purposive sampling, namely based on the considerations in determining the sample, namely civil servants (PNS) ) in the District Transportation Office. Bima as many as 44 people. 1) there is a partial significant effect of work ethic on performance at the Bima Regency Transportation Service. count value of 5.628. 2) there is no significant effect partially on work discipline on employee performance at the Bima District Transportation Office. The calculated value is 0.545. 3). there is a simultaneous significant effect of work ethic and work discipline on employee performance at the Bima Regency Transportation Service obtained an F count of 36.506

Hengki Mangiring Parulian Simarmata; Doris Yolanda Saragih; Henry Dunan Pardede; Poltak Pardamean Simarmata

Sejahtera: Jurnal Inspirasi Mengabdi Untuk Negeri 2023 Universitas Maritim AMNI Semarang

Content creator training conducted by the Indonesian Business Polytechnic in collaboration with the Simarmata Young Generation to increase young people's creativity. This activity aims to increase young people's knowledge of using social media to get various benefits. Activities are carried out in workshops accompanied by practices using Instagram and TikTok media as content media. Seventy youth participants from Pematang Siantar attended the action. The training continued enthusiastically because the speaker is an activist content creator on YouTube, TikTok, and Instagram. After the activity, an activity survey showed that 98% of the participants were very interested in the material presented and gained new knowledge about using social media for more positive things.

Ula Farhah Nailah; Dewi Deniaty Sholihah

Jurnal Pengabdian Masyarakat Sains dan Teknologi 2023 Fakultas Teknik Universitas Cenderawasih

MSMEs are the initial pillars of economic development in Indonesia, many efforts have been made by the government. Creative Economy is a government program concept aimed at strengthening MSMEs in Indonesia. Product branding is part of innovation and creativity to add value to a product. The purpose of creating this magazine is to build a Cendol Suji MSME product brand with a product branding strategy through product photos. This activity uses observation, interviews and technology. Activities to empower MSMEs with assistance in product photography ranging from product photography to retouching. This will provide a new perspective for MSME actors to brand their products so that they can compete in the open market. Through this collection of photos, MSMEs can promote their products through e-commerce, such as online shops, shopee, tokopedia, grab, etc.

Vivi Eka Erviana; Didik Tri Setiyoko; Moh. Toharudin

Concept: Journal of Social Humanities and Education 2023 Sekolah Tinggi Ilmu Administrasi Yappi Makassar

The main problem in this study is how to apply ice breaking in the learning of fifth grade students at SD Negeri Pesantunan 05, the effect of ice breaking in increasing student learning concentration and the advantages and disadvantages of ice breaking in learning. This type of research is descriptive-qualitative. Data collection techniques used are observation, interviews and documentation. The analytical method used is collecting data, data reduction, data presentation and verification. The results of this study indicate that the application of ice breaking in student learning in elementary schools can have an effect on increasing student learning concentration as long as the learning process is going well. The types of ice breaking that are often used by teachers are singing, songs and clapping which are carried out at the end of learning or on the sidelines of learning. With the application of Ice Breaking in learning can make students more active, enthusiastic about learning, and concentrating in the learning process takes place, in the application of Ice Breaking the teacher of course looks at the conditions and atmosphere of the class first whether it is possible to carry out Ice Breaking activities. We often encounter weaknesses and strengths during the process of implementing Ice breaking in mathematics learning. The advantages of implementing Ice breaking can shorten the time during the learning process, making the class atmosphere fun and cheerful. The drawback is the teacher's lack of creativity in implementing the types of ice breaking that are carried out in the classroom.

Mochammad Reizza Al Ariyah; Nabillah Auliya Nur Agrianti; Benita Syifa Calista; Miftahurrohmah Miftahurrohmah; Fidya Almira Naila Yusuf +5 more

Jurnal Pengabdian Masyarakat Sains dan Teknologi 2023 Fakultas Teknik Universitas Cenderawasih

STEAM (Science, Technology, Engineering, and Mathematics) improvements in education, as well as PAUD teacher inability to effectively use the resources at their disposal despite their simplicity in the classroom. Using active and creative learning approaches, the implementation of learning in STEAM-based PAUD is designed to encourage children's creativity. The method's activities included a pre-test to gauge PAUD teachers' familiarity with the STEAM learning approach, instruction about STEAM resources after that, and training or group practice in creating STEAM-based learning resources. introducing new information, since PAUD teachers did not previously comprehend what STEAM was, They understand now it, and because it combines the five knowledges with basic tools and materials, they can develop it for use as an engaging method of instruction in the future.

Marlina Berutu; Endang Junita Sinaga; Hisardo Sitorus

jurnal Riset Rumpun Agama dan Filsafat 2023 Pusat Riset dan Inovasi Nasional

Based on the problems with children's creativity at the Mandiri ABCD Kindergarten, Sipoholon District, there are still many children who cannot fold origami independently, children cannot fold paper without instructions, children easily give up when folding paper and children lack motivation to come up with ideas and thoughts. The aim of this research is to determine the effect of paper folding (origami) on the creativity of children aged 5-6 years. This research method uses descriptive quantitative research methods. The population only consisted of 108 children aged 5-6 years and a sample of 20 people was determined using a purposive sampling technique. Data was collected using a positive closed questionnaire with 18 items. From the results of the data analysis, it can be seen that folding paper (origami) has a positive and significant influence folding paper (origami) on the creativity of children aged 5-6 years: 1) Testing the analysis requirements: a) positive relationship test obtained by the value rxy = 0.546 > rtable( a=0.05,n=20) = 0.444 apparently there is a positive relationship between variable =18)= 2.101 it turns out there is a significant relationship between variable 19,45+0.88X. With the condition that Ha is accepted and H0 is rejected. From the results of the hypothesis testing research above, it shows that the value of r calculated > r table is 0.546 > 0.444 and the value of tcount > ttable is 2.763 > 2.101 so that the research hypothesis is accepted. It can be concluded that there is a positive and significant influence between Paper Folding Activities (Origami) on the Creativity of Children Aged 5-6 Years in ABCD Mandiri Kindergarten, Sipoholon District.

Anisa Indriyani; Pramesti Regita Sari; Qanita Alifatul Azzahra; Sri Hartini

Sejahtera: Jurnal Inspirasi Mengabdi Untuk Negeri 2023 Universitas Maritim AMNI Semarang

Early childhood is the age of the child which is very decisive for the formation of a person's character, personality, intellectual and moral. So, parents must be able to maximize the provision of positive stimuli to children during their golden age. There are many ways that can be done in cultivating character and morals, one of which is storytelling. In a fairy tale, it usually contains elements of education, norms, various emotions and characters. Therefore, storytelling is an effective way of instilling morality in children, fostering creativity in children, increasing vocabulary in children, and increasing imagination in children. The method in this service is storytelling. Informants or subjects in this service are the early childhood children of TPQ At-Taqwa Ar-Rohmah Pracimantoro Mosque. The result of this dedication is to provide fairy tales to early childhood to teach a variety of emotions and characters for inculcating morals in early childhood. The conclusion from the dedication carried out by the resource persons can be explained that storytelling is an effective learning method for conveying moral messages to early childhood, because at their age, they have broad imaginations and tend to like fun learning methods, so they don't get bored quickly . By storytelling, instilling morals in early childhood is also easier.

Raudhatul Janah; Khoirunnisa Nurfadilah; Siti Qomariyah

Al-Tarbiyah: Jurnal Ilmu Pendidikan Islam 2023 STAI YPIQ BAUBAU, SULAWESI TENGGARA

The importance of learning motivation is very influential on student learning achievement, both intrinsic and extrinsic motivation. This research was conducted at SMK Azzainiyyah Sukabumi Regency. The purpose of this study was to determine the role of learning motivation to participate in improving student achievement at SMK Azzainiyyah Sukabumi Regency. The research approach uses descriptive qualitative with field studies. Data collection techniques with interviews, observation, and documentation. The results of the study stated that the motivation to study at SMK Azzainiyyah had two factors; intrinsic and extrinsic motivation. Many achievements were achieved thanks to the motivation to learn, both cognitive, affective, and psychomotor achievements. Participatory learning motivation plays a role in improving student achievement, including: increasing student involvement, increasing conceptual understanding, increasing intrinsic motivation, encouraging creativity and initiative and building social skills.  

I Gusti Agung Wisnu Satria Wangsa; I Gusti Ngurah Dharma Laksana

JURNAL HUKUM, POLITIK DAN ILMU SOSIAL 2023 Pusat Riset dan Inovasi Nasional

Indonesia is known as a state of law that has regulated various protections of ideas in the form of innovation and creativity that have various economic values ​​through many laws and regulations related to Intellectual Property Rights. This is very necessary because as we know Indonesia has enormous potential in the creative industry and abundant natural resources. The rapid development of the creative industry in Indonesia greatly contributes to the country's economic growth. Where it can be seen from year to year there are always updates and additions to the number of creative products both from young people and community groups engaged in entrepreneurship. The existence of UMKM and their policies have been implemented and used through several laws and regulations, in the context of developing the business climate, including Law No. improve the expertise and position and institutions of Micro, Small, and Medium Enterprises in the national economy. Various aspects and actions of the government covering many things in terms of production, marketing and branding are carried out so that MSMEs are able to compete in the national and international realm. economy through many laws and regulations related to Intellectual Property Rights. This is very necessary because as we know Indonesia has enormous potential in the creative industry and abundant natural resources. The rapid development of the creative industry in Indonesia greatly contributes to the country's economic growth. Where it can be seen from year to year there are always updates and additions to the number of creative products both from young people and community groups engaged in entrepreneurship. The existence of UMKM and their policies have been implemented and used through several laws and regulations, in the context of developing the business climate, including Law No. improve the expertise and position and institutions of Micro, Small, and Medium Enterprises in the national economy. Various aspects and actions of the government covering many things in terms of production, marketing and branding are carried out so that UMKM are able to compete in the national and international realm.