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Dian Nova Dinda; Supriadi Supriadi; Afrinaldi Afrinaldi; Ulva Rahmi

Reflection : Islamic Education Journal 2024 Asosiasi Riset Ilmu Pendidikan Agama dan Filsafat Indonesia

Advances in information and communication technology have had a significant impact on the world of education, especially in improving the effectiveness and efficiency of the learning process. One technology that is often used is Microsoft PowerPoint as learning media. This study aims to analyze the effect of using PowerPoint media on student learning interest in Islamic Religious Education and Ethics subjects at SMKN 3 Solok City. This research uses a quantitative approach with a quasi-experimental method using a nonequivalent control group design. Data were collected through tests, questionnaires, and observations, and analyzed using normality, homogeneity, and t-test. The results showed that the use of PowerPoint media had a positive and significant effect on students' interest in learning. The experimental group that used PowerPoint had a higher level of interest in learning than the control group. This is due to the presentation of material that is more interactive, interesting, and systematic, so as to motivate students to be actively involved in the learning process. The t-test value shows that there is a significant difference between the experimental and control groups, with a t-count value of 5.384 (p < 0.05). This study concludes that PowerPoint learning media is effective in increasing students' interest in learning Islamic Religious Education and Ethics subjects. Hopefully, this finding can be a reference for educators in developing technology-based learning models that are more innovative and relevant to modern learning needs.

Widiyantoro Widiyantoro

Jurnal Ilmu Pendidikan 2024 Lembaga Pengembangan Kinerja Dosen

This study aims to analyze the implementation of the Kurikulum Merdeka (Freedom Curriculum) in developing students' attitudes and values at the junior high school level. The Kurikulum Merdeka, which focuses on student-centered and project-based learning, provides teachers with flexibility to integrate Pancasila values, such as mutual cooperation, justice, and tolerance, into learning activities. The findings indicate that this approach positively impacts students' curiosity, creativity, responsibility, as well as critical thinking and collaboration skills. Teachers play a crucial role as facilitators and role models, creating an inclusive and relevant learning environment tailored to students' needs. However, the implementation of the Kurikulum Merdeka faces challenges, including the readiness of human resources and infrastructure support. This study concludes that the Kurikulum Merdeka holds significant potential to shape students with strong character and global relevance, provided it is supported by collaboration among teachers, families, and communities.

Nani Septiana; Puput Anggraini; Ahmad Khotib; Ainur Rofiq

Jurnal Budi Pekerti Agama Islam 2024 Asosiasi Riset Ilmu Pendidikan Agama dan Filsafat Indonesia

Technological developments can increase the effectiveness of curriculum supervision, however the challenges of unequal access and lack of training must still be overcome to achieve optimal learning goals. The aim of this research is that researchers state Curriculum Supervision in the Digital Era in Facing Challenges and Opportunities that digital-based supervision can increase efficiency, make monitoring easier, and provide faster feedback to educators and students. This research design uses a qualitative type with a case study approach to understand in depth the implementation of curriculum supervision in the digital era at SMA Darussalam Blokagung. Sources of informants in this research include: Principals, teachers and students of Darussalam High School. The data collection technique in this research is observation. Interviews and documentation. Data analysis in this research uses the Miles Huberman model with 3 stages including data reduction, data presentation and drawing conclusions. The results of this research: Curriculum Supervision in the Digital Era in Facing Challenges and Opportunities produced findings including: varied learning styles, Teacher training and innovative curriculum.

Saiful Anwar; Jasiah Jasiah

Jurnal Budi Pekerti Agama Islam 2024 Asosiasi Riset Ilmu Pendidikan Agama dan Filsafat Indonesia

Education in the digital era faces challenges in creating an interesting and effective learning process, especially in the subject of Islamic Cultural History (SKI) which is often considered monotonous. This study aims to develop Educaplay game-based learning media to increase student activeness in learning SKI. This research uses a Research and Development approach using the Dick and Carey model with a research sample of seventh grade students of MTS Muslimat NU Palangka Raya. The results showed that the use of Educaplay game media can increase students' activeness, as well as improve their understanding of SKI material, despite challenges in technology adaptation and understanding abstract concepts. This research shows the importance of technological innovation in Islamic learning, especially in creating relevant learning experiences in the digital era.

Natasya Nurul Lathifa; Mislaini Mislaini; Sri Handayani

Jurnal Ilmu Pendidikan 2024 Lembaga Pengembangan Kinerja Dosen

The Danish education system is an example of an inclusive and individual development-oriented education model, with an emphasis on active and collaborative learning. Primary education in the country is compulsory and free of charge, allowing all children to have equal access to quality education. One of the main strengths of this system is the pedagogical approach that emphasizes creativity, critical thinking, and social skills, which prepares students to face the challenges of the modern world. However, behind these successes, there are some shortcomings, such as inequities in academic achievement among different socio-economic groups and criticism of the evaluation system as lacking transparency. Improvement efforts are ongoing to address these issues, including increased training for educators and the development of a curriculum that is more responsive to student needs. Thus, although the Danish education system has many strengths, challenges remain and require attention to ensure equality and fairness in education for all children.    

Mia Hasanah Amanah Illahi; Devita Hendriyanti; Arlino Pratama; Repaldy Ananditasyah Pratama; Moh Wahyudi Putra

Jurnal Budi Pekerti Agama Islam 2024 Asosiasi Riset Ilmu Pendidikan Agama dan Filsafat Indonesia

The purpose of this research is to develop learning media in the form of interactive PowerPoint and evaluate the feasibility of its use in improving students' understanding of Islamic communication ethics, especially for grade 9 students at SMPN 07 Jakarta. The method in this study uses R&D (research and development) with the utilization of the ADDIE model, the data is tested using the Aiken-V index. The underlying theory in this study highlights the importance of learning media as a tool that can enrich the teaching and learning process. PowerPoint was chosen because of its ease of use and its ability to present information in an attractive visual and verbal manner. This research ultimately developed learning media in the form of Interactive PowerPoint designed to improve students' understanding of Islamic communication ethics. Based on the results of the study, the interactive PowerPoint media was determined to be feasible to implement by achieving an average validity of 0.88888889 which means it meets high criteria, this research contributes to enriching the development of PowerPoint learning media and communication ethics materials at various levels.

Sifa Khairunnisa Ritonga; Abdul Sattar Daulay; Nursyaidah Nursyaidah

The background of this research is the condition where students‘ speaking skills are low in class IV A Madrasah Ibtidaiyah Negeri 3 Labuhanbatu. Based on observation data, students’ speaking skills in class IV A Madrasah Ibtidaiyah Negeri 3 Labuhanbatu are below 25%. Therefore, qurma learning is one of the solutions to improve students' speaking skills. Qurma learning is a process of interaction between students, teachers, and learning resources directly in a learning environment, where this learning process teaches students to be able to understand the meaning or content of the Qur'an by getting to know the stories that are in it.  Speaking skills play a very important role in elementary school. Speaking skills are mechanistic, meaning that speaking skills are acquired through a process of continuous practice. So, as much practice as possible will make students skilled in speaking. Fostering speaking skills in students can be done through the qurma learning process (qur'an and meaning). Qurma learning is done by familiarising and training students to be skilled in telling stories related to the meaning of the Qur'an. The purpose of this study is to determine whether there is an improvement in students' speaking skills by using qurma learning in class IV A Madrasah Ibtidaiyah Negeri 3 Labuhanbatu. This research is a Classroom Action Research (PTK) using the Kurt Lewin model which contains the stages of planning, action, observation, and reflection. The data collection instruments used in this study were observation, interviews, documentation and tests. The results obtained by the researcher show that the application of qurma learning (qur'an and meaning) at Madrasah Ibtidaiyah Negeri 3 Labuhanbatu has increased from pre-cycle 25% or around 7 students who passed to 83% or 23 students who passed at the end of the meeting with the focus of habituation carried out such as telling the meaning contained in the Qur'an. Aiming for students to be able to convey with their own language orally or in writing. The implementation of qurma learning includes planning, implementation and evaluation of learning. The growth of speaking skills in students through qurma learning is characterised by the selection of words that are easy to understand, intonation placement, fluency, accuracy of speech and self-confidence.  

Rini Rahma Safitri; Gita Asyari; Dara Avira; Abdul Fattah Nasution

Student Scientific Creativity Journal 2024 Pusat Riset dan Inovasi Nasional

This study is motivated by the decline in 21st century students' interest in learning caused by various factors, such as conventional learning methods that are not relevant to everyday life and lack of active involvement in the learning process. The research method used is a literature study or Library Research, by collecting data from various relevant literature sources. This study resulted in 3 important themes of findings, namely: 1. Flipped Classroom, 2. Mindfullness and emotional well-being, 3. Peer teaching. The purpose of this study is to contribute to the development of a dynamic system model that can increase the learning interest of 21st century learners.    

Khansa Labiibah Hasna; Afifah Nur Zakiah; Elisa Qotrunada; Zhahira Zahratunnisa4

Perspektif: Jurnal Pendidikan dan Ilmu Bahasa 2024 STAI YPIQ BAUBAU, SULAWESI TENGGARA

Bullying at school is a social problem that has a serious impact, both physically and mentally on students. At MTsN 1 Bekasi City, efforts have been made to prevent bullying through various anti-bullying educational programs, such as introducing the types of bullying, managing emotions, and career preparation. However, innovation is still needed to make anti-bullying educational programs more attractive to students. One potential innovation is the development of interactive educational video-based learning media to increase students' understanding of bullying and encourage student’s active participation in creating a safe and comfortable school environment. This research uses the Research and Development (R&D) method with the ADDIE development model, which includes five stages, namely Analysis, Design, Development, Implementation, and Evaluation. In the analysis stage, information is collected through field studies and literature studies to identify student’s needs. Next, at the design stage, media design is carried out to facilitate the production of learning media.  The development stage is carried out by realizing the designs that have been designed into interactive video products. The final stage is evaluation, where the media is validated by three material experts and three media experts to assess the suitability of the product. The results of the study indicate that the developed interactive video is highly feasible for use based on validation from experts. The assessment by the media expert resulted in an Aiken index value of 0.8, which falls into the high validity category, while the assessment by the content expert resulted in an Aiken index value of 0.9, which falls into the high validity category.

Gefy Fitry Wijaya; Dwi Yuniarto

Populer: Jurnal Penelitian Mahasiswa 2024 Universitas Maritim AMNI Semarang

Technological advancements have brought significant transformations across various fields, including the application of machine learning in recommendation and classification systems. Machine learning leverages data processing, utilizes algorithms, and efficiently identifies patterns to produce accurate recommendations and predictions. This study aims to review machine learning-based recommendation system approaches, analyze model performance, and compare the algorithms used. A literature review was conducted by examining journals published in the past five years, focusing on algorithm implementation. The findings indicate that the Naïve Bayes algorithm delivers the best performance, achieving an accuracy of up to 97%. This algorithm is particularly well-suited for processing small to medium-sized datasets with high efficiency. The research provides comprehensive insights into the performance and limitations of various algorithms, serving as a valuable guide for future developments in the field.

Lifsi Nurainiyah

Jurnal ilmu Kesehatan Umum 2024 Asosiasi Riset Ilmu Kesehatan Indonesia

Dengue Hemorrhagic Fever (DHF) in Jepara Regency is still an unresolved health problem. The incidence rate reached 960 cases, dominated by the 5-14 year age group and 13 cases of case fatality rate due to dengue fever. The trend in the incidence of dengue fever tends to fluctuate from 2019 to 2023. 3M Plus Mosquito Nest Eradication (PSN) is a program in the effort and control of dengue fever by involving the active role of the entire community. Involves three main steps, namely draining, covering and recycling items that have the potential to become breeding grounds for the Aedes aegypti mosquito as well as additional measures such as using mosquito nets when sleeping and repellent medication. The aim of this research is to determine the correlation between the 3M Plus PSN Program and 3M Plus PSN behavior with the PRECEDE-PROCEED approach in handling dengue hemorrhagic fever cases in Jepara Regency. This type of research is observational analytics using quantitative methods with a cross-sectional design. The population in this study were housewives with an age range of 20-64 years with a research sample of 158. Data were analyzed univariately, bivariately and multivariately using frequency distribution tables and chi square tests. The results of the analysis show that there is no relationship between acceptance of the PSN 3M Plus program with knowledge (p=0.209), practice (p=0.584), support from community leaders (p=0.546), facilities (p=0.742), support from health workers (p=0.849 ), cadre support (p=0.079), and there is a relationship between the PSN 3M Plus program and attitudes (p=0.048).  

Nurasyiah Nurasyiah; Taufik Rahman; Diana Sartika

Concept: Journal of Social Humanities and Education 2024 Sekolah Tinggi Ilmu Administrasi Yappi Makassar

Madrasah Diniyah Takmiliyah Awaliyah was one of the non-formal education in Indonesia, however there are several problems in learning at MDTA such as those found in moral learning at MDTA Masjid Agung Ashliyah Padang Panjang, namely teacher textbooks in teaching have not met learning objectives because the material is still limited and incomplete, the books provided by the madrasah are also still limited and teachers have not used teaching tools in the form of lesson implementation plans (RPP) in the learning process, so that the learning process is less effective and efficient. This study aims to produce a product in the form of teacher teaching materials as a guide for teachers in teaching. This study is entitled "Development of Teacher Teaching Materials for the Subject of Morals for Class IV at MDTA Masjid Agung Ashliyah Padang Panjang". This type of research was Research and Development (R&D) using the 4D model, namely Define, Design, Develop, Disseminate, but this research only goes as far as Develop. This research was conducted at MDTA Masjid Agung Ashliyah Padang Panjang from May 10 to August 5, 2024. This study focuses on research on the development of teacher teaching materials for the subject of morals for class IV MDTA on the material "Morals are Easy for Fellow Humans". After the development of the teacher teaching materials, a feasibility test was carried out by curriculum experts and media experts. The results of the curriculum feasibility test were 86% with very feasible criteria, while the results of the media feasibility test were 84% with very feasible criteria, while the response of the morals subject teacher to the development of this teacher teaching material was 89.4% with a statement of very feasible. So it can be concluded that the development of teacher teaching materials for the subject of morals is very feasible to use.

Redemta Persila Wagetdo; Aser Yalindua; Masje Wurarah

Jurnal Cakrawala Pendidikan dan Biologi 2024 Asosiasi Riset Ilmu Pendidikan Indonesia

This study seeks to evaluate the impact of the guided inquiry learning paradigm on the academic performance of seventh-grade students in biology at SMP Negeri 6 Tondano. This research used a quasi-experimental approach utilising a non-equivalent control group design. The study sample comprised class VII A with 25 students and class VII B with 25 students. This study's variables include the independent variable (X), which consists of users of the guided inquiry learning model, and the dependent variable (Y), which pertains to the learning outcomes of seventh-grade students at SMP Negeri 6 Tondano. Data gathering methods encompass interviews, documentation such as activity reports and pertinent data, and written assessments, including multiple-choice examinations. The hypothesis test employed to assess the difference in student learning outcomes between the experimental and control groups utilises the t-test. The mean post-test learning results for Class VII B students (experimental group) utilising guided inquiry is 82.6. In contrast, the mean outcomes for Class VII A students (control group) employing direct instruction is 77. The hypothesis test findings indicate a t-test value of 2.826, which exceeds the t-table value of 2.010 at a significance level of 0.05. According to the criteria for hypothesis testing, H0 is rejected, and H1 is approved. Consequently, it can be inferred that the guided inquiry learning model positively impacts the learning results of Class VII students in biology at SMP Negeri 6 Tondano.

Eko Mety Setyowati; Dwi wahyudi; Sri Nurhayanti; Indah Kumoro Wati; Ahmad Happy Nashrullah

International Journal of Management and Strategic Business Leadership 2024 Asosiasi Riset Ilmu Manajemen Kewirausahaan dan Bisnis Indonesia

Global phenomena highlight the increasing attention to entrepreneurship as a solution to reduce unemployment and promote sustainable economic growth (SDG 8: Decent Work and Economic Growth). On a local level, vocational high school (SMK) graduates in Indonesia face the challenge of low entrepreneurial intention, which has the potential to exacerbate youth unemployment rates. This study aims to explore entrepreneurship learning strategies and the contribution of teacher behavior in shaping the entrepreneurial intentions of SMK students through a Systematic Literature Review (SLR) approach. The novelty of this research lies in integrating two key elements—innovative learning strategies and teacher behavior as role models—which have been minimally discussed in previous literature. The urgency of this research stems from its contribution to SDG 4 (Quality Education), by strengthening entrepreneurship education as a foundation for developing a competitive workforce. The method employed in this study is a Systematic Literature Review (SLR), which involves collecting and analyzing relevant journal articles using VOSviewer software based on selected keywords. The findings indicate that project-based and collaborative learning approaches enable students to directly experience real-world business challenges, such as developing business ideas and working in teams to solve practical problems. Teacher behavior, serving as both facilitator and motivator, plays a crucial role in encouraging students to dream big, believe in their abilities, and view entrepreneurship as an attractive career path. The implications of this research provide practical insights for educators and policymakers in designing effective entrepreneurship curricula while supporting the SDG agenda, particularly in promoting quality education, decent work, and inclusive economic growth. This study contributes to the reinforcement of sustainable entrepreneurship education in Indonesia.

Sitip, Martinus sulang; Loris Loris; Joni Joni; Lisna Novalia

Sabar : Jurnal Pendidikan Agama Kristen dan Katolik 2024 Asosiasi Riset Ilmu Pendidikan Agama dan Filsafat Indonesia

Identifying key principles in Jesus' teaching method that are relevant to the concept of active learning. Analyzing how these principles can be integrated into the practice of Christian character education for students. Exploring the potential impact of implementing an active learning model based on Jesus' example on the formation of Christian character in students. This study adopted a qualitative approach with a literature study design and narrative analysis. This method was chosen because of its ability to explore in depth abstract concepts and analyze narrative texts that are at the heart of Jesus' teaching. google scholer, especially the narrative of Jesus' teaching in the Gospels. Secondary data sources include academic literature on character education, active learning, and studies on Jesus' teaching method. Active learning is a way or strategy of learning that allows students to interact, solve problems, to learn naturally. The Active Learning Approach is a teaching strategy that encourages students to interact, solve problems, and achieve realization naturally. Active learning, often known as active learning, is a type of education in which students engage students who are active in the learning process. Actively participate in the learning process. This study shows that Jesus' teaching method offers an active learning model that is very relevant and effective for building Christian character. Key principles such as the use of imagery, reflective inquiry, direct experience, and contextualization can be effectively integrated into contemporary Christian character education practices.

Arianti Masanggelo; Orbanus Naharia; Mariana Rengkuan

Pentagon : Jurnal Matematika dan Ilmu Pengetahuan Alam 2024 Asosiasi Riset Ilmu Matematika dan Sains Indonesia

This study was undertaken in response to the deficient cognitive abilities of students. The problem in this study is whether there is an influence of the project-based learning (PjBL) model, which is assisted by blended learning, on improving students' critical thinking skills in class VIII of SMP Negeri 04 Paleleh Barat. This study aims to determine whether the project-based learning (PjBL) model is assisted by blended learning in students' critical thinking skills in class VIII of SMP Negeri 04 Paleleh Barat. This study was performed in SMP Negeri 04 Paleleh Barat between April to May 2024, employing a quasi-experimental methodology. The sample in this study consisted of class VIII-A as the experimental group and class VIII-B as the control group. Both classes will undergo a learning outcome assessment comprising a pretest and a posttest. The data analysis revealed that the project-based learning (PjBL) paradigm, augmented by blended learning, significantly influenced students' critical thinking skills on the human excretory system in class VIII at SMP Negeri 04 Paleleh Barat. This is derived from the t-test results obtained using IBM SPSS for Windows version 2.2, with a significance value. If the p-value (2-tailed) is less than the significance level (alpha) of 0.05, specifically 0.002 < 0.05, then the null hypothesis (H0) is rejected and the alternative hypothesis (H1) is accepted.

Mariska Alyviona; Sri Handayani; Ani Restuningsih

Algoritma : Jurnal Matematika, Ilmu pengetahuan Alam, Kebumian dan Angkasa 2024 Asosiasi Riset Ilmu Matematika dan Sains Indonesia

The purpose of this study was to determine the effect of the implementation of the Cooperative Learning Model Learning Together Type on the Learning Outcomes of Grade IV Students in the Science Subject of SDN Sambirejo No. 148 Surakarta in the 2024/2025 Academic Year. This research is a quantitative study using the experimental method of One Group Pre-Test Post-Test Design. The population and sample in this study were grade IV students of SD Negeri Sambirejo Surakarta totaling 28 students. The sampling technique used was the saturated sample technique (census technique). Data collection techniques in the form of observation, testing, and documentation. The test was carried out twice with the aim of determining the changes that occurred before and after the treatment was given. The instrument trial or tryout was conducted at SD Negeri Sondakan Surakarta using 30 questions. The results of the trial were analyzed using validity and reliability tests. The results of the validity test showed 20 questions that were declared valid and 10 questions that were declared invalid. The data analysis technique was in the form of a prerequisite test using the Kolmogorov-Smirnov formula and a hypothesis test with the Paired Sample T-Test formula. Based on the results of the data analysis that has been done, the average value of the PreTest of students was 55.35 while the average value of the PostTest of students was 64.64. The results of the statistical test with the Paired Sample T-Test showed that the significance value (2-tailed) was 0.000 <0.05. The conclusion of this study states that there is a significant influence of the implementation of the Cooperative Learning Model Learning Together Type on the Learning Outcomes of Grade IV Students in the Science Subject of SDN Sambirejo No. 148 Surakarta.

Maxtulus Junedy Nababan

Jurnal Inovasi Pendidikan 2024 Lembaga Pengembangan Kinerja Dosen

The School Community can be considered as an agent in a multi-agent system because there is dynamic interaction in a school system. The important thing in a multi-agent system is managing relationships between agents to achieve coordinated behavior by developing knowledge, attitudes and practices, namely the factors that shape environmental behavior. This research extends the framework of partially observable Markov decision processes (POMDPs) to multi-agent settings by incorporating the idea of ​​agent models into the state space. The results of this research show that (POMDP) ​​is effective for understanding and managing learning behavior in schools.

Eko Mety Setyowati; Dwi wahyudi; Sri Nurhayanti; Indah Kumoro Wati; Ahmad Happy Nashrullah

International Journal of Islamic and Economic Education 2024 International Forum of Researchers and Lecturers

Global phenomena highlight the increasing attention to entrepreneurship as a solution to reduce unemployment and promote sustainable economic growth (SDG 8: Decent Work and Economic Growth). On a local level, vocational high school (SMK) graduates in Indonesia face the challenge of low entrepreneurial intention, which has the potential to exacerbate youth unemployment rates. This study aims to explore entrepreneurship learning strategies and the contribution of teacher behavior in shaping the entrepreneurial intentions of SMK students through a Systematic Literature Review (SLR) approach. The novelty of this research lies in integrating two key elements—innovative learning strategies and teacher behavior as role models—which have been minimally discussed in previous literature. The urgency of this research stems from its contribution to SDG 4 (Quality Education), by strengthening entrepreneurship education as a foundation for developing a competitive workforce. The method employed in this study is a Systematic Literature Review (SLR), which involves collecting and analyzing relevant journal articles using VOSviewer software based on selected keywords. The findings indicate that project-based and collaborative learning approaches enable students to directly experience real-world business challenges, such as developing business ideas and working in teams to solve practical problems. Teacher behavior, serving as both facilitator and motivator, plays a crucial role in encouraging students to dream big, believe in their abilities, and view entrepreneurship as an attractive career path. The implications of this research provide practical insights for educators and policymakers in designing effective entrepreneurship curricula while supporting the SDG agenda, particularly in promoting quality education, decent work, and inclusive economic growth. This study contributes to the reinforcement of sustainable entrepreneurship education in Indonesia.

Waldo Venalosa Harianja; Nazwa Aliya; Tiara Akta Meipia; Hartoti Sitohang; Febe Wahyuni Br. Sihombing +2 more

Outbound untuk anak usia dini adalah kegiatan pembelajaran di alam terbuka yang Kegiatan ini dilakukan dengan metode experiential learning, yaitu belajar melalui pengalaman langsung. Dalam Perkembangan kognitif anak usia dini dapat meliputi: belajar dan pemecahan masalah, berpikir logis dan berpikir simbolik. Salah satu kegiatan yang dapat menarik minat anak untuk meningkatkan kemampuan kognitif adalah kegiatan outbound karena kegiatan ini dapat menstimulasi anak untuk memecahkan masalah melalui beragam aktivitas dengan mengeksplorasi lingkungan sekitar. Penelitian ini bertujuan untuk mengetahui implementasi kegiatan outbound dalam meningkatkan kemampuan kognitif anak pada sekolah Al – Ishan yang berjumlah 20 orang anak. Jenis penelitian ini adalah penelitian tindakan kelas dengan menggunakan empat tahapan yaitu: perencanaan, pelaksanaan, pengamatan dan refleksi. Metode pengumpulan data yang digunakan saat penelitian yaitu: observasi, wawancara.  Rubrik penilaian yang dsusun sebagai acuan dalam mengukur kemampuan kognitif anak. Hasil observasi awal menunjukkan terdapat 2 orang anak mencapai kriteria ketuntasan (11,76%). Setelah diberikan kegiatan outbound yang beragam kegiatan pada Siklus I mengalami peningkatan terdapat 15 orang anak mencapai kriteria ketuntasan (70,59%), terjadi peningkatan kembali pada Siklus II sehingga ketuntasan kemampuan kognitif anak mencapai kriteria ketuntasan (88,24%) dari 15 orang anak, setelah diberikan kegiatan outbound yang beragam sehingga dapat disimpulkan, bahwa melalui kegiatan outbound menjadi salah satu kegiatan pembelajaran alternatif yang mampu meningkatkan kemampuan kognitif anak.