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Sonia Silastia; Salsabila Rahmadini; Nadya Artha Joecha Mayvea; Abdillah Abdillah; Yayat Suharyat

Student Scientific Creativity Journal 2023 Pusat Riset dan Inovasi Nasional

The purpose of this study is to analyze the management of the Infak Shodaqoh Zakat Fund (ZIS) in the context of poverty and how the ZIS Fund is managed to improve the country's economy. This research method uses qualitative research design and conducts data collection techniques using literature review methods with secondary data from previous research and other available sources. On the other hand, technical data analysis is carried out by drawing conclusions. These results show that the management of ZIS funds in Indonesia is still not perfect. As a result, there are still many people living in poverty.    

Sisca Wendi Harisa; Riri Okra; Hari Antoni Musril; Sarwo Derta

JURNAL TEKNIK MESIN, INDUSTRI, ELEKTRO DAN INFORMATIKA 2023 Pusat Riset dan Inovasi Nasional

This research is based on the problems found based on the results of interviews with mathematics teachers and students at SMPN 1 Lareh Sago Halaban that the media used in the learning process only uses the blackboard with lecture and discussion methods, there is no technology-based learning media, especially educational games that are used by teachers to students related to mathematics lessons caused a lack of interest and activeness of students in mathematics subjects. Based on this, the solution given is to design a learning media. The purpose of this research is to produce learning media products in the form of educational games with the help of software Building 2 mathematics subjects at SMPN 1 Lareh Sago Halaban. The design of mathematics education games uses the construct 2 design application at SMPN 1 Lareh Sago Halaban with the Research and Development (R&D) research method using the MDLC (Multimedia Development Life Cycle) development model from Luther Sutopo the development model is explained in 6 stages, namely Concept, Design, Materials Collection, Assembly, Testing and Distribution. The product test used in the research is the validity test, practicality test, and effectiveness test. The product test results show that the educational games designed are valid, practical and effective. For the results of the validity test of three validators, the score was 0.88, the practical test by 3 practi- tators was 0.97, and the effectiveness test of twenty people was 0.92.

Hanifah Septika

Jurnal Manajemen Pariwisata dan Perhotelan 2023 International Forum of Researchers and Lecturers

This study aims to determine the extent to which FaveHotel PGC Cililitan, in creating and enforcing work discipline for employees and agencies, in addition to knowing what steps need to be taken by FaveHotel PGC Cililitan in enforcing work discipline. In this case the researcher used a research design using a qualitative approach method with a purposive sampling technique. And data analysis methods using data reduction, data presentation, drawing conclusions and verification.

Mohammad Harun Alfirdaus; Muhlis Tahir; Nabilla Enno Dewanti; Riki Ardianto; Nela Nur Azurah +1 more

JURNAL TEKNIK MESIN, INDUSTRI, ELEKTRO DAN INFORMATIKA 2023 Pusat Riset dan Inovasi Nasional

Cryptography is a solution or method of information security that is good for maintaining the confidentiality and security of information, and can improve information or information security in an era of very rapid development of information technology. The rapid development of this technology, many new implications and problems arise in the delivery and communication of information, this is because everyone has easy access to the media and this affects the security of information and messages on the media. Therefore, to protect messages, we can use Caesar encryption, which is relatively easy to implement in PHP. How to apply message security in this study by designing web-based applications using the PHP and HTML programming languages. Message protection uses the Caesar encryption algorithm by changing every character of the original message into ciphertext. Characters in plain text are replaced with keys that are determined based on the number of alphabetical orders of plain text. In this way, unauthorized parties cannot read these private messages and users can interact with private messages more freely.

Putri Azizah Indrasara; Asrul Bahar; Nugrahani Astuti; Ila Huda Puspita Dewi

Jurnal Bintang Pendidikan Indonesia 2023 Pusat Riset dan Inovasi Nasional

This research aims to determine the effect of applying a problem-based learning model with the following variables: 1) teacher activity, 2) student activity, and 3) cognitive learning outcomes of grade XI students, on competency standard choux paste at SMKN 2 Mojokerto. This type of research is experimental with a pretest-posttest control group design and uses two classes that act as experimental and control classes. The instruments used were pretest-posttest questions and observation sheets of teacher and student activities. Data analysis was carried out by independent sample t-test using SPSS 25 for Windows. The results of the independent sample t-test test for the pretest showed that the pretest in the two classes was not significantly different and it could be concluded that the two classes had the same initial ability. While the results of the independent t-test test for the posttest obtained a Sig. (2-tailed) of 0.034 which means that the significance value is <0,05. The conclusions on the results of this research are: 1) teacher activity is classified in the very good category, 2) student activity is classified in the very good category, and 3) student's cognitive learning outcomes in the experimental class have increased more than the control class.

Erwin Simon Paulus Olak Wuwur; Dwi Yani; Ahmad Saifullah; Nine Sekumi Hasiholan

GARUDA : Jurnal Pendidikan Kewarganegaraan dan Filsafat 2023 International Forum of Researchers and Lecturers

There are still many challenges in the world of education in Indonesia, so that the goals of education have not been fully realized. one of the problems in Indonesian education is that learning outcomes at the elementary and secondary school levels are very minimal due to an imbalance in the effectiveness of learning and learning in the classroom. In 2019, the average teacher competency score (UKG) was 57 out of 100, with a teacher pedagogical average of 49.34 and a teacher professional average. The low literacy and competence of teachers is a benchmark for the success of education in Indonesia. This study aims to analyze the relationship between a teacher's pedagogical competence and students' cultural literacy and citizenship abilities through PKN subjects. The method used in this research is descriptive-qualitative, with the subject being a class V teacher and students at an elementary school in Mojokerto. The results of the study show that there is a relationship and influence between the pedagogical competencies possessed by teachers on the cultural literacy and citizenship abilities of students in PKN subjects. This can be seen from the readiness of the teacher to design and design learning tools, implementing learning in the classroom to evaluating learning.    

Nurul Fitri; Atmazaki Atmazaki

Jurnal Motivasi Pendidikan dan Bahasa 2023 International Forum of Researchers and Lecturers

This study aims to describe the effect of using the jigsaw cooperative learning model on the writing skills of review texts of class XI MAN 2 Padang City students. This type of research is quantitative with experimental methods. The research design used was The Posttest Only Control Group Design. The study population was class XI MAN 2 Padang City using a purposive sampling technique for sampling. The selected sample consists of two classes, namely the experimental class and the control class. The data in this study were scores of students' review text writing skills in class XI MAN 2 Padang City using the jigsaw cooperative learning model and conventional learning models. The research instrument is a performance test. Based on the results of data management, it shows that the average value of students using the jigsaw cooperative learning model is 85.42 while the average value of students using the conventional method is 73.50. The results of the hypothesis test show that tcount > ttable (6.09 > 1.68). Thus, it shows that the jigsaw type cooperative learning model is better than using conventional methods.

Sukmawati Sukmawati; Haslinda Haslinda

Jurnal Motivasi Pendidikan dan Bahasa 2023 International Forum of Researchers and Lecturers

This study aims to describe the effect of using Pop Up Book media for Class I UPTD SD Negeri 76 Barru. This type of research is pre-experimental research in the form of pretest and posttest design, namely an experiment that only uses one class as the experimental class. Data collection techniques in this study were reading tests and observations. The collected data were analyzed using descriptive data analysis and inferential data analysis. The subjects in this study were 16 students of class I UPTD SD Negeri 76 Barru. The results showed that there was an influence on the use of Pop Up Book media on the beginning reading ability of the first graders of UPTD SD Negeri 76 Barru. This is evidenced by the acquisition of the average student score, namely the average pretest score of 50 before the application of the use of Pop Up Book media, while the posttest average score of students after the application of the use of Pop Up Book media was 72.5. The results of the hypothesis testing carried out obtained tcount = 9.32 and ttable = 3.073. So tcount > ttable or 9.32 ˃ 3, 073, then H0 is rejected, HI is accepted.

Afdan Mutahhir Bangsu; Sukri Syamsuri; Basse Syukroni Baso

Jurnal Motivasi Pendidikan dan Bahasa 2023 International Forum of Researchers and Lecturers

The aims of the study were to improve: 1) the learning process of reading comprehension using the whole language approach, and 2) the ability to read comprehension through the whole language approach in fourth grade students at SD Negeri 6 Bontokamase, Gowa The type of research used in this research is collaborative Classroom Action Research. The subjects of this study were 35 grade IV students at SD Negeri 6 Bontokamase, Gowa. The research design used is the Kemmis and Mc.Taggart model. The data collection methods used in this study were: 1) tests, 2) observations, 3) documentation, and 4) field notes. Data analysis techniques were carried out in a quantitative and qualitative descriptive manner.The results of the study show that learning to read comprehension through the whole language approach can increase student activity and attention. Seen from the involvement of students in various learning activities.Learning to read comprehension uses a whole language approach improve students' KKM. The results of tests, observations, documentation, and field notes show that through a whole language approach can improve reading comprehension skills in fourth grade students of SD Negeri 6 Bontokamase, Gowa. The increase in reading comprehension skills in the first cycle was 8.18, the initial conditions increased from 62.28 to 70.46.    

Defia Laili Mustafik Putri; Asrul Bahar; Niken Purwidiani; Mauren Gita Miranti

Jurnal Bintang Pendidikan Indonesia 2023 Pusat Riset dan Inovasi Nasional

This study aims to determine the application of the Project Based Learning (PjBL) learning model on basic seasoning material to the knowledge and skills of grade X culinary students at SMKN 1 Cerme Gresik. This study used a type of Quasi-Experimental research using a Post-test Only Control Group Design research design. Data were obtained using Post-Test questions and assessment sheets of the results of the practice of making basic and processed seasonings. Data analysis techniques were carried out with the Independent Sample T-Test and Mann-Whitney test with the help of the SPSS 25 program. The results showed that the average value of knowledge and skills of the experimental class was higher than that of the control class. Based on the results of the Independent T-Test Asymp. Sig. (2-tailed) from the post-test value for the experimental class, which is 0.000, there is an influence of the application of the Project Based Learning (PjBL) learning model on the results of student knowledge of basic seasoning material. While the skill results are based on the Mann-Whitney Asymp test. Sig. (2-tailed) from the practice value of making basic seasoning of 0.000, there is an influence of the use of the Project Based Learning (PjBL) model on the results of psychomotor skills in basic seasoning material.

Amalia Br Pakpahan; Wisnu Rayhan Adhitya

Jurnal Ekonomi, Bisnis dan Manajemen (EBISMEN) 2023 FEB Universitas Maritim Semarang

Education plays an important role in all aspects of human life. Education is the most effective tool to improve the quality of individuals to be more productive. Competition between formal educational institutions, especially at the Vocational High School (SMK) level, so that schools compete to improve the quality and quality of education to attract attention and seize market share and offer the services provided. Therefore, schools must design strong marketing strategies in order to make students interested and satisfied with the services provided. Several aspects that affect student satisfaction such as education costs, location and quality of service. This study aims to determine and analyze which factors are the most dominant influencing student satisfaction among education costs, location and service quality. The population in this study were 855 students at SMK PAB 2 Helvetia. With the Slovin formula, the number of samples obtained is 86 students of SMK PAB 2 Helvetia. Data were taken by distributing questionnaires to students which were then measured using a Likert scale. The data analysis technique used Multiple Linear Regression. This study uses SPSS 20 as data processing. The results showed that simultaneously the cost of education, location and service quality had a significant positive effect on student satisfaction. While partially the cost of education, location and service quality have a significant positive effect on student satisfaction.    

Muh Andis Hidayatullah; Nawung Asmoro Girindraswari; Utari Yolla Sundari

Student Scientific Creativity Journal 2023 Pusat Riset dan Inovasi Nasional

The ability to understand and utilize technology, especially for learning media, is very supportive in learning more creative Tridimensional designs. Information Technology is a method that should be used in the learning process, it is hoped that it will optimize the learning of fine arts in the Sendratasik study program. The purpose of this research is to develop references for learning the three-dimensional nirmana and increase the competence of students in the Sendratasik Study Program at the University of Palangka Raya in learning fine arts, namely the tri-dimensional nirmana. In this study used the Research and Development (R&D) method. The Research and Development stage is the development of learning references by making tridimensional nirmana infographics using the Canva application. Until a nirmana infographic design is produced. Then the Development stage is continued by presenting the results of the infographic design through a workshop to determine the level of student understanding of the three-dimensional nirmana learning references.

Indah Indria Sari; Supriadi Supriadi; Khairuddin Khairuddin; Riri Okra

JURNAL TEKNIK MESIN, INDUSTRI, ELEKTRO DAN INFORMATIKA 2023 Pusat Riset dan Inovasi Nasional

This research is motivated by the importance of implementing an effective and fun creative active learning model in class X SMK N 1 Ampek Angkek. Various questions are raised with learning that is still far from the criteria of being active, creative, effective, and fun. This can also be seen from the learning which is still centered on the teacher and students are still busy listening to the lesson. Then the teacher also does not optimize the potential that exists in students. The type of research used is Quasi Experimental Design. The population in this study were class X students of SMK N 1 Ampek Angkek for the 2020/2021 Academic Year. Sampling was carried out using the Nonprobability Sampling technique, namely by taking non-random samples. The first sample consisted of 25 students in the experimental class using the PAKEM model and the second sample consisted of 23 students in the control class using the conventional learning model. The research data was obtained by giving student responses as many as 22 items that have been tested. Based on the results obtained from the mean of the experimental class is 71.76 and the control class is 71.52. The results of the hypothesis using the t-test at a significance level of 0.05 obtained a Sig (2-tailed) of 0.041. So that H0 is rejected and H1 is accepted because 0.041 <0.05. This shows that there is a significant difference between the application of effective and fun creative active learning models in information technology and computer subjects with conventional learning models.

Yustina Sako; Roekhan Roekhan; Sunoto Sunoto

Jurnal Pendidikan, Bahasa dan Budaya 2023 Pusat Riset dan Inovasi Nasional

This research aims to describe the level of syntax errors that include aspects of phrases and sentences on writing personal experience grade X SENIOR HIGH SCHOOL Stella Gratia Atambua. This research uses qualitative research designs with the kind of descriptive research. The results of this study indicate that many students make a mistake on a sentence structure that covers ten aspects. These findings prove that students pay attention to the use of grammar in writing, lack of vocabulary which  belonged to the students, the influence of the use of local languages, and teachers less use of grammar in writing.

Anugraheni Puspita

Jurnal Bintang Pendidikan Indonesia 2023 Pusat Riset dan Inovasi Nasional

RKAS is a set of school action plans that cover planning, coordinating, implementing, and monitoring teaching and learning activities in the future. From this it can be concluded that the RKAS covers all parts of budget management, from planning to accountability. The School Activity and Budget Plan (RKAS) must be designed in accordance with established procedures. The procedures are (1) taking inventory of school programs/activities for the following year; (2) compiling action programs according to their types and priorities; (3) determine the work program and program details; (4) Prepare working papers and spreadsheets, set financial goals and budgets and bring them into standard RKAS format. This preparation procedure was also carried out at SMAN 13 Surabaya. In carrying out the procedures for preparing the Activity Plan and School Budget SMAN 13 Surabaya also includes teachers and school committees to take part in the discussion process regarding the planned school activity program design. The RKAS reporting process is also important in order to uphold the principles of accountability and transparency in an educational institution. This is also done by SMAN 13 Surabaya, this school uses two reporting processes, including mandatory reporting through an application that has been provided by the government in the form of the SIPLAH and ARKAS applications. This application is intended to oversee the management and planning of learning in schools, not only that at SMAN 13 Surabaya also do manual reporting, namely reporting to the school committee.

Tarisa Nindyas Sari; Endang Pudji W

Jurnal Kendali Teknik dan Sains 2023 International Forum of Researchers and Lecturers

PT. Petrosida is a manufacturing company engaged in pesticide production. The production system in this company is Make To Order (MTO) where the company will produce products after an order or order from consumers. In its production PT. Petrosida has problems with the main tools used for packaging, one of which is a 1-liter induction semi-automatic filling machine in the herbicide unit, where treatment is carried out after damage to a component. Critical components in filling machines experience an average of 20 times damage in 2022-2023 and the machine maintenance process is still not optimal with an average downtime of 5 hours / month. Therefore, the purpose of research is to be able to carry out preventive maintenance using the modularity design method in the hope that there will be no more breakdowns that hamper the production process so as to reduce machine maintenance costs and to find out the minimum total machine maintenance cost planning using the life cycle cost (LCC) method. By implementing preventive maintenance with modularity design, the total maintenance cost of Rp. 9,747,782 is lower than the company's total maintenance cost of Rp. 23,023,176 with an efficiency rate of 42.3%. And obtained the lowest total life cycle cost of Rp. 340,459,348, - with an optimal life on the machine of 3 years & the number of mechanics one person.

Syarbaini Syarbaini; Isra' Noval Girianda

International Journal of Medicine and Health 2023 Lembaga Pengembangan Kinerja Dosen

Patients with Sectio Caesarea in some cases have worsened so they have to be rushed to the ICU to get intensive care. This case study aims to obtain an overview of the application of progressive mobilization to improve functional status and muscle strength in post-sectio patients with eclampsia in the ICU. This case study uses a descriptive design. The application of progressive mobilization performed on patients has been successfully implemented up to level 3. The results of this case study found that progressive mobilization can increase muscle strength from 0 to 56 and functional status from 0 to 65, and can reduce the risk of ICU-AW, speed up the length of release ventilator. Progressive mobilization is effective in increasing muscle strength, and functional status, and can improve the improvement of hemodynamic status and oxygenation status, and prevent the occurrence of ICU-AW. Progressive mobilization can be implemented immediately to shorten the length of stay in the ICU.    

Andhika Mega Pradana; Ade Mubarok

Jurnal Sistem Informasi dan Ilmu Komputer 2023 International Forum of Researchers and Lecturers

Many games are starting to appear that are less educational and less suitable to be played which have a bad impact on children, as well as the lack of parental supervision of children in excessive use of gadgets. the need for a media that can unite two elements, namely game play and learning, therefore an educational game application is made that uses construct 2 and coreldraw which serves as the interface design processor, objects, buttons, and players. This educational game raises the theme of introducing the names of animals in the form of pictures, which will later become an alternative learning that provides a more useful education, has a positive impact on children, and can reduce children playing games that are not suitable for their age. With this application, it provides broad insight to children about recognizing animal names and understanding them, and can fill children's free time which is usually spent just playing less useful games by playing and learning with this educational game application.

Isti Prabawani; Yizrel Junus Kende; Ratna Ratna

Jurnal Mahasiswa Kreatif 2023 International Forum of Researchers and Lecturers

SOPs can be defined as documents that describe operational activities carried out daily, with the aim that the work is carried out correctly, precisely, and consistently, to produce products according to predetermined standards” (Tathagati, 2014). The existence of SOP will help the company to achieve company goals. To achieve company goals, the company provides a design in the form of an SOP that will guide employees in carrying out their duties and minimize errors in carrying out the responsibilities of each employee. This study aims to determine the application of standard operating procedures (SOP) in the Inventory Department at PT RIMEX International Indonesia Balikpapan. This type of research is qualitative concerning the 7 main points in the SOP which include efficiency, consistency, minimizing errors, problem-solving, and defense boundaries. There are 3 research informants: One supervisor, one Quality Control, and 1 Warehouseman. Data collection techniques through interviews. The results of the analysis show that Inventory Department employees have implemented the SOP made by the company. The problem found is that there are differences in goods between the recording of goods in the company's recording system and the physical goods between the recording of goods in the company's recording system and the physical goods in the warehouse, such as how many items are left, abandoned and how many items are left in the warehouse.

Zailiah, Siti

Jurnal Faidatuna 2023 STAI Denpasar Bali

This article discusses the internalization of religious values for students, research studies through literature review, with research design as a guideline in conducting research to achieve research objectives. Literature review research begins with identifying problems, then collecting libraries and screening the libraries obtained, then the data obtained will be presented in the form of data tabulations and analyzed. Based on the analysis that has been carried out that the internalization of religious values for students can be instilled through several activities such as imtaq activities which include the value of worship with mahdoh worship, through congregational prayers, zakat fitrah expenditure, while ghoiru mahdoh is through the slaughter of sacrificial animals, arofah camps or free medicine and social services in orphanages and istighosah. The value of jihad (ruhul jihad) is earnestly seeking knowledge in the classroom and outside the classroom. The value of trust by obeying all rules and being responsible and sincere with jariyah charity, social services. The moral value of politeness, meeting teachers greeting and shaking hands and discipline by worshiping on time, leaving school on time, and the value of example by setting a good example to students, so teachers are also khotmil and get spiritual flush from the principal. The strategy of internalizing religious values for students through imtaq activities is divided into two, namely inside the classroom and outside the classroom.