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Wahyudi, Amin

Adi Widya: Jurnal Pengabdian Masyarakat 2018 Lembaga Penelitian dan Pengabdian Masyarakat

Yayasan Li Ulil Albab is one of the foundations in Karanganyar Regency that keep growing and contribute in educating the nation's life as well as building the character of the next generation of intelligent, religious by managing. To be able to carry out this noble task, it is necessary to continuously improve the work ethic of teachers and employees as an important element in improving the quality and achievement of school. Based on these considerations, lectures, counseling and various activities for coaching in order to improve the work ethic of teachers and employees is important to do. This event is attended by 46 Teachers and School Workers under Yayasan Li Ulil Albab Karanganyar. The purpose of this activity is that the work ethic of teachers and employees of schools under Yayasan Li Ulil Albab Karanganyar can be improved, and maintained, so that teachers and employees will be motivated in working, discipline, always positively to the task and work and able to build good cooperation with fellow teachers and employees to realize the process of learning and teaching is good and able to produce graduates qualified and character. This activity is expected to provide benefits to various stakeholders of the school under Yayasan Li Ulil Albab Karanganyar, namely: First, for teachers and employees, this activity is useful to provide enlightenment and motivation so that it will increase the work ethic in carrying out its duties. Second, for the students, this activity will provide indirect benefits to the students, because with the work ethic of teachers and employees of high students will get a better service of teaching and learning process. Third, for the Yayasan Li Ulil Albab Karanganyar, this activity will provide indirect benefits on improving the quality of the institution because it is supported by teachers and employees who have a good work ethic. The result of this coaching activity is the increasing work ethic of teachers and school employees under Yayasan Li Ulil Albab Karanganyar with an indicator of increasing morale, and discipline of teachers and employees in teaching and providing services to students that impact on student's learning achievement.Keywords: work ethic, teacher discipline, service to students

Umar Makhfudi

Prospect : Jurnal Manajemen dan Akuntansi 2018 STIE Rajawali Purworejo

This study aims to determine whether there is a positive and significant influence between the quality of service to the level of student satisfaction. In this study the quality of service includes reliability, responsiveness, assurance, empathy and physical evidence. Data collection techniques used are obervation techniques, interview techniques, questionnaires and documentation techniques. The population numbered 288 students and the number of seals 29 students or10% of the total population. The sampling technique used stratified random sampling, the data were analyzed by, simple linear regression, coefficient of determination and t test. Regression analysis results obtained a = 4.719 and b = 0.797 then the regress ion equation formed is Y = 4.719 + 0.797 X. The value of determination coefficient of 0.257 means that the influence of service quality to student satisfaction level is 25.7% and the remaining 74.3% affected Other factors beyond service quality include hardware, software, hardware quality, value-added software quality and learning process. Hypothesis testing can be proved there is apositive and significant influence between the quality of laboratory laboratory service laboratory to the satisfaction of students of SMA Negeri 5 Purworejo, so Ho is rejected and Ha accepted.

Haris Ihsanil Huda; Utami Dewi, Maya

Jurnal Elektronika dan Komputer 2018 STEKOM PRESS

The development of information systems is increasingly rapidly nowadays requires a lot of educational institutions to develop information systems in educational environments that do not fall behind with other educational institutions. It's possible the parents and students will move to the educational institutions that have information systems that fast, accurate and reliable way to get the information required with skills no doubt in supporting the learning system. SMK Negeri 4 Kendal is located at Jl. Soekarno-Hatta Kendal, very aware of the importance of information systems. The information that fast, accurate and available at all times would be very helpful in the implementation of the learning process is also in the process of admission of new students. A newly established education institution four years ago was very concerned about the availability of information systems needed by students and parents so that information systems and the fabric of cooperation to do with ease. The purpose of this research is to increase the number of new admissions and quality of service in the admission of new students and in conducting the data collection and reporting so that information needed by prospective students as well as guardians and leaders mmurid can be obtained at any time. In this research, the application used is PHP programming MySQL database.

Nagasus, Indrawan; Fujiama Diapoldo Silalahi

Jurnal Elektronika dan Komputer 2018 STEKOM PRESS

SMK Kyai Ageng Pandanaran Semarang  is one of the private vocational high school that want to improve quality of teaching and learning to produce quality graduates. During these teaching and learning methods that are used less than maximum, students are easily saturated, study time is limited and there are no facilities for new teachers to learn service and auto repair material  efficiently. The authors develop a learning media services and auto repair expert system based that aims to resolve the issue. Learning media is developed by prototype approach. Expert system technology advanced trace method is applied into the learning media through   the facilities of diagnosis and troubleshooting to help new teachers and student learning to identify the damage automobile. Database can be managed and updated by senior teachers by utilizing the MySQL database and PHP programming language. In addition, this learning media also features video demonstration of the *.swf file and the theoretical material in the form of a *.pdf file. The results of the development has produced a new system of web-based expert system as a supplement learning media services and auto repair in the process of teaching and learning activities.

Daniel Novianto

Jurnal Elektronika dan Komputer 2018 STEKOM PRESS

Utilization of a mobile device with the Android operating system that is used as a supporting medium and supplement in improving learning outcomes combined with demonstration and discovery learning or demon-disco learning methods is needed to help students improve learning outcomes in vocational competence subjects in hydroponic crop cultivation in vocational high schools Kristen Terang Bangsa, because the use of android-based applications can provide new experiences regarding the use of information and communication technology, as well as provide opportunities for students to be able to learn more independently. The concept chosen as a learning media is to explain the material about understanding, introduction of parts, types, and quiz containing questions about hydroponic plant cultivation. This research uses the Research and Development (RnD) product development method, using 6 out of 10 stages research that is the potential and problems, data collection, product design, design validation, design improvement, product trials. The results of this study are to produce learning media in the form of Android-based applications. The validity value of media experts is 2.6 which is declared feasible, while the validity value of material experts is 3.6 which is declared feasible, and is able to increase the average value in the subject of vocational competence in hydroponic cultivation in Christian Terang Bangsa Vocational Schools which initially 67 (with 13 students who had not yet reached KKM) to 80 (with 4 students who had not yet reached KKM).

Hajar Nuris Sofa

JURNAL ILMIAH KOMPUTER GRAFIS 2018 UNIVERSITAS STEKOM

Rapid technological advances have a strong influence on various fields of life, one of which is the field of education. In the field of computer education is a familiar tool for use in the learning process. An educational institution such as a school certainly needs a learning medium as one of the methods in the teaching and learning process. SDN 4 Krajan Kulon is one of the educational institutions that always strives to improve quality both in terms of achievement and service. SDN 4 Krajan Kulon needs a learning media that can support the learning process to improve student performance that is still lacking, especially in science subjects. The solution offered in this study is a learning media with self direct learning method that makes it easy for users to understand the material being studied. This research uses the Research and Development (RnD) product development method, using 6 out of 10 research stages, namely potential and problems, data collection, product design, design validation, design improvement and product trials. The results of this study are to produce learning media with the method of self-direct learning. As for the validity value of the media expert at 2.7 which is declared feasible, while the validity value of the material expert is 3.4 which is declared feasible, and increases the average grade of the class of students 4 SD is 12% from the initial average score of 71 to 83.56.

Rifky Hadi Ihsan; Efendi Efendi

JURNAL ILMIAH KOMPUTER GRAFIS 2018 UNIVERSITAS STEKOM

Multimedia-based learning media is a method of learning that can interact with its users besides having animated explanations of material. The problem at SMK Wisudha Karya Kudus about learning mechanical engineering drawings using AutoCAD is the difficulty of understanding the tools in the AutoCAD application, it becomes unattractive and difficult to understand the material in the teaching and learning process. The purpose of this research is to create an interactive learning media for machine engineering drawings using AutoCAD semesters I and II as media to assist student learning processes, providing alternative learning media to help teachers choose the right learning model for students. This type of research method uses the R&D method, the methods used include descriptive, evaluative and experimental methods. Descriptive method is used to collect data about existing conditions, evaluative methods are used to evaluate the trial process of developing a product and the experimental method is used to test the efficacy of the product produced. The results of this study are application programs, applications that have been designed can be used as an alternative to solving problems in SMK Wisudha Karya Kudus. By using electronic media in learning media, the benefits of creating alternative solutions from existing problems, namely in the form of Machine Engineering Image Learning Application, are able to provide complete video tutorials according to the basic competencies that the authors take from the source of mechanical engineering drawing books.

Eka Maleka Hayati

JURNAL ILMIAH KOMPUTER GRAFIS 2018 UNIVERSITAS STEKOM

This study aims to design learning media that can increase enthusiasm, motivation and understanding of students towards Javanese script material, as well as media that can be used by teachers in learning Javanese language learning activities by reading Javanese characters and their partners. The method used by researchers is the R&D (Research and Development) method while the method used in the development of instructional media is the waterfall method. The material presented in the Javanese script learning media are (1) Introduction of Javanese script, (2) Sandhangan, (3) Couples, (4) Swara script, (5) Wilangan. In making learning media researchers used Adobe Flash CS6 software, CorelDraw X5, Adobe Photoshop CS6 and Adobe audition CS6, with the final product being an interactive CD (Compact Disk). Validation test from material experts and media experts got the criteria of "good" - "very good", while the results of the final product trial evaluation with 52 students stated "agreeing" - "strongly agreeing" with the use of Javanese script learning media. thus the Javanese alphabet learning media on elementary students of Muhammadiyah Weleri was declared feasible to be used in learning activities to read and understand Javanese script.

Anggit Grahito Wicaksono, Ratna Widyaningrum

Adi Widya: Jurnal Pengabdian Masyarakat 2018 Lembaga Penelitian dan Pengabdian Masyarakat

This community service aims to (1) provide understanding in the preparation of learning tools that are integrated with environmental education, (2) socialize innovative programs as an effort to realize the school’s cares and cultured environment, and (3) inculcate the attitude of environmental concern and scientific attitude to students of elementary school. The place of the community service is done in SDN Prawit I No. 69 Surakarta. Methods of implementation of community service include: (1) the approach method undertaken from the survey, licensing and motivation stages for the teacher to be trained (2) the method of program implementation, including the preliminary stage, the socialization and audience stage, the implementation stage and the final evaluation stage. The expected output targets is the teacher who attended this training is able to arrange learning tools and able to realize the program to the school’s cares and cultured environment. The resulting output is educational environment-oriented learning tools, Green Club's extracurricular design, implementation program in realizing a caring and cultured school environment, and publication of community service articles in scientific journals. Based on the dedication that has been done, the teachers feel interested and start designing environmentally oriented learning tools, schools have implemented clean and healthy life behaviour, and start running programs to adiwiyata school.Keywords: Environmental Concern Attitude, Scientific Attitude, School’s Care and Cultured Environment.

Lasmawan, Wayan; Hidayat, Tauhid; Natajaya, Nyoman

Tujuan dari penelitian ini adalah mengetahui implementasi Model Pembelajaran Kooperatif Tipe STAD untuk meningkatkan aktivitas dan hasil belajar PKn Siswa kelas V semester II SD Muhammadiyah 2 Denpasar. Subjek penelitian ini adalah siswa kelas V SD Muhamadiyah sebanyak 30 orang. Data yang dianalisis menggunakan deskriptif kuantitatif untuk menunjukan rata–rata skor aktivitas, hasil belajar, dan kriteria ketuntasan yang digambarkan dalam bentuk grafik poligon. Hasil penelitian ini menunjukan bahwa implementasi Model Pembelajaran Kooperatif Tipe STAD efektif untuk meningkatkan aktivitas dan hasil belajar PKn. Hal ini ditunjukan dengan peningkatan skor nilai dalam aktivitas dan hasil belajar yang dicapai oleh siswa pada tiap–tiap siklus, pada siklus I rata-rata hasil belajar PKn sebesar 67 dan aktivitas sebesar 46,3 serta ketuntasan belajar siswa sebesar 37% meningkat pada siklus II dimana hasil belajar PKn mencapai 76,3 dan aktivitas sebesar 61 serta ketuntasan belajar siswa sebesar 70%. Pada siklus III terjadi peningkatan rata-rata hasil belajar PKn sebesar 83 dan aktivitas sebesar 82 termasuk kategori sangat tinggi serta ketuntasan belajar siswa mencapai 100%.   The purpose of this study: Implementation Cooperative Instruction Model, STAD Type to Improve (1)The Activity and (2)Learning Achievement on Civilization Study  for the fifth Grade Students at Second Semester in Muhammadiyah 2nd Primary School, Denpasar. The population of this study was 30 students . The data was analyzed by using descriptive statistic by finding the mean scores of activity, learning achievement, and students passing grade criteria which was continued by drawing those all into a polygon graphic. The result was Implementation Cooperative Instruction Model, STAD Type is effective to improve the activity and learning achievement of civilization study. This was shown by the improvement of the student mean scores on activity and learning achievement achieved by the students in each cycle where in cycle I it was rate of Learning Achievement on Civilization Study is 67,  the activity is 46,3, and result of learning achievement is 37%. On cycle II, it increased into 76,3 of learning Achievement, the activity is 61 and the result of learning achievement is 70%.However, in cycle III, it increased into 83 of learning Achievement, the activity is 82 and the result of learning achievement is 100%.

Suharini, Yustina Sri

Jurnal Ilmu Pengetahuan dan Teknologi 2017 Institut Teknologi Indonesia

Abstrak Sebagian besar lembaga pelatihan atau balai latihan kerja menggunakan penjadwalan dengan model batch, yang artinya sebuah jadwal digunakan bersama-sama untuk sekelompok orang, tanpa melihat karakteristik masing-masing peserta pelatihan atau ketersediaan waktu mereka. Namun penjadwalan model batch seperti itu belum tentu efektif untuk setiap orang dan belum sesuai dengan prinsip student center learning. Tulisan ini menawarkan alternatif solusi bagi lembaga pelatihan atau balai latihan kerja yang memerlukan penjadwalan dengan keragaman materi pelatihan dan ketersediaan waktu setiap peserta yang berbeda-beda. Solusi berupa pembuatan perangkat lunak aplikasi penjadwalan dengan arsitektur model-view-controller. Perangkat lunak yang dibuat mampu menjadwalkan lebih dari 300 peserta pelatihan dengan jumlah instruktur lebih dari 14 orang dan materi pelatihan berjumlah lebih dari 18 macam dengan tingkat kedalaman yang beragam.Kata Kunci : penjadwalan pelatihan, slot waktu dan materi berbeda-beda  Abstract It is common for training institutions or vocational training centers using batch scheduling model, which means that a timetable be used together for a group of people, regardless of their individual needs or their time availabilities. Scheduling in batch model like that was not necessarily effective for every class member and not in accordance with the principle of student center learning. This paper offers an alternative scheduling solution for training institutions or vocational training centers that each participant has special needs in timetable, course interest, and course level. Our solution was implemented by model-view-controller architecture. The software could be used to schedule of more than 300 trainees with more than 14 instructors and more than 18 kinds of training materials.    Keyword : training scheduling, different timetables and course material  

Nugrahanti, Yeterina Widi

Dinamika Akuntansi Keuangan dan Perbankan 2017 Faculty of Economic and Business Universitas STIKUBANK

Capitalism is believed to bring profit to the owners of capital and encourage economic growth, but the bad impact it generates for the wider community is also more so that capitalism creates a seemingly endless snare. Accounting as part of the economy also can not be separated from capitalism. This article aims to explain the traps of capitalism inherent in the adoption of the International Financial Reporting Standard (IFRS). The traps of capitalism inherent in the adoption of IFRS include (a) increasing opportunities for foreign investors to exploit the natural resources and human resources in Indonesia, (b) the opening of opportunities for the capitalist economic system to replace the family economy system mandated by the Constitution 1945, (c) fair value accounting in IFRS provides an instrument for profit accumulation greed, (d) IFRS adoption encourages Indonesia to engage in global markets so as to facilitate 'flow of things capitalism', which affects the accumulation of money (profit) as the sole Goals and other "value" waivers, including moral values. Efforts to compensate for the trap of capitalism in IFRS adoption can be an increase in the ethics of accountants' learning adapted to the ideology of Indonesia and the value of the Godhead, the development of business processes and accounting practices based on religious values, and the development of critical accounting discourse as a means of awareness of the adverse effects of capitalism. Keywords: trap of capitalism, accounting, adoption of IFRS

Ary Setiaji

JURNAL ILMIAH KOMPUTER GRAFIS 2017 UNIVERSITAS STEKOM

This study aims to design learning media that can increase enthusiasm, motivation, and understanding of students, and can facilitate teachers in learning Javanese subjects with material listening to the Werkudara puppet story. The method used in research is R&D (Research and Development) while the method used in the development of instructional media is the waterfall method. The story developed is a story with the title (1) Butcher Bilawa, (2) Bima Bungkus, and (3) Bima Suci. To produce a learning media researchers use a design processing program including; Adobe Photoshop CC, Adobe After Effects CS6, Adobe Audition CS6, Pinnacle Studio 16, Adobe Flash CS6 with the final product in the form of an interactive CD. The results of the assessment by media experts and material experts, get the criteria value "quite good" - "very good" and tend to approach the criteria of "very good", while the results of the final product trial evaluation by students shows that all students totaling 23 children "agree" - "strongly agree" and approach the "strongly agree" category with the use of developed learning media. Thus the learning media for puppet story animation was declared feasible to facilitate learning activities in Javanese subjects to listen to the Werkudara puppet story in fifth grade students of Kutosari 02 State Elementary School.

Adi Riyadi

JURNAL ILMIAH KOMPUTER GRAFIS 2017 UNIVERSITAS STEKOM

In order to increase student interest in learning, increase grades and facilitate the understanding of biology subjects on the material of the human excretion system class XI Science. From a number of smarphone users in Indonesia, it turns out that most of the people are only intended for telephone, short message service (SMS), playing songs / videos, accessing social networks (facebook, twiter, BBM, Line, WhatsApp) and many playing games including students in high school. Negeri 2 Mranggen. The author uses data collection research methods including observation, interviews, questionnaires, R&D product development methods, prototype methods and object-oriented approaches. The equipment used in designing this system uses UML modeling. Use Case Diagrams include, Activity Diagrams, Class Diagrams, and Sequence Diagrams and the software used by the author is Android Development Tools (ADT) and MySQL as a database. Mobile learning media application is expected to help facilitate the needs of students to learn the material of the human excretion system online at any time without any place and time restrictions.

Saidatul Mar’ah

JURNAL ILMIAH KOMPUTER GRAFIS 2017 UNIVERSITAS STEKOM

After doing research in KB and TK Anak Pintar, it can be seen that there are obstacles that are owned by TK B teaching teachers in delivering the material. The obstacle faced is where children are easily bored with conventional learning methods used by teachers plus there is no learning media at the school. To anticipate these obstacles, learning media are needed that can increase children's interest in learning and can eliminate the boredom of conventional learning. The purpose of this study is to find out how and the benefits of Macromedia Director MX 2004 in the world of education. The method used in the Research and Development (research and development) method, starts from (1) potential and problems, (2) data collection, (3) learning media design, (4) learning media validation, (5) revision of learning media, ( 6) trial of learning media, and (7) application. The results showed that the developed media had fulfilled the requirements and fulfilled the requirements to be used, this was seen from the results of the validation carried out by media experts namely 90% and material experts 92.5% and Kindergarten B teachers 92.5%. By displaying 6 learning materials that are accompanied by 5 questions in each material, it is also equipped with instructions for use, profiles of teachers and KB staff and Kindergarten Smart Children and also vision and mission.

Sacralia Aurora Adila Ramadhana; Arma Tahsya Febriyanti; Diva Siska Amelia; Athira Khanaya Hud; Karenina Zulfa Qolby +1 more

Jurnal Pengabdian Masyarakat 2016 Lembaga Pengembangan Kinerja Dosen

 Children in orphanages represent a vulnerable group requiring special attention in emotional, social, and moral aspects. This study aims to implement students' social care values through the narasi Project (narasi aksi rasa asih dan inspirasi) at the Sunan Kalijaga Orphanage, Malang. The method employed was a social action approach integrated into the Civic Education course. The activity was conducted on March 10, 2026, involving eight foster children as the target partners. The program comprised a prophetic storytelling session as a character education medium, canvas painting and clay workshops to foster creativity, an ice-breaking session, congregational Maghrib prayers, iftar together, and symbolic cash donation handover. The results indicated that the or orphaned children responded enthusiastically to all activities, particularly the storytelling and creative sessions, reflecting improvements in self-expression, social interaction, and moral values. For the students, this project demonstrably enhanced empathy and social responsibility. Flexibility and adaptability in program implementation were identified as key success factors. In conclusion, the synergy of character education, creativity, and social action can create an inclusive and meaningful learning environment while strengthening civic values among university students.

Sacralia Aurora Adila Ramadhana; Arma Tahsya Febriyanti; Diva Siska Amelia; Athira Khanaya Hud; Karenina Zulfa Qolby +1 more

Jurnal Pengabdian Masyarakat 2016 Lembaga Pengembangan Kinerja Dosen

 Children in orphanages represent a vulnerable group requiring special attention in emotional, social, and moral aspects. This study aims to implement students' social care values through the narasi Project (narasi aksi rasa asih dan inspirasi) at the Sunan Kalijaga Orphanage, Malang. The method employed was a social action approach integrated into the Civic Education course. The activity was conducted on March 10, 2026, involving eight foster children as the target partners. The program comprised a prophetic storytelling session as a character education medium, canvas painting and clay workshops to foster creativity, an ice-breaking session, congregational Maghrib prayers, iftar together, and symbolic cash donation handover. The results indicated that the or orphaned children responded enthusiastically to all activities, particularly the storytelling and creative sessions, reflecting improvements in self-expression, social interaction, and moral values. For the students, this project demonstrably enhanced empathy and social responsibility. Flexibility and adaptability in program implementation were identified as key success factors. In conclusion, the synergy of character education, creativity, and social action can create an inclusive and meaningful learning environment while strengthening civic values among university students.

Gasperz, Jefry 0000000

Dinamika Akuntansi Keuangan dan Perbankan 2015 Faculty of Economic and Business Universitas STIKUBANK

This study aims to investigate the influence of Problem-Based Learning/PBL) to increase student’s softskills in Accounting Department at Ambon City and then simultaneously generate accounting learning model that can be used by universities to improve the quality of learning both personal qualities and scientific quality through analytical skills, creativity, and open to innovation and new findings. The population in this study were students from the Department of Accounting at the Faculty of Economics and Faculty of Economics, Pattimura University in Darussalam Ambon. Samples were students from the Department of Accounting that would  taken courses in Management Accounting at Department of Accounting - FE Pattimura University, and Darussalam University in Ambon City. In every department, sampling of 30 people. The sampling technique used is nonprobability sampling with purposive sampling. Methods of data collection begins with the class treatments (to make small groups, giving the case/problem, advice by the facilitator, discussion in small group, resume small group, and facilitators make conclusions on the problems discussed), then a questionnaire distributed to respondents for answering that how perception’s respondent of PBL influence to  increase in student’s softskills. The results of hypothesis testing with simple regression analysis showed that problem-based learning (PBL) to have significant effect on the increase student’s softskill in university of state and university of private at Ambon City.   Key Words: Problem-Based Learning, Softskills

Wardati, Emi

Jurnal Ilmu Manajemen dan Akuntansi Terapan 2015 Sekolah Tinggi Ilmu Ekonomi Totalwin

This study examines the effect of determinant factors of student loyalty.Population in this study were students in STIE Totalwin Semarang.Based on purposive sampling method, 240 samples were obtained byobservation data. The results of this study indicate that studentssatisfaction, students trust, students commitment, and students perceptionabout learning has significant influence on student loyalty

Wardhati, Emi

Jurnal Ilmu Manajemen dan Akuntansi Terapan 2014 Sekolah Tinggi Ilmu Ekonomi Totalwin

The purpose of this research is to analyze the influence of the quality ofteaching, and the quality of service in conjunction with satisfaction andloyalty student of the STIE Totalwin Semarang. Data were obtainedthrough a questionnaire and analyzed using Structural EquationModeling (SEM). The results showed that student loyalty can be builtfrom a variable learning through student satisfaction and student loyaltycan also be constructed from the quality of service through studentsatisfaction.