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Ella Wahyu Novitasari; Eni Winarsih; Sri Andayani

This research aims to utilize Canva learning media to improve learning outcomes for class VII C SMPN 4 Madiun on response text material. This research is a Class Action research (PTK) showing the effectiveness of the Canva media in improving students' learning completion results in the Pre-Cycle, Cycle I and Cycle II phases. It was found that student learning outcomes in diagnostic assessments only reached 3% and 9% increased to 90% when the application of Canva media was combined with a content differentiation and product differentiation approach. The data collection technique uses document analysis in the form of learning results of class VII C students at SMPN 4 Madiun which went through a validity test by the Indonesian language subject teacher. So the use of Canva learning media in response text material has been proven to improve student learning outcomes.

Nanda Dwi Rifani; Rosmaini Rosmaini

Jurnal Riset Ilmu Pendidikan, Bahasa dan Budaya 2024 Asosiasi Periset Bahasa Sastra Indonesia

This research aims to, (1) determine the process of developing teaching materials explanatory text assisted by the Canva application, (2) describes the shape development of explanatory text teaching materials assisted by the Canva application, (3) measuring the feasibility of developing assisted explanatory text teaching materials Canva application for class VIII students. This research uses samples as many as 30 students in class VIII-3 at SMP Al-Washliyah 30 Sukoharjo Medan with the research and development (R&D) method developed by Sugiyono 2017 with stages of potential and problems, data collection, design product, product validation, product revision, and product testing. Instruments that used inthis research is the Likert scale on the material validation questionnaire, media, teacher assessment, and student responses. The research results show that Explanatory text teaching materials assisted by the Canva application for class VIII SMP students including the "very good" criteria which can be seen from the validation of the material to obtain a score 94.25% in the "very good" category, media validation received a score of 95% with the "very good" category, and the teacher's assessment of the subject area received a score 97.5% in the "very good" category. Therefore it can be concluded that Explanatory text teaching materials assisted by the Canva application are suitable for use in the learning process.

Alfin Muslikhun; Rowiyani Rowiyani; Mukhlidin Mukhlidin; Khansa Aulia Anissa'adah

Jurnal Pelayanan Masyarakat 2024 Lembaga Pengembangan Kinerja Dosen

Canva and PIXLR are applications that can be operated through computers and smartphones. Many people have not been able to maximize the potential of this application to become a support in creating content in entrepreneurship. MSME players in the Ngaliyan Kendal urban village area, on average, have not used a combination of Canva and PIXLR applications in creating content to promote their products on social media and marketplaces. The Canva application in maximum use must be paid (pro) so that by combining the combination with the PIXLR application can get maximum results without having to pay (pro). This community service activity aims to provide knowledge to MSME players in the Ngaliyan village area on how to maximize the Canva application with PIXLR to produce good content without having to pay (pro). This community service activity is expected to be able to improve the skills of MSME players so that they can create the right content so that they can minimize costs and improve the performance of both themselves and their businesses. The results of this activity are that MSME players install and operate the Canva and PIXLR applications for every content creation. MSME players feel very helped because without having to subscribe to pay (pro) it turns out that they can get results almost equivalent to subscribing (pro).

Carolina Sri Athena Barus

ARDHI : Jurnal Pengabdian Dalam Negri 2024 Asosiasi Riset Pendidikan Agama dan Filsafat Indonesia

This article discusses the socialization n of interactive media utilizing Canva, enhanced with Artificial Intelligence (AI), at SMA Negeri 6 Central Maluku. The initiative aims to modernize the educational tools available to teachers and students, promoting a more engaging and effective learning environment. Canva's AI-driven features facilitate the creation of dynamic and visually appealing educational content, making complex concepts easier to understand. The socialization process involved training sessions for teachers and interactive workshops for students, highlighting the practical applications of AI in education. The feedback from participants indicated a significant improvement in both teaching methodologies and student engagement. This project demonstrates the potential of AI-based tools in transforming traditional educational practices, paving the way for future innovations in the field of education.

Agus Darmawan; Syamsiah Syamsiah; Nunu Kustian; Siti Juleha; Irnawati Irnawati

jurnal ABDIMAS Indonesia 2024 STIKes Ibnu Sina Ajibarang

In the ever-growing digital era, education plays an important role in utilizing technology to improve the quality of learning. Interactive learning videos have become an effective tool in delivering learning material in an interesting and competitive way. However, many kindergarten teachers still face challenges in producing interesting and interactive learning videos due to limited knowledge and skills in using appropriate software. TK Rambutan, teachers realize the importance of updating their skills in integrating technology in the learning process. In this context, the introduction of the Canva application as a tool for creating interactive learning videos is considered a progressive step that can help teachers create more interesting and relevant learning experiences for young children. Using Canva as an intuitive creative platform and the various features it offers, such as templates, graphics and animations, can help TK Rambutan teachers in creating learning video content that is interesting, easy to understand and interactive. Therefore, through this Community Service (PKM), TK Rambutan  teachers aim to explore the potential of Canva in the context of early childhood education and improve their skills in utilizing this application to create a more interesting and effective learning experience for students.

Rahima Mahabbah; Ryan Adam Hidayatullah; Gelen Veranda Deanda; Didik Aribowo

Repeater : Publikasi Teknik Informatika dan Jaringan 2024 Asosiasi Riset Teknik Elektro dan Informatika Indonesia

Asynchronous Transfer Mode (ATM) is a network technology designed to support high-speed data transfer by utilizing small fixed-size data packets called cells. This study aims to analyze the implementation and performance of ATM in the context of the Canva application, a web-based graphic design platform. The study includes a theoretical review of ATM's working principles, advantages, and limitations, as well as the network performance analysis methods used.In this research, we examine how ATM can optimize data transmission in the Canva application, considering the importance of network speed and efficiency in ensuring an optimal user experience. The analysis results show that ATM can provide the high transfer speeds and stability required by the Canva application, especially in managing complex and large-sized graphic data.The conclusion of this study confirms that the implementation of ATM technology in web-based applications like Canva can significantly enhance network performance. This study also offers important insights for further development in integrating advanced network technologies for internet-based applications to support increasing data demands.

Adriana Madya Marampa; Helba Rundupadang

Jurnal Pengabdian Masyarakat Waradin 2024 Sekolah Tinggi Ilmu Ekonomi Pariwisata Indonesia Semarang

Digitalization is very important for Micro, Small and Medium Enterprises (MSMEs). The aim of this MSME digitalization activity is to help MSMEs be able to market their products by helping to market and sell local blacksmith products in Lembang Buntu Tangti with the help of the Canva application. Apart from that, by taking advantage of technological advances in society, especially for MSME players. This activity is carried out in 8 stages: (1) Identifying needs, determining goals, (2) Explanation of the benefits of creating an Instagram account (3) Training on creating Instagram accounts (4) Training on creating Canva (5). Making Promotional Materials 6 Practices and Feedback (7) Monitoring and Evaluation (8) Documentation. The method used in implementing this community service program regarding digitalization of MSMEs is in the form of socialization and assistance to MSMEs. Based on the survey results, it is known that MSME players have started to utilize digital technology to develop their business so that they can adapt to the current pandemic conditions

Rahma Ramadhani Shabahal Fauziah

Jurnal Ilmu Pendidikan, Politik dan Sosial Indonesia 2024 Asosiasi Peneliti dan Pengajar Ilmu Hukum Indonesia

In today's rapidly growing technological era, teachers need to develop digital skills, especially in the creation of learning media, because their creativity is needed. Understanding digital literacy in education teachers can more easily fulfill the needs of their tasks in the process of teaching students. In addition, the students involved in learning using digital literacy will develop skills that are in line with the times. The seriousness and desire of SDN Bantargebang 02 teachers is very high, especially in learning digital literacy and utilizing media such as the Canva application which can help make the learning process more interesting. However, to improve the quality of teachers, the availability of facilities that support the needs such as special training or workshops to learn this digital application is needed. The current curriculum paradigm needs adaptation which takes time. Senior teachers who must adapt to the changing times in education era 4.0 require government attention to improve the quality of teachers through facilities and field support. 

Fathimatun Nida’ Asalami; Hesty Puspita Sari; Winarsih Winarsih

Jurnal Ilmuan Bahasa dan Sastra Inggris 2024 Asosiasi Periset Bahasa Sastra Indonesia

This research aims to find out the effectiveness of the Canva application in improving students' writing skills in narrative texts in class X-A with a total of 30 students at Sman 1 Kesamben. The design of this research is Pre Experimental using One Group Pretest-Posttest. In One Group Pretest-Posttest there are 3 steps, first the researcher gives a pre-test, then carries out treatment, and after treatment the researcher gives a post-test. To obtain data the author used a test, before the test was tested on students, a trial test was carried out at the same level to determine the reliability and validity of the test. Data analysis techniques use SPSS version 23. The results of this study show that the average pre-test score is 69 and the average post-test score is 82, this shows that the post-test score and average are better than the pre-test. Apart from that, the t-test result showed that the score was sig. (2-tailed) <0.05 means there is a difference between the scores from the pretest and posttest. This means that the hypothesis will not be rejected and the alternative hypothesis will be accepted, which can be interpreted as meaning that there is a significant influence of using Canva on the writing skills of class X-A students at SMAN 1 Kesamben. Based on the results of this research, it is recommended for teachers to use the Canva application in learning English, especially writing skills so that students can learn easily and have fun. Apart from that, it is recommended for future researchers to research the use of the Canva application in learning with other topics to find out students' or teachers' responses to using the Canva application.

Budi Al Amin; Candra Agustina; Wawan Haryanto; Galih Setiawan Nurohim

Jurnal Pengabdian dan Keberlanjutan Masyarakat 2024 Lembaga Pengembangan Kinerja Dosen

Introduction and use of artificial intelligence (AI) technology is increasingly widespread in various aspects of human life. In the context of community service, AI has great potential to improve the quality of life of people through a variety of innovative applications. This article discusses how AI can be used in community service, including practical applications in the field of education. Student Data Management: Al Ihsan Foundation can use AI to manage orphan student data such as personal data, academic data, and health data. AI-supported data management systems can integrate this information better, thus enabling more personalized and customized services. Learning and Development: AI can be used to develop online learning platforms that are tailored to individual student learning needs. AI systems analyze student learning preferences and progress and recommend the most effective learning materials and methods. By leveraging AI, younger generations can create exciting, high-quality content without having to have specialized expertise in graphic design or video editing. For example, technologies such as Canva Magic Studio leverage artificial intelligence to make it easier to make exciting designs.The training aims to provide a better understanding to the younger generation of the basic concepts of AI and its applications in everyday life, including in the creation of creative digital content. Hopefully, with a better understanding of AI, the younger generation will be able to develop their creative potential and use it for a variety of positive purposes in their lives.

Richasanty Septima S; Ira Zulfa; Mustafa Kamal

Jurnal Pengabdian Sosial dan Kemanusiaan 2024 Lembaga Pengembangan Kinerja Dosen

Canva app is a graphic design platform that has become a favorite among users who don't have a graphic design background. With a variety of easy-to-use features and templates, Canva is perfect for teachers who want to create engaging and interactive learning materials. The purpose of building a Canva application is to make users easy to use and free of charge with hundreds of attractive design templates for the community. Canva is also a multifunctional application that can be used for the development of learning media. One of the main benefits of Canva app training is to increase teacher creativity in creating engaging learning. The methods used in this community service activity are discussion, training and practice. The results of this canva application training activity are (1) the canva application can improve the quality of learning materials delivered by teachers, (2) the canva application increases the attractiveness of learning, (3) the canva application can encourage teacher creativity better, (4) increase the use of technology for teachers in learning materials.

Salbi, Salbiyah; Hutomo Atman Maulana

Jurnal Pemimpin Bisnis Inovatif 2024 Asosiasi Riset Ilmu Manajemen dan Bisnis Indonesia

This seminar is an activity carried out to assist students and the wider community in developing theability of human resources to build creative businesses by utilising the Canva application. Increased digitalpromotion is key for Micro, Small and Medium Enterprises (MSMEs) to increase their visibility andcompetitiveness. This workshop aims to develop the capacity of human resources in Bengkalis Regency throughtraining using the Canva platform. Canva is an easy-to-use online graphic design tool, and this workshop isdesigned to provide an in-depth understanding of using Canva in the context of digital promotion. Participantswill be guided to understand the basic concepts of graphic design, digital promotion strategies, and theapplication of skills using Canva. During the training, participants will engage in hands-on practical sessions tocreate attractive and effective digital promotional materials for their MSMEs. Keywords: Workshop, Digital Promotion, Canva Training, MSMEs in Bengkalis.

Reki Tri Andriani; Aida Rahmi Nasution; Kusen Kusen

Jurnal Budi Pekerti Agama Islam 2024 Asosiasi Riset Ilmu Pendidikan Agama dan Filsafat Indonesia

Education which is dynamic, always developing requires developments in every aspect, including learning media. Learning media is a component that has an important role in supporting successful learning. War learning media as a means of distribution tool used by lecturers and acts as a facilitator in the learning process to convey lesson material to students. The purpose of this research is to determine the analysis of the need for learning media for the history of Islamic culture through the Canva application at MIN 03 Kepahiang. This research is a quantitative research using a Linkert scale which was distributed to 26 class IV A students at MIN 03 Kepahiang. The results of this research showed that material analysis was at 93.8%, tools and teaching materials at 93.6% and strategies at 95.4% as well as an interval of 80-100%, which means students really need updates in learning media.

Sumardiyanto Sumardiyanto; Agusti Agusti; M Maulidan Abi A; Achmad Fawaid; Budi Purnawan +2 more

Jurnal Pengabdian dan Solidaritas Masyarakat 2024 Lembaga Pengembangan Kinerja Dosen

It is natural that science and technology are currently developing, therefore it is required to be able to determine appropriate learning methods and media to facilitate the teaching and learning process. Until now, the selection and fulfillment of technology-based learning media is still very rarely carried out and implemented. To develop learning media for PBPMD student activities in Patemon village, namely holding community service where the main program is training in making e-books or digital books using multimedia applications as learning media in elementary schools in Patemon village. To maximize the use of Information and Technology (IT)-based media in learning and the supporting facilities available, training and assistance in creating IT-based media is carried out so that education in villages, especially Petemon village, also competes in IT developments.

Fenty Debora Napitupulu; Yuni Sihombing; Desi Monalisa Hutapea; Wita Friska; Jojor Julprika Veronika Tambunan

Kegiatan Positif : Jurnal Hasil Karya Pengabdian Masyarakat 2024 Asosiasi Riset Ilmu Manajemen Kewirausahaan dan Bisnis Indonesia

Community service (PkM) is an activity carried out by FKIP students at HKBP Nommensen University, Medan, together with their supervisors, which aims to develop students in increasing their abilities and independence in society. The application of the Canva application is a platform that can design graphics, visual and audio themes that are used by students to design learning, especially in writing, increase digital literacy and creativity, design photos, posters, logos, banners with the available features. The Canva application is very easy to use and can be accessed via an application downloaded on a device or laptop and can also be accessed via the official website which students can use during learning training activities which can provide ideas and motivation in literacy-based learning which is used to be carried out. training for students at SMA Negeri 1 Kutalimbaru in increasing digital literacy and learning creativity through the use of the Canva application. Based on the results of implementing community service, the author concludes that the Pkm activities went well and received a good response from the Kutalimbaru State High School so that students were able to use the Canva application media so that students were more active in the learning process.

Dewi Fatimahwati; Finanta Okmayura; Ahmad Khaidir

Jurnal Pengabdian Masyarakat Sains dan Teknologi 2024 Fakultas Teknik Universitas Cenderawasih

Learning using media based on the Canva application has the advantage that the learning material is made more interesting. As support for direct learning, the use of the Canva application which has a variety of saved file formats, according to Rahmatullahet al (2020), the use of Canva-based audio visual learning media can improve students' informatics learning outcomes. There are also research results from Vivi et al (2021) which state that using the Canva application can help students fulfill online learning assignments at school. According to Yanti in Assidiqi (2020), learning using Canva-based learning media can help students understand learning even though they are at home because there are obstacles in the form of not having textbooks. This is known from the lack of student data recapitulation of the low learning outcomes of students who reach the KKM, namely 14 students out of a total of 38 students in class X.9

Rafi Purwa Syahputra; Salma Nabila; Jannatuzzahra, Khoirunisa; Amalia Anjani Arifiyanti

Nusantara: Jurnal Pengabdian kepada Masyarakat 2024 Pusat Riset dan Inovasi Nasional

The development of interactive learning media is the key to creating quality students. Canva as design application is an effective tool in creating interactive learning media in schools. KKN activities at SMPN 32 Surabaya aim to develop students' creativity through the Canva application to create a creative and innovative generation and realize responsive learning. The activity was held on Thursday 30 November 2023 involving 30 participants from class 7E of SMPN 32 Surabaya. Activities are carried out using a participatory method with 3 implementation stages, namely program planning, program implementation and program assessment. The results of this activity received a positive response with a satisfaction level reaching 78%. Survey results show that 70% of participants will use Canva as a learning medium and 53% of participants will use Canva as a tool to develop creativity.

Husain Al Hidayah; Hasan Muh. Hidayatullah; Anin Asnidar; Nasir Nasir

Learning media are all means, tools as media used in the teaching and learning process, including graphic design through thecanva application.Graphic design isacommunication processthat usesvisual elementssuchaswriting, shapes,andimagestoconvey messages.Canva is one of the applications that can be used for graphic design. This study aims to describe the use of learning media through the canva application. The research method used is descriptive qualitative. The results of the study are expected that students are ableto use graphic design learning media through thecanva application.

Nurhosen Nurhosen; Sayyinul Sayyinul; Rofik Iskandar; Malikal Balqis; Miftahus Surur

The aim of this research is to determine the role of Canva-based interactive video media in thematic learning on learning outcomes in elementary schools. This research is a literature study using qualitative descriptive methods. Data collection was carried out by searching via Google Scholar for articles in electronic journals and other publications. The data was analyzed in three stages, namely organizing, synthesizing and identifying. In applying this media, several obstacles were encountered in the classroom, including; Teachers still don't know how to make designs on Canva, the signal is not stable and the infrastructure is limited. However, these obstacles are not an obstacle. The school provides socialization or training and adequate facilities and infrastructure for teachers. There are eight articles that are in accordance with the study theme which states that the application of Canva interactive media has a very significant role in student learning outcomes, especially at the elementary school level.

Titin Setiawati; Muhammad Sabri; Teuku Faturrahman

Karunia: Jurnal Hasil Pengabdian Masyarakat Indonesia 2023 Fakultas Teknik Universitas Maritim AMNI Semarang

Graphic design has become a necessity in various areas of life, including branding and website design. Nowadays, graphic design has become an important part of various sectors of life, especially to support the economic and marketing sectors. Therefore, graphic design visual arts abilities and skills are very necessary. This is an opportunity to equip young people with graphic design skills. The results of a survey conducted by the service team showed that Medan city teenagers have a high interest in graphic design art. So real efforts need to be made to equip Medan city teenagers with graphic design skills. Therefore, in this community service activity, graphic design training and assistance was carried out using the Canva application to increase the creativity of Medan city teenagers. The method of implementing community service is in the form of lectures providing material directly by resource persons to partners.